Example #1
0
/*********************************************************************
*
*       _GetHeaderWidth
*
* Purpose:
*   Returns the width of all items in header.
*
* Return value:
*   NumItems > 0:  width of all items.
*   NumItems = 0:  1 (to avoid problem with horizontal scrollbar)
*/
static int _GetHeaderWidth(LISTVIEW_Obj * pObj) {
  int NumItems, i, r = 1;
  NumItems = HEADER_GetNumItems(pObj->hHeader);
  if (NumItems) {
    for (i = 0, r = 0; i < NumItems; i++) {
      r += HEADER_GetItemWidth(pObj->hHeader, i);
    }
  }
  return r;
}
Example #2
0
/*********************************************************************
*
*       _GetHeaderWidth
*
* Purpose:
*   Returns the width of all items in header.
*
* Return value:
*   NumItems > 0:  width of all items.
*   NumItems = 0:  1 (to avoid problem with horizontal scrollbar)
*/
static int _GetHeaderWidth(LISTVIEW_Obj* pObj, HEADER_Handle hHeader) {
  int NumItems, i, r = 1;
  NumItems = HEADER_GetNumItems(hHeader);
  if (NumItems) {
    for (i = 0, r = 0; i < NumItems; i++) {
      r += HEADER_GetItemWidth(hHeader, i);
    }
  }
  if (pObj->ScrollStateH.v > (r - pObj->ScrollStateH.PageSize)) {
    r += pObj->ScrollStateH.PageSize - (r - pObj->ScrollStateH.v);
  }
  return r;
}
Example #3
0
/*********************************************************************
*
*       LISTVIEW_AddRow
*/
void LISTVIEW_AddRow(LISTVIEW_Handle hObj, const GUI_ConstString* ppText) {
  if (hObj) {
    LISTVIEW_Obj* pObj;
    int NumRows;
    WM_LOCK();
    pObj = LISTVIEW_H2P(hObj);
    NumRows = GUI_ARRAY_GetNumItems(&pObj->RowArray);

    /* Create GUI_ARRAY for the new row */
    if (GUI_ARRAY_AddItem(&pObj->RowArray, NULL, sizeof(GUI_ARRAY)) == 0) {
      int i, NumColumns, NumBytes;
      GUI_ARRAY* pRow;
      const char* s;
      GUI_ARRAY_CREATE((GUI_ARRAY *)GUI_ARRAY_GetpItem(&pObj->RowArray, NumRows));  /* For higher debug levels only */
      /* Add columns for the new row */
      NumColumns = HEADER_GetNumItems(pObj->hHeader);
      for (i = 0; i < NumColumns; i++) {
        LISTVIEW_ITEM * pItem;
        pRow = (GUI_ARRAY *)GUI_ARRAY_GetpItem(&pObj->RowArray, NumRows);
        s = (ppText) ? *ppText++ : 0;
        if (s == 0) {
          ppText = 0;
        }
        NumBytes = GUI__strlen(s) + 1;     /* 0 if no string is specified (s == NULL) */
        GUI_ARRAY_AddItem(pRow, NULL, sizeof(LISTVIEW_ITEM) + NumBytes);
        pItem = (LISTVIEW_ITEM *)GUI_ARRAY_GetpItem(pRow, i);
        if (NumBytes > 1) {
          strcpy(pItem->acText, s);
        }
      }
      LISTVIEW__UpdateScrollParas(hObj, pObj);
      LISTVIEW__InvalidateRow(hObj, pObj, NumRows);
    }
    WM_UNLOCK();
  }
}
Example #4
0
/*********************************************************************
*
*       _Paint
*/
static void _Paint(LISTVIEW_Handle hObj, LISTVIEW_Obj* pObj, WM_MESSAGE* pMsg) {
  const GUI_ARRAY* pRow;
  GUI_RECT ClipRect, Rect;
  int NumRows, NumVisRows, NumColumns;
  int LBorder, RBorder, EffectSize;
  int xPos, yPos, Width, RowDistY;
  int Align, i, j, EndRow;
  /* Init some values */
  NumColumns = HEADER_GetNumItems(pObj->hHeader);
  NumRows    = GUI_ARRAY_GetNumItems(&pObj->RowArray);
  NumVisRows = _GetNumVisibleRows(hObj, pObj);
  RowDistY   = LISTVIEW__GetRowDistY(pObj);
  LBorder    = pObj->LBorder;
  RBorder    = pObj->RBorder;
  EffectSize = pObj->Widget.pEffect->EffectSize;
  yPos       = HEADER_GetHeight(pObj->hHeader) + EffectSize;
  EndRow     = pObj->ScrollStateV.v + (((NumVisRows + 1) > NumRows) ? NumRows : NumVisRows + 1);
  /* Calculate clipping rectangle */
  ClipRect = *(const GUI_RECT*)pMsg->Data.p;
  GUI_MoveRect(&ClipRect, -pObj->Widget.Win.Rect.x0, -pObj->Widget.Win.Rect.y0);
  WM_GetInsideRectExScrollbar(hObj, &Rect);
  GUI__IntersectRect(&ClipRect, &Rect);
