Example #1
0
static void create_aux_windows (_THIS)
{
    GR_WM_PROPERTIES props ;

    Dprintf ("enter create_aux_windows\n") ;

    // Don't create any extra windows if we are being managed
    if (SDL_windowid) {
        FSwindow = 0 ;
        return ;
    }
    
    if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) {
        GrDestroyWindow (FSwindow) ;
    }
    
    FSwindow = GrNewWindow (GR_ROOT_WINDOW_ID, 0, 0, 1, 1, 0, BLACK, BLACK) ;
    props.flags = GR_WM_FLAGS_PROPS ;
    props.props = GR_WM_PROPS_NODECORATE ;
    GrSetWMProperties (FSwindow, & props) ;

    GrSelectEvents (FSwindow, (GR_EVENT_MASK_EXPOSURE         |
        GR_EVENT_MASK_BUTTON_DOWN  | GR_EVENT_MASK_BUTTON_UP  |
        GR_EVENT_MASK_FOCUS_IN     | GR_EVENT_MASK_FOCUS_OUT  |
        GR_EVENT_MASK_KEY_DOWN     | GR_EVENT_MASK_KEY_UP     |
        GR_EVENT_MASK_MOUSE_ENTER  | GR_EVENT_MASK_MOUSE_EXIT |
        GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE     |
        GR_EVENT_MASK_CLOSE_REQ)) ;

    Dprintf ("leave create_aux_windows\n") ;
}
Example #2
0
/*
 * Initialize graphics and open a window for the viewer
 */
Bool
CreateXWindow(void)
{
    int fd;
    GR_SIZE w, h;
    GR_SCREEN_INFO si;

    if ((fd = GrOpen()) < 0)
        return(False);
    nx_dpy.fd = fd;
    dpy = &nx_dpy;

    GrGetScreenInfo(&si);
    /* pass screen details to RFB handler */
    myFormat.bitsPerPixel = si.bpp;
    myFormat.depth = si.bpp;	/* is this right? */
    myFormat.bigEndian = 0;		/* how do I find this out? */
    myFormat.trueColour = (myFormat.depth == 8 && !useBGR233) ? 0 : 1;
    if (myFormat.trueColour) {
        myFormat.redMax = myFormat.greenMax = 7;
        myFormat.blueMax = 3;
        myFormat.redShift = 0;
        myFormat.greenShift = 3;
        myFormat.blueShift = 6;
    }
    pixtype = si.pixtype;
    /* get the initial server palette */
    GrGetSystemPalette(&srv_pal);
#if 0
    /* DEBUG */
    for (i = 0; i < srv_pal.count; i++) {
        printf("0x%02x  %03d  %03d  %03d\n", i, \
               srv_pal.palette[i].r, srv_pal.palette[i].g, \
               srv_pal.palette[i].b );
    }
#endif
    /* create the top-level window */
    w = (VW_WIDTH > (si.cols - VW_X)) ? (si.cols - VW_X) : VW_WIDTH;
    h = (VW_HEIGHT > (si.rows - VW_Y)) ? (si.rows - VW_Y) : VW_HEIGHT;
    if ((wid = GrNewWindow(GR_ROOT_WINDOW_ID, VW_X, VW_Y, w, h,
                           2, LTGRAY, BLACK)) == 0) {
        fprintf(stderr, "Unable to create top-level window\n");
        GrClose();
        return False;
    }
    /* select events to receive */
    GrSelectEvents(wid, GR_EVENT_MASK_BUTTON_DOWN |
                   GR_EVENT_MASK_BUTTON_UP | GR_EVENT_MASK_KEY_DOWN |
                   GR_EVENT_MASK_KEY_UP | GR_EVENT_MASK_MOUSE_POSITION);
    /* make thw window visible */
    GrMapWindow(wid);
    canvas = wid;
    /* create the graphics contexts */
    gc = GrNewGC();
    srcGC = GrNewGC();
    dstGC = GrNewGC();

    return True;
}
Example #3
0
static void
do_update(GR_EVENT_UPDATE *ep)
{
	mwin *	mwp;
	mwin *	tmwp;
	GR_WINDOW_INFO winfo;

	if (IsDecoration(ep->wid)) return;

	if ((mwp = FindWindow(ep->wid)) == NULL) {
		/* We have a new window */
		if (ep->utype != GR_UPDATE_MAP) return;
		if ((mwp = NewWindow(ep->wid)) == NULL) {
			GrError("malloc failed\n");
			return;
		}
		GrGetWindowInfo(ep->wid, &winfo);
		mwp->x = ep->x - winfo.bordersize;
		mwp->y = ep->y - winfo.bordersize;
		mwp->width = ep->width + 2 * winfo.bordersize;
		GrMoveWindow(mwp->wid, mwp->x + winfo.bordersize,
					mwp->y + DEC_HEIGHT +
						2 * winfo.bordersize);
		mwp->fid = GrNewWindow(GR_ROOT_WINDOW_ID, mwp->x + 1,
				mwp->y + 1, mwp->width - 2,
				DEC_HEIGHT - 2, 1, BLUE, BLACK);
		GrSelectEvents(mwp->fid, GR_EVENT_MASK_BUTTON_DOWN |
			GR_EVENT_MASK_BUTTON_UP | GR_EVENT_MASK_MOUSE_POSITION);
		GrMapWindow(mwp->fid);
	} else {
		switch (ep->utype) {
			case GR_UPDATE_UNMAP:
				GrUnmapWindow(mwp->fid);
				GrDestroyWindow(mwp->fid);
				if (mwins == mwp) {
					mwins = mwp->next;
				} else for(tmwp = mwins; tmwp; tmwp = tmwp->next) {
					if (tmwp->next == mwp) {
						tmwp->next = mwp->next;
					}
				}
				free(mwp);
				break;
			case GR_UPDATE_MOVE:
				GrGetWindowInfo(ep->wid, &winfo);
				if ((ep->x == (mwp->x + winfo.bordersize)) &&
					(ep->y == (mwp->y + winfo.bordersize
							+ DEC_HEIGHT))) {
					return;
				}
				mwp->x = ep->x - winfo.bordersize;
				mwp->y = ep->y - winfo.bordersize - DEC_HEIGHT;
				GrMoveWindow(mwp->fid, mwp->x + 1, mwp->y + 1);
			default:
				break;
		}
	}
}
Example #4
0
/*
   Cover root window to erase roaches.
*/
void
CoverRoot(void)
{
    GR_WINDOW_ID roachWin;
    
    roachWin = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, display_width, display_height,
		    0, CYAN, BLACK);
    GrLowerWindow(roachWin);
    GrMapWindow(roachWin);
    GrFlush();
}    
Example #5
0
nxeyes_state *init(void)
{
	nxeyes_state *state;
	GR_REGION_ID rid1, rid2;
	GR_SCREEN_INFO si;
	GR_WM_PROPERTIES props;

	if(!(state = malloc(sizeof(nxeyes_state)))) return NULL;
	state->oldx = state->oldy = state->x = state->y = 0;
	state->button_down = state->eyes_closed = state->quit = 0;
	state->olx = state->orx = EYEMASK_WIDTH / 2;
	state->oly = state->ory = EYEMASK_HEIGHT / 2;
	GrGetScreenInfo(&si);
	state->mousex = si.xpos;
	state->mousey = si.ypos;
	state->mouse_moved = 1;
	state->gc = GrNewGC();
	GrSetGCForeground(state->gc, GR_COLOR_WHITE);
	GrSetGCBackground(state->gc, GR_COLOR_BLACK);

	state->wid = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, (EYEFG_HEIGHT * 2) +
			EYE_SPACING, EYEFG_HEIGHT, 0, GR_COLOR_WHITE, 0);

	rid1 = GrNewBitmapRegion(eyemask_bits, EYEMASK_WIDTH, EYEMASK_HEIGHT);
	rid2 = GrNewBitmapRegion(eyemask_bits, EYEMASK_WIDTH, EYEMASK_HEIGHT);
	GrOffsetRegion(rid2, EYEMASK_WIDTH + EYE_SPACING, 0);
	GrUnionRegion(rid1, rid1, rid2);
	GrSetWindowRegion(state->wid, rid1, GR_WINDOW_BOUNDING_MASK);
	GrDestroyRegion(rid1);
	GrDestroyRegion(rid2);

	props.flags = GR_WM_FLAGS_PROPS;
	props.props = GR_WM_PROPS_NODECORATE;
	GrSetWMProperties(state->wid, &props);

	GrSelectEvents(state->wid, GR_EVENT_MASK_CLOSE_REQ |
			GR_EVENT_MASK_MOUSE_POSITION |
			GR_EVENT_MASK_BUTTON_UP |
			GR_EVENT_MASK_BUTTON_DOWN |
			GR_EVENT_MASK_EXPOSURE |
			GR_EVENT_MASK_TIMER);

	GrSelectEvents(GR_ROOT_WINDOW_ID, GR_EVENT_MASK_MOUSE_POSITION);

	GrMapWindow(state->wid);

	srand(123);
#if MW_FEATURE_TIMERS
	start_blink_timer(state);
#endif	
	return state;
}
Example #6
0
static void
GrNewWindowWrapper(void *r)
{
	nxNewWindowReq *req = r;
	GR_WINDOW_ID	wid;

	wid = GrNewWindow(req->parentid, req->x, req->y, req->width,
		req->height, req->bordersize, req->backgroundcolor,
		req->bordercolor);

	GsWriteType(current_fd,GrNumNewWindow);
	GsWrite(current_fd, &wid, sizeof(wid));
}
Example #7
0
mvp_widget_t*
mvpw_create(mvp_widget_t *parent,
	    GR_COORD x, GR_COORD y,
	    unsigned int width, unsigned int height,
	    GR_COLOR bg, GR_COLOR border_color, int border_size)
{
	mvp_widget_t *widget;
	GR_WINDOW_ID wid, pwid;

	if (parent)
		pwid = parent->wid;
	else
		pwid = GR_ROOT_WINDOW_ID;

	wid = GrNewWindow(pwid, x, y, width, height,
			  border_size, bg, border_color);

	if (wid == 0)
		return NULL;

	if ((widget=(mvp_widget_t*)malloc(sizeof(*widget))) == NULL)
		return NULL;
	memset(widget, 0, sizeof(*widget));

	widget->wid = wid;
	widget->parent = parent;
	widget->x = x;
	widget->y = y;
	widget->width = width;
	widget->height = height;
	widget->bg = bg;
	widget->border_color = border_color;
	widget->border_size = border_size;
	widget->user_data = NULL;

	if (add_widget(widget) < 0)
		goto err;

	widget->event_mask = GR_EVENT_MASK_EXPOSURE;

