Example #1
0
/**Function*************************************************************

  Synopsis    [Computes one-node dominators.]

  Description [For each node, computes the closest one-node dominator,
  which can be the node itself if the node has no other dominators.]
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
static inline void Gia_ManAddDom( Gia_Man_t * p, Gia_Obj_t * pObj, int iDom0 )
{
    int iDom1, iDomNext;
    if ( Gia_ObjDom(p, pObj) == -1 )
    {
        Gia_ObjSetDom( p, pObj, iDom0 );
        return;
    }
    iDom1 = Gia_ObjDom( p, pObj );
    while ( 1 )
    {
        if ( iDom0 > iDom1 )
        {
            iDomNext = Gia_ObjDom( p, Gia_ManObj(p, iDom1) );
            if ( iDomNext == iDom1 )
                break;
            iDom1 = iDomNext;
            continue;
        }
        if ( iDom1 > iDom0 )
        {
            iDomNext = Gia_ObjDom( p, Gia_ManObj(p, iDom0) );
            if ( iDomNext == iDom0 )
                break;
            iDom0 = iDomNext;
            continue;
        }
        assert( iDom0 == iDom1 );
        Gia_ObjSetDom( p, pObj, iDom0 );
        return;
    }
    Gia_ObjSetDom( p, pObj, Gia_ObjId(p, pObj) );
}
Example #2
0
void Gia_ManPrintTents( Gia_Man_t * p )  
{
    Vec_Int_t * vObjs;
    Gia_Obj_t * pObj;
    int t, i, iObjId, nSizePrev, nSizeCurr;
    assert( Gia_ManPoNum(p) > 0 );
    vObjs = Vec_IntAlloc( 100 );
    // save constant class
    Gia_ManIncrementTravId( p );
    Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
    Vec_IntPush( vObjs, 0 );
    // create starting root
    nSizePrev = Vec_IntSize(vObjs);
    Gia_ManForEachPo( p, pObj, i )
        Gia_ManPrintTents_rec( p, pObj, vObjs );
    // build tents
    printf( "Tents:  " );
    for ( t = 1; nSizePrev < Vec_IntSize(vObjs); t++ )
    {
        nSizeCurr = Vec_IntSize(vObjs);
        Vec_IntForEachEntryStartStop( vObjs, iObjId, i, nSizePrev, nSizeCurr )
            if ( Gia_ObjIsRo(p, Gia_ManObj(p, iObjId)) )
                Gia_ManPrintTents_rec( p, Gia_ObjRoToRi(p, Gia_ManObj(p, iObjId)), vObjs );
        printf( "%d=%d  ", t, nSizeCurr - nSizePrev );
        nSizePrev = nSizeCurr;
    }
    printf( " Unused=%d\n", Gia_ManObjNum(p) - Vec_IntSize(vObjs) );
    Vec_IntFree( vObjs );
    // the remaining objects are PIs without fanout
//    Gia_ManForEachObj( p, pObj, i )
//        if ( !Gia_ObjIsTravIdCurrent(p, pObj) )
//            Gia_ObjPrint( p, pObj );
}
Example #3
0
/**Function*************************************************************

  Synopsis    [Makes sure the manager is normalized.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManIsNormalized( Gia_Man_t * p )  
{
    int i, nOffset;
    nOffset = 1;
    for ( i = 0; i < Gia_ManCiNum(p); i++ )
        if ( !Gia_ObjIsCi( Gia_ManObj(p, nOffset+i) ) )
            return 0;
    nOffset = 1 + Gia_ManCiNum(p) + Gia_ManAndNum(p);
    for ( i = 0; i < Gia_ManCoNum(p); i++ )
        if ( !Gia_ObjIsCo( Gia_ManObj(p, nOffset+i) ) )
            return 0;
    return 1;
}
static inline int Gia_ObjCheckMffc( Gia_Man_t * p, Gia_Obj_t * pRoot, int Limit, Vec_Int_t * vNodes, Vec_Int_t * vLeaves, Vec_Int_t * vInners )
{
    int RetValue, iObj, i;
    Vec_IntClear( vNodes );
    RetValue = Gia_ObjCheckMffc_rec( p, pRoot, Limit, vNodes );
    if ( RetValue )
    {
        Vec_IntClear( vLeaves );
        Vec_IntClear( vInners );
        Vec_IntSort( vNodes, 0 );
        Vec_IntForEachEntry( vNodes, iObj, i )
            if ( Gia_ObjRefNumId(p, iObj) > 0 || Gia_ObjIsCi(Gia_ManObj(p, iObj)) )
            {
                if ( !Vec_IntSize(vLeaves) || Vec_IntEntryLast(vLeaves) != iObj )
