Example #1
0
File: giaTim.c Project: aakarsh/ABC
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Duplicates AIG in the DFS order while putting CIs first.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupNormalize( Gia_Man_t * p )
{
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i;
    Gia_ManFillValue( p );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi(pNew);
    Gia_ManForEachAnd( p, pObj, i )
        pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    pNew->nConstrs = p->nConstrs;
    assert( Gia_ManIsNormalized(pNew) );
    Gia_ManDupRemapEquiv( pNew, p );
    return pNew;
}
Example #2
0
/**Function*************************************************************

  Synopsis    [Reorders flops for sequential AIGs with boxes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupUnshuffleInputs( Gia_Man_t * p )
{
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i, nCIs, nAll, nPis;
    // sanity checks
    assert( Gia_ManIsNormalized(p) );
    assert( Gia_ManIsSeqWithBoxes(p) );
    Gia_ManFillValue( p );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManConst0(p)->Value = 0;
    // change input order
    // desired reorder:   PIs + NewCIs + FOs
    // current CI order:  PIs + FOs + NewCIs
    nCIs = Tim_ManPiNum( (Tim_Man_t *)p->pManTime );
    nAll = Tim_ManCiNum( (Tim_Man_t *)p->pManTime );
    nPis = nCIs - Gia_ManRegNum(p);
    assert( nAll == Gia_ManCiNum(p) );
    assert( nPis > 0 );
    // copy PIs first
    for ( i = 0; i < nPis; i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    // copy flops second
    for ( i = nAll - Gia_ManRegNum(p); i < nAll; i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    // copy new CIs last
    for ( i = nPis; i < nAll - Gia_ManRegNum(p); i++ )
        Gia_ManCi(p, i)->Value = Gia_ManAppendCi(pNew);
    printf( "Warning: Unshuffled CI order to be correct AIG with boxes.\n" );
    // other things
    Gia_ManForEachAnd( p, pObj, i )
        pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    pNew->nConstrs = p->nConstrs;
    assert( Gia_ManIsNormalized(pNew) );
    Gia_ManDupRemapEquiv( pNew, p );
    return pNew;
}
Example #3
0
Gia_Man_t * Ssc_PerformSweepingConstr( Gia_Man_t * p, Ssc_Pars_t * pPars )
{
    Gia_Man_t * pAig, * pCare, * pResult;
    int i;
    if ( pPars->fVerbose )
        Abc_Print( 0, "SAT sweeping AIG with %d constraints.\n", p->nConstrs );
    if ( p->nConstrs == 0 )
    {
        pAig = Gia_ManDup( p );
        pCare = Gia_ManStart( Gia_ManCiNum(p) + 2 );
        pCare->pName = Abc_UtilStrsav( "care" );
        for ( i = 0; i < Gia_ManCiNum(p); i++ )
            Gia_ManAppendCi( pCare );
        Gia_ManAppendCo( pCare, 0 );
    }
    else
    {
        Vec_Int_t * vOuts = Vec_IntStartNatural( Gia_ManPoNum(p) );
        pAig = Gia_ManDupCones( p, Vec_IntArray(vOuts), Gia_ManPoNum(p) - p->nConstrs, 0 );
        pCare = Gia_ManDupCones( p, Vec_IntArray(vOuts) + Gia_ManPoNum(p) - p->nConstrs, p->nConstrs, 0 );
        Vec_IntFree( vOuts );
    }
    if ( pPars->fVerbose )
    {
        printf( "User AIG: " );
        Gia_ManPrintStats( pAig, NULL );
        printf( "Care AIG: " );
        Gia_ManPrintStats( pCare, NULL );
    }

    pAig = Gia_ManDupLevelized( pResult = pAig );
    Gia_ManStop( pResult );
    pResult = Ssc_PerformSweeping( pAig, pCare, pPars );
    if ( pPars->fAppend )
    {
        Gia_ManDupAppendShare( pResult, pCare );
        pResult->nConstrs = Gia_ManPoNum(pCare);
    }
    Gia_ManStop( pAig );
    Gia_ManStop( pCare );
    return pResult;
}
Example #4
0
/**Function*************************************************************