	GrSelectEvents(wid, widget->event_mask);

	return widget;

 err:
	if (widget)
		mvpw_destroy(widget);

	return NULL;
}
Example #8
0
//------------------------------------------------------------------------------
// Function Name  : init_ui_manager()
// Description    : 
//------------------------------------------------------------------------------
BOOL init_ui_manager(void)
{
	CObject* pObject;
	UINT id;

	PRINT_FUNC_CO();
	
	// start nano-x service
	if (GrOpen() < 0) {
	//	DBGMSG(DBG_MAIN, "[Failure]\r\n--> %s: GrOpen Failed!!\r\n", __func__);
		return FALSE;
	}

	GrSetErrorHandler(error_handler);
	GrGetScreenInfo(&g_scr_info);

	// prepare g_font
	g_font = GrCreateFontEx((GR_CHAR *)FONT_PATH, 18, 18, NULL);
	GrSetFontAttr(g_font, (GR_TFKERNING | GR_TFANTIALIAS), 0);

	g_wid = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, g_scr_info.cols, g_scr_info.rows, 0, BLACK, 0);
	if (g_wid == 0) {
	//	DBGMSG(DBG_MAIN, "[Failure]\r\n--> %s: GrNewWindow failure\r\n", __func__);
		GrClose();
		return FALSE;
	}

	g_gc = GrNewGC();

	GrRaiseWindow(g_wid);
	GrMapWindow(g_wid);

	GrSelectEvents(g_wid, GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_EXPOSURE);

	GrSetGCUseBackground(g_gc, FALSE);
//	GrSetGCUseBackground(g_gc, TRUE);
	GrSetGCFont(g_gc, g_font);

//	GrSetGCBackground(g_gc, BLACK);
	GrSetGCForeground(g_gc, WHITE);

//	BuildObject();

	return TRUE;
}
Example #9
0
File: demo2.c Project: Mellvik/elks
int main()
{
	GR_WINDOW_ID 	window;
	GR_EVENT 	event;

	if (GrOpen() < 0) {
		fprintf(stderr, "cannot open graphics\n");
		exit(1);
	}

	window = GrNewWindow(GR_ROOT_WINDOW_ID, 20, 20, 100, 60, 4, WHITE, BLUE);

	GrMapWindow(window);

	while(1)
		GrCheckNextEvent(&event);

	GrClose();
}
Example #10
0
        CRJinkeScreen( int width, int height )
        :  CRGUIScreenBase( width, height, true )
        {
            if( GrOpen() < 0 ) 
            {
                fprintf(stderr, "Couldn't connect to Nano-X server\n");
                return;
            }

            GR_WM_PROPERTIES props;
            //GR_SCREEN_INFO si;
            //GrGetScreenInfo(&si);
    
            _wid = GrNewWindow(GR_ROOT_WINDOW_ID,VIEWER_WINDOW_X,VIEWER_WINDOW_Y,
            VIEWER_WINDOW_WIDTH,VIEWER_WINDOW_HEIGHT, 0, GR_COLOR_WHITE, 0);
            _gc = GrNewGC();
            GrSetGCForeground(_gc, GR_COLOR_BLACK);
            GrSetGCBackground(_gc, GR_COLOR_WHITE);
        
            GrSelectEvents(_wid, GR_EVENT_MASK_BUTTON_DOWN | \
                GR_EVENT_MASK_BUTTON_UP | GR_EVENT_MASK_MOUSE_POSITION |\
                GR_EVENT_MASK_EXPOSURE |GR_EVENT_MASK_KEY_UP|\
                GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_CLOSE_REQ);

            //Set Windows style
            props.flags = GR_WM_FLAGS_PROPS;
            props.props = GR_WM_PROPS_NODECORATE;
            GrSetWMProperties(_wid, &props);
        //#ifndef USE_OLD_NANOX
            GrMapWindow(_wid);    
            GrSetFocus(_wid);
        //#endif

            _canvas = LVRef<LVDrawBuf>( new LVGrayDrawBuf( _width, _height, GRAY_BACKBUFFER_BITS ) );
            _front = LVRef<LVDrawBuf>( new LVGrayDrawBuf( _width, _height, GRAY_BACKBUFFER_BITS ) );
            
            _canvas->Clear(0xFFFFFF);
            //_front->Clear(0xFFFFFF);
            _front->Clear(0x000000);

            instance = this;
        }
Example #11
0
int main(void)
{
    GR_WINDOW_ID wid;
    GR_GC_ID gc;
    GR_EVENT event;

    if(GrOpen() < 0) {
        fprintf(stderr, "Couldn't connect to the Nano-X server\n");
        return 1;
    }

    wid = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, BITMAPWIDTH, BITMAPHEIGHT,
                      0, GR_COLOR_WHITE, 0);

    GrSelectEvents(wid, GR_EVENT_MASK_CLOSE_REQ | GR_EVENT_MASK_EXPOSURE);

    gc = GrNewGC();
    GrSetGCForeground(gc, GR_COLOR_BLACK);
    GrSetGCBackground(gc, GR_COLOR_WHITE);

    GrMapWindow(wid);

    while(1) {
        GrGetNextEvent(&event);
        switch(event.type) {
        case GR_EVENT_TYPE_EXPOSURE:
            redraw(wid, gc);
            break;
        case GR_EVENT_TYPE_CLOSE_REQ:
            GrClose();
            return 0;
        default:
            break;
        }
    }
}
Example #12
0
//
// Member Function
//
void CContextWeather::Init()
{
	CObject* pObject;
	CObjectIcon* pObjectIcon;
	UINT id;

	CContext::Init();

	// 배경 이미지
	pObject = new CObjectImage(m_wid_parent, m_gc, 0, 0, g_scr_info.cols, g_scr_info.rows);
	if(pObject)
	{
		pObject->LoadImage(IMG_BACKGROUND, "/app/img/main_bg_blank.png");

		id = m_ObjectList.AddObject(pObject);
	}

	// 왼쪽 날씨 이미지
	pObject = new CObjectIcon(m_wid_parent, m_gc, 1, 169, 300, 246);
	if(pObject)
	{
		pObjectIcon = (CObjectIcon*)pObject;
		pObjectIcon->AllocImageCount(IMG_ENUM_WEATHER_COUNT);
		pObject->LoadImage(IMG_ENUM_WEATHER_SERENITY,		"/app/img/weather/serenity.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_PARTLY_CLOUDY,	"/app/img/weather/partly_cloudy.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_CLOUDY,			"/app/img/weather/cloudy.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_SHOWER,			"/app/img/weather/shower.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_RAINNY,			"/app/img/weather/rainny.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_THUNDERSTORM,	"/app/img/weather/thunderstorm.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_SNOW,			"/app/img/weather/snow.png");

		id = m_ObjectList.AddObject(pObject);
	}

	// 오른쪽 날씨 이미지
	pObject = new CObjectIcon(m_wid_parent, m_gc, 499, 169, 300, 246);
	if(pObject)
	{
		pObjectIcon = (CObjectIcon*)pObject;
		pObjectIcon->AllocImageCount(IMG_ENUM_WEATHER_COUNT);
		pObject->LoadImage(IMG_ENUM_WEATHER_SERENITY,		"/app/img/weather/serenity.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_PARTLY_CLOUDY,	"/app/img/weather/partly_cloudy.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_CLOUDY,			"/app/img/weather/cloudy.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_SHOWER,			"/app/img/weather/shower.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_RAINNY,			"/app/img/weather/rainny.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_THUNDERSTORM,	"/app/img/weather/thunderstorm.png");
		pObject->LoadImage(IMG_ENUM_WEATHER_SNOW,			"/app/img/weather/snow.png");

		id = m_ObjectList.AddObject(pObject);
	}

	// 가스On/Off 이미지
	pObject = new CObjectIcon(m_wid_parent, m_gc, 325, 245, 137, 137);		//좌측여백 13
	if(pObject)
	{
		pObjectIcon = (CObjectIcon*)pObject;
		pObjectIcon->AllocImageCount(IMG_ENUM_GAS_COUNT);
		pObject->LoadImage(IMG_ENUM_GAS_ON,		"/app/img/main_icon/main_gas_on.png");		//적색 가스사용
		pObject->LoadImage(IMG_ENUM_GAS_OFF,	"/app/img/main_icon/main_gas_off.png");		//녹색 가스차단

		id = m_ObjectList.AddObject(pObject);
	}

	// 주차아이콘
	pObject = new CObjectImage(m_wid_parent, m_gc, 0, 419, 261, 61);
	if(pObject)
	{
		pObject->LoadImage(IMG_BACKGROUND, "/app/img/main_bar_back.png");

		id = m_ObjectList.AddObject(pObject);
	}

	//g_setup_data.m_SetupData.gas_stat: 0=사용중, 1=사용차단
	m_isGasOff = (g_setup_data.m_SetupData.gas_stat) ? TRUE : FALSE;

	//멘트가 표시될 서브 윈도
	m_wid_ment = GrNewWindow(g_wid, MENT_AREA_X, MENT_AREA_Y, MENT_AREA_WIDTH, MENT_AREA_HEIGHT, 0, 0, 0);
	if(m_wid_ment)
	{
	//	GrMapWindow(m_wid_ment);

		//이미지 버퍼링을 처리할 Pixel Map
	//	m_pixmap_ment = GrNewPixmap(MENT_AREA_WIDTH, MENT_AREA_HEIGHT, NULL);
		m_pixmap_ment = GrNewPixmap(MENT_PIXEL_MAP_WIDTH, MENT_AREA_HEIGHT, NULL);

	#if 0
		RedrawImage(m_wid_ment, g_gc, 0, 0, MENT_AREA_WIDTH, MENT_AREA_HEIGHT, 
					MENT_AREA_X, MENT_AREA_Y, MENT_AREA_WIDTH, MENT_AREA_HEIGHT, WEATHER_OBJ_BG);

		RedrawImage(m_pixmap_ment, g_gc, 0, 0, MENT_AREA_WIDTH, MENT_AREA_HEIGHT, 
					MENT_AREA_X, MENT_AREA_Y, MENT_AREA_WIDTH, MENT_AREA_HEIGHT, WEATHER_OBJ_BG);

		DrawText(g_szWeatherMent[g_setup_data.m_SetupData.today_weather],
					 m_pixmap_ment, g_gc, 0, 0, m_width_ment, MENT_AREA_HEIGHT, g_font, 24, WHITE, TXT_HALIGN_LEFT|TXT_VALIGN_MIDDLE);

