/**Function************************************************************* Synopsis [Duplicates AIG in the DFS order while putting CIs first.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Gia_ManDupNormalize( Gia_Man_t * p ) { int fHashMapping = 0; Gia_Man_t * pNew; Gia_Obj_t * pObj; int i; Gia_ManFillValue( p ); pNew = Gia_ManStart( Gia_ManObjNum(p) ); pNew->pName = Abc_UtilStrsav( p->pName ); pNew->pSpec = Abc_UtilStrsav( p->pSpec ); Gia_ManConst0(p)->Value = 0; if ( !Gia_ManIsSeqWithBoxes(p) ) { Gia_ManForEachCi( p, pObj, i ) pObj->Value = Gia_ManAppendCi(pNew); } else { // current CI order: PIs + FOs + NewCIs // desired reorder: PIs + NewCIs + FOs int nCIs = Tim_ManPiNum( (Tim_Man_t *)p->pManTime ); int nAll = Tim_ManCiNum( (Tim_Man_t *)p->pManTime ); int nPis = nCIs - Gia_ManRegNum(p); assert( nAll == Gia_ManCiNum(p) ); assert( nPis > 0 ); // copy PIs first for ( i = 0; i < nPis; i++ ) Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew); // copy new CIs second for ( i = nCIs; i < nAll; i++ ) Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew); // copy flops last for ( i = nCIs - Gia_ManRegNum(p); i < nCIs; i++ ) Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew); printf( "Warning: Shuffled CI order to be correct sequential AIG.\n" ); } if ( fHashMapping ) Gia_ManHashAlloc( pNew ); Gia_ManForEachAnd( p, pObj, i ) if ( Gia_ObjIsBuf(pObj) ) pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) ); else if ( fHashMapping ) pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); else pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); if ( fHashMapping ) Gia_ManHashStop( pNew ); Gia_ManForEachCo( p, pObj, i ) pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); pNew->nConstrs = p->nConstrs; assert( Gia_ManIsNormalized(pNew) ); Gia_ManDupRemapEquiv( pNew, p ); return pNew; }
Gia_Man_t * Gia_ManDomDerive( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vSupp, int nVars ) { Gia_Man_t * pNew, * pTemp; int nMints = 1 << nVars; int i, m, iResLit; assert( nVars >= 0 && nVars <= 5 ); pNew = Gia_ManStart( Gia_ManObjNum(p) ); pNew->pName = Abc_UtilStrsav( p->pName ); pNew->pSpec = Abc_UtilStrsav( p->pSpec ); Gia_ManConst0(p)->Value = 0; Gia_ManHashAlloc( pNew ); for ( i = 0; i < Vec_IntSize(vSupp); i++ ) Gia_ManAppendCi(pNew); for ( m = 0; m < nMints; m++ ) { Gia_Obj_t * pObj; Gia_ManIncrementTravId( p ); Gia_ManForEachObjVec( vSupp, p, pObj, i ) { if ( i < nVars ) pObj->Value = (m >> i) & 1; else pObj->Value = Gia_ObjToLit(pNew, Gia_ManCi(pNew, i)); Gia_ObjSetTravIdCurrent( p, pObj ); } iResLit = Gia_ManDomDerive_rec( pNew, p, pRoot ); Gia_ManAppendCo( pNew, iResLit ); }
ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Mark GIA nodes that feed into POs.] Description [Returns the array of classes of remaining registers.] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManMarkSeqGiaWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vRoots ) { Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime; int i, iBox, nBoxIns, nBoxOuts, iShift, nRealCis; if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return; Gia_ObjSetTravIdCurrent(p, pObj); if ( Gia_ObjIsAnd(pObj) ) { Gia_ManMarkSeqGiaWithBoxes_rec( p, Gia_ObjFanin0(pObj), vRoots ); Gia_ManMarkSeqGiaWithBoxes_rec( p, Gia_ObjFanin1(pObj), vRoots ); return; } assert( Gia_ObjIsCi(pObj) ); nRealCis = Tim_ManPiNum(pManTime); if ( Gia_ObjCioId(pObj) < nRealCis ) { int nRegs = Gia_ManRegBoxNum(p); int