                    Vec_IntPush( vLeaves, iObj );
            }
            else
            {
                if ( !Vec_IntSize(vInners) || Vec_IntEntryLast(vInners) != iObj )
                    Vec_IntPush( vInners, iObj );
            }
        Vec_IntPush( vInners, Gia_ObjId(p, pRoot) );
    }
    Vec_IntForEachEntry( vNodes, iObj, i )
        Gia_ObjRefIncId( p, iObj );
    return RetValue;
}
Example #5
0
/**Function*************************************************************

  Synopsis    [Returns the number of words used.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Gia_ManSatPartCreate_rec( Gia_Man_t * p, Gia_Obj_t * pObj, int * pObjPlace, int * pStore )
{
    Gia_Obj_t * pFanin;
    int i, nWordsUsed, nSuperSize = 0, Super[2*GIA_LIMIT];
    // make sure this is a valid node
    assert( Gia_ObjIsAnd(pObj) );
    assert( pObj->fMark0 == 0 );
    // collect inputs to the supergate
    Gia_ManSatPartCollectSuper( p, pObj, Super, &nSuperSize );
    assert( nSuperSize <= 2*GIA_LIMIT );
    // create the root entry
    *pObjPlace = 0;
    ((Gia_ObjSat1_t *)pObjPlace)->nFans   = Gia_Var2Lit( nSuperSize, 0 );
    ((Gia_ObjSat1_t *)pObjPlace)->nOffset = pStore - pObjPlace;
    nWordsUsed = nSuperSize;
    for ( i = 0; i < nSuperSize; i++ )
    {
        pFanin = Gia_ManObj( p, Gia_Lit2Var(Super[i]) );
        if ( pFanin->fMark0 )
        {
            ((Gia_ObjSat2_t *)(pStore + i))->fTerm = 1;
            ((Gia_ObjSat2_t *)(pStore + i))->iLit  = Super[i];
        }
        else
        {
            assert( Gia_LitIsCompl(Super[i]) );
            nWordsUsed += Gia_ManSatPartCreate_rec( p, pFanin, pStore + i, pStore + nWordsUsed );
        }
    }
    return nWordsUsed;
}
int Bmc_LoadAddCnf( void * pMan, int iLit )
{
    Bmc_Load_t * p = (Bmc_Load_t *)pMan;
    int Lits[3], iVar = Abc_Lit2Var(iLit);
    Gia_Obj_t * pObj = Gia_ManObj( p->pGia, Vec_IntEntry(p->vSat2Id, iVar) );
    p->nCallBacks1++;
    if ( Gia_ObjIsCi(pObj) || Gia_ObjIsConst0(pObj) )
        return 0;
    assert( Gia_ObjIsAnd(pObj) );
    if ( (Abc_LitIsCompl(iLit) ? pObj->fMark1 : pObj->fMark0) )
        return 0;
    Lits[0] = Abc_LitNot(iLit);
    if ( Abc_LitIsCompl(iLit) )
    {
        Lits[1] = Abc_Var2Lit( Bmc_LoadGetSatVar(p, Gia_ObjFaninId0p(p->pGia, pObj)), !Gia_ObjFaninC0(pObj) );
        Lits[2] = Abc_Var2Lit( Bmc_LoadGetSatVar(p, Gia_ObjFaninId1p(p->pGia, pObj)), !Gia_ObjFaninC1(pObj) );
        sat_solver_clause_new( p->pSat, Lits, Lits + 3, 0 );
        pObj->fMark1 = 1;
    }
    else
    {
        Lits[1] = Abc_Var2Lit( Bmc_LoadGetSatVar(p, Gia_ObjFaninId0p(p->pGia, pObj)), Gia_ObjFaninC0(pObj) );
        sat_solver_clause_new( p->pSat, Lits, Lits + 2, 0 );
        Lits[1] = Abc_Var2Lit( Bmc_LoadGetSatVar(p, Gia_ObjFaninId1p(p->pGia, pObj)), Gia_ObjFaninC1(pObj) );
        sat_solver_clause_new( p->pSat, Lits, Lits + 2, 0 );
        pObj->fMark0 = 1;
    }
    p->nCallBacks2++;
    return 1;
}
Example #7
0
int Dau_DsdBalance( Gia_Man_t * pGia, int * pFans, int nFans, int fAnd )
{
    Gia_Obj_t * pObj;
    int iFan0, iFan1, iFan;
    if ( nFans == 1 )
        return pFans[0];
    assert( nFans > 1 );
    iFan0 = pFans[--nFans];
    iFan1 = pFans[--nFans];
    if ( fAnd )
        iFan = Gia_ManHashAnd( pGia, iFan0, iFan1 );
    else if ( pGia->pMuxes )
        iFan = Gia_ManHashXorReal( pGia, iFan0, iFan1 );
    else 
        iFan = Gia_ManHashXor( pGia, iFan0, iFan1 );
    pObj = Gia_ManObj(pGia, Abc_Lit2Var(iFan));
    if ( Gia_ObjIsAnd(pObj) )
    {
        if ( fAnd )
            Gia_ObjSetAndLevel( pGia, pObj );
        else if ( pGia->pMuxes )
            Gia_ObjSetXorLevel( pGia, pObj );