		GrRaiseWindow(m_wid_ment);
	#endif
	}
	else
	{
		DBGMSGC(DBG_WEATHER, "%s: GrNewWindow failure\r\n", __func__);
	}
}
Example #13
0
void
show_jpeg(int client, char *file, int show_time)
{
    GR_EVENT        event;          /* current event */
    GR_IMAGE_ID     id = 0;
    GR_SIZE         w = -1;
    GR_SIZE         h = -1;
    GR_IMAGE_INFO   info;
    GR_WINDOW_ID    w1;             /* id for large window */
    GR_GC_ID        gc1;            /* graphics context for text */
    GR_SCREEN_INFO  si;

    int time_left;
    bool ever_exposed = false;

#if !defined(HAVE_JPEG_SUPPORT) && !defined(HAVE_BMP_SUPPORT) && !defined(HAVE_GIF_SUPPORT)
    printf("Sorry, no image support compiled in\n");
    exit(1);        
#endif

    GrGetScreenInfo(&si);
    printf("Loading image: %s\n", file);
    if (access(file, F_OK) < 0) {
        fdprintf(client, "Can't access \"%s\": %s\n", file, strerror(errno));
        return;
    }
    id = GrLoadImageFromFile(file, 0);
    if (id) {
        GrGetImageInfo(id, &info);
    } else {
        // File exists, so why the error?
        int fd, len;
        char buf[64];
        fdprintf(client, "Can't load %s\n", file);
        if ((fd = open(file, O_RDONLY)) >= 0) {
            len = read(fd, buf, 64);
            if (len != 64) {
                diag_printf("Short read? len = %d\n", len);
            } else {
                diag_dump_buf(buf, len);
            }
            close(fd);
        } else {
            diag_printf("Can't oopen \"%s\": %s\n",  file, strerror(errno));
        }
        return;
    }

    w = info.width;
    h = info.height;
    if ((si.rows < info.height) || (si.cols < info.width)) {
        // Preserve aspect ratio
        if (si.cols < info.width) {
            w = si.cols;
            h = (si.cols * info.height) / info.width;
        }
        if (si.rows < h) {
            w = (si.rows * w) / h;
            h = si.rows;
        }
    }
    printf("Create window - orig %dx%d => %dx%d\n", info.width, info.height, w, h);
    fdprintf(client, "<INFO> Display \"%s\" - orig %dx%d => %dx%d\n", file, info.width, info.height, w, h);
    w1 = GrNewWindow(GR_ROOT_WINDOW_ID, 10, 10, w, h, 4, BLACK, WHITE);
    GrSelectEvents(w1, GR_EVENT_MASK_CLOSE_REQ|GR_EVENT_MASK_EXPOSURE);
    GrMapWindow(w1);
    gc1 = GrNewGC();
    GrSetGCForeground(gc1, WHITE);

#define TO_MS 50
    time_left = show_time * 1000;
    while (time_left > 0) {
        GrGetNextEventTimeout(&event, TO_MS);  // milliseconds
        switch(event.type) {
        case GR_EVENT_TYPE_CLOSE_REQ:
            GrDestroyWindow(w1);
            GrFreeImage(id);
            return;
            /* no return*/
        case GR_EVENT_TYPE_EXPOSURE:
            /*GrDrawImageFromFile(w1, gc1, 0, 0, w, h, argv[1],0);*/
            GrDrawImageToFit(w1, gc1, 0, 0, w, h, id);
            ever_exposed = true;
            break;
        default:
        case GR_EVENT_TYPE_NONE:
        case GR_EVENT_TYPE_TIMEOUT:
            time_left -= TO_MS;
            if ((time_left < 0) && !ever_exposed) {
                // Things get real cranky if we delete the window too fast!
                time_left = TO_MS;
            }
            break;
        }
    }    
    GrUnmapWindow(w1);
    GrDestroyWindow(w1);
    GrDestroyGC(gc1);
    GrFreeImage(id);
}
Example #14
0
int
main(int argc, char **argv)
{
	GR_SCREEN_INFO	si;
	GR_WM_PROPERTIES props;

	if (GrOpen() < 0) {
		fprintf(stderr, "Cannot open graphics\n");
		exit(1);
	}

        GrReqShmCmds(65536); /* Test by Morten Rolland for shm support */

	GrGetScreenInfo(&si);
#ifdef __ECOS
/* 240x320 screen*/
COLS = si.cols - 10;
ROWS = si.rows - 40;
#else
COLS = si.cols - 40;
ROWS = si.rows - 80;
#endif

	mainwid = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, COLS, ROWS,
		0, BLACK, BLACK);

	/* set title */
	props.flags = GR_WM_FLAGS_TITLE | GR_WM_FLAGS_PROPS;
	props.props = GR_WM_PROPS_BORDER | GR_WM_PROPS_CAPTION;
	props.title = "NanoX World Map";
	GrSetWMProperties(mainwid, &props);

	mapwidth = COLS - 2;
	mapheight = ROWS - 2;
	mapxorig = mapwidth / 2;
	mapyorig = mapheight / 2;
	selectxscale = 4;
	selectyscale = 3;
	coordx = 0;
	coordy = ROWS - 1;
	mapwid = GrNewWindow(mainwid, 1, 1, mapwidth, mapheight,
#if 0
		1, BLACK, WHITE);
#else
		1, LTGRAY, BLACK);
#endif
	GrSelectEvents(mainwid, GR_EVENT_MASK_CLOSE_REQ);
	GrSelectEvents(mapwid, GR_EVENT_MASK_EXPOSURE |
		GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_BUTTON_UP |
		GR_EVENT_MASK_MOUSE_POSITION | GR_EVENT_MASK_KEY_DOWN);

	GrMapWindow(mainwid);
	GrMapWindow(mapwid);

	mapgc = GrNewGC();
	xorgc = GrNewGC();
	GrSetGCMode(xorgc, GR_MODE_XOR);

	Longitude = ITOF(0);
	Latitude = ITOF(0);
	setzoom(ITOF(1));

	while (1)
		checkevent();
}
Example #15
0
int main(int argc, char ** argv)
{
	GR_BITMAP	bitmap1fg[7];	/* mouse cursor */
	GR_BITMAP	bitmap1bg[7];

	if (GrOpen() < 0) {
		fprintf(stderr, "cannot open graphics\n");
		exit(1);
	}
	
	GrGetScreenInfo(&si);

	w1 = GrNewWindow(GR_ROOT_WINDOW_ID, 50, 30, si.cols - 120,
		si.rows - 60, 1, WHITE, LTBLUE);

	GrSelectEvents(w1, GR_EVENT_MASK_BUTTON_DOWN |
		GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_EXPOSURE |
		GR_EVENT_MASK_FOCUS_IN | GR_EVENT_MASK_FOCUS_OUT |
		GR_EVENT_MASK_CLOSE_REQ);

	GrMapWindow(w1);

	gc1 = GrNewGC();
	gc3 = GrNewGC();

	GrSetGCForeground(gc1, GRAY);
	GrSetGCBackground(gc1, LTBLUE);
	GrSetGCFont(gc1, GrCreateFont(GR_FONT_SYSTEM_FIXED, 0, NULL));
	/*GrSetGCFont(gc1, GrCreateFont(GR_FONT_OEM_FIXED, 0, NULL));*/
	GrSetGCForeground(gc3, WHITE);
	GrSetGCBackground(gc3, BLACK);

	bitmap1fg[0] = MASK(_,_,X,_,X,_,_);
	bitmap1fg[1] = MASK(_,_,_,X,_,_,_);
	bitmap1fg[2] = MASK(_,_,_,X,_,_,_);
	bitmap1fg[3] = MASK(_,_,_,X,_,_,_);
	bitmap1fg[4] = MASK(_,_,_,X,_,_,_);
	bitmap1fg[5] = MASK(_,_,_,X,_,_,_);
	bitmap1fg[6] = MASK(_,_,X,_,X,_,_);

	bitmap1bg[0] = MASK(_,X,X,X,X,X,_);
	bitmap1bg[1] = MASK(_,_,X,X,X,_,_);
	bitmap1bg[2] = MASK(_,_,X,X,X,_,_);
	bitmap1bg[3] = MASK(_,_,X,X,X,_,_);
	bitmap1bg[4] = MASK(_,_,X,X,X,_,_);
	bitmap1bg[5] = MASK(_,_,X,X,X,_,_);
	bitmap1bg[6] = MASK(_,X,X,X,X,X,_);

	GrSetCursor(w1, 7, 7, 3, 3, WHITE, BLACK, bitmap1fg, bitmap1bg);

	/*GrFillRect(GR_ROOT_WINDOW_ID, gc1, 0, 0, si.cols, si.rows);*/

	GrSetGCForeground(gc1, BLACK);
	GrSetGCBackground(gc1, WHITE);
	text_init();
	if (term_init() < 0) {
		GrClose();
		exit(1);
	}

	/* we want tfd events also*/
	GrRegisterInput(tfd);

#if 1
	GrMainLoop(HandleEvent);
#else
	while(1) {
		GR_EVENT ev;

		GrGetNextEvent(&ev);
		HandleEvent(&ev);
	}
#endif
	/* notreached*/
	return 0;
}
Example #16
0
void initialise(lstate *state)
{
	GR_SCREEN_INFO si;
	GR_IMAGE_ID back_image;
	GR_IMAGE_INFO imageinfo;
	int rows = 1, columns = 1, width, height, x = 0, y = 0;
	GR_WM_PROPERTIES props;
	litem *i;

	if(GrOpen() < 0) {
		GrError("Couldn't connect to Nano-X server\n");
		exit(4);
	}

	state->window_background_mode = 0;
	state->window_background_image = NULL;
	sspid = -1;

	read_config(state);