  Synopsis    [Reverses the above step.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupFf2In( Gia_Man_t * p, int nFlopsOld )
{
    Gia_Man_t * pNew; 
    Gia_Obj_t * pObj;
    int i;
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManFillValue( p );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachRo( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    for ( i = Gia_ManPiNum(p) - nFlopsOld; i < Gia_ManPiNum(p); i++ )
        Gia_ManPi(p, i)->Value = Gia_ManAppendCi( pNew );
    Gia_ManForEachPo( p, pObj, i )
        Gia_ManDupFf2In_rec( pNew, Gia_ObjFanin0(pObj) );
    Gia_ManForEachPo( p, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, nFlopsOld );
    return pNew;
}
Example #5
0
/**Function*************************************************************

  Synopsis    [Duplicates the AIG while retiming the registers to the cut.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManRetimeDupForward( Gia_Man_t * p, Vec_Ptr_t * vCut )
{
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj, * pObjRi, * pObjRo;
    int i;
    // create the new manager
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Gia_UtilStrsav( p->pName );
    Gia_ManHashAlloc( pNew );
    // create the true PIs
    Gia_ManFillValue( p );
    Gia_ManSetPhase( p );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachPi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    // create the registers
    Vec_PtrForEachEntry( Gia_Obj_t *, vCut, pObj, i )
        pObj->Value = Gia_LitNotCond( Gia_ManAppendCi(pNew), pObj->fPhase );
    // duplicate logic above the cut
    Gia_ManForEachCo( p, pObj, i )
        Gia_ManRetimeDup_rec( pNew, Gia_ObjFanin0(pObj) );
    // create the true POs
    Gia_ManForEachPo( p, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    // remember value in LI
    Gia_ManForEachRi( p, pObj, i )
        pObj->Value = Gia_ObjFanin0Copy(pObj);
    // transfer values from the LIs to the LOs
    Gia_ManForEachRiRo( p, pObjRi, pObjRo, i )
        pObjRo->Value = pObjRi->Value;
    // erase the data values on the internal nodes of the cut
    Vec_PtrForEachEntry( Gia_Obj_t *, vCut, pObj, i )
        if ( Gia_ObjIsAnd(pObj) )
            pObj->Value = ~0;
    // duplicate logic below the cut
    Vec_PtrForEachEntry( Gia_Obj_t *, vCut, pObj, i )
    {
        Gia_ManRetimeDup_rec( pNew, pObj );
        Gia_ManAppendCo( pNew, Gia_LitNotCond( pObj->Value, pObj->fPhase ) );
    }
Example #6
0
/**Function*************************************************************

  Synopsis    [Interface with the FPGA mapping package.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void If_ManComputeSwitching( If_Man_t * pIfMan )
{
    abctime clk = Abc_Clock();
    Gia_Man_t * pNew;
    Vec_Int_t * vCopy;
    If_Obj_t * pIfObj;
    int i;
    assert( pIfMan->vSwitching == NULL );
    // create the new manager
    pNew = Gia_ManStart( If_ManObjNum(pIfMan) );
    vCopy = Vec_IntAlloc( If_ManObjNum(pIfMan) );
    // constant and inputs
    Vec_IntPush( vCopy, 1 );
    If_ManForEachCi( pIfMan, pIfObj, i )
        Vec_IntPush( vCopy, Gia_ManAppendCi(pNew) );
    // internal nodes
    If_ManForEachNode( pIfMan, pIfObj, i )
    {
        int iLit0 = Abc_LitNotCond( Vec_IntEntry(vCopy, If_ObjFanin0(pIfObj)->Id), If_ObjFaninC0(pIfObj) );
        int iLit1 = Abc_LitNotCond( Vec_IntEntry(vCopy, If_ObjFanin1(pIfObj)->Id), If_ObjFaninC1(pIfObj) );
        Vec_IntPush( vCopy, Gia_ManAppendAnd(pNew, iLit0, iLit1) );
    }
Example #7
0
/**Function*************************************************************

  Synopsis    []