iFlop = Gia_ObjCioId(pObj) - (nRealCis - nRegs); assert( iFlop >= 0 && iFlop < nRegs ); pObj = Gia_ManCo( p, Gia_ManPoNum(p) - nRegs + iFlop ); Vec_IntPush( vRoots, Gia_ObjId(p, pObj) ); return; } // get the box iBox = Tim_ManBoxForCi( pManTime, Gia_ObjCioId(pObj) ); nBoxIns = Tim_ManBoxInputNum(pManTime, iBox); nBoxOuts = Tim_ManBoxOutputNum(pManTime, iBox); // mark all outputs iShift = Tim_ManBoxOutputFirst(pManTime, iBox); for ( i = 0; i < nBoxOuts; i++ ) Gia_ObjSetTravIdCurrent(p, Gia_ManCi(p, iShift + i)); // traverse from inputs iShift = Tim_ManBoxInputFirst(pManTime, iBox); for ( i = 0; i < nBoxIns; i++ ) Gia_ObjSetTravIdCurrent(p, Gia_ManCo(p, iShift + i)); for ( i = 0; i < nBoxIns; i++ ) Gia_ManMarkSeqGiaWithBoxes_rec( p, Gia_ObjFanin0(Gia_ManCo(p, iShift + i)), vRoots ); }
/**Function************************************************************* Synopsis [Computes partitioning of registers.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Gia_ManRegCreatePart( Gia_Man_t * p, Vec_Int_t * vPart, int * pnCountPis, int * pnCountRegs, int ** ppMapBack ) { Gia_Man_t * pNew; Gia_Obj_t * pObj; Vec_Int_t * vNodes, * vRoots; int i, iOut, nCountPis, nCountRegs; int * pMapBack; // collect/mark nodes/PIs in the DFS order from the roots Gia_ManIncrementTravId( p ); vRoots = Vec_IntAlloc( Vec_IntSize(vPart) ); Vec_IntForEachEntry( vPart, iOut, i ) Vec_IntPush( vRoots, Gia_ObjId(p, Gia_ManCo(p, Gia_ManPoNum(p)+iOut)) ); vNodes = Gia_ManCollectNodesCis( p, Vec_IntArray(vRoots), Vec_IntSize(vRoots) ); Vec_IntFree( vRoots ); // unmark register outputs Vec_IntForEachEntry( vPart, iOut, i ) Gia_ObjSetTravIdPrevious( p, Gia_ManCi(p, Gia_ManPiNum(p)+iOut) ); // count pure PIs nCountPis = nCountRegs = 0; Gia_ManForEachPi( p, pObj, i ) nCountPis += Gia_ObjIsTravIdCurrent(p, pObj); // count outputs of other registers Gia_ManForEachRo( p, pObj, i ) nCountRegs += Gia_ObjIsTravIdCurrent(p, pObj); // should be !Gia_... ??? if ( pnCountPis ) *pnCountPis = nCountPis; if ( pnCountRegs ) *pnCountRegs = nCountRegs; // clean old manager Gia_ManFillValue(p); Gia_ManConst0(p)->Value = 0; // create the new manager pNew = Gia_ManStart( Vec_IntSize(vNodes) ); // create the PIs Gia_ManForEachCi( p, pObj, i ) if ( Gia_ObjIsTravIdCurrent(p, pObj) ) pObj->Value = Gia_ManAppendCi(pNew); // add variables for the register outputs // create fake POs to hold the register outputs Vec_IntForEachEntry( vPart, iOut, i ) { pObj = Gia_ManCi(p, Gia_ManPiNum(p)+iOut); pObj->Value = Gia_ManAppendCi(pNew); Gia_ManAppendCo( pNew, pObj->Value ); Gia_ObjSetTravIdCurrent( p, pObj ); // added }
/**Function************************************************************* Synopsis [Reorders flops for sequential AIGs with boxes.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Gia_ManDupUnshuffleInputs( Gia_Man_t * p ) { Gia_Man_t * pNew; Gia_Obj_t * pObj; int i, nCIs, nAll, nPis; // sanity checks assert( Gia_ManIsNormalized(p) ); assert( Gia_ManIsSeqWithBoxes(p) ); Gia_ManFillValue( p ); pNew = Gia_ManStart( Gia_ManObjNum(p) ); pNew->pName = Abc_UtilStrsav( p->pName ); pNew->pSpec = Abc_UtilStrsav( p->pSpec ); Gia_ManConst0(p)->Value = 0; // change input order // desired reorder: PIs + NewCIs + FOs // current CI order: PIs + FOs + NewCIs nCIs = Tim_ManPiNum( (Tim_Man_t *)p->pManTime ); nAll = Tim_ManCiNum( (Tim_Man_t *)p->pManTime ); nPis = nCIs - Gia_ManRegNum(p); assert( nAll == Gia_ManCiNum(p) ); assert( nPis > 0 ); // copy PIs first for ( i = 0; i < nPis; i++ ) Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew); // copy flops second for ( i = nAll - Gia_ManRegNum(p); i < nAll; i++ ) Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew); // copy new CIs last for ( i = nPis; i < nAll - Gia_ManRegNum(p); i++ ) Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew); printf( "Warning: Unshuffled CI order to be correct AIG with boxes.