	GrGetScreenInfo(&si);

	if(si.rows > si.cols) {
		rows = state->numlitems;
		while((((rows / columns) + rows % columns) * ITEM_HEIGHT) >
								si.rows) {
			columns++;
		}
		if((columns * ITEM_WIDTH) > si.cols) goto toomany;
		rows = (rows / columns) + (rows % columns);
		width = columns * ITEM_WIDTH + 1 + columns;
		height = rows * ITEM_HEIGHT + 1 + rows;
	} else {
		columns = state->numlitems;
		while((((columns / rows) + (columns % rows)) * ITEM_WIDTH) >
								si.cols) {
			rows++;
		}
		if((rows * ITEM_HEIGHT) > si.rows) goto toomany;
		columns = (columns / rows) + (columns % rows);
		width = columns * ITEM_WIDTH + 1 + columns;
		height = (rows * ITEM_HEIGHT) + 1 + rows;
		y = si.rows - (rows * ITEM_HEIGHT) - 1 - rows;
	}

	state->gc = GrNewGC();
	GrSetGCForeground(state->gc, ITEM_TEXT_COLOUR);
	GrSetGCBackground(state->gc, ITEM_BACKGROUND_COLOUR);

	if(state->window_background_image) {
		if(!(back_image = GrLoadImageFromFile(
					state->window_background_image, 0))) {
			GrError("Couldn't load background image\n");
		} else {
			GrGetImageInfo(back_image, &imageinfo);
			if(!(state->background_pixmap = GrNewPixmap(
							imageinfo.width,
						imageinfo.height, NULL))) {
				GrError("Couldn't allocate pixmap "	
						"for background image\n");
			} else {
				GrDrawImageToFit(state->background_pixmap,
					state->gc, 0, 0, imageinfo.width,
					imageinfo.height, back_image);
				GrFreeImage(back_image);
				GrSetBackgroundPixmap(GR_ROOT_WINDOW_ID,
					state->background_pixmap,
					state->window_background_mode);
				GrClearWindow(GR_ROOT_WINDOW_ID, GR_TRUE);
			}
		}
	}

	if(state->ssitems)
		GrSelectEvents(GR_ROOT_WINDOW_ID, GR_EVENT_MASK_SCREENSAVER);

	state->main_window = GrNewWindow(GR_ROOT_WINDOW_ID, 0, y, width, height,
						0, ITEM_BACKGROUND_COLOUR, 0);
	GrSelectEvents(state->main_window, GR_EVENT_MASK_CLOSE_REQ | GR_EVENT_MASK_TIMER);
	props.flags = GR_WM_FLAGS_PROPS;
	props.props = GR_WM_PROPS_NOMOVE | GR_WM_PROPS_NODECORATE | GR_WM_PROPS_NOAUTOMOVE | GR_WM_PROPS_NOAUTORESIZE;
	GrSetWMProperties(state->main_window, &props);

	i = state->lastlitem;
	y = 0;
	while(i) {
		i->wid = GrNewWindow(state->main_window,
					(x * ITEM_WIDTH) + x + 1,
					(y * ITEM_HEIGHT) + y + 1, ITEM_WIDTH,
					ITEM_HEIGHT, 1, ITEM_BACKGROUND_COLOUR, ITEM_BORDER_COLOUR);
		GrSelectEvents(i->wid, GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_BUTTON_DOWN);
		GrMapWindow(i->wid);
		i = i->prev;
		if(++x == columns) {
			x = 0;
			y++;
		}
	}

	GrMapWindow(state->main_window);

	signal(SIGCHLD, &reaper);

	do_startups(state);

	return;

toomany:
	GrError("Too many items to fit on screen\n");
	exit(6);
}
Example #17
0
int main(int argc, char *argv[])
{
	GR_EVENT event;
	GR_PROP *data;
	GR_SERIALNO count = 0;
	GR_WINDOW_ID wid, serverid;

	if(GrOpen() < 0) {
		fprintf(stderr, "Couldn't connect to Nano-X server\n");
		return 1;
	}

	wid = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, 1, 1, 0, 0, 0);
	if(!wid) {
		fprintf(stderr, "Couldn't get a window\n");
		GrClose();
		return 1;
	}

	GrSelectEvents(wid, GR_EVENT_MASK_CLIENT_DATA | GR_EVENT_MASK_TIMER);

	if(GrGetWindowProperty(GR_ROOT_WINDOW_ID, "demo_ipc_server", &data)
			!= sizeof(serverid)) {
		if(!data) {
			fprintf(stderr, "Couldn't find server ID\n");
			GrClose();
			return 1;
		} else {
			fprintf(stderr, "Server ID property is wrong size\n");
			free(data);
			GrClose();
			return 1;
		}
	}

	memcpy(&serverid, data, sizeof(serverid));
	free(data);

	printf("Found server at window %d\n", serverid);

	GrCreateTimer(wid, 1000, GR_TRUE);

	while(1) {
		GrGetNextEvent(&event);
		switch(event.type) {
			case GR_EVENT_TYPE_TIMER:
				send_ping(wid, serverid, count++);
				break;
			case GR_EVENT_TYPE_CLIENT_DATA:
				handle_packet(&event);
				break;
			default:
				fprintf(stderr, "Got unknown event %d\n",
						event.type);
				break;
		}
	}

	GrClose();

	return 0;
}
Example #18
0
int
main(int argc,char **argv)
{
	char *imagefile = "bin/slidebmp.bmp";

	if (GrOpen() < 0) {
		GrError("cannot open graphics\n");
		exit(1);
	}
		
	gc1 = GrNewGC();

#if USE_IMAGE
	image = GrNewWindow(GR_ROOT_WINDOW_ID, 300, 0, (WIDTH_IN_TILES * tile_width),
		(HEIGHT_IN_TILES * tile_height), 4, BLACK, WHITE);

	if (argc > 1)
		imagefile = argv[1];
	/* need to find out image size.... */
	image_addr = malloc(4 * (WIDTH_IN_TILES * tile_width) * (HEIGHT_IN_TILES * tile_height));

	image = GrNewPixmap((WIDTH_IN_TILES * tile_width), (HEIGHT_IN_TILES * tile_height), image_addr);

	GrDrawImageFromFile(image, gc1, 0, 0, GR_IMAGE_MAX_SIZE, GR_IMAGE_MAX_SIZE, imagefile, 0);
#endif
	
	/* calculate size of tile area */
 	calc_width = 10 + (WIDTH_IN_TILES * tile_width);
 	calc_height = 15 + 35 + (HEIGHT_IN_TILES * tile_height);
#if 0
	/* enforce minimum size */
	if (calc_width < 240) calc_width=240;
	if (calc_height < 320) calc_height=320;
#endif
	master = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, calc_width, calc_height, 1, RED, WHITE);
 	buttons = GrNewWindow((GR_WINDOW_ID) master, 5, 5, (calc_width - 5), 35, 1, RED, RED);

	tiles = GrNewWindow((GR_WINDOW_ID) master, (calc_width/2) - (WIDTH_IN_TILES * tile_width /2),
 	 	45 + ((calc_height - 50)/2) - (HEIGHT_IN_TILES * tile_height /2),
		(WIDTH_IN_TILES * tile_width), (HEIGHT_IN_TILES * tile_height), 1, RED, RED);

	GrMapWindow(master);
	GrMapWindow(buttons);
	GrMapWindow(tiles);

 	/* set random seed */
 	srandom((int) getpid());

	RandomiseTiles();
	
	GrSelectEvents(master, GR_EVENT_MASK_EXPOSURE|GR_EVENT_MASK_CLOSE_REQ|
		GR_EVENT_MASK_KEY_DOWN);
	GrSelectEvents(buttons, GR_EVENT_MASK_BUTTON_DOWN); 
	GrSelectEvents(tiles, GR_EVENT_MASK_BUTTON_DOWN);

	RefreshWindow();

	while (GR_TRUE) {
		GR_EVENT event;

		GrGetNextEvent(&event);
		HandleEvents(&event);
	}
}
Example #19
0
/* ***********************************************************/
int main(int argc, char* argv[])
{
        GR_EVENT event;
	GR_WM_PROPERTIES props;

	int computer_side;
	char s[256];
	int i;
	BOOL found;
	char temp[50];	

        if (GrOpen() < 0) {
                fprintf(stderr, "tuxchess: cannot open graphics\n");
                exit(1);
        }

	load_images();

        master = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, BM_WIDTH, BM_HEIGHT, 0, WHITE, WHITE);
        board = GrNewWindow((GR_WINDOW_ID) master, 0, 0, 394, 394, 0, WHITE, WHITE);
        text = GrNewWindow((GR_WINDOW_ID) master, 0, 393, 394, 20, 0, BLACK, BLACK); 

        GrSelectEvents(master, GR_EVENT_MASK_CLOSE_REQ | GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_BUTTON_DOWN);

	props.flags = GR_WM_FLAGS_PROPS | GR_WM_FLAGS_TITLE;
	props.props = GR_WM_PROPS_BORDER | GR_WM_PROPS_CAPTION | GR_WM_PROPS_CLOSEBOX;
	props.title = TITLE;
	GrSetWMProperties(master, &props);

	/* eliminate white background*/
	props.flags = GR_WM_FLAGS_PROPS;
	props.props = GR_WM_PROPS_NOBACKGROUND;
	GrSetWMProperties(board, &props);

        GrMapWindow(master);
        GrMapWindow(board);
        GrMapWindow(text);
                                   
        gc = GrNewGC();
        text_gc = GrNewGC();

	init();
	gen();
	max_time = 1 << 25;
	max_depth = 4;

	if (argc > 1)
		computer_side = side;	/* computer plays white */
	else
	{
		computer_side = EMPTY;	/* human plays white */
		gprintf("Make a move...");
	}

        for (;;) 
	{

		if (side == computer_side) 
		{
			/* think about the move and make it */
			think(0);
			if (!pv[0][0].u) {
				gprintf("No legal moves");
				computer_side = EMPTY;
				continue;
			}
			
			sprintf(temp,"Computer's move: %s\n", move_str(pv[0][0].b));
			gprintf(temp);
			makemove(pv[0][0].b);
			ply = 0;
			gen();
			print_board();
			print_result();
			continue;
		}
		
                GrGetNextEvent(&event);
                switch(event.type) 
		{
			case GR_EVENT_TYPE_CLOSE_REQ:
				GrClose();
				exit(0);
				/* no return*/
			case GR_EVENT_TYPE_EXPOSURE:
				print_board();
				gprintf(NULL);
				break;
			case GR_EVENT_TYPE_BUTTON_DOWN:
				mouse_hit(event.button.x, event.button.y);
				break;
		}

		if (to != 999)
		{

			/* loop through the moves to see if it's legal */
			found = FALSE;
			for (i = 0; i < first_move[1]; ++i)
				if (gen_dat[i].m.b.from == from && gen_dat[i].m.b.to == to) 
				{
					found = TRUE;