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManExtractWin( Gia_Man_t * p, Vec_Int_t * vOuts )
{
    Vec_Int_t * vPis, * vPos, * vAnds;
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i;
    Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds );
    // create AIG
    pNew = Gia_ManStart( Vec_IntSize(vPis) + Vec_IntSize(vPos) + Vec_IntSize(vAnds) + 1 );
    pNew->pName = Abc_UtilStrsav( p->pName );
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachObjVec( vPis, p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManForEachObjVec( vAnds, p, pObj, i )
        pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachObjVec( vPos, p, pObj, i )
        Gia_ManAppendCo( pNew, pObj->Value );
    Vec_IntFree( vPis );
    Vec_IntFree( vPos );
    Vec_IntFree( vAnds );
    return pNew;
}
Example #8
0
/**Function*************************************************************

  Synopsis    [Duplicates AIG according to the timing manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupUnnormalize( Gia_Man_t * p )
{
    Vec_Int_t * vNodes;
    Gia_Man_t * pNew;
    Gia_Obj_t * pObj;
    int i;
    assert( !Gia_ManBufNum(p) );
    vNodes = Gia_ManOrderWithBoxes( p );
    if ( vNodes == NULL )
        return NULL;
    Gia_ManFillValue( p );
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    if ( Gia_ManHasChoices(p) )
        pNew->pSibls = ABC_CALLOC( int, Gia_ManObjNum(p) );
    Gia_ManForEachObjVec( vNodes, p, pObj, i )
    {
        if ( Gia_ObjIsBuf(pObj) )
            pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) );
        else if ( Gia_ObjIsAnd(pObj) )
        {
            pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
            if ( Gia_ObjSibl(p, Gia_ObjId(p, pObj)) )
                pNew->pSibls[Abc_Lit2Var(pObj->Value)] = Abc_Lit2Var(Gia_ObjSiblObj(p, Gia_ObjId(p, pObj))->Value);        
        }
        else if ( Gia_ObjIsCi(pObj) )
            pObj->Value = Gia_ManAppendCi( pNew );
        else if ( Gia_ObjIsCo(pObj) )
            pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
        else if ( Gia_ObjIsConst0(pObj) )
            pObj->Value = 0;
        else assert( 0 );
    }
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    Vec_IntFree( vNodes );
    return pNew;
}
Example #9
0
Gia_Man_t * Gia_ManInsertWin( Gia_Man_t * p, Vec_Int_t * vOuts, Gia_Man_t * pWin )
{
    Vec_Int_t * vPos, * vPis, * vAnds;
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj;
    int i;
    Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds );
    // create AIG
    pNew = Gia_ManStart( Gia_ManObjNum(p) - Vec_IntSize(vAnds) + Gia_ManAndNum(pWin) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    // inputs
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    Gia_ManConst0(pWin)->Value = 0;
    Gia_ManForEachCi( pWin, pObj, i )
        pObj->Value = Gia_ManObj(p, Vec_IntEntry(vPis, i))->Value;
    // internal nodes
    Gia_ManHashAlloc( pNew );
    Gia_ManForEachAnd( pWin, pObj, i )
        pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pWin, pObj, i )
        Gia_ManObj( p, Vec_IntEntry(vPos, i) )->Value = Gia_ObjFanin0Copy(pObj);
    Gia_ManForEachAnd( p, pObj, i )
        if ( !Gia_ObjIsTravIdCurrentId(p, i) )
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( p, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManHashStop( pNew );
    // cleanup
    Vec_IntFree( vPis );
    Vec_IntFree( vPos );
    Vec_IntFree( vAnds );
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    return pNew;
}
Example #10
0
/**Function*************************************************************

