Example #1
0
bool DCShader::asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM,
                                   const SkMatrix* localMatrix, GrColor* color,
                                   GrFragmentProcessor** fp) const {
    *fp = SkNEW_ARGS(DCFP, (fDeviceMatrix));
    *color = GrColorPackA4(paint.getAlpha());
    return true;
}
void GrExtractAlphaFragmentProcessor::onComputeInvariantOutput(GrInvariantOutput* inout) const {
    if (inout->validFlags() & kA_GrColorComponentFlag) {
        GrColor color = GrColorPackA4(GrColorUnpackA(inout->color()));
        inout->setToOther(kRGBA_GrColorComponentFlags, color,
                          GrInvariantOutput::kWill_ReadInput);
    } else {
        inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
    }
    this->childProcessor(0).computeInvariantOutput(inout);
}
Example #3
0
static void test_getConstantColorComponents(skiatest::Reporter* reporter, GrContext* grContext) {
    struct GetConstantComponentTestCase {
        // "Shape drawn with"
        uint32_t inputComponents; // "rgb of", "red of", "alpha of", ...
        GrColor inputColor;       // "[color]"

        SkColor filterColor;      // "with filter color [color]"
        SkXfermode::Mode filterMode; // "in mode [mode]"

        // "produces"
        uint32_t outputComponents; // "rgb of", "red of", "alpha of", ...
        GrColor outputColor;       // "[color]"
    };

    // Shorthands.
    enum {
        kR = kR_GrColorComponentFlag,
        kG = kG_GrColorComponentFlag,
        kB = kB_GrColorComponentFlag,
        kA = kA_GrColorComponentFlag,
        kRGB = kRGB_GrColorComponentFlags,
        kRGBA = kRGBA_GrColorComponentFlags
    };

    // Note: below, SkColors are non-premultiplied, where as GrColors are premultiplied.

    const SkColor c1 = SkColorSetARGB(200, 200, 200, 200);
    const SkColor c2 = SkColorSetARGB(60, 60, 60, 60);
    const GrColor gr_c1 = SkColor2GrColor(c1);
    const GrColor gr_c2 = SkColor2GrColor(c2);

    const GrColor gr_black = GrColorPackA4(0);
    const GrColor gr_white = GrColorPackA4(255);
    const GrColor gr_whiteTrans = GrColorPackA4(128);

    GetConstantComponentTestCase filterTests[] = {
        // A color filtered with Clear produces black.
        { kRGBA, gr_white, SK_ColorBLACK, SkXfermode::kClear_Mode, kRGBA, gr_black },
        { kRGBA, gr_c1,    SK_ColorWHITE, SkXfermode::kClear_Mode, kRGBA, gr_black },
        { kR,    gr_white, c1,            SkXfermode::kClear_Mode, kRGBA, gr_black },

        // A color filtered with a color in mode Src, produces the filter color.
        { kRGBA, gr_c2, c1, SkXfermode::kSrc_Mode, kRGBA, gr_c1 },
        { kA,    gr_c1, c1, SkXfermode::kSrc_Mode, kRGBA, gr_c1 },

        // A color filtered with SrcOver produces a color.
        { kRGBA, gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kRGBA, GrColorPackRGBA(164, 164, 164, 192)},
        // An unknown color with known alpha filtered with SrcOver produces an unknown color with known alpha.
        { kA   , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kA   , GrColorPackRGBA(0, 0, 0, 192)},
        // A color with unknown alpha filtered with SrcOver produces a color with unknown alpha.
        { kRGB , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kRGB, GrColorPackRGBA(164, 164, 164, 0)},

        // A color filtered with DstOver produces a color.
        { kRGBA, gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, kRGBA, GrColorPackRGBA(178, 178, 178, 192)},
        // An unknown color with known alpha filtered with DstOver produces an unknown color with known alpha.
        { kA   , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, kA   , GrColorPackRGBA(0, 0, 0, 192)},
        // A color with unknown alpha filtered with DstOver produces an unknown color.
        { kRGB , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, 0    , gr_black},

        // An unknown color with known alpha and red component filtered with Multiply produces an unknown color with known red and alpha.
        { kR|kA , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kModulate_Mode, kR|kA, GrColorPackRGBA(50, 0, 0, 64) }
    };

    GrPaint paint;
    for (size_t i = 0; i < SK_ARRAY_COUNT(filterTests); ++i) {
        const GetConstantComponentTestCase& test = filterTests[i];
        SkAutoTUnref<SkColorFilter> cf(SkColorFilter::CreateModeFilter(test.filterColor, test.filterMode));
        SkTDArray<const GrFragmentProcessor*> array;
        bool hasFrag = cf->asFragmentProcessors(grContext, paint.getProcessorDataManager(), &array);
        REPORTER_ASSERT(reporter, hasFrag);
        REPORTER_ASSERT(reporter, 1 == array.count());
        GrInvariantOutput inout(test.inputColor,
                                static_cast<GrColorComponentFlags>(test.inputComponents),
                                false);
        array[0]->computeInvariantOutput(&inout);

