/** * Draw representation of a station tile for GUI purposes. * @param x Position x of image. * @param y Position y of image. * @param axis Axis. * @param railtype Rail type. * @param sclass, station Type of station. * @param station station ID * @return True if the tile was drawn (allows for fallback to default graphic) */ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station) { const DrawTileSprites *sprites = NULL; const RailtypeInfo *rti = GetRailTypeInfo(railtype); PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company); uint tile = 2; const StationSpec *statspec = StationClass::Get(sclass)->GetSpec(station); if (statspec == NULL) return false; if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) { uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE); if (callback != CALLBACK_FAILED) tile = callback; } uint32 total_offset = rti->GetRailtypeSpriteOffset(); uint32 relocation = 0; uint32 ground_relocation = 0; const NewGRFSpriteLayout *layout = NULL; DrawTileSprites tmp_rail_layout; if (statspec->renderdata == NULL) { sprites = GetStationTileLayout(STATION_RAIL, tile + axis); } else { layout = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : (uint)axis]; if (!layout->NeedsPreprocessing()) { sprites = layout; layout = NULL; } } if (layout != NULL) { /* Sprite layout which needs preprocessing */ bool separate_ground = HasBit(statspec->flags, SSF_SEPARATE_GROUND); uint32 var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, 0, separate_ground); uint8 var10; FOR_EACH_SET_BIT(var10, var10_values) { uint32 var10_relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE, var10); layout->ProcessRegisters(var10, var10_relocation, separate_ground); }
/** * Draw representation of a station tile for GUI purposes. * @param x Position x of image. * @param y Position y of image. * @param axis Axis. * @param railtype Rail type. * @param sclass, station Type of station. * @param station station ID * @return True if the tile was drawn (allows for fallback to default graphic) */ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station) { const StationSpec *statspec; const DrawTileSprites *sprites; const RailtypeInfo *rti = GetRailTypeInfo(railtype); PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company); uint tile = 2; statspec = StationClass::Get(sclass, station); if (statspec == NULL) return false; uint relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE); if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) { uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE); if (callback != CALLBACK_FAILED) tile = callback; } if (statspec->renderdata == NULL) { sprites = GetStationTileLayout(STATION_RAIL, tile + axis); } else { sprites = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : (uint)axis]; } SpriteID image = sprites->ground.sprite; PaletteID pal = sprites->ground.pal; if (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) { image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE); image += rti->custom_ground_offset; } else { image += rti->total_offset; } DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y); DrawRailTileSeqInGUI(x, y, sprites, rti->total_offset, relocation, palette); return true; }