  Synopsis    [Computes CE-induced network.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Bmc_CexBuildNetwork2( Gia_Man_t * p, Abc_Cex_t * pCex, int fStart )
{
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj, * pObjRo, * pObjRi;
    int fCompl0, fCompl1;
    int i, k, iBit;
    assert( pCex->nRegs == 0 );
    assert( pCex->nPis == Gia_ManCiNum(p) );
    assert( fStart <= pCex->iFrame );
    // start the manager
    pNew = Gia_ManStart( 1000 );
    pNew->pName = Abc_UtilStrsav( "unate" );
    // set const0
    Gia_ManConst0(p)->fMark0 = 0; // value
    Gia_ManConst0(p)->fMark1 = 1; // care
    Gia_ManConst0(p)->Value  = ~0;
    // set init state
    Gia_ManForEachRi( p, pObj, k )
    {
        pObj->fMark0 = Abc_InfoHasBit( pCex->pData, pCex->nRegs + fStart * Gia_ManCiNum(p) + Gia_ManPiNum(p) + k );
        pObj->fMark1 = 0;
        pObj->Value  = Abc_LitNotCond( Gia_ManAppendCi(pNew), !pObj->fMark0 );
    }
Example #11
0
/**Function*************************************************************

  Synopsis    [Derives GIA without MUXes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManDupNoMuxes( Gia_Man_t * p )
{
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj;
    int i;
    assert( p->pMuxes != NULL );
    // start the new manager
    pNew = Gia_ManStart( 5000 );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    // create constant
    Gia_ManConst0(p)->Value = 0;
    // create PIs
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    // create internal nodes
    Gia_ManHashStart( pNew );
    Gia_ManForEachAnd( p, pObj, i )
    {
        if ( Gia_ObjIsMuxId(p, i) )
            pObj->Value = Gia_ManHashMux( pNew, Gia_ObjFanin2Copy(p, pObj), Gia_ObjFanin1Copy(pObj), Gia_ObjFanin0Copy(pObj) );
        else if ( Gia_ObjIsXor(pObj) )
            pObj->Value = Gia_ManHashXor( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
        else 
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    }
    Gia_ManHashStop( pNew );
    // create ROs
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    // perform cleanup
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    return pNew;
}
Example #12
0
/**Function*************************************************************

