void HU_Ticker(void) { // tick down message counter if message is up if (::g->message_counter && !--::g->message_counter) { ::g->message_on = false; ::g->message_nottobefuckedwith = false; } if ( ( m_inDemoMode.GetBool() == false && m_show_messages.GetBool() ) || ::g->message_dontfuckwithme) { // display message if necessary if ((::g->plr->message && !::g->message_nottobefuckedwith) || (::g->plr->message && ::g->message_dontfuckwithme)) { HUlib_addMessageToSText(&::g->w_message, 0, ::g->plr->message); ::g->plr->message = 0; ::g->message_on = true; ::g->message_counter = HU_MSGTIMEOUT; ::g->message_nottobefuckedwith = ::g->message_dontfuckwithme; ::g->message_dontfuckwithme = 0; } } // else ::g->message_on = false; }
void HU_Ticker(void) { const dboolean idmypos = plr->cheats & CF_MYPOS; // tick down message counter if message is up if (((!menuactive && !paused && !consoleactive) || inhelpscreens || message_dontpause) && !idbehold && !idmypos && message_counter && !--message_counter) { message_on = false; message_nottobefuckedwith = false; if (message_dontpause) { message_dontpause = false; blurred = false; } message_external = false; } if (idbehold) { // [BH] display message for IDBEHOLDx cheat if (!message_counter) message_counter = HU_MSGTIMEOUT; else if (message_counter > 132) message_counter--; HUlib_addMessageToSText(&w_message, 0, s_STSTR_BEHOLD); message_on = true; } else if (idmypos) { // [BH] display and constantly update message for IDMYPOS cheat char buffer[80]; if (!message_counter) message_counter = HU_MSGTIMEOUT; else if (message_counter > 132) message_counter--; if (automapactive && !am_followmode) { int x = (m_x + m_w / 2) >> MAPBITS; int y = (m_y + m_h / 2) >> MAPBITS; M_snprintf(buffer, sizeof(buffer), s_STSTR_MYPOS, direction, x, y, R_PointInSubsector(x, y)->sector->floorheight / FRACUNIT); } else {
void HU_Ticker(void) { int i, rc; char c; // tick down message counter if message is up if (message_counter && !--message_counter) { message_on = false; message_nottobefuckedwith = false; } if (showMessages || message_dontfuckwithme) { // display message if necessary if ((plr->message && !message_nottobefuckedwith) || (plr->message && message_dontfuckwithme)) { HUlib_addMessageToSText(&w_message, 0, plr->message); plr->message = 0; message_on = true; message_counter = HU_MSGTIMEOUT; message_nottobefuckedwith = message_dontfuckwithme; message_dontfuckwithme = 0; } } // else message_on = false; // check for incoming chat characters if (netgame) { for (i=0 ; i<MAXPLAYERS; i++) { if (!playeringame[i]) continue; if (i != consoleplayer && (c = players[i].cmd.chatchar)) { if (c <= HU_BROADCAST) chat_dest[i] = c; else { rc = HUlib_keyInIText(&w_inputbuffer[i], c); if (rc && c == KEY_ENTER) { if (w_inputbuffer[i].l.len && (chat_dest[i] == consoleplayer+1 || chat_dest[i] == HU_BROADCAST)) { HUlib_addMessageToSText(&w_message, DEH_String(player_names[i]), w_inputbuffer[i].l.l); message_nottobefuckedwith = true; message_on = true; message_counter = HU_MSGTIMEOUT; if ( gamemode == commercial ) S_StartSound(0, sfx_radio); else S_StartSound(0, sfx_tink); } HUlib_resetIText(&w_inputbuffer[i]); } } players[i].cmd.chatchar = 0; } } } }
// // HU_Ticker() // // Update the hud displays once per frame // // Passed nothing, returns nothing // void HU_Ticker(void) { // killough 11/98: support counter for message list as well as regular msg if (message_list_counter && !--message_list_counter) { reviewing_message = message_list_on = false; if (hud_list_bgon && scaledviewheight < 200) // killough 11/98 R_FillBackScreen(); } // tick down message counter if message is up if (message_counter && !--message_counter) reviewing_message = message_on = message_nottobefuckedwith = false; // if messages on, or "Messages Off" is being displayed // this allows the notification of turning messages off to be seen // display message if necessary if ((showMessages || message_dontfuckwithme) && plr->message && (!message_nottobefuckedwith || message_dontfuckwithme)) { //post the message to the message widget HUlib_addMessageToSText(&w_message, 0, plr->message); //jff 2/26/98 add message to refresh text widget too HUlib_addMessageToMText(&w_rtext, 0, plr->message); // clear the message to avoid posting multiple times plr->message = 0; // killough 11/98: display message list, possibly timed if (message_list) { if (hud_msg_timed || message_dontfuckwithme) // Messages Off => timed message_list_counter = hud_msg_count; message_list_on = true; } else { message_on = true; // note a message is displayed // start the message persistence counter message_counter = message_count; } has_message = true; // killough 12/98 // transfer "Messages Off" exception to the "being displayed" variable message_nottobefuckedwith = message_dontfuckwithme; // clear the flag that "Messages Off" is being posted message_dontfuckwithme = 0; } // check for incoming chat characters if (netgame) { int i, rc; char c; for (i = 0; i < MAXPLAYERS; i++) { if (!playeringame[i]) continue; if (i != consoleplayer && (c = players[i].cmd.chatchar)) { if (c <= HU_BROADCAST) chat_dest[i] = c; else { if (c >= 'a' && c <= 'z') c = (char) shiftxform[(unsigned char) c]; rc = HUlib_keyInIText(&w_inputbuffer[i], c); if (rc && c == KEYD_ENTER) { if (w_inputbuffer[i].l.len && (chat_dest[i] == consoleplayer + 1 || chat_dest[i] == HU_BROADCAST)) { HUlib_addMessageToSText(&w_message, player_names[i], w_inputbuffer[i].l.l); has_message = true; // killough 12/98 message_nottobefuckedwith = true; message_on = true; message_counter = chat_count; // killough 11/98 S_StartSound(0, gamemode == commercial ? sfx_radio : sfx_tink); } HUlib_resetIText(&w_inputbuffer[i]); } } players[i].cmd.chatchar = 0; } } } }