					/* get the promotion piece right */
					if (gen_dat[i].m.b.bits & 32)
						switch (s[4]) 
						{
							case 'N':
								break;
							case 'B':
								i += 1;
								break;
							case 'R':
								i += 2;
								break;
							default:
								i += 3;
								break;
						}
					break;
				} /* if */

			if (!found || !makemove(gen_dat[i].m.b))
				gprintf("Illegal move.\n");
			else 
			{
				ply = 0;
				gen();
				print_board();
				print_result();
				computer_side = side;
				to = 999;
			}
		} /* if to != 999 */
	} /* for (;;) */

	return(0); /* never reached */
}
int
main(int argc, char **argv)
{
	int		t = 1;
	GR_EVENT	event;		/* current event */

	while (t < argc) {
		if (!strcmp("-t", argv[t])) {
			bTextwin = GR_TRUE;
			++t;
			continue;
		}
	}

	if (GrOpen() < 0) {
		fprintf(stderr, "cannot open graphics\n");
		exit(1);
	}

	if (bTextwin) {
		/* create text output window for debugging*/
		wt = GrNewWindow(GR_ROOT_WINDOW_ID, 50, 20,
				TEXTWIN_WIDTH, TEXTWIN_HEIGHT, 5, BLACK, GREEN);
		GrSelectEvents(wt, 
			GR_EVENT_MASK_CLOSE_REQ | GR_EVENT_MASK_KEY_DOWN
			| GR_EVENT_MASK_EXPOSURE);
		GrMapWindow(wt);
		gct = GrNewGC();
		GrSetGCForeground(gct, GREEN);
		GrGetGCTextSize(gct, "A",1, GR_TFASCII, &width, &height, &base);
		GrSetGCFont(gct, GrCreateFont(GR_FONT_SYSTEM_FIXED, 0, NULL));
		gctb = GrNewGC();
		GrSetGCForeground(gctb, BLACK);
	}

	/* create scribble input window*/
	w = create_scribble();

	while (1) {
		GrGetNextEvent(&event);

		switch (event.type) {
			case GR_EVENT_TYPE_BUTTON_DOWN:
				do_buttondown(&event.button);
				break;

			case GR_EVENT_TYPE_BUTTON_UP:
				do_buttonup(&event.button);
				break;

			case GR_EVENT_TYPE_MOUSE_POSITION:
			case GR_EVENT_TYPE_MOUSE_MOTION:
				do_motion(&event.mouse);
				break;

			case GR_EVENT_TYPE_FOCUS_IN:
				do_focusin(&event.general);
				break;

			case GR_EVENT_TYPE_KEY_DOWN:
				do_keystroke(&event.keystroke);
				break;

			case GR_EVENT_TYPE_EXPOSURE:
				do_exposure(&event.exposure);
				break;

			case GR_EVENT_TYPE_CLOSE_REQ:
				GrClose();
				exit(0);
		}
	}
}
Example #21
0
void init_game(nstate *state)
{
	GR_WM_PROPERTIES props;

	if(GrOpen() < 0) {
		fprintf(stderr, "Couldn't connect to Nano-X server\n");
		exit(1);
	}

	state->main_window = GrNewWindow(GR_ROOT_WINDOW_ID,
					MAIN_WINDOW_X_POSITION,
					MAIN_WINDOW_Y_POSITION,
					MAIN_WINDOW_WIDTH,
					MAIN_WINDOW_HEIGHT, 0,
					MAIN_WINDOW_BACKGROUND_COLOUR, 0);
	/* set title */
	props.flags = GR_WM_FLAGS_TITLE | GR_WM_FLAGS_PROPS;
	props.props = GR_WM_PROPS_BORDER | GR_WM_PROPS_CAPTION;
	props.title = "Nano-Tetris";
	GrSetWMProperties(state->main_window, &props);
	GrSelectEvents(state->main_window, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_CLOSE_REQ |
					GR_EVENT_MASK_KEY_DOWN |
					GR_EVENT_MASK_TIMEOUT);

	state->score_window = GrNewWindow(state->main_window,
					SCORE_WINDOW_X_POSITION,
					SCORE_WINDOW_Y_POSITION,
					SCORE_WINDOW_WIDTH,
					SCORE_WINDOW_HEIGHT, 0,
					SCORE_WINDOW_BACKGROUND_COLOUR, 0);
	GrSelectEvents(state->score_window, GR_EVENT_MASK_EXPOSURE);
	GrMapWindow(state->score_window);
	state->scoregcf = GrNewGC();
	GrSetGCForeground(state->scoregcf, SCORE_WINDOW_FOREGROUND_COLOUR);
	GrSetGCBackground(state->scoregcf, SCORE_WINDOW_BACKGROUND_COLOUR);
	state->scoregcb = GrNewGC();
	GrSetGCForeground(state->scoregcb, SCORE_WINDOW_BACKGROUND_COLOUR);

	state->next_shape_window = GrNewWindow(state->main_window,
					NEXT_SHAPE_WINDOW_X_POSITION,
					NEXT_SHAPE_WINDOW_Y_POSITION,
					NEXT_SHAPE_WINDOW_WIDTH,
					NEXT_SHAPE_WINDOW_HEIGHT, 0,
					NEXT_SHAPE_WINDOW_BACKGROUND_COLOUR, 0);
	GrSelectEvents(state->next_shape_window, GR_EVENT_MASK_EXPOSURE);
	GrMapWindow(state->next_shape_window);
	state->nextshapegcf = GrNewGC();
	state->nextshapegcb = GrNewGC();
	GrSetGCForeground(state->nextshapegcb,
				NEXT_SHAPE_WINDOW_BACKGROUND_COLOUR);

	state->new_game_button = GrNewWindow(state->main_window,
					NEW_GAME_BUTTON_X_POSITION,
					NEW_GAME_BUTTON_Y_POSITION,
					NEW_GAME_BUTTON_WIDTH,
					NEW_GAME_BUTTON_HEIGHT, 0,
					BUTTON_BACKGROUND_COLOUR, 0);
	GrSelectEvents(state->new_game_button, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_BUTTON_DOWN);
	GrMapWindow(state->new_game_button);
	state->buttongcf = GrNewGC();
	GrSetGCForeground(state->buttongcf, BUTTON_FOREGROUND_COLOUR);
	GrSetGCBackground(state->buttongcf, BUTTON_BACKGROUND_COLOUR);
	state->buttongcb = GrNewGC();
	GrSetGCForeground(state->buttongcb, BUTTON_BACKGROUND_COLOUR);

	state->pause_continue_button = GrNewWindow(state->main_window,
					PAUSE_CONTINUE_BUTTON_X_POSITION,
					PAUSE_CONTINUE_BUTTON_Y_POSITION,
					PAUSE_CONTINUE_BUTTON_WIDTH,
					PAUSE_CONTINUE_BUTTON_HEIGHT, 0,
					BUTTON_BACKGROUND_COLOUR, 0);
	GrSelectEvents(state->pause_continue_button, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_BUTTON_DOWN);

	state->anticlockwise_button = GrNewWindow(state->main_window,
					ANTICLOCKWISE_BUTTON_X_POSITION,
					ANTICLOCKWISE_BUTTON_Y_POSITION,
					ANTICLOCKWISE_BUTTON_WIDTH,
					ANTICLOCKWISE_BUTTON_HEIGHT, 0,
					BUTTON_BACKGROUND_COLOUR,
					0);
	GrSelectEvents(state->anticlockwise_button, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_BUTTON_DOWN);

	state->clockwise_button = GrNewWindow(state->main_window,
					CLOCKWISE_BUTTON_X_POSITION,
					CLOCKWISE_BUTTON_Y_POSITION,
					CLOCKWISE_BUTTON_WIDTH,
					CLOCKWISE_BUTTON_HEIGHT, 0,
					BUTTON_BACKGROUND_COLOUR,
					0);
	GrSelectEvents(state->clockwise_button, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_BUTTON_DOWN);

	state->left_button = GrNewWindow(state->main_window,
					LEFT_BUTTON_X_POSITION,
					LEFT_BUTTON_Y_POSITION,
					LEFT_BUTTON_WIDTH,
					LEFT_BUTTON_HEIGHT, 0,
					BUTTON_BACKGROUND_COLOUR,
					0);
	GrSelectEvents(state->left_button, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_BUTTON_DOWN);

	state->right_button = GrNewWindow(state->main_window,
					RIGHT_BUTTON_X_POSITION,
					RIGHT_BUTTON_Y_POSITION,
					RIGHT_BUTTON_WIDTH,
					RIGHT_BUTTON_HEIGHT, 0,
					BUTTON_BACKGROUND_COLOUR,
					0);
	GrSelectEvents(state->right_button, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_BUTTON_DOWN);

	state->drop_button = GrNewWindow(state->main_window,
					DROP_BUTTON_X_POSITION,
					DROP_BUTTON_Y_POSITION,
					DROP_BUTTON_WIDTH,
					DROP_BUTTON_HEIGHT, 0,
					BUTTON_BACKGROUND_COLOUR,
					0);
	GrSelectEvents(state->drop_button, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_BUTTON_DOWN);

	state->well_window = GrNewWindow(state->main_window,
					WELL_WINDOW_X_POSITION,
					WELL_WINDOW_Y_POSITION,
					WELL_WINDOW_WIDTH,
					WELL_WINDOW_HEIGHT, 0,
					WELL_WINDOW_BACKGROUND_COLOUR, 0);
	GrSelectEvents(state->well_window, GR_EVENT_MASK_EXPOSURE);
	GrMapWindow(state->well_window);
	state->wellgc = GrNewGC();

	GrMapWindow(state->main_window);

	state->state = STATE_STOPPED;
	state->score = 0;
	read_hiscore(state);
	state->level = 0;
	state->running_buttons_mapped = 0;

	srandom(time(0));

	choose_new_shape(state);
	new_game(state);
}
Example #22
0
int
main(int ac,char **av)
{
	GR_WINDOW_ID 	w, w2;
	GR_GC_ID	gc;
	GR_EVENT 	event;
	GR_WM_PROPERTIES props;

	if (GrOpen() < 0) {
		printf("Can't open graphics\n");
		exit(1);
	}

	/* pass errors through main loop*/
	GrSetErrorHandler(NULL);

#define WIDTH	320
#define HEIGHT	240
	w = GrNewWindow(GR_ROOT_WINDOW_ID, 20, 20, WIDTH, HEIGHT,
		0, GREEN, BLACK);

	w2 = GrNewWindow(w, 20, 20, 40, 40, 0, WHITE, BLACK);

	props.flags = GR_WM_FLAGS_PROPS | GR_WM_FLAGS_TITLE;
	props.props = GR_WM_PROPS_NOBACKGROUND;
	props.title = "Nano-X Demo2";
	GrSetWMProperties(w, &props);

	gc = GrNewGC();

