void structSoundEditor :: v_highlightSelection (double left, double right, double bottom, double top) { if (p_spectrogram_show) Graphics_highlight (d_graphics.get(), left, right, 0.5 * (bottom + top), top); else Graphics_highlight (d_graphics.get(), left, right, bottom, top); }
void SoundEditor::highlightSelection (double left, double right, double bottom, double top) { if (_spectrogram.show) Graphics_highlight (_graphics, left, right, 0.5 * (bottom + top), top); else Graphics_highlight (_graphics, left, right, bottom, top); }