  /* Set drawing color, font and text mode */
  LCD_SetColor(pObj->Props.aTextColor[0]);
  GUI_SetFont(pObj->Props.pFont);
  GUI_SetTextMode(GUI_TM_TRANS);
  /* Do the drawing */
  for (i = pObj->ScrollStateV.v; i < EndRow; i++) {
    pRow = (const GUI_ARRAY*)GUI_ARRAY_GetpItem(&pObj->RowArray, i);
    if (pRow) {
      Rect.y0 = yPos;
      /* Break when all other rows are outside the drawing area */
      if (Rect.y0 > ClipRect.y1) {
        break;
      }
      Rect.y1 = yPos + RowDistY - 1;
      /* Make sure that we draw only when row is in drawing area */
      if (Rect.y1 >= ClipRect.y0) {
        int ColorIndex;
        /* Set background color */
        if (i == pObj->Sel) {
          ColorIndex = (pObj->Widget.State & WIDGET_STATE_FOCUS) ? 2 : 1;
        } else {
          ColorIndex = 0;
        }
        LCD_SetBkColor(pObj->Props.aBkColor[ColorIndex]);
        /* Iterate over all columns */
        if (pObj->ShowGrid) {
          Rect.y1--;
        }
        xPos = EffectSize - pObj->ScrollStateH.v;
        for (j = 0; j < NumColumns; j++) {
          Width   = HEADER_GetItemWidth(pObj->hHeader, j);
          Rect.x0 = xPos;
          /* Break when all other columns are outside the drawing area */
          if (Rect.x0 > ClipRect.x1) {
            break;
          }
          Rect.x1 = xPos + Width - 1;
          /* Make sure that we draw only when column is in drawing area */
          if (Rect.x1 >= ClipRect.x0) {
            LISTVIEW_ITEM * pItem;
            pItem = (LISTVIEW_ITEM *)GUI_ARRAY_GetpItem(pRow, j);
            if (pItem->hItemInfo) {
              LISTVIEW_ITEM_INFO * pItemInfo;
              pItemInfo = (LISTVIEW_ITEM_INFO *)GUI_ALLOC_h2p(pItem->hItemInfo);
              LCD_SetBkColor(pItemInfo->aBkColor[ColorIndex]);
              LCD_SetColor(pItemInfo->aTextColor[ColorIndex]);
            } else {
              LCD_SetColor(pObj->Props.aTextColor[ColorIndex]);
            }
            /* Clear background */
            GUI_ClearRect(Rect.x0, Rect.y0, Rect.x1, Rect.y1);
            /* Draw text */
            Rect.x0 += LBorder;
            Rect.x1 -= RBorder;
            Align = *((int*)GUI_ARRAY_GetpItem(&pObj->AlignArray, j));
            GUI_DispStringInRect(pItem->acText, &Rect, Align);
            if (pItem->hItemInfo) {
              LCD_SetBkColor(pObj->Props.aBkColor[ColorIndex]);
            }
          }
          xPos += Width;
        }
        /* Clear unused area to the right of items */
        if (xPos <= ClipRect.x1) {
          GUI_ClearRect(xPos, Rect.y0, ClipRect.x1, Rect.y1);
        }
      }
      yPos += RowDistY;
    }
  }
  /* Clear unused area below items */
  if (yPos <= ClipRect.y1) {
    LCD_SetBkColor(pObj->Props.aBkColor[0]);
    GUI_ClearRect(ClipRect.x0, yPos, ClipRect.x1, ClipRect.y1);
  }
  /* Draw grid */
  if (pObj->ShowGrid) {
    LCD_SetColor(pObj->Props.GridColor);
    yPos = HEADER_GetHeight(pObj->hHeader) + EffectSize - 1;
    for (i = 0; i < NumVisRows; i++) {
      yPos += RowDistY;
      /* Break when all other rows are outside the drawing area */
      if (yPos > ClipRect.y1) {
        break;
      }
      /* Make sure that we draw only when row is in drawing area */
      if (yPos >= ClipRect.y0) {
        GUI_DrawHLine(yPos, ClipRect.x0, ClipRect.x1);
      }
    }
    xPos = EffectSize - pObj->ScrollStateH.v;
    for (i = 0; i < NumColumns; i++) {
      xPos += HEADER_GetItemWidth(pObj->hHeader, i);
      /* Break when all other columns are outside the drawing area */
      if (xPos > ClipRect.x1) {
        break;
      }
      /* Make sure that we draw only when column is in drawing area */
      if (xPos >= ClipRect.x0) {
        GUI_DrawVLine(xPos, ClipRect.y0, ClipRect.y1);
      }
    }
  }
  /* Draw the effect */
  WIDGET__EFFECT_DrawDown(&pObj->Widget);
}