  Synopsis    [Performs AIG shrinking using the current mapping.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManMapShrink4( Gia_Man_t * p, int fKeepLevel, int fVerbose )
{
    Vec_Int_t * vLeaves, * vTruth, * vVisited, * vLeavesBest;
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj, * pFanin;
    unsigned * pTruth;
    int i, k, iFan;
    abctime clk = Abc_Clock();
//    int ClassCounts[222] = {0};
    int * pLutClass, Counter = 0;
    assert( p->pMapping != NULL );
    if ( Gia_ManLutSizeMax( p ) > 4 )
    {
        printf( "Resynthesis is not performed when nodes have more than 4 inputs.\n" );
        return NULL;
    }
    pLutClass   = ABC_CALLOC( int, Gia_ManObjNum(p) );
    vLeaves     = Vec_IntAlloc( 0 );
    vTruth      = Vec_IntAlloc( (1<<16) );
    vVisited    = Vec_IntAlloc( 0 );
    vLeavesBest = Vec_IntAlloc( 4 );
    // prepare the library
    Dar_LibPrepare( 5 ); 
    // clean the old manager
    Gia_ManCleanTruth( p );
    Gia_ManSetPhase( p );
    Gia_ManFillValue( p );
    Gia_ManConst0(p)->Value = 0;
    // start the new manager
    pNew = Gia_ManStart( Gia_ManObjNum(p) );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    Gia_ManHashAlloc( pNew );
    Gia_ManCleanLevels( pNew, Gia_ManObjNum(p) );
    Gia_ManForEachObj1( p, pObj, i )
    {
        if ( Gia_ObjIsCi(pObj) )
        {
            pObj->Value = Gia_ManAppendCi( pNew );
            if ( p->vLevels )
                Gia_ObjSetLevel( pNew, Gia_ObjFromLit(pNew, Gia_ObjValue(pObj)), Gia_ObjLevel(p, pObj) );
        }
        else if ( Gia_ObjIsCo(pObj) )
        {
            pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
        }
        else if ( Gia_ObjIsLut(p, i) )
        {
            Counter++;
            // collect leaves of this gate
            Vec_IntClear( vLeaves );
            Gia_LutForEachFanin( p, i, iFan, k )
                Vec_IntPush( vLeaves, iFan );
            for ( ; k < 4; k++ )
                Vec_IntPush( vLeaves, 0 );
            //.compute the truth table 
            pTruth = Gia_ManConvertAigToTruth( p, pObj, vLeaves, vTruth, vVisited );
            // change from node IDs to their literals
            Gia_ManForEachObjVec( vLeaves, p, pFanin, k )
            {
                assert( Gia_ObjValue(pFanin) != ~0 ); 
                Vec_IntWriteEntry( vLeaves, k, Gia_ObjValue(pFanin) );
            }
            // derive new structre
            if ( Gia_ManTruthIsConst0(pTruth, Vec_IntSize(vLeaves)) )
                pObj->Value = 0;
            else if ( Gia_ManTruthIsConst1(pTruth, Vec_IntSize(vLeaves)) )
                pObj->Value = 1;
            else
            {
                pObj->Value = Dar_LibEvalBuild( pNew, vLeaves, 0xffff & *pTruth, fKeepLevel, vLeavesBest );
                pObj->Value = Abc_LitNotCond( pObj->Value, Gia_ObjPhaseRealLit(pNew, pObj->Value) ^ pObj->fPhase );
            }
        }
    }
Example #13
0
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Derives GIA with MUXes.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Gia_ManTisDupMuxes( Gia_Man_t * p )
{
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pObj, * pFan0, * pFan1, * pFanC;
    int i;
    assert( p->pMuxes == NULL );
    ABC_FREE( p->pRefs );
    Gia_ManCreateRefs( p ); 
    // start the new manager
    pNew = Gia_ManStart( 5000 );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    pNew->pMuxes = ABC_CALLOC( unsigned, pNew->nObjsAlloc );
    // create constant
    Gia_ManConst0(p)->Value = 0;
    // create PIs
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    // create internal nodes
    Gia_ManHashStart( pNew );
    Gia_ManForEachAnd( p, pObj, i )
    {
        if ( !Gia_ObjIsMuxType(pObj) || (Gia_ObjRefNum(p, Gia_ObjFanin0(pObj)) > 1 && Gia_ObjRefNum(p, Gia_ObjFanin1(pObj)) > 1) )
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
        else if ( Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) )
            pObj->Value = Gia_ManHashXorReal( pNew, Gia_ObjLitCopy(p, Gia_ObjToLit(p, pFan0)), Gia_ObjLitCopy(p, Gia_ObjToLit(p, pFan1)) );
        else
        {
            pFanC = Gia_ObjRecognizeMux( pObj, &pFan1, &pFan0 );
            pObj->Value = Gia_ManHashMuxReal( pNew, Gia_ObjLitCopy(p, Gia_ObjToLit(p, pFanC)), Gia_ObjLitCopy(p, Gia_ObjToLit(p, pFan1)), Gia_ObjLitCopy(p, Gia_ObjToLit(p, pFan0)) );
        }
    }
    Gia_ManHashStop( pNew );
    // create ROs
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    // perform cleanup
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    return pNew;
}
Example #14
0
/**Function*************************************************************

