void PhoneModeDefaultOperatable::MouseMoved(int x, int y) { for (int8_t i = 0; i < 2; ++i) for (int8_t j = 0; j < 2; ++j) if (x > PHONE_BUTTON_POS_X[j] && x < PHONE_BUTTON_POS_X[j] + PHONE_BUTTON_WIDTH) if (y > PHONE_BUTTON_POS_Y[i] && y < PHONE_BUTTON_POS_Y[i] + PHONE_BUTTON_HEIGHT) HighlightButton(j, i); }
//********************************************************************************* void CBCGPToolBoxPage::OnMouseMove(UINT nFlags, CPoint point) { CBCGPControlBar::OnMouseMove(nFlags, point); int nPrevHighlightedButton = m_nHighlightedButton; m_nHighlightedButton = HitTest (point); if (m_nHighlightedButton != nPrevHighlightedButton) { HighlightButton (m_nHighlightedButton); if (m_nHighlightedButton != -1) { if (nPrevHighlightedButton == -1) { SetCapture (); } } else { ReleaseCapture (); } } }
//================================================================================================================ void MenuEditorSystem::OnMouseMove(WPARAM btnState, int x, int y) { int dX, dY, tdX, tdY; // Calculate movement delta from previous frame if (dragPrevX != -1) { dX = x - dragPrevX; dY = y - dragPrevY; tdX = x - dragStartX; tdY = y - dragStartY; } if (gridMode == GM_Snap) { XMFLOAT2 selToolPoint = SnapToGrid(x, y); m_StampNormal->TopLeftPosition() = XMFLOAT3(selToolPoint.x, selToolPoint.y, 0); m_StampHighlight->TopLeftPosition() = XMFLOAT3(selToolPoint.x, selToolPoint.y, 0); // Move a button display cover if in button mode UpdateDisplaySprite(selToolPoint.x, selToolPoint.y); // If a button or text is being moved then continue to move it MoveButton(selToolPoint.x, selToolPoint.y); MoveText(selToolPoint.x, selToolPoint.y); HighlightButton(selToolPoint.x, selToolPoint.y); HighlightText(selToolPoint.x, selToolPoint.y); } else { // Move a button display cover if in button mode UpdateDisplaySprite(x, y); // If a button or text is being moved then continue to move it MoveButton(x, y); MoveText(x, y); HighlightButton(x, y); HighlightText(x, y); } // Start a left button drag of an item if ((btnState & MK_LBUTTON) != 0) { CalculateSelectedMousePosition(x, y); stampPressed = true; // If applicable, Add a button AddButton(); // If applicable, Add a text AddText(); // Selects a button on the map and deletes it if in button delete mode DeleteButton(); // Selects a text on the map and deletes it if in text delete mode DeleteText(); } // Remember current mouse co-ordinates for next frame if (dragPrevX != -1) { dragPrevX = x; dragPrevY = y; } }