Example #1
0
	void SaveStart::DoState(PointerWrap &p)
	{
		auto s = p.Section("SaveStart", 1);
		if (!s)
			return;

		// Gotta do CoreTiming first since we'll restore into it.
		CoreTiming::DoState(p);

		// Memory is a bit tricky when jit is enabled, since there's emuhacks in it.
		if (MIPSComp::jit && p.mode == p.MODE_WRITE)
		{
			auto blocks = MIPSComp::jit->GetBlockCache();
			auto saved = blocks->SaveAndClearEmuHackOps();
			Memory::DoState(p);
			blocks->RestoreSavedEmuHackOps(saved);
		}
		else
			Memory::DoState(p);

		MemoryStick_DoState(p);
		currentMIPS->DoState(p);
		HLEDoState(p);
		__KernelDoState(p);
		// Kernel object destructors might close open files, so do the filesystem last.
		pspFileSystem.DoState(p);
	}
Example #2
0
	void SaveStart::DoState(PointerWrap &p)
	{
		// Gotta do CoreTiming first since we'll restore into it.
		CoreTiming::DoState(p);

		Memory::DoState(p);
		MemoryStick_DoState(p);
		currentMIPS->DoState(p);
		HLEDoState(p);
		__KernelDoState(p);
		// Kernel object destructors might close open files, so do the filesystem last.
		pspFileSystem.DoState(p);
	}