  Synopsis    [Performs structural hashing on the LUT functions.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
void * Dsm_ManDeriveGia( void * pGia, int fUseMuxes )
{
    Gia_Man_t * p = (Gia_Man_t *)pGia;
    Gia_Man_t * pNew, * pTemp;
    Vec_Int_t * vCover, * vLeaves;
    Gia_Obj_t * pObj; 
    int k, i, iLut, iVar;
    word * pTruth;
    assert( Gia_ManHasMapping(p) );   
    // create new manager
    pNew = Gia_ManStart( 6*Gia_ManObjNum(p)/5 + 100 );
    pNew->pName = Abc_UtilStrsav( p->pName );
    pNew->pSpec = Abc_UtilStrsav( p->pSpec );
    pNew->vLevels = Vec_IntStart( 6*Gia_ManObjNum(p)/5 + 100 );
    if ( fUseMuxes )
        pNew->pMuxes = ABC_CALLOC( unsigned, pNew->nObjsAlloc );
    // map primary inputs
    Gia_ManFillValue(p);
    Gia_ManConst0(p)->Value = 0;
    Gia_ManForEachCi( p, pObj, i )
        pObj->Value = Gia_ManAppendCi(pNew);
    // iterate through nodes used in the mapping
    vLeaves = Vec_IntAlloc( 16 );
    vCover  = Vec_IntAlloc( 1 << 16 );
    Gia_ManHashStart( pNew );
    Gia_ObjComputeTruthTableStart( p, Gia_ManLutSizeMax(p) );
    Gia_ManForEachAnd( p, pObj, iLut )
    {
        if ( Gia_ObjIsBuf(pObj) )
        {
            pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) );
            continue;
        }
        if ( !Gia_ObjIsLut(p, iLut) )
            continue;
        // collect leaves
        Vec_IntClear( vLeaves );
        Gia_LutForEachFanin( p, iLut, iVar, k )
            Vec_IntPush( vLeaves, iVar );
        pTruth = Gia_ObjComputeTruthTableCut( p, Gia_ManObj(p, iLut), vLeaves );
        // collect incoming literals
        Vec_IntClear( vLeaves );
        Gia_LutForEachFanin( p, iLut, iVar, k )
            Vec_IntPush( vLeaves, Gia_ManObj(p, iVar)->Value );
        Gia_ManObj(p, iLut)->Value = Dsm_ManTruthToGia( pNew, pTruth, vLeaves, vCover );
    }
    Gia_ObjComputeTruthTableStop( p );
    Gia_ManForEachCo( p, pObj, i )
        pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
    Gia_ManHashStop( pNew );
    Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
    Vec_IntFree( vLeaves );
    Vec_IntFree( vCover );
/*
    Gia_ManForEachAnd( pNew, pObj, i )
    {
        int iLev  = Gia_ObjLevelId(pNew, i);
        int iLev0 = Gia_ObjLevelId(pNew, Gia_ObjFaninId0(pObj, i));
        int iLev1 = Gia_ObjLevelId(pNew, Gia_ObjFaninId1(pObj, i));
        assert( iLev == 1 + Abc_MaxInt(iLev0, iLev1) );
    }
*/
    // perform cleanup
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    return pNew;
}
Example #15
0
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Computes miter for ECO with given root node and fanins.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Gia_Man_t * Bmc_EcoMiter( Gia_Man_t * pGold, Gia_Man_t * pOld, Vec_Int_t * vFans )
{
    Gia_Man_t * pNew, * pTemp;
    Gia_Obj_t * pRoot = Gia_ObjFanin0( Gia_ManPo(pOld, Gia_ManPoNum(pOld)-1) ); // fanin of the last PO
    Gia_Obj_t * pObj;
    int i, NewPi, Miter;
    assert( Gia_ManCiNum(pGold) == Gia_ManCiNum(pOld) );
    assert( Gia_ManCoNum(pGold) == Gia_ManCoNum(pOld) - 1 );
    assert( Gia_ObjIsAnd(pRoot) );
    // create the miter
    pNew = Gia_ManStart( 3 * Gia_ManObjNum(pGold) );
    pNew->pName = Abc_UtilStrsav( pGold->pName );
    Gia_ManHashAlloc( pNew );
    // copy gold
    Gia_ManConst0(pGold)->Value = 0;
    Gia_ManForEachCi( pGold, pObj, i )
        pObj->Value = Gia_ManAppendCi( pNew );
    NewPi = Gia_ManAppendCi( pNew );
    Gia_ManForEachAnd( pGold, pObj, i )
        pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pGold, pObj, i )