	GrSelectEvents(w, GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_CLOSE_REQ
		| GR_EVENT_MASK_BUTTON_DOWN
		| GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_KEY_UP);
	GrMapWindow(w);
	GrSetFocus(w);
	/* serious bug here: when wm running, w2 is mapped anyway!!*/
	/*GrMapWindow(w2);*/

	for (;;) {
		/*GR_EVENT_KEYSTROKE *kev;*/

		GrGetNextEvent(&event);
		switch (event.type) {
		case GR_EVENT_TYPE_EXPOSURE:
			GrSetGCForeground(gc,GrGetSysColor(GR_COLOR_APPWINDOW));
			GrFillRect(w, gc, event.exposure.x, event.exposure.y,
				event.exposure.width, event.exposure.height);
			GrSetGCForeground(gc, GrGetSysColor(GR_COLOR_APPTEXT));
			GrSetGCUseBackground(gc, GR_FALSE);
			GrText(w, gc, 10, 30, "Hello World", -1, GR_TFASCII);
GrRect(w, gc, 5, 5, 300, 60);
			break;
		case GR_EVENT_TYPE_CLOSE_REQ:
			GrClose();
			exit(0);
			break;
		case GR_EVENT_TYPE_ERROR:
			printf("\7demo2: Error (%s) ", event.error.name);
			printf(nxErrorStrings[event.error.code],event.error.id);
			break;
#if 0
		case GR_EVENT_TYPE_BUTTON_DOWN:
			/* test server error on bad syscall*/
			GrMapWindow(w2);
			GrMoveWindow(GR_ROOT_WINDOW_ID, 0, 0);
			{ GR_SCREEN_INFO sinfo; GrGetScreenInfo(&sinfo); }
			break;
#endif
#if 0
		case GR_EVENT_TYPE_KEY_DOWN:
			kev = (GR_EVENT_KEYSTROKE *)&event;
			printf("DOWN %d (%04x) %04x\n",
				kev->ch, kev->ch, kev->modifiers);
			break;
		case GR_EVENT_TYPE_KEY_UP:
			kev = (GR_EVENT_KEYSTROKE *)&event;
			printf("UP %d (%04x) %04x\n",
				kev->ch, kev->ch, kev->modifiers);
			break;
#endif
		}
	}

	GrClose();
	return 0;
}
Example #23
0
int
main(int argc,char **argv)
{
	GR_EVENT	event;		/* current event */
	struct app_info	* act;
	int		width, height;

#ifdef USE_WEIRD_POINTER
	GR_BITMAP	bitmap1fg[7];	/* bitmaps for first cursor */
	GR_BITMAP	bitmap1bg[7];
#endif

	for(act = Apps; act->app_id[0] != '\0'; act++, num_apps++);

	if (GrOpen() < 0) {
		GrError("cannot open graphics\n");
		return 1;
	}
	
	GrGetScreenInfo(&si);

	signal(SIGCHLD, &reaper);

	gc = GrNewGC();
	bgc = GrNewGC();

	GrSetGCForeground(bgc, GRAY);
	GrSetGCFont(gc, GrCreateFontEx(GR_FONT_SYSTEM_FIXED, 0, 0, NULL));

	GrGetGCTextSize(gc, "A", 1, GR_TFASCII, &fwidth, &fheight, &fbase);
	width = fwidth * 8 + 4;
	height = (fheight) * num_apps + 4;

	w1 = GrNewWindow(GR_ROOT_WINDOW_ID, 5, 5, width,
		height, 1, WHITE, BLACK);

	GrSelectEvents(w1, GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_BUTTON_DOWN
			| GR_EVENT_MASK_CLOSE_REQ);
	GrSelectEvents(GR_ROOT_WINDOW_ID, GR_EVENT_MASK_EXPOSURE |
					GR_EVENT_MASK_CHLD_UPDATE);

	GrMapWindow(w1);

#ifdef USE_WEIRD_POINTER
	bitmap1bg[0] = MASK(_,_,X,X,X,_,_);
	bitmap1bg[1] = MASK(_,X,X,X,X,X,_);
	bitmap1bg[2] = MASK(_,X,X,X,X,X,_);
	bitmap1bg[3] = MASK(_,X,X,X,X,X,_);
	bitmap1bg[4] = MASK(_,X,X,X,X,X,_);
	bitmap1bg[5] = MASK(_,X,X,X,X,X,_);
	bitmap1bg[6] = MASK(X,X,X,X,X,X,X);

	bitmap1fg[0] = MASK(_,_,_,_,_,_,_);
	bitmap1fg[1] = MASK(_,_,_,X,_,_,_);
	bitmap1fg[2] = MASK(_,_,X,X,X,_,_);
	bitmap1fg[3] = MASK(_,_,X,X,X,_,_);
	bitmap1fg[4] = MASK(_,_,X,X,X,_,_);
	bitmap1fg[5] = MASK(_,_,X,X,X,_,_);
	bitmap1fg[6] = MASK(_,X,X,X,X,X,_);

	GrSetCursor(w1, 7, 7, 3, 3, WHITE, BLACK, bitmap1fg, bitmap1bg);
#endif

	GrFillRect(GR_ROOT_WINDOW_ID, bgc, 0, 0, si.cols, si.rows);

	GrSetGCForeground(gc, BLACK);
	GrSetGCBackground(gc, WHITE);

	while (1) {
		GrGetNextEvent(&event);

		switch (event.type) {
			case GR_EVENT_TYPE_EXPOSURE:
				do_exposure(&event.exposure);
				break;
			case GR_EVENT_TYPE_BUTTON_DOWN:
				do_buttondown(&event.button);
				break;
			case GR_EVENT_TYPE_BUTTON_UP:
				do_buttonup(&event.button);
				break;
			case GR_EVENT_TYPE_UPDATE:
				do_update(&event.update);
				break;
			case GR_EVENT_TYPE_MOUSE_POSITION:
				do_mouse(&event.mouse);
				break;
			case GR_EVENT_TYPE_CLOSE_REQ:
				GrClose();
				return 0;
		}
	}
}
Example #24
0
int main(int argc, char **argv) {

    int serialFd;
    int outFd;

    GR_SCREEN_INFO info;
    GR_WINDOW_ID calWindow;
    GR_EVENT event;

    /* Open up the graphics */

    if (GrOpen() == -1) {
        fprintf(stderr, "Error!  Unable to open the graphics engine\n");
        return(-1);
    }

    /* Now open the serial port */

    serialFd = calInitSerial("/dev/ttyS1");
    if (serialFd == -1) {
        fprintf(stderr, "Error!  Unable to open the touchscreen device\n");
        return(-1);
    }

    GrGetScreenInfo(&info);

    /* Decide which points we are going to touch */

    dataPoints[0].scrX = 10;
    dataPoints[0].scrY = 10;

    dataPoints[1].scrX = 10;
    dataPoints[1].scrY = info.rows - 10;

    dataPoints[2].scrX = info.cols - 10;
    dataPoints[2].scrY = info.rows - 10;

    dataPoints[3].scrX = info.cols - 10;
    dataPoints[3].scrY = 10;

    /* Now, create a window that spans the entire size of the screen */
    calWindow = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, info.cols, info.rows, 0, BGCOLOR, FGCOLOR);
    GrSelectEvents(calWindow, GR_EVENT_MASK_EXPOSURE);
    GrMapWindow(calWindow);
    /* Wait for exposure */
    while(GrPeekEvent(&event) != GR_EVENT_TYPE_EXPOSURE);

    /* Ok, now that we have been exposed, draw the instructions */
    drawText(calWindow, instructions, 4);

    if (!doPoints(calWindow, serialFd)) {

        double scrXDelta, rawXDelta;
        double scrYDelta, rawYDelta;

        double deltaX, deltaY;

        scrXDelta = (double) dataPoints[2].scrX - dataPoints[0].scrX;
        rawXDelta = (double) dataPoints[2].rawX - dataPoints[0].rawX;

        scrYDelta = (double) dataPoints[1].scrY - dataPoints[0].scrY;
        rawYDelta = (double) dataPoints[1].rawY - dataPoints[0].rawY;

        /* We can now extrapolate and discover the extreme edges of the screen */

        /* First, the low values */

        deltaX = abs( (rawXDelta / scrXDelta) * ((double) dataPoints[0].scrX));
        deltaY = abs( (rawYDelta / scrYDelta) * ((double) dataPoints[0].scrY));

        /*
        deltaX = abs((double) dataPoints[0].scrX * rawXDelta) / scrXDelta);
        deltaY = abs((double) (dataPoints[0].scrY * rawYDelta) / scrYDelta);
        */

        /* Print out the raw values, accounting for possible inversion */

        if (dataPoints[0].rawX > dataPoints[2].rawX) {
            printf("%d ", (int) (dataPoints[0].rawX + deltaX));
            printf("%d ", (int) (dataPoints[2].rawX - deltaX));
        }
        else {
            printf("%d ", (int) (dataPoints[0].rawX - deltaX));
            printf("%d ", (int) (dataPoints[2].rawX + deltaX));
        }

        if (dataPoints[0].rawY >dataPoints[1].rawY) {
            printf("%d ", (int) (dataPoints[0].rawY + deltaY));
            printf("%d\n", (int) (dataPoints[1].rawY - deltaY));
        }
        else {
            printf("%d ", (int) (dataPoints[0].rawY - deltaY));
            printf("%d\n", (int) (dataPoints[1].rawY + deltaY));
        }
    }
    else {
        fprintf(stderr, "Error - Unable to read the touchscreen\n");
    }

    /* Close everything down */
    calCloseSerial(serialFd);
    GrClose();

    /* Byebye! */
    return(0);
}
Example #25
0
static int NX_CreateWindow (_THIS, SDL_Surface * screen,
                int w, int h, int bpp, Uint32 flags)
{
    Dprintf ("enter NX_CreateWindow\n") ;

    // If a window is already present, destroy it and start fresh
    if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) {
        NX_DestroyWindow (this, screen) ;
    }

    // See if we have been given a window id
    if (SDL_windowid) {
        SDL_Window = strtol (SDL_windowid, NULL, 0) ;
    } else {
        SDL_Window = 0 ;
    }
    
    if ( ! SDL_ReallocFormat (screen, bpp, SDL_Visual.red_mask, 
        SDL_Visual.green_mask, SDL_Visual.blue_mask, 0))
        return -1;

    // Create (or use) the nanox display window
    if (! SDL_windowid) {

        SDL_Window = GrNewWindow (GR_ROOT_WINDOW_ID, 0, 0, w, h, 0, BLACK, WHITE) ;