        else 
        {
            if ( Gia_ObjIsAnd(Gia_ObjFanin0(pObj)) )
                Gia_ObjSetAndLevel( pGia, Gia_ObjFanin0(pObj) );
            if ( Gia_ObjIsAnd(Gia_ObjFanin1(pObj)) )
                Gia_ObjSetAndLevel( pGia, Gia_ObjFanin1(pObj) );
            Gia_ObjSetAndLevel( pGia, pObj );
        }
    }
    Dau_DsdAddToArray( pGia, pFans, nFans++, iFan );
    return Dau_DsdBalance( pGia, pFans, nFans, fAnd );
}
Example #8
0
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManHighlight_rec( Gia_Man_t * p, int iObj )
{
    Gia_Obj_t * pObj;
    if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
        return;
    Gia_ObjSetTravIdCurrentId(p, iObj);
    pObj = Gia_ManObj( p, iObj );
    if ( Gia_ObjIsAnd(pObj) )
        Gia_ManHighlight_rec( p, Gia_ObjFaninId0(pObj, iObj) );
    if ( Gia_ObjIsAnd(pObj) )
        Gia_ManHighlight_rec( p, Gia_ObjFaninId1(pObj, iObj) );
}
Example #9
0
int Gia_MuxDeref( Gia_Man_t * p, int iObj )
{
    Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
    assert( Gia_ObjIsMuxId(p, iObj) );
    return Gia_MuxDeref_rec( p, Gia_ObjFaninId0p(p, pObj) ) + 
           Gia_MuxDeref_rec( p, Gia_ObjFaninId1p(p, pObj) ) + 
           Gia_MuxDeref_rec( p, Gia_ObjFaninId2p(p, pObj) ) + 1;
}
Example #10
0
/**Function*************************************************************

  Synopsis    [Load CNF for the cone.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Bmc_LoadGetSatVar( Bmc_Load_t * p, int Id )
{
    Gia_Obj_t * pObj = Gia_ManObj( p->pGia, Id );
    if ( pObj->Value == 0 )
    {
        pObj->Value = Vec_IntSize( p->vSat2Id );
        Vec_IntPush( p->vSat2Id, Id );
        sat_solver_setnvars( p->pSat, Vec_IntSize(p->vSat2Id) );
    }
    return pObj->Value;
}
Example #11
0
int Gia_MuxDeref_rec( Gia_Man_t * p, int iObj )
{
    Gia_Obj_t * pObj;
    if ( !Gia_ObjIsMuxId(p, iObj) )
        return 0;
    pObj = Gia_ManObj( p, iObj );
    if ( Gia_ObjRefDec(p, pObj) )
        return 0;
    return Gia_MuxDeref_rec( p, Gia_ObjFaninId0p(p, pObj) ) + 
           Gia_MuxDeref_rec( p, Gia_ObjFaninId1p(p, pObj) ) + 
           Gia_MuxDeref_rec( p, Gia_ObjFaninId2p(p, pObj) ) + 1;
}
Example #12
0
/**Function*************************************************************

  Synopsis    [Refine one class by resimulating one pattern.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
int Ssc_GiaSimulatePatternFraig_rec( Ssc_Man_t * p, int iFraigObj )
{
    Gia_Obj_t * pObj;
    int Res0, Res1;
    if ( Ssc_ObjSatVar(p, iFraigObj) )
        return sat_solver_var_value( p->pSat, Ssc_ObjSatVar(p, iFraigObj) );
    pObj = Gia_ManObj( p->pFraig, iFraigObj );
    assert( Gia_ObjIsAnd(pObj) );
    Res0 = Ssc_GiaSimulatePatternFraig_rec( p, Gia_ObjFaninId0(pObj, iFraigObj) );
    Res1 = Ssc_GiaSimulatePatternFraig_rec( p, Gia_ObjFaninId1(pObj, iFraigObj) );
    pObj->fMark0 = (Res0 ^ Gia_ObjFaninC0(pObj)) & (Res1 ^ Gia_ObjFaninC1(pObj));
    return pObj->fMark0;
}
Example #13
0
void Gia_ManTisCollectMffc( Gia_Man_t * p, int Id, Vec_Int_t * vMffc, Vec_Int_t * vLeaves )
{
    Gia_Obj_t * pObj = Gia_ManObj( p, Id );
    assert( Gia_ObjIsAnd(pObj) );
    Vec_IntClear( vMffc );
    Vec_IntClear( vLeaves );
    Gia_ManIncrementTravId( p );
    Gia_ManTisCollectMffc_rec( p, Gia_ObjFaninId0(pObj, Id), vMffc, vLeaves );
    Gia_ManTisCollectMffc_rec( p, Gia_ObjFaninId1(pObj, Id), vMffc, vLeaves );
    if ( Gia_ObjIsMuxId(p, Id) )
        Gia_ManTisCollectMffc_rec( p, Gia_ObjFaninId2(p, Id), vMffc, vLeaves );
    Vec_IntPush( vMffc, Id );
}
Example #14
0
int Bmc_LoadAddCnf_rec( Bmc_Load_t * p, int Id )
{
    int iVar = Bmc_LoadGetSatVar( p, Id );
