Example #1
0
void GrannyTestSkeleton::SelectActiveAnimation( const char* Name )
{
	if( mBoundObject )
	{

		for( int i = 0, e = mActiveAnims.Count() ; i < e; i ++ )
		{
			GrannySetControlWeight( mActiveAnims[ i ], 0.f ) ;
			GrannySetControlActive(	mActiveAnims[ i ], false ) ;
		}

		mActiveAnims.Clear();

		for( AnimationMap::iterator i = mAnimMap.begin(), e = mAnimMap.end() ; i != e ; ++ i )
		{
			if( strstr( i->first.c_str(), Name ) )
			{
				granny_control* ctrl = GrannyPlayControlledAnimation( 0, i->second, mBoundObject ) ;

				mActiveAnims.PushBack( ctrl ) ;		

				GrannySetControlLoopCount(ctrl, 0);
				GrannyFreeControlOnceUnused(ctrl);



				break ;
			}
		}
	}
}
Example #2
0
void CGrannyModelInstance::CopyMotion(CGrannyModelInstance * pModelInstance, bool bIsFreeSourceControl)
{
	if (!pModelInstance->IsMotionPlaying())
		return;

	if (m_pgrnCtrl)
		GrannyFreeControl(m_pgrnCtrl);

	float localTime = GetLocalTime();
	m_pgrnAni = pModelInstance->m_pgrnAni;
	m_pgrnCtrl = GrannyPlayControlledAnimation(localTime, m_pgrnAni, m_pgrnModelInstance);

	if (!m_pgrnCtrl)
		return;

	GrannySetControlSpeed(m_pgrnCtrl, GrannyGetControlSpeed(pModelInstance->m_pgrnCtrl));
	GrannySetControlLoopCount(m_pgrnCtrl, GrannyGetControlLoopCount(pModelInstance->m_pgrnCtrl));

	GrannySetControlEaseIn(m_pgrnCtrl, true);
	GrannySetControlEaseOut(m_pgrnCtrl, false);

	GrannySetControlRawLocalClock(m_pgrnCtrl, GrannyGetControlRawLocalClock(pModelInstance->m_pgrnCtrl));

	GrannyFreeControlOnceUnused(m_pgrnCtrl);

	if (bIsFreeSourceControl)
	{
		GrannyFreeControl(pModelInstance->m_pgrnCtrl);
		pModelInstance->m_pgrnCtrl = NULL;
	}
}
Example #3
0
void CGrannyModelInstance::SetMotionPointer(const CGrannyMotion * pMotion, float blendTime, int loopCount, float speedRatio)
{
	// TEST
	if (!m_pgrnWorldPoseReal)
		return;
	// END_OF_TEST

	granny_model_instance * pgrnModelInstance = m_pgrnModelInstance;
	if (!pgrnModelInstance)
		return;

	float localTime = GetLocalTime();

	bool isFirst=false;
	if (m_pgrnCtrl)
	{
		//float durationLeft = GrannyGetControlDurationLeft(m_pgrnCtrl);
		//float easeOutTime = (blendTime < durationLeft) ? blendTime : durationLeft;
		//float oldCtrlFinishTime = GrannyEaseControlOut(m_pgrnCtrl, blendTime); //easeOutTime);
		GrannySetControlEaseOutCurve(m_pgrnCtrl, localTime, localTime + blendTime, 1.0f, 1.0f, 0.0f, 0.0f);

		GrannySetControlEaseIn(m_pgrnCtrl, false);
		GrannySetControlEaseOut(m_pgrnCtrl, true);

		//Tracef("easeOut %f\n", easeOutTime);
		GrannyCompleteControlAt(m_pgrnCtrl, localTime + blendTime);
		//GrannyCompleteControlAt(m_pgrnCtrl, oldCtrlFinishTime);
		//GrannyCompleteControlAt(m_pgrnCtrl, localTime);
		GrannyFreeControlIfComplete(m_pgrnCtrl);
	}
	else
	{
		isFirst=true;
	}

	m_pgrnAni = pMotion->GetGrannyAnimationPointer();
	m_pgrnCtrl = GrannyPlayControlledAnimation(localTime, m_pgrnAni, pgrnModelInstance);
	if (!m_pgrnCtrl)
		return;

	GrannySetControlSpeed(m_pgrnCtrl, speedRatio);
	GrannySetControlLoopCount(m_pgrnCtrl, loopCount);

	if (isFirst)
	{
		GrannySetControlEaseIn(m_pgrnCtrl, false);
		GrannySetControlEaseOut(m_pgrnCtrl, false);
	}
	else
	{
		GrannySetControlEaseIn(m_pgrnCtrl, true);
		GrannySetControlEaseOut(m_pgrnCtrl, false);
		if (blendTime > 0.0f)
			GrannySetControlEaseInCurve(m_pgrnCtrl, localTime, localTime + blendTime, 0.0f, 0.0f, 1.0f, 1.0f);
	}

	//GrannyEaseControlIn(m_pgrnCtrl, blendTime, false);
	GrannyFreeControlOnceUnused(m_pgrnCtrl);
	//Tracef("easeIn %f\n", blendTime);
}
Example #4
0
void CGrannyModelInstance::ChangeMotionPointer(const CGrannyMotion* pMotion, int loopCount, float speedRatio)
{
	granny_model_instance * pgrnModelInstance = m_pgrnModelInstance;
	if (!pgrnModelInstance)
		return;

	// 보간 되는 앞부분을 스킵 하기 위해 LocalTime 을 어느 정도 무시한다. - [levites]
	float fSkipTime = 0.3f;
	float localTime = GetLocalTime() - fSkipTime;

	if (m_pgrnCtrl)
	{
		GrannySetControlEaseIn(m_pgrnCtrl, false);
		GrannySetControlEaseOut(m_pgrnCtrl, false);
		GrannyCompleteControlAt(m_pgrnCtrl, localTime);
		GrannyFreeControlIfComplete(m_pgrnCtrl);
	}

	m_pgrnAni = pMotion->GetGrannyAnimationPointer();
	m_pgrnCtrl = GrannyPlayControlledAnimation(localTime, m_pgrnAni, pgrnModelInstance);
	if (!m_pgrnCtrl)
		return;

	GrannySetControlSpeed(m_pgrnCtrl, speedRatio);
	GrannySetControlLoopCount(m_pgrnCtrl, loopCount);
	GrannySetControlEaseIn(m_pgrnCtrl, false);
	GrannySetControlEaseOut(m_pgrnCtrl, false);

	GrannyFreeControlOnceUnused(m_pgrnCtrl);
}