        GrSelectEvents (SDL_Window, (GR_EVENT_MASK_EXPOSURE       |
            GR_EVENT_MASK_BUTTON_DOWN  | GR_EVENT_MASK_BUTTON_UP  |
            GR_EVENT_MASK_FOCUS_IN     | GR_EVENT_MASK_FOCUS_OUT  |
            GR_EVENT_MASK_KEY_DOWN     | GR_EVENT_MASK_KEY_UP     |
            GR_EVENT_MASK_MOUSE_ENTER  | GR_EVENT_MASK_MOUSE_EXIT |
            GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE     |
            GR_EVENT_MASK_CLOSE_REQ)) ;
    }
    
    /* Create the graphics context here, once we have a window */
    SDL_GC = GrNewGC () ;
    if (SDL_GC == 0) {
        SDL_SetError("Couldn't create graphics context");
        return(-1);
    }

    // Map them both and go fullscreen, if requested
    if (! SDL_windowid) {
        GrMapWindow (SDL_Window) ;
        if (flags & SDL_FULLSCREEN) {
            screen -> flags |= SDL_FULLSCREEN ;
            NX_EnterFullScreen (this) ;
        } else {
            screen -> flags &= ~ SDL_FULLSCREEN ;
        }
    }

#ifdef ENABLE_NANOX_DIRECT_FB
    /* attempt allocating the client side framebuffer */
    Clientfb = GrOpenClientFramebuffer();
    /* NULL return will default to using GrArea()*/
#endif

    Dprintf ("leave NX_CreateWindow\n") ;
    return 0 ;
}
Example #26
0
int main()
{
	int fd = open(bri_name, O_WRONLY);
	if ( fd < 0) {
		perror(bri_name);
		return 1;
	}
	
	char buff[10];
	int notquit = 1, val= read_val(bri_name), max = read_val("/sys/class/backlight/s3c/max_brightness");
	
	if ( max <= 0) return 1;
	
	GR_WINDOW_ID	wid;		/* window id */
	GR_GC_ID	gc;		/* graphics context id */
	GR_EVENT	event;		/* current event */
	GR_SCREEN_INFO	si;		/* screen information */

	if (GrOpen() < 0) {
		fprintf(stderr, "Cannot open graphics\n");
		return 1;
	}

	GrGetScreenInfo(&si);
	printf("R=%d C=%d\n", si.rows, si.cols);

	wid = GrNewWindow(GR_ROOT_WINDOW_ID, 50, 50, max, HEIGHT, 1, BLACK, WHITE);
		
	GR_WM_PROPERTIES props;
	props.title = "Nx Light";
	props.flags = GR_WM_FLAGS_TITLE;
	GrSetWMProperties( wid, &props);

	GrSelectEvents(wid, GR_EVENT_MASK_CLOSE_REQ |
			GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_MOUSE_MOTION |
			GR_EVENT_MASK_BUTTON_UP | GR_EVENT_MASK_BUTTON_DOWN );
	GrMapWindow(wid);
	gc = GrNewGC();

	while (notquit) {
		GrGetNextEvent(&event);
		switch (event.type) {
			case GR_EVENT_TYPE_MOUSE_MOTION:
					if ( !((GR_EVENT_MOUSE *)&event)->buttons ) break;
					if ( (event.mouse.x > 0) && (event.mouse.x < max)) {
						snprintf(buff, 9, "%d\n", val = event.mouse.x);
						write( fd, buff, strlen(buff));
					}
					GrSetGCForeground(gc, WHITE);
					GrFillRect(wid, gc, 0, 0, val, HEIGHT);
					GrSetGCForeground(gc, BLACK);
					GrFillRect(wid, gc, val, 0, max+1, HEIGHT);
					
					break;
			case GR_EVENT_TYPE_EXPOSURE:
				if (event.exposure.wid == wid)
					GrSetGCForeground(gc, WHITE);
					GrFillRect(wid, gc, 0, 0, val, HEIGHT);
					GrSetGCForeground(gc, BLACK);
					GrFillRect(wid, gc, val, 0, max+1, HEIGHT);
				break;
			case GR_EVENT_TYPE_CLOSE_REQ: 
				notquit = 0;
		}
	}
	close(fd);
	return 0;
}
Example #27
0
int
ui_loop(int argc, char **argv, const char *name) {
	GR_EVENT	event;		/* current event */
	GR_IMAGE_ID	id = 0;
	NGLXContext cx;
	int width, height, k;

	if (GrOpen() < 0) {
		fprintf(stderr, "cannot open graphics\n");
		exit(1);
	}

	width = 400;
	height = 300;

	GrSetErrorHandler(errorcatcher);

	w1 = GrNewWindow(GR_ROOT_WINDOW_ID, 10, 10, width, height, 4, BLACK, WHITE);

	GrSelectEvents(w1, GR_EVENT_MASK_CLOSE_REQ | GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_KEY_DOWN);

	GrMapWindow(w1);

	gc1 = GrNewGC();

	GrSetGCForeground(gc1, WHITE);

	cx = nglXCreateContext(NULL, 0);
	nglXMakeCurrent(w1, cx);

	init();
	reshape(width, height);

	while (1) {
		GrCheckNextEvent(&event);

		switch (event.type) {
		case GR_EVENT_TYPE_CLOSE_REQ:
			GrFreeImage(id);
			GrClose();
			exit(0);

		case GR_EVENT_TYPE_EXPOSURE:
			break;

		case GR_EVENT_TYPE_KEY_DOWN: {
			GR_EVENT_KEYSTROKE *kp = &event.keystroke;

			/* XXX: nanoX special keys are totally bugged ! */
			switch (kp->ch) {
			case 81:
				k = KEY_LEFT;
				break;

			case 83:
				k = KEY_RIGHT;
				break;

			case 82:
				k = KEY_UP;
				break;

			case 84:
				k = KEY_DOWN;
				break;

			default:
				k = kp->ch;
				break;
			}

			key(k, 0);
		}
		break;

		default:
			idle();
			break;
		}
	}

	return 0;
}
Example #28
0
/* Initialise the game and return the state structure or NULL on failure: */
nbstate *init(int argc, char *argv[])
{
	GR_PROP *prop;
	nbstate *state;
	GR_SCREEN_INFO si;
	GR_BITMAP cursor = 0;
	GR_WM_PROPERTIES props;

	/* Try to connect to the Nano-X server: */
	if(GrOpen() < 1) {
		fprintf(stderr, "Couldn't connect to Nano-X server\n");
		return NULL;
	}

	/* Check that the server was built with alpha blending support
	 * (necessary for the alpha blended sprites and special effects): */
	GrGetScreenInfo(&si);
	if(!si.alphablend) {
		fprintf(stderr, "Error: Nano-X server was built without alpha "
				"blending support\nSet ALPHABLENDING = 1 in "
				"include/device.h, rebuild, and try again.\n");
		return NULL;
	}

	/* Allocate the state structure and initialise it with defaults: */
	if(!(state = malloc(sizeof(nbstate)))) return NULL;
	setup_default_state(state);

	/* Try to parse the command line arguments: */
	if(parse_cmd_args(state, argc, argv)) {
		free(state);
		return NULL;
	}

	/* Try to load the game file: */
	if(load_game_file(state)) {
		free(state);
		return NULL;
	}

	/* Load the high score file: */
	load_hiscore(state);

	/* Calculate the canvas size: */
	state->canvaswidth = state->width * state->brickwidth;
	state->canvasheight = state->scores.h + state->ball.s->h +
				(2 * BALLS_BORDER) +
				(state->height * state->brickheight) +
				3 * state->brickheight + state->batheight;

	/* Place the bat in the centre of the window: */
	state->batx = state->canvaswidth / 2;

	/* Create various pixmaps and alpha channels: */
	state->scores.p = GrNewPixmap(state->canvaswidth, state->scores.h,
			NULL);
	state->scores.a = GrNewAlpha(state->canvaswidth, state->scores.h);
	state->canvas = GrNewPixmap(state->canvaswidth, state->canvasheight,
			NULL);
	/* The new and old canvasses are only used when screen fading is
	 * enabled: */
	if(state->faderate) {
		state->newcanvas = GrNewPixmap(state->canvaswidth,
					state->canvasheight, NULL);
		state->oldcanvas = GrNewPixmap(state->canvaswidth,
					state->canvasheight, NULL);
	}
	state->brickalpha = GrNewAlpha(state->brickwidth, state->brickheight);

	/* Start off with the canvas completely black: */
	GrSetGCForeground(state->gc, GR_COLOR_BLACK);
	GrFillRect(state->canvas, state->gc, 0, 0, state->canvaswidth,
						state->canvasheight);

	/* If there is a window manager running, place the window off the
	 * screen and let the window manager move it where it wants (avoids
	 * flicker if we were to draw the window on screen before the window
	 * manager moved it somewhere else): */
        if(GrGetWindowProperty(GR_ROOT_WINDOW_ID, "WINDOW_MANAGER", &prop)) {
		free(prop);
		state->winx = GR_OFF_SCREEN;
	}

	/* Create the output window: */
	state->wid = GrNewWindow(GR_ROOT_WINDOW_ID, state->winx, 0,
			state->canvaswidth, state->canvasheight, 0, 0, 0);

	/* Set the window title: */
	props.flags = GR_WM_FLAGS_TITLE;
	props.title = "NanoBreaker";
	GrSetWMProperties(state->wid, &props);

	/* Make the cursor over the output window be invisible: */
	GrSetCursor(state->wid, 1, 1, 1, 1, 0, 0, &cursor, &cursor);

	/* Select the events we want to receive for the output window: */
	GrSelectEvents(state->wid, GR_EVENT_MASK_CLOSE_REQ |
				GR_EVENT_MASK_EXPOSURE |
				GR_EVENT_MASK_BUTTON_DOWN |
				GR_EVENT_MASK_KEY_DOWN |
				GR_EVENT_MASK_KEY_UP |
				GR_EVENT_MASK_UPDATE |
				GR_EVENT_MASK_TIMER);

	/* Select for mouse position events on the root window so we can move
	 * the bat even when the pointer strays outside the window (which it
	 * often does because the cursor is invisible you don't know exactly
	 * where it is): */
	GrSelectEvents(GR_ROOT_WINDOW_ID, GR_EVENT_MASK_MOUSE_POSITION);

	/* Map the output window (make it visible): */
	GrMapWindow(state->wid);

	/* Create the one second periodic timer that is used to decrement the
	 * power-up and power-down timers: */
	state->tid = GrCreateTimer(state->wid, 1000, GR_TRUE);