    Gia_Obj_t * pObj = Gia_ManObj( p->pGia, Id );
    if ( Gia_ObjIsAnd(pObj) && !(pObj->fMark0 && pObj->fMark1) )
    {
        Bmc_LoadAddCnf( p, Abc_Var2Lit(iVar, 0) );
        Bmc_LoadAddCnf( p, Abc_Var2Lit(iVar, 1) );
        Bmc_LoadAddCnf_rec( p, Gia_ObjFaninId0(pObj, Id) );
        Bmc_LoadAddCnf_rec( p, Gia_ObjFaninId1(pObj, Id) );
    }
    return iVar;
}
Example #15
0
static inline void Wlc_ObjSimCo( Gia_Man_t * p, int iObj )
{
    int w;
    Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
    word * pSimCo  = Wlc_ObjSim( p, iObj );
    word * pSimDri = Wlc_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) );
    if ( Gia_ObjFaninC0(pObj) )
        for ( w = 0; w < p->iPatsPi; w++ )
            pSimCo[w] = ~pSimDri[w];
    else
        for ( w = 0; w < p->iPatsPi; w++ )
            pSimCo[w] =  pSimDri[w];
}
Example #16
0
Gia_Man_t * Gia_ManInsertWin( Gia_Man_t * p, Vec_Int_t * vOuts, Gia_Man_t * pWin )
{
    Vec_Int_t * vPos, * vPis, * vAnds;
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj;
    int i;
    Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds );
    // create AIG
    pNew = Gia_ManStart( Gia_ManObjNum(p) - Vec_IntSize(vAnds) + Gia_ManAndNum(pWin) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    // inputs
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManConst0(pWin)->Value = 0;
    Gia_ManForEachCi( pWin, pObj, i )
        pObj->Value = Gia_ManObj(p, Vec_IntEntry(vPis, i))->Value;
    // internal nodes
    Gia_ManHashAlloc( pNew );
    Gia_ManForEachAnd( pWin, pObj, i )
        pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pWin, pObj, i )
        Gia_ManObj( p, Vec_IntEntry(vPos, i) )->Value = Gia_ObjFanin0Copy(pObj);
    Gia_ManForEachAnd( p, pObj, i )
        if ( !Gia_ObjIsTravIdCurrentId(p, i) )
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManHashStop( pNew );
    // cleanup
    Vec_IntFree( vPis );
    Vec_IntFree( vPos );
    Vec_IntFree( vAnds );
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    return pNew;
}
Example #17
0
/**Function*************************************************************

  Synopsis    [Computes truth table of a 6-LUT.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ObjComputeTruthTable6Lut_rec( Gia_Man_t * p, int iObj, Vec_Wrd_t * vTemp )
{
    word uTruth0, uTruth1;
    Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
    if ( !Gia_ObjIsAnd(pObj) )
        return;
    Gia_ObjComputeTruthTable6Lut_rec( p, Gia_ObjFaninId0p(p, pObj), vTemp );
    Gia_ObjComputeTruthTable6Lut_rec( p, Gia_ObjFaninId1p(p, pObj), vTemp );
    uTruth0 = Vec_WrdEntry( vTemp, Gia_ObjFanin0(pObj)->Value );
    uTruth0 = Gia_ObjFaninC0(pObj) ? ~uTruth0 : uTruth0;
    uTruth1 = Vec_WrdEntry( vTemp, Gia_ObjFanin1(pObj)->Value );
    uTruth1 = Gia_ObjFaninC1(pObj) ? ~uTruth1 : uTruth1;
    Vec_WrdWriteEntry( vTemp, iObj, uTruth0 & uTruth1 );
}
Example #18
0
int Ssc_GiaResimulateOneClass( Ssc_Man_t * p, int iRepr, int iObj )
{
    int Ent, RetValue;
    assert( iRepr == Gia_ObjRepr(p->pAig, iObj) );
    assert( Gia_ObjIsHead( p->pAig, iRepr ) );
    // set bit-values at the nodes according to the counter-example
    Gia_ManIncrementTravId( p->pAig );
    Gia_ClassForEachObj( p->pAig, iRepr, Ent )
        Ssc_GiaSimulatePattern_rec( p, Gia_ManObj(p->pAig, Ent) );
    // refine one class using these bit-values
    RetValue = Ssc_GiaSimClassRefineOneBit( p->pAig, iRepr );
    // check that the candidate equivalence is indeed refined
    assert( iRepr != Gia_ObjRepr(p->pAig, iObj) );
    return RetValue;
}
Example #19
0
/**Function*************************************************************