        pObj->Value = Gia_ObjFanin0Copy( pObj );
    // create onset
    Gia_ManConst0(pOld)->Value = 0;
    Gia_ManForEachCi( pOld, pObj, i )
        pObj->Value = Gia_ManCi(pGold, i)->Value;
    Gia_ManForEachAnd( pOld, pObj, i )
        if ( pObj == pRoot )
            pObj->Value = NewPi;
        else
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pOld, pObj, i )
        pObj->Value = Gia_ObjFanin0Copy( pObj );
    Gia_ManForEachCo( pGold, pObj, i )
        Gia_ManAppendCo( pNew, Gia_ManHashXor(pNew, pObj->Value, Gia_ManCo(pOld, i)->Value) );
    // create offset
    Gia_ManForEachAnd( pOld, pObj, i )
        if ( pObj == pRoot )
            pObj->Value = Abc_LitNot(NewPi);
        else
            pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
    Gia_ManForEachCo( pOld, pObj, i )
        pObj->Value = Gia_ObjFanin0Copy( pObj );
    Miter = 0;
    Gia_ManForEachCo( pGold, pObj, i )
        Miter = Gia_ManHashOr( pNew, Miter, Gia_ManHashXor(pNew, pObj->Value, Gia_ManCo(pOld, i)->Value) );
    Gia_ManAppendCo( pNew, Miter );
    // add outputs for the nodes
    Gia_ManForEachObjVec( vFans, pOld, pObj, i )
        Gia_ManAppendCo( pNew, pObj->Value );
    // cleanup
    pNew = Gia_ManCleanup( pTemp = pNew );
    Gia_ManStop( pTemp );
    assert( Gia_ManPiNum(pNew) == Gia_ManCiNum(pGold) + 1 );
    assert( Gia_ManPoNum(pNew) == Gia_ManCoNum(pGold) + 1 + Vec_IntSize(vFans) );
    return pNew;
}
Example #16
0
 Vec_Int_t * vObjIds, * vValues;
 Gia_Man_t * pNew, * pTemp;
 Gia_Obj_t * pObj;
 int i, ProbeId;
 assert( vInNames  == NULL || Gia_ManPiNum(p) == Vec_PtrSize(vInNames) );
 assert( vOutNames == NULL || Vec_IntSize(vProbeIds) == Vec_PtrSize(vOutNames) );
 // create new
 Gia_ManIncrementTravId( p );
 vObjIds = Vec_IntAlloc( 1000 );
 Vec_IntForEachEntry( vProbeIds, ProbeId, i )
 {
     pObj = Gia_Lit2Obj( p, Gia_SweeperProbeLit(p, ProbeId) );
     Gia_ManExtract_rec( p, Gia_Regular(pObj), vObjIds );
 }
 // create new manager
 pNew = Gia_ManStart( 1 + Gia_ManPiNum(p) + Vec_IntSize(vObjIds) + Vec_IntSize(vProbeIds) + 100 );
 pNew->pName = Abc_UtilStrsav( p->pName );
 pNew->pSpec = Abc_UtilStrsav( p->pSpec );
 Gia_ManConst0(p)->Value = 0;
 Gia_ManForEachPi( p, pObj, i )
     pObj->Value = Gia_ManAppendCi(pNew);
 // create internal nodes
 Gia_ManHashStart( pNew );
 vValues = Vec_IntAlloc( Vec_IntSize(vObjIds) );
 Gia_ManForEachObjVec( vObjIds, p, pObj, i )
 {
     Vec_IntPush( vValues, pObj->Value );
     pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
 }
 Gia_ManHashStop( pNew );
 // create outputs
Example #17
0
    curPi = Abc_NtkCiNum(pNtk);
    curPo = Abc_NtkCoNum(pNtk);
    Abc_NtkForEachNode( pNtk, pObj, i )
    {
        pObj->fMarkA = Abc_NodeIsWhiteBox( pObj );
        if ( !pObj->fMarkA )
            continue;
        nBoxFaninMax  = Abc_MaxInt( nBoxFaninMax, Abc_ObjFaninNum(pObj) );
        curPi++;
        curPo += Abc_ObjFaninNum(pObj);
        if ( fVerbose )
            printf( "Selecting node %6d as white boxes with %d inputs and %d output.\n", i, Abc_ObjFaninNum(pObj), 1 );
    }

    // construct GIA
    pGia = Gia_ManStart( Abc_NtkObjNumMax(pNtk) );
    pHoles = Gia_ManStart( 1000 );
    for ( i = 0; i < curPi; i++ )
        Gia_ManAppendCi(pGia);
    for ( i = 0; i < nBoxFaninMax; i++ )
        Gia_ManAppendCi(pHoles);
    Gia_ManHashAlloc( pGia );
    Gia_ManHashAlloc( pHoles );

    // construct the timing manager
    pTim = Tim_ManStart( curPi, curPo );

    // assign primary inputs
    curPi = 0;
    curPo = 0;
    Abc_NtkForEachCi( pNtk, pObj, i )