	/* Reset the game: */
	reset_game(state);

	return state; /* Return the newly allocated state structure. */
}
Example #29
0
int
main(int argc,char **argv)
{
    GR_COORD	x;
    GR_COORD	y;
    GR_SIZE		width;
    GR_SIZE		height;
    GR_COORD	rightx;		/* x coordinate for right half stuff */
    GR_BOOL		setsize;	/* TRUE if size of board is set */
    GR_BOOL		setmines;	/* TRUE if number of mines is set */
    GR_SIZE		newsize = 10;	/* desired size of board */
    GR_COUNT	newmines = 25;	/* desired number of mines */
    GR_WM_PROPERTIES props;

    setmines = GR_FALSE;
    setsize = GR_FALSE;

    argc--;
    argv++;
    while ((argc > 0) && (**argv == '-')) {
        switch (argv[0][1]) {
        case 'm':
            if (argc <= 0) {
                fprintf(stderr, "Missing mine count\n");
                exit(1);
            }
            argc--;
            argv++;
            newmines = atoi(*argv);
            setmines = GR_TRUE;
            break;

        case 's':
            if (argc <= 0) {
                fprintf(stderr, "Missing size\n");
                exit(1);
            }
            argc--;
            argv++;
            newsize = atoi(*argv);
            setsize = GR_TRUE;
            break;

        default:
            fprintf(stderr, "Unknown option \"-%c\"\n",
                    argv[0][1]);
            exit(1);
        }
        argc--;
        argv++;
    }
    if (argc > 0)
        savefile = *argv;

    srand(time(0));

    readgame(savefile);

    if (setsize) {
        if ((newsize < MINSIZE) || (newsize > MAXSIZE)) {
            fprintf(stderr, "Illegal board size\n");
            exit(1);
        }
        if (newsize != size) {
            if (steps && playing) {
                fprintf(stderr,
                        "Cannot change size while game is in progress\n");
                exit(1);
            }
            playing = GR_FALSE;
            size = newsize;
            if (!playing)
                mines = (size * size * MINEPERCENT) / 100;
        }
    }

    if (setmines) {
        if ((newmines <= 0) || ((newmines > (size * size) / 2))) {
            fprintf(stderr, "Illegal number of mines\n");
            exit(1);
        }
        if (newmines != mines) {
            if (steps && playing) {
                fprintf(stderr,
                        "Cannot change mines while game is in progress\n");
                exit(1);
            }
            playing = GR_FALSE;
            mines = newmines;
        }
    }

    findindex();

    /*
     * Parameters of the game have been verified.
     * Now open the graphics and play the game.
     */

    if (GrOpen() < 0) {
        fprintf(stderr, "Cannot open graphics\n");
        exit(1);
    }

    GrReqShmCmds(655360); /* Test by Morten Rolland for shm support */

    GrGetScreenInfo(&si);
    GrGetFontInfo(0, &fi);
    charheight = fi.height;

    /*
     * Create the main window which will contain all the others.
     */
#if 0
    COLS = si.cols - 40;
#else
    COLS = si.cols;
#endif
    ROWS = si.rows - 80;
    mainwid = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, COLS, ROWS,
                          0, BLACK, WHITE);

    /* set title */
    props.flags = GR_WM_FLAGS_TITLE | GR_WM_FLAGS_PROPS;
    props.props = GR_WM_PROPS_APPFRAME | GR_WM_PROPS_CAPTION;
    props.title = "Land Mine";
    GrSetWMProperties(mainwid, &props);

    /*
     * Create the board window which lies at the left side.
     * Make the board square, and as large as possible while still
     * leaving room to the right side for statistics and buttons.
     */
    width = COLS - RIGHTSIDE - (si.xdpcm * RIGHTGAP / 10) - BOARDBORDER * 2;
    height = (((long) width) * si.ydpcm) / si.xdpcm;
    if (height > ROWS /* - y * 2*/) {
        height = ROWS - BOARDBORDER * 2;
        width = (((long) height) * si.xdpcm) / si.ydpcm;
    }
    xp = width / size;
    yp = height / size;

    width = xp * size - 1;
    height = yp * size - 1;
    x = BOARDBORDER;
    y = (ROWS - height) / 2;

    rightx = x + width + (si.xdpcm * RIGHTGAP / 10);
    boardwid = GrNewWindow(mainwid, x, y, width, height, BOARDBORDER,
                           BLUE, WHITE);
    /*
     * Create the buttons.
     */
    x = rightx;
    y = (si.ydpcm * BOARDGAP / 10);
    quitwid = GrNewWindow(mainwid, x, y, BUTTONWIDTH, BUTTONHEIGHT,
                          1, RED, WHITE);

    y += (si.ydpcm * BUTTONGAP / 10);
    savewid = GrNewWindow(mainwid, x, y, BUTTONWIDTH, BUTTONHEIGHT,
                          1, GREEN, WHITE);

    y += (si.ydpcm * BUTTONGAP / 10);
    newgamewid = GrNewWindow(mainwid, x, y, BUTTONWIDTH, BUTTONHEIGHT,
                             1, GREEN, WHITE);

    /*
     * Create the statistics window.
     */
    x = rightx;
    y += (si.ydpcm * STATUSGAP / 10);
    width = COLS - x;
    height = ROWS - y;
    statwid = GrNewWindow(mainwid, x, y, width, height, 0,
                          0, 0);
    statwidth = width;
    statheight = height;

    /*
     * Create the GC for drawing the board.
     */
    boardgc = GrNewGC();
    cleargc = GrNewGC();
    delaygc = GrNewGC();
    redgc = GrNewGC();
    greengc = GrNewGC();
    statgc = GrNewGC();
    blackgc = GrNewGC();
    buttongc = GrNewGC();
    xorgc = GrNewGC();
    GrSetGCBackground(boardgc, BLUE);
    GrSetGCForeground(cleargc, BLUE);
    GrSetGCForeground(redgc, RED);
    GrSetGCForeground(greengc, GREEN);
    GrSetGCForeground(statgc, GRAY);
    GrSetGCForeground(delaygc, BLACK);
    GrSetGCForeground(blackgc, BLACK);
    GrSetGCMode(delaygc, GR_MODE_XOR);
    GrSetGCMode(xorgc, GR_MODE_XOR);
    GrSetGCUseBackground(boardgc, GR_FALSE);
    GrSetGCUseBackground(buttongc, GR_FALSE);

    GrSelectEvents(mainwid, GR_EVENT_MASK_CLOSE_REQ);

    GrSelectEvents(boardwid, GR_EVENT_MASK_EXPOSURE |
                   GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_KEY_DOWN);

    GrSelectEvents(statwid, GR_EVENT_MASK_EXPOSURE);

    GrSelectEvents(quitwid, GR_EVENT_MASK_EXPOSURE |
                   GR_EVENT_MASK_BUTTON_DOWN);

    GrSelectEvents(newgamewid, GR_EVENT_MASK_EXPOSURE |
                   GR_EVENT_MASK_BUTTON_DOWN);

    GrSelectEvents(savewid, GR_EVENT_MASK_EXPOSURE |
                   GR_EVENT_MASK_BUTTON_DOWN);

    setcursor();

    GrMapWindow(mainwid);
    GrMapWindow(boardwid);
    GrMapWindow(statwid);
    GrMapWindow(quitwid);
    GrMapWindow(savewid);
    GrMapWindow(newgamewid);

    if (!playing)
        newgame();

    while (GR_TRUE) {
        GR_EVENT event;

        GrGetNextEvent(&event);
        handleevent(&event);
    }
}
Example #30
0
int main(int argc, char **argv)
{
	GR_WINDOW_ID 	window;
	GR_EVENT 	event;
        GR_GC_ID 	gc;
	GR_FONT_ID	fontid;
        int 		x, y, rnd = 0;
	MWLOGFONT	lf;
	char		description[128];
   
        srand(time(0));
   
        GrOpen();
	window = GrNewWindow(GR_ROOT_WINDOW_ID, 5, 5, MAXW, MAXH, 4, BLACK, BLUE);
	GrMapWindow(window);

        gc = GrNewGC();

        GrSelectEvents(window,GR_EVENT_MASK_ALL);
        GrSetGCUseBackground(gc,GR_FALSE);
	GrSetGCBackground(gc, GR_RGB(0, 0, 0));

	y = 30;
	x = 0;

	while(1) {
	      GrCheckNextEvent(&event);

	      if(event.type == GR_EVENT_TYPE_CLOSE_REQ) {
			GrClose();
			exit(0);
	      }

	      sleep(1);

	      MWLF_Clear(&lf);
	      description[0] = '\0';

	      // lf.lfSerif = 1;

	      if ( rnd & 1 ) {
		      lf.lfWeight = MWLF_WEIGHT_BOLD;
		      strcat(description,"Bold ");
	      }
	      

	      if ( rnd & 2 ) {
		      lf.lfItalic = 1;
		      strcat(description,"Italics ");
	      }
	      if ( rnd & 4 ) {
		      lf.lfOblique = 1;
		      strcat(description,"Oblique ");
	      }

	      if ( rnd & 8 ) {
		      lf.lfMonospace = 1;
		      strcat(description,"°íÁ¤Æø Monospace ");
	      } else {
		      lf.lfProportional = 1;
		      strcat(description,"Proportional ");
	      }

	      if ( argc > 1 )
		      strcpy(lf.lfFaceName,argv[1]);
	      else
		      strcpy(lf.lfFaceName,"fantasy");

	      fontid = GrCreateFont(0, 0, &lf);
	      /* GrSetFontSize(fontid, 1+(int)(80.0 * rand() / (RAND_MAX+1.0))); */
	      GrSetFontSize(fontid,26);
	      GrSetFontRotation(fontid, 330);	/* 33 degrees*/
  	      GrSetFontAttr(fontid, GR_TFKERNING | GR_TFANTIALIAS, 0);
  	      GrSetGCFont(gc, fontid);
	      /*GrSetGCBackground(gc, rand() & 0xffffff);*/
 	      GrSetGCForeground(gc, 0xffffff);
	      /* x = (int) ((MAXW * 1.0) *rand()/(RAND_MAX+1.0));
		 y = (int) ((MAXH * 1.0) *rand()/(RAND_MAX+1.0)); */

	      GrText(window, gc,x,y, description, -1, GR_TFASCII);

	      GrDestroyFont(fontid);

	      rnd++;
	      y += 30;
	      if ( y > 460 )
		      y = 0;
	}

	GrClose();
}