  Synopsis    [Remaps the AIG from the old manager into the new manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManCleanupRemap( Gia_Man_t * p, Gia_Man_t * pGia )
{
    Gia_Obj_t * pObj, * pObjGia;
    int i, iPrev;
    Gia_ManForEachObj1( p, pObj, i )
    {
        iPrev = Gia_ObjValue(pObj);
        if ( iPrev == ~0 )
            continue;
        pObjGia = Gia_ManObj( pGia, Abc_Lit2Var(iPrev) );
        if ( pObjGia->Value == ~0 )
            Gia_ObjSetValue( pObj, pObjGia->Value ); 
        else
            Gia_ObjSetValue( pObj, Abc_LitNotCond(pObjGia->Value, Abc_LitIsCompl(iPrev)) );
    }
Example #20
0
/**Function*************************************************************

  Synopsis    [Collects support nodes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManCollectCis( Gia_Man_t * p, int * pNodes, int nNodes, Vec_Int_t * vSupp )
{
    Gia_Obj_t * pObj;
    int i; 
    Vec_IntClear( vSupp );
    Gia_ManIncrementTravId( p );
    Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
    for ( i = 0; i < nNodes; i++ )
    {
        pObj = Gia_ManObj( p, pNodes[i] );
        if ( Gia_ObjIsCo(pObj) )
            Gia_ManCollectCis_rec( p, Gia_ObjFanin0(pObj), vSupp );
        else
            Gia_ManCollectCis_rec( p, pObj, vSupp );
    }
}
Example #21
0
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_MuxStructPrint_rec( Gia_Man_t * p, int iObj, int fFirst )
{
    Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
    if ( !fFirst && (!Gia_ObjIsMuxId(p, iObj) || Gia_ObjRefNumId(p, iObj) > 0) )
        return;
    printf( " [(%s", Gia_ObjFaninC2(p, pObj)? "!": "" );
    if ( !Gia_ObjIsMuxId(p, Gia_ObjFaninId2p(p, pObj)) )
        printf( "%d", Gia_ObjFaninId2p(p, pObj) );
    else
        Gia_MuxStructPrint_rec( p, Gia_ObjFaninId2p(p, pObj), 0 );
    printf( ")" );
    Gia_MuxStructPrint_rec( p, Gia_ObjFaninId0p(p, pObj), 0 );
    printf( "|" );
    Gia_MuxStructPrint_rec( p, Gia_ObjFaninId1p(p, pObj), 0 );
    printf( "] " );
}
Example #22
0
/**Function*************************************************************

  Synopsis    [Collects support nodes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Int_t * Gia_ManCollectNodesCis( Gia_Man_t * p, int * pNodes, int nNodes )
{
    Vec_Int_t * vNodes;
    Gia_Obj_t * pObj;
    int i; 
    vNodes = Vec_IntAlloc( 10000 );
    Gia_ManIncrementTravId( p );
    Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) );
    for ( i = 0; i < nNodes; i++ )
    {
        pObj = Gia_ManObj( p, pNodes[i] );
        if ( Gia_ObjIsCo(pObj) )
            Gia_ManCollectNodesCis_rec( p, Gia_ObjFanin0(pObj), vNodes );
        else
            Gia_ManCollectNodesCis_rec( p, pObj, vNodes );
    }
    return vNodes;
}
Example #23
0
/**Function*************************************************************

  Synopsis    [Duplicates AIG in the DFS order.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManFromAigChoices_rec( Gia_Man_t * pNew, Aig_Man_t * p, Aig_Obj_t * pObj )
{
    if ( pObj == NULL || pObj->iData )
        return;
    assert( Aig_ObjIsNode(pObj) );
    Gia_ManFromAigChoices_rec( pNew, p, Aig_ObjFanin0(pObj) );
    Gia_ManFromAigChoices_rec( pNew, p, Aig_ObjFanin1(pObj) );
    Gia_ManFromAigChoices_rec( pNew, p, Aig_ObjEquiv(p, pObj) );
    pObj->iData = Gia_ManAppendAnd( pNew, Gia_ObjChild0Copy(pObj), Gia_ObjChild1Copy(pObj) );
    if ( Aig_ObjEquiv(p, pObj) )
    {
        int iObjNew, iNextNew;
        iObjNew  = Abc_Lit2Var(pObj->iData);
        iNextNew = Abc_Lit2Var(Aig_ObjEquiv(p, pObj)->iData);
        assert( iObjNew > iNextNew );
        assert( Gia_ObjIsAnd(Gia_ManObj(pNew, iNextNew)) );
        pNew->pSibls[iObjNew] = iNextNew;        