\n" ); // other things Gia_ManForEachAnd( p, pObj, i ) pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); Gia_ManForEachCo( p, pObj, i ) pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); pNew->nConstrs = p->nConstrs; assert( Gia_ManIsNormalized(pNew) ); Gia_ManDupRemapEquiv( pNew, p ); return pNew; }
ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Computes miter for ECO with given root node and fanins.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Bmc_EcoMiter( Gia_Man_t * pGold, Gia_Man_t * pOld, Vec_Int_t * vFans ) { Gia_Man_t * pNew, * pTemp; Gia_Obj_t * pRoot = Gia_ObjFanin0( Gia_ManPo(pOld, Gia_ManPoNum(pOld)-1) ); // fanin of the last PO Gia_Obj_t * pObj; int i, NewPi, Miter; assert( Gia_ManCiNum(pGold) == Gia_ManCiNum(pOld) ); assert( Gia_ManCoNum(pGold) == Gia_ManCoNum(pOld) - 1 ); assert( Gia_ObjIsAnd(pRoot) ); // create the miter pNew = Gia_ManStart( 3 * Gia_ManObjNum(pGold) ); pNew->pName = Abc_UtilStrsav( pGold->pName ); Gia_ManHashAlloc( pNew ); // copy gold Gia_ManConst0(pGold)->Value = 0; Gia_ManForEachCi( pGold, pObj, i ) pObj->Value = Gia_ManAppendCi( pNew ); NewPi = Gia_ManAppendCi( pNew ); Gia_ManForEachAnd( pGold, pObj, i ) pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); Gia_ManForEachCo( pGold, pObj, i ) pObj->Value = Gia_ObjFanin0Copy( pObj ); // create onset Gia_ManConst0(pOld)->Value = 0; Gia_ManForEachCi( pOld, pObj, i ) pObj->Value = Gia_ManCi(pGold, i)->Value; Gia_ManForEachAnd( pOld, pObj, i ) if ( pObj == pRoot ) pObj->Value = NewPi; else pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); Gia_ManForEachCo( pOld, pObj, i ) pObj->Value = Gia_ObjFanin0Copy( pObj ); Gia_ManForEachCo( pGold, pObj, i ) Gia_ManAppendCo( pNew, Gia_ManHashXor(pNew, pObj->Value, Gia_ManCo(pOld, i)->Value) ); // create offset Gia_ManForEachAnd( pOld, pObj, i ) if ( pObj == pRoot ) pObj->Value = Abc_LitNot(NewPi); else pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); Gia_ManForEachCo( pOld, pObj, i ) pObj->Value = Gia_ObjFanin0Copy( pObj ); Miter = 0; Gia_ManForEachCo( pGold, pObj, i ) Miter = Gia_ManHashOr( pNew, Miter, Gia_ManHashXor(pNew, pObj->Value, Gia_ManCo(pOld, i)->Value) ); Gia_ManAppendCo( pNew, Miter ); // add outputs for the nodes Gia_ManForEachObjVec( vFans, pOld, pObj, i ) Gia_ManAppendCo( pNew, pObj->Value ); // cleanup pNew = Gia_ManCleanup( pTemp = pNew ); Gia_ManStop( pTemp ); assert( Gia_ManPiNum(pNew) == Gia_ManCiNum(pGold) + 1 ); assert( Gia_ManPoNum(pNew) == Gia_ManCoNum(pGold) + 1 + Vec_IntSize(vFans) ); return pNew; }