        REPORTER_ASSERT(reporter, filterColor(inout.color(), inout.validFlags()) == test.outputColor);
        REPORTER_ASSERT(reporter, test.outputComponents == inout.validFlags());
        array[0]->unref();
    }
}
bool LightingShader::asFragmentProcessor(GrContext* context, const SkPaint& paint, 
                                         const SkMatrix& viewM, const SkMatrix* localMatrix, 
                                         GrColor* color, GrProcessorDataManager*,
                                         GrFragmentProcessor** fp) const {
    // we assume diffuse and normal maps have same width and height
    // TODO: support different sizes
    SkASSERT(fDiffuseMap.width() == fNormalMap.width() &&
             fDiffuseMap.height() == fNormalMap.height());
    SkMatrix matrix;
    matrix.setIDiv(fDiffuseMap.width(), fDiffuseMap.height());

    SkMatrix lmInverse;
    if (!this->getLocalMatrix().invert(&lmInverse)) {
        return false;
    }
    if (localMatrix) {
        SkMatrix inv;
        if (!localMatrix->invert(&inv)) {
            return false;
        }
        lmInverse.postConcat(inv);
    }
    matrix.preConcat(lmInverse);

    // Must set wrap and filter on the sampler before requesting a texture. In two places below
    // we check the matrix scale factors to determine how to interpret the filter quality setting.
    // This completely ignores the complexity of the drawVertices case where explicit local coords
    // are provided by the caller.
    GrTextureParams::FilterMode textureFilterMode = GrTextureParams::kBilerp_FilterMode;
    switch (paint.getFilterQuality()) {
    case kNone_SkFilterQuality:
        textureFilterMode = GrTextureParams::kNone_FilterMode;
        break;
    case kLow_SkFilterQuality:
        textureFilterMode = GrTextureParams::kBilerp_FilterMode;
        break;
    case kMedium_SkFilterQuality:{                          
        SkMatrix matrix;
        matrix.setConcat(viewM, this->getLocalMatrix());
        if (matrix.getMinScale() < SK_Scalar1) {
            textureFilterMode = GrTextureParams::kMipMap_FilterMode;
        } else {
            // Don't trigger MIP level generation unnecessarily.
            textureFilterMode = GrTextureParams::kBilerp_FilterMode;
        }
        break;
    }
    case kHigh_SkFilterQuality:
    default:
        SkErrorInternals::SetError(kInvalidPaint_SkError,
            "Sorry, I don't understand the filtering "
            "mode you asked for.  Falling back to "
            "MIPMaps.");
        textureFilterMode = GrTextureParams::kMipMap_FilterMode;
        break;

    }

    // TODO: support other tile modes
    GrTextureParams params(kClamp_TileMode, textureFilterMode);
    SkAutoTUnref<GrTexture> diffuseTexture(GrRefCachedBitmapTexture(context, fDiffuseMap, &params));
    if (!diffuseTexture) {
        SkErrorInternals::SetError(kInternalError_SkError,
            "Couldn't convert bitmap to texture.");
        return false;
    }

    SkAutoTUnref<GrTexture> normalTexture(GrRefCachedBitmapTexture(context, fNormalMap, &params));
    if (!normalTexture) {
        SkErrorInternals::SetError(kInternalError_SkError,
            "Couldn't convert bitmap to texture.");
        return false;
    }

    GrColor lightColor = GrColorPackRGBA(SkColorGetR(fLight.fColor), SkColorGetG(fLight.fColor),
                                         SkColorGetB(fLight.fColor), SkColorGetA(fLight.fColor));
    GrColor ambientColor = GrColorPackRGBA(SkColorGetR(fAmbientColor), SkColorGetG(fAmbientColor),
                                           SkColorGetB(fAmbientColor), SkColorGetA(fAmbientColor));

    *fp = SkNEW_ARGS(LightingFP, (diffuseTexture, normalTexture, matrix,
                                  fLight.fDirection, lightColor, ambientColor));
    *color = GrColorPackA4(paint.getAlpha());
    return true;
}
 static MaskedColor ExtractInverseAlpha(const MaskedColor& in) {
     GrColorComponentFlags flags = (in.fFlags & kA_GrColorComponentFlag) ?
         kRGBA_GrColorComponentFlags : kNone_GrColorComponentFlags;
     return MaskedColor(GrColorPackA4(0xFF - GrColorUnpackA(in.fColor)), flags);
 }