    }
}
Example #24
0
static inline void Wlc_ObjSimAnd( Gia_Man_t * p, int iObj )
{
    int w;
    Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
    word * pSim  = Wlc_ObjSim( p, iObj );
    word * pSim0 = Wlc_ObjSim( p, Gia_ObjFaninId0(pObj, iObj) );
    word * pSim1 = Wlc_ObjSim( p, Gia_ObjFaninId1(pObj, iObj) );
    if ( Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) )
        for ( w = 0; w < p->iPatsPi; w++ )
            pSim[w] = ~pSim0[w] & ~pSim1[w];
    else if ( Gia_ObjFaninC0(pObj) && !Gia_ObjFaninC1(pObj) )
        for ( w = 0; w < p->iPatsPi; w++ )
            pSim[w] = ~pSim0[w] & pSim1[w];
    else if ( !Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) )
        for ( w = 0; w < p->iPatsPi; w++ )
            pSim[w] = pSim0[w] & ~pSim1[w];
    else
        for ( w = 0; w < p->iPatsPi; w++ )
            pSim[w] = pSim0[w] & pSim1[w];
}
Example #25
0
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManPrintSignals( Gia_Man_t * p, int * pFreq, char * pStr )
{
    Vec_Int_t * vObjs;
    int i, Counter = 0, nTotal = 0;
    vObjs = Vec_IntAlloc( 100 );
    for ( i = 0; i < Gia_ManObjNum(p); i++ )
        if ( pFreq[i] > 1 )
        {
            nTotal += pFreq[i];
            Counter++;
        }
    printf( "%s (total = %d  driven = %d)\n", pStr, Counter, nTotal );
    Counter = 0;
    for ( i = 0; i < Gia_ManObjNum(p); i++ )
        if ( pFreq[i] > 10 )
        {
            printf( "%3d :   Obj = %6d   Refs = %6d   Freq = %6d\n", 
                ++Counter, i, Gia_ObjRefs(p, Gia_ManObj(p,i)), pFreq[i] );
            Vec_IntPush( vObjs, i );
        }
    Vec_IntFree( vObjs );
}
Example #26
0
/**Function*************************************************************

  Synopsis    [Count the number of edges between internal nodes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Vec_Int_t * Seg_ManCountIntEdges( Gia_Man_t * p, Vec_Int_t * vPolars, Vec_Int_t * vToSkip, int nFanouts )
{
    int i, iLut, iFanin;
    Vec_Int_t * vEdges = Vec_IntAlloc( 1000 );
    assert( Gia_ManHasMapping(p) );
    Vec_IntClear( vPolars );
    Vec_IntClear( vToSkip );
    if ( nFanouts )
        Gia_ManSetLutRefs( p );
    Gia_ManForEachLut( p, iLut )
        Gia_LutForEachFanin( p, iLut, iFanin, i )
            if ( Gia_ObjIsAnd(Gia_ManObj(p, iFanin)) )
            {
                if ( p->vEdge1 && Gia_ObjCheckEdge(p, iFanin, iLut) )
                    Vec_IntPush( vPolars, Vec_IntSize(vEdges)/2 );
                if ( nFanouts && Gia_ObjLutRefNumId(p, iFanin) >= nFanouts )
                    Vec_IntPush( vToSkip, Vec_IntSize(vEdges)/2 );
                Vec_IntPushTwo( vEdges, iFanin, iLut );
            }
    if ( nFanouts )
        ABC_FREE( p->pLutRefs );
    return vEdges;
}
Example #27
0
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void Gia_ManTisCollectMffc_rec( Gia_Man_t * p, int Id, Vec_Int_t * vMffc, Vec_Int_t * vLeaves )
{
    Gia_Obj_t * pObj;
    if ( Gia_ObjIsTravIdCurrentId(p, Id) )
        return;
    Gia_ObjSetTravIdCurrentId(p, Id);
    if ( Gia_ObjRefNumId(p, Id) > 1 )
    {
        Vec_IntPush( vLeaves, Id );
        return;
    }
    pObj = Gia_ManObj( p, Id );
    if ( Gia_ObjIsCi(pObj) )
    {
        Vec_IntPush( vLeaves, Id );
        return;
    }
    assert( Gia_ObjIsAnd(pObj) );
    Gia_ManTisCollectMffc_rec( p, Gia_ObjFaninId0(pObj, Id), vMffc, vLeaves );
    Gia_ManTisCollectMffc_rec( p, Gia_ObjFaninId1(pObj, Id), vMffc, vLeaves );
    if ( Gia_ObjIsMuxId(p, Id) )
        Gia_ManTisCollectMffc_rec( p, Gia_ObjFaninId2(p, Id), vMffc, vLeaves );
    Vec_IntPush( vMffc, Id );
}
Example #28
0