Vec_Int_t * Gia_ManOrderWithBoxes( Gia_Man_t * p ) { Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime; Vec_Int_t * vNodes; Gia_Obj_t * pObj; int i, k, curCi, curCo; assert( pManTime != NULL ); assert( Gia_ManIsNormalized( p ) ); // start trav IDs Gia_ManIncrementTravId( p ); // start the array vNodes = Vec_IntAlloc( Gia_ManObjNum(p) ); // include constant Vec_IntPush( vNodes, 0 ); Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) ); // include primary inputs for ( i = 0; i < Tim_ManPiNum(pManTime); i++ ) { pObj = Gia_ManCi( p, i ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); Gia_ObjSetTravIdCurrent( p, pObj ); assert( Gia_ObjId(p, pObj) == i+1 ); } // for each box, include box nodes curCi = Tim_ManPiNum(pManTime); curCo = 0; for ( i = 0; i < Tim_ManBoxNum(pManTime); i++ ) { // add internal nodes for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ ) { pObj = Gia_ManCo( p, curCo + k ); if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ) ) { int iCiNum = p->iData2; int iBoxNum = Tim_ManBoxFindFromCiNum( pManTime, iCiNum ); printf( "The command has to terminate. Boxes are not in a topological order.\n" ); printf( "The following information may help debugging (numbers are 0-based):\n" ); printf( "Input %d of BoxA %d (1stCI = %d; 1stCO = %d) has TFI with CI %d,\n", k, i, Tim_ManBoxOutputFirst(pManTime, i), Tim_ManBoxInputFirst(pManTime, i), iCiNum ); printf( "which corresponds to output %d of BoxB %d (1stCI = %d; 1stCO = %d).\n", iCiNum - Tim_ManBoxOutputFirst(pManTime, iBoxNum), iBoxNum, Tim_ManBoxOutputFirst(pManTime, iBoxNum), Tim_ManBoxInputFirst(pManTime, iBoxNum) ); printf( "In a correct topological order, BoxB should precede BoxA.\n" ); Vec_IntFree( vNodes ); p->iData2 = 0; return NULL; } } // add POs corresponding to box inputs for ( k = 0; k < Tim_ManBoxInputNum(pManTime, i); k++ ) { pObj = Gia_ManCo( p, curCo + k ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); } curCo += Tim_ManBoxInputNum(pManTime, i); // add PIs corresponding to box outputs for ( k = 0; k < Tim_ManBoxOutputNum(pManTime, i); k++ ) { pObj = Gia_ManCi( p, curCi + k ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); Gia_ObjSetTravIdCurrent( p, pObj ); } curCi += Tim_ManBoxOutputNum(pManTime, i); } // add remaining nodes for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ ) { pObj = Gia_ManCo( p, i ); Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ); } // add POs for ( i = Tim_ManCoNum(pManTime) - Tim_ManPoNum(pManTime); i < Tim_ManCoNum(pManTime); i++ ) { pObj = Gia_ManCo( p, i ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); } curCo += Tim_ManPoNum(pManTime); // verify counts assert( curCi == Gia_ManCiNum(p) ); assert( curCo == Gia_ManCoNum(p) ); //assert( Vec_IntSize(vNodes) == Gia_ManObjNum(p) ); return vNodes; }
/**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Ssc_PerformSweeping( Gia_Man_t * pAig, Gia_Man_t * pCare, Ssc_Pars_t * pPars ) { Ssc_Man_t * p; Gia_Man_t * pResult, * pTemp; Gia_Obj_t * pObj, * pRepr; abctime clk, clkTotal = Abc_Clock(); int i, fCompl, nRefined, status; clk = Abc_Clock(); assert( Gia_ManRegNum(pCare) == 0 ); assert( Gia_ManCiNum(pAig) == Gia_ManCiNum(pCare) ); assert( Gia_ManIsNormalized(pAig) ); assert( Gia_ManIsNormalized(pCare) ); // reset random numbers Gia_ManRandom( 1 ); // sweeping manager p = Ssc_ManStart( pAig, pCare, pPars ); if ( p == NULL ) return Gia_ManDup( pAig ); if ( p->pPars->fVerbose ) printf( "Care set produced %d hits out of %d.