Example #1
0
static void paint_animation(void)
{
    static int pos = 620;
    static int ini = 0;
    static GrContext *grc;
    int ltext, wtext;

    if (!ini) {
	grc = GrCreateContext(620, 30, NULL, NULL);
	if (grc == NULL)
	    return;
	ini = 1;
    }

    grt_left.txo_fgcolor.v = CYAN;
    grt_left.txo_font = grf_std;
    ltext = strlen(animatedtext);
    wtext = GrStringWidth(animatedtext, ltext, &grt_left);

    GrSetContext(grc);
    GrClearContext(DARKGRAY);
    GrDrawString(animatedtext, ltext, pos, 15, &grt_left);
    GrSetContext(grcglob);
    GrBitBlt(NULL, 10, 8, grc, 0, 0, 629, 29, GrWRITE);

    pos -= 1;
    if (pos <= -wtext)
	pos = 620;
}
Example #2
0
void GrClearScreen(GrColor bg)
{
    GrContext save;
    GrSaveContext(&save);
    GrSetContext(SCRN);
    GrClearContext(bg);
    GrSetContext(&save);
}
Example #3
0
/* Create bitmap with bm inside. */
struct ws_bitmap *ws_createbitmap(int xsize, int ysize, char *bm) {
    GrContext *gc;
    struct ws_bitmap *bmap;
    char *mem[4];


    if (bm != NULL) {
        mem[0] = bm;
        mem[1] = mem[2] = mem[3] = NULL;
    }

    if ( xsize < 0 || ysize < 0 || xsize > GrSizeX() || ysize > GrSizeY() ) {
        return NULL;
    }

    if ( ( bmap = MALLOC( sizeof(struct ws_bitmap) ) ) == NULL ) {
        return NULL;
    }

    if ( ( gc =
              GrCreateContext(xsize, ysize, bm != NULL ? mem : NULL,
                              NULL) ) == NULL ) {
        FREE(bmap);
        return NULL;
    }

    if (bm == NULL) {
        GrSetContext(gc);
        GrClearContext(notes.colindex[cv_winfill]);
        GrSetContext(NULL);
    }

    bmap->bitmap = (void *)gc;
    bmap->xpos = 0;
    bmap->ypos = 0;
    bmap->xsize = xsize;
    bmap->ysize = ysize;
    bmap->w = NULL;
    return bmap;
}
Example #4
0
/* Clear the bitmap (fill it with color c) */
void ws_clearbitmap(struct ws_bitmap *b, int c) {
    GrSetContext( (GrContext *)b->bitmap );
    GrClearContext(c);
    GrSetContext(NULL);
}
Example #5
0
int main(void)
{
    GrContext *pContext;
    int sizex = 40;
    int sizey = 40;
    int x = 0;
    int y = 40;
    GrColor fcolor, bcolor;
    int k;
    GrEvent ev;

    GrSetMode(GR_default_graphics);
    GrEventInit();
    GrMouseDisplayCursor();
    /* Create a 1bpp bitmap */
    pContext = GrCreateFrameContext(GR_frameRAM1, sizex, sizey, NULL, NULL);
    /* draw something (black and white) into the bitmap */
    GrSetContext(pContext);
    GrClearContext(GrBlack());
    GrLine(0, 0, sizex-1, sizey-1, GrWhite());
    GrLine(0, sizey-1, sizex-1, 0, GrWhite());

    GrSetContext(NULL);
    fcolor = GrAllocColor(255, 0, 0);
    bcolor = GrAllocColor(0, 0, 255);
    GrTextXY(0, 0, "Type u d l r U D L R to move, 1 2 to change color, q to quit",
           GrWhite(), GrNOCOLOR);
    GrSetClipBox(0, 40, GrScreenX(), GrScreenY());

    /* Put the bitmap into the screen */
    GrBitBlt1bpp(NULL, x, y, pContext, 0, 0, sizex-1, sizey-1, fcolor, bcolor);

    while (1) {
        k = '\0';
        GrEventWait(&ev);
        if (ev.type == GREV_KEY) k = ev.p1;
        if (k == 'q') break;
        switch (k) {
            case 'u': y--; break;
            case 'd': y++; break;
            case 'l': x--; break;
            case 'r': x++; break;
            case 'U': y -= 10; break;
            case 'D': y += 10; break;
            case 'L': x -= 10; break;
            case 'R': x += 10; break;
            case '1': fcolor = GrAllocColor(255, 0, 0);
                      bcolor = GrAllocColor(0, 0, 255);
                      break;
            case '2': fcolor = GrAllocColor(0, 255, 255);
                      bcolor = GrAllocColor(255, 255, 0);
                      break;
            default:  continue;
        }
        if (x < -40) x = -40;
        if (x > GrScreenX()) x = GrScreenX();
        if (y < 0) y = 0;
        if (y > GrScreenY()) y = GrScreenY();
        GrBitBlt1bpp( NULL, x, y, pContext, 0, 0, sizex-1, sizey-1, fcolor, bcolor);
    }

    /* Destroy */
    GrDestroyContext(pContext);

    GrEventUnInit();
    GrSetMode(GR_default_text);
    return 0;
}