static inline int         Cof_ObjLevel( Cof_Man_t * p, Cof_Obj_t * pObj )             { return Gia_ObjLevel(p->pGia, Gia_ManObj(p->pGia,pObj->Id)); } 
Example #29
0
/**Function*************************************************************

  Synopsis    [Performs structural hashing on the LUT functions.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void * Dsm_ManDeriveGia( void * pGia, int fUseMuxes )
{
    Gia_Man_t * p = (Gia_Man_t *)pGia;
    Gia_Man_t * pNew, * pTemp;
    Vec_Int_t * vCover, * vLeaves;
    Gia_Obj_t * pObj; 
    int k, i, iLut, iVar;
    word * pTruth;
    assert( Gia_ManHasMapping(p) );   
    // create new manager
    pNew = Gia_ManStart( 6*Gia_ManObjNum(p)/5 + 100 );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    pNew->vLevels = Vec_IntStart( 6*Gia_ManObjNum(p)/5 + 100 );
    if ( fUseMuxes )
        pNew->pMuxes = ABC_CALLOC( unsigned, pNew->nObjsAlloc );
    // map primary inputs
    Gia_ManFillValue(p);
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi(pNew);
    // iterate through nodes used in the mapping
    vLeaves = Vec_IntAlloc( 16 );
    vCover  = Vec_IntAlloc( 1 << 16 );
    Gia_ManHashStart( pNew );
    Gia_ObjComputeTruthTableStart( p, Gia_ManLutSizeMax(p) );
    Gia_ManForEachAnd( p, pObj, iLut )
    {
        if ( Gia_ObjIsBuf(pObj) )
        {
            pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) );
            continue;
        }
        if ( !Gia_ObjIsLut(p, iLut) )
            continue;
        // collect leaves
        Vec_IntClear( vLeaves );
        Gia_LutForEachFanin( p, iLut, iVar, k )
            Vec_IntPush( vLeaves, iVar );
        pTruth = Gia_ObjComputeTruthTableCut( p, Gia_ManObj(p, iLut), vLeaves );
        // collect incoming literals
        Vec_IntClear( vLeaves );
        Gia_LutForEachFanin( p, iLut, iVar, k )
            Vec_IntPush( vLeaves, Gia_ManObj(p, iVar)->Value );
        Gia_ManObj(p, iLut)->Value = Dsm_ManTruthToGia( pNew, pTruth, vLeaves, vCover );
    }
    Gia_ObjComputeTruthTableStop( p );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManHashStop( pNew );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    Vec_IntFree( vLeaves );
    Vec_IntFree( vCover );
/*
    Gia_ManForEachAnd( pNew, pObj, i )
    {
        int iLev  = Gia_ObjLevelId(pNew, i);
        int iLev0 = Gia_ObjLevelId(pNew, Gia_ObjFaninId0(pObj, i));
        int iLev1 = Gia_ObjLevelId(pNew, Gia_ObjFaninId1(pObj, i));
        assert( iLev == 1 + Abc_MaxInt(iLev0, iLev1) );
    }
*/
    // perform cleanup
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    return pNew;
}
Example #30
0
int Dau_DsdToGia_rec( Gia_Man_t * pGia, char * pStr, char ** p, int * pMatches, int * pLits, Vec_Int_t * vCover )
{
    int fCompl = 0;
    if ( **p == '!' )
        (*p)++, fCompl = 1;
    if ( **p >= 'a' && **p < 'a' + DAU_DSD_MAX_VAR ) // var
        return Abc_LitNotCond( pLits[**p - 'a'], fCompl );
    if ( **p == '(' ) // and/or
    {
        char * q = pStr + pMatches[ *p - pStr ];
        int pFans[DAU_DSD_MAX_VAR], nFans = 0, Fan;
        assert( **p == '(' && *q == ')' );
        for ( (*p)++; *p < q; (*p)++ )
        {
            Fan = Dau_DsdToGia_rec( pGia, pStr, p, pMatches, pLits, vCover );
            Dau_DsdAddToArray( pGia, pFans, nFans++, Fan );
        }
        Fan = Dau_DsdBalance( pGia, pFans, nFans, 1 );
        assert( *p == q );
        return Abc_LitNotCond( Fan, fCompl );
    }
    if ( **p == '[' ) // xor
    {
        char * q = pStr + pMatches[ *p - pStr ];
        int pFans[DAU_DSD_MAX_VAR], nFans = 0, Fan;
        assert( **p == '[' && *q == ']' );
        for ( (*p)++; *p < q; (*p)++ )
        {