\n", Ssc_GiaEstimateCare(p->pFraig, 5), 640 ); // perform simulation while ( 1 ) { // simulate care set Ssc_GiaRandomPiPattern( p->pFraig, 5, NULL ); Ssc_GiaSimRound( p->pFraig ); // transfer care patterns to user's AIG if ( !Ssc_GiaTransferPiPattern( pAig, p->pFraig, p->vPivot ) ) break; // simulate the main AIG Ssc_GiaSimRound( pAig ); nRefined = Ssc_GiaClassesRefine( pAig ); if ( pPars->fVerbose ) Gia_ManEquivPrintClasses( pAig, 0, 0 ); if ( nRefined <= Gia_ManCandNum(pAig) / 100 ) break; } p->timeSimInit += Abc_Clock() - clk; // prepare user's AIG Gia_ManFillValue(pAig); Gia_ManConst0(pAig)->Value = 0; Gia_ManForEachCi( pAig, pObj, i ) pObj->Value = Gia_Obj2Lit( p->pFraig, Gia_ManCi(p->pFraig, i) ); // Gia_ManLevelNum(pAig); // prepare swept AIG (should be done after starting SAT solver in Ssc_ManStart) Gia_ManHashStart( p->pFraig ); // perform sweeping Ssc_GiaResetPiPattern( pAig, pPars->nWords ); Ssc_GiaSavePiPattern( pAig, p->vPivot ); Gia_ManForEachCand( pAig, pObj, i ) { if ( pAig->iPatsPi == 64 * pPars->nWords ) { clk = Abc_Clock(); Ssc_GiaSimRound( pAig ); Ssc_GiaClassesRefine( pAig ); if ( pPars->fVerbose ) Gia_ManEquivPrintClasses( pAig, 0, 0 ); Ssc_GiaClassesCheckPairs( pAig, p->vDisPairs ); Vec_IntClear( p->vDisPairs ); // prepare next patterns Ssc_GiaResetPiPattern( pAig, pPars->nWords ); Ssc_GiaSavePiPattern( pAig, p->vPivot ); p->timeSimSat += Abc_Clock() - clk; //printf( "\n" ); } if ( Gia_ObjIsAnd(pObj) ) pObj->Value = Gia_ManHashAnd( p->pFraig, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); if ( !Gia_ObjHasRepr(pAig, i) ) continue; pRepr = Gia_ObjReprObj(pAig, i); if ( (int)pObj->Value == Abc_LitNotCond( pRepr->Value, pRepr->fPhase ^ pObj->fPhase ) ) { Gia_ObjSetProved( pAig, i ); continue; } assert( Abc_Lit2Var(pRepr->Value) != Abc_Lit2Var(pObj->Value) ); fCompl = pRepr->fPhase ^ pObj->fPhase ^ Abc_LitIsCompl(pRepr->Value) ^ Abc_LitIsCompl(pObj->Value); // perform SAT call clk = Abc_Clock(); p->nSatCalls++; status = Ssc_ManCheckEquivalence( p, Abc_Lit2Var(pRepr->Value), Abc_Lit2Var(pObj->Value), fCompl ); if ( status == l_False ) { p->nSatCallsUnsat++; pObj->Value = Abc_LitNotCond( pRepr->Value, pRepr->fPhase ^ pObj->fPhase ); Gia_ObjSetProved( pAig, i ); } else if ( status == l_True ) { p->nSatCallsSat++; Ssc_GiaSavePiPattern( pAig, p->vPattern ); Vec_IntPush( p->vDisPairs, Gia_ObjRepr(p->pAig, i) ); Vec_IntPush( p->vDisPairs, i ); // printf( "Try %2d and %2d: ", Gia_ObjRepr(p->pAig, i), i ); // Vec_IntPrint( p->vPattern ); if ( Gia_ObjRepr(p->pAig, i) > 0 ) Ssc_GiaResimulateOneClass( p, Gia_ObjRepr(p->pAig, i), i ); } else if ( status == l_Undef ) p->nSatCallsUndec++; else assert( 0 ); p->timeSat += Abc_Clock() - clk; } if ( pAig->iPatsPi > 1 ) { clk = Abc_Clock(); while ( pAig->iPatsPi < 64 * pPars->nWords ) Ssc_GiaSavePiPattern( pAig, p->vPivot ); Ssc_GiaSimRound( pAig ); Ssc_GiaClassesRefine( pAig ); if ( pPars->fVerbose ) Gia_ManEquivPrintClasses( pAig, 0, 0 ); Ssc_GiaClassesCheckPairs( pAig, p->vDisPairs ); Vec_IntClear( p->vDisPairs ); p->timeSimSat += Abc_Clock() - clk; } // Gia_ManEquivPrintClasses( pAig, 1, 0 ); // Gia_ManPrint( pAig ); // generate the resulting AIG pResult = Gia_ManEquivReduce( pAig, 0, 0, 1, 0 ); if ( pResult == NULL ) { printf( "There is no equivalences.\n" ); ABC_FREE( pAig->pReprs ); ABC_FREE( pAig->pNexts ); pResult = Gia_ManDup( pAig ); } pResult = Gia_ManCleanup( pTemp = pResult ); Gia_ManStop( pTemp ); p->timeTotal = Abc_Clock() - clkTotal; if ( pPars->fVerbose ) Ssc_ManPrintStats( p ); Ssc_ManStop( p ); // count the number of representatives if ( pPars->fVerbose ) { Abc_Print( 1, "Reduction in AIG nodes:%8d ->%8d (%6.2f %%). ", Gia_ManAndNum(pAig), Gia_ManAndNum(pResult), 100.0 - 100.0 * Gia_ManAndNum(pResult) / Gia_ManAndNum(pAig) ); Abc_PrintTime( 1, "Time", Abc_Clock() - clkTotal ); } return pResult; }