            Fan = Dau_DsdToGia_rec( pGia, pStr, p, pMatches, pLits, vCover );
            Dau_DsdAddToArray( pGia, pFans, nFans++, Fan );
        }
        Fan = Dau_DsdBalance( pGia, pFans, nFans, 0 );
        assert( *p == q );
        return Abc_LitNotCond( Fan, fCompl );
    }
    if ( **p == '<' ) // mux
    {
        Gia_Obj_t * pObj;
        int nVars = 0;
        int Temp[3], * pTemp = Temp, Res;
        int Fanins[DAU_DSD_MAX_VAR], * pLits2;
        char * pOld = *p;
        char * q = pStr + pMatches[ *p - pStr ];
        // read fanins
        if ( *(q+1) == '{' )
        {
            char * q2;
            *p = q+1;
            q2 = pStr + pMatches[ *p - pStr ];
            assert( **p == '{' && *q2 == '}' );
            for ( nVars = 0, (*p)++; *p < q2; (*p)++, nVars++ )
                Fanins[nVars] = Dau_DsdToGia_rec( pGia, pStr, p, pMatches, pLits, vCover );
            assert( *p == q2 );
            pLits2 = Fanins;
        }
        else
            pLits2 = pLits;
        // read MUX
        *p = pOld;
        q = pStr + pMatches[ *p - pStr ];
        assert( **p == '<' && *q == '>' );
        // verify internal variables
        if ( nVars )
            for ( ; pOld < q; pOld++ )
                if ( *pOld >= 'a' && *pOld <= 'z' )
                    assert( *pOld - 'a' < nVars );
        // derive MUX components
        for ( (*p)++; *p < q; (*p)++ )
            *pTemp++ = Dau_DsdToGia_rec( pGia, pStr, p, pMatches, pLits2, vCover );
        assert( pTemp == Temp + 3 );
        assert( *p == q );
        if ( *(q+1) == '{' ) // and/or
        {
            char * q = pStr + pMatches[ ++(*p) - pStr ];
            assert( **p == '{' && *q == '}' );
            *p = q;
        }
        if ( pGia->pMuxes )
            Res = Gia_ManHashMuxReal( pGia, Temp[0], Temp[1], Temp[2] );
        else
            Res = Gia_ManHashMux( pGia, Temp[0], Temp[1], Temp[2] );
        pObj = Gia_ManObj(pGia, Abc_Lit2Var(Res));
        if ( Gia_ObjIsAnd(pObj) )
        {
            if ( pGia->pMuxes )
                Gia_ObjSetMuxLevel( pGia, pObj );
            else 
            {
                if ( Gia_ObjIsAnd(Gia_ObjFanin0(pObj)) )
                    Gia_ObjSetAndLevel( pGia, Gia_ObjFanin0(pObj) );
                if ( Gia_ObjIsAnd(Gia_ObjFanin1(pObj)) )
                    Gia_ObjSetAndLevel( pGia, Gia_ObjFanin1(pObj) );
                Gia_ObjSetAndLevel( pGia, pObj );
            }
        }
        return Abc_LitNotCond( Res, fCompl );
    }
    if ( (**p >= 'A' && **p <= 'F') || (**p >= '0' && **p <= '9') )
    {
        Vec_Int_t vLeaves;  char * q;
        word pFunc[DAU_DSD_MAX_VAR > 6 ? (1 << (DAU_DSD_MAX_VAR-6)) : 1];
        int Fanins[DAU_DSD_MAX_VAR], Res, nObjOld; 
        int i, nVars = Abc_TtReadHex( pFunc, *p );
        *p += Abc_TtHexDigitNum( nVars );
        q = pStr + pMatches[ *p - pStr ];
        assert( **p == '{' && *q == '}' );
        for ( i = 0, (*p)++; *p < q; (*p)++, i++ )
            Fanins[i] = Dau_DsdToGia_rec( pGia, pStr, p, pMatches, pLits, vCover );
        assert( i == nVars );
        assert( *p == q );
        vLeaves.nCap = nVars;
        vLeaves.nSize = nVars;
        vLeaves.pArray = Fanins;      
        nObjOld = Gia_ManObjNum(pGia);
        Res = Kit_TruthToGia( pGia, (unsigned *)pFunc, nVars, vCover, &vLeaves, 1 );
//        assert( nVars <= 6 );
//        Res = Dau_DsdToGiaCompose_rec( pGia, pFunc[0], Fanins, nVars );
        for ( i = nObjOld; i < Gia_ManObjNum(pGia); i++ )
            Gia_ObjSetGateLevel( pGia, Gia_ManObj(pGia, i) );
        m_Non1Step++;
        return Abc_LitNotCond( Res, fCompl );
    }
    assert( 0 );
    return 0;
}