/**
  \fn ADMImage_To_argbSurface
*/
static bool  ADMImage_To_argbSurface(ADMImage *pic, IDirect3DSurface9 *surface,ADMColorScalerFull *scaler)
{
    D3DLOCKED_RECT     lock;

    if (ADM_FAILED(IDirect3DSurface9_LockRect(surface,&lock, NULL, 0)))
    {
        ADM_warning("D3D Cannot lock surface\n");
        return false;
    }
    // RGB
    uint8_t *src[3];
    uint8_t *dst[3];
    pic->GetReadPlanes(src);
    dst[0]=(uint8_t *)lock.pBits;
    dst[1]=dst[2]=NULL;
    int sourcePitch[3],dstPitch[3];
    pic->GetPitches(sourcePitch);
    dstPitch[0]=lock.Pitch;
    dstPitch[1]=dstPitch[2]=0;
    scaler-> convertPlanes(sourcePitch,dstPitch, src, dst);

    if (ADM_FAILED(IDirect3DSurface9_UnlockRect(surface)))
    {
        ADM_warning("D3D Cannot unlock surface\n");
        return false;
    }
    return true;
}
/**
  \fn ADMImage_To_yv12Surface
*/
static bool  ADMImage_To_yv12Surface(ADMImage *pic, IDirect3DSurface9 *surface)
{
  D3DLOCKED_RECT     lock;;
  if (ADM_FAILED(IDirect3DSurface9_LockRect(surface,&lock, NULL, 0)))
  {
      ADM_warning("D3D Cannot lock surface\n");
      return false;
  }

  // copy
  uint8_t *dst=(uint8_t *)lock.pBits;
  int  dStride=lock.Pitch;

  int width=pic->GetWidth(PLANAR_Y);
  int height=pic->GetHeight(PLANAR_Y);

  d3dBlit(pic, PLANAR_Y,dst,dStride,width,height);

  dst+=height*dStride;
  d3dBlit(pic, PLANAR_U,dst,dStride>>1,width>>1,height>>1);

  dst+=(height/2)*(dStride/2);
  d3dBlit(pic, PLANAR_V,dst,dStride>>1,width>>1,height>>1);

  if (ADM_FAILED(IDirect3DSurface9_UnlockRect(surface)))
  {
      ADM_warning("D3D Cannot unlock surface\n");
      return false;
  }
  return true;
}
Example #3
0
/** @brief Destroy D3D Offscreen and Backbuffer surfaces.
 */
static void destroy_d3d_surfaces(void)
{
    mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>destroy_d3d_surfaces called.\n");
    /* Let's destroy the old (if any) D3D Surfaces */

    if (priv->locked_rect.pBits)
        IDirect3DSurface9_UnlockRect(priv->d3d_surface);
    priv->locked_rect.pBits = NULL;

    if (priv->d3d_surface)
        IDirect3DSurface9_Release(priv->d3d_surface);
    priv->d3d_surface = NULL;

    /* kill the OSD texture and its shadow copy */
    if (priv->d3d_texture_osd)
        IDirect3DTexture9_Release(priv->d3d_texture_osd);
    priv->d3d_texture_osd = NULL;

    if (priv->d3d_texture_system)
        IDirect3DTexture9_Release(priv->d3d_texture_system);
    priv->d3d_texture_system = NULL;

    if (priv->d3d_backbuf)
        IDirect3DSurface9_Release(priv->d3d_backbuf);
    priv->d3d_backbuf = NULL;
}
Example #4
0
/**
 *  lock frame data form surface.
 *  nv12 to yuv with opencl and with C reference
 *  scale with opencl
 */
int hb_va_extract( hb_va_dxva2_t *dxva2, uint8_t *dst, AVFrame *frame, int job_w, int job_h, int *crop, hb_oclscale_t *os, int use_opencl, int use_decomb, int use_detelecine )

{
    LPDIRECT3DSURFACE9 d3d = (LPDIRECT3DSURFACE9)(uintptr_t)frame->data[3];
    D3DLOCKED_RECT lock;
    if( FAILED( IDirect3DSurface9_LockRect( d3d, &lock, NULL, D3DLOCK_READONLY )))
    {
        hb_log( "dxva2:Failed to lock surface" );
        return HB_WORK_ERROR;
    }

    if( dxva2->render == MAKEFOURCC( 'N', 'V', '1', '2' ))
    {
        uint8_t *plane[2] =
        {
            lock.pBits,
            (uint8_t*)lock.pBits + lock.Pitch * dxva2->surface_height
        };
        size_t pitch[2] =
        {
            lock.Pitch,
            lock.Pitch,
        };

        hb_copy_from_nv12( dst, plane, pitch, dxva2->width, dxva2->height );
    }
    IDirect3DSurface9_UnlockRect( d3d );
    return HB_WORK_OK;
}
Example #5
0
static int
D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
                     Uint32 format, void * pixels, int pitch)
{
    D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
    D3DSURFACE_DESC desc;
    LPDIRECT3DSURFACE9 backBuffer;
    LPDIRECT3DSURFACE9 surface;
    RECT d3drect;
    D3DLOCKED_RECT locked;
    HRESULT result;

    result = IDirect3DDevice9_GetBackBuffer(data->device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backBuffer);
    if (FAILED(result)) {
        return D3D_SetError("GetBackBuffer()", result);
    }

    result = IDirect3DSurface9_GetDesc(backBuffer, &desc);
    if (FAILED(result)) {
        IDirect3DSurface9_Release(backBuffer);
        return D3D_SetError("GetDesc()", result);
    }

    result = IDirect3DDevice9_CreateOffscreenPlainSurface(data->device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &surface, NULL);
    if (FAILED(result)) {
        IDirect3DSurface9_Release(backBuffer);
        return D3D_SetError("CreateOffscreenPlainSurface()", result);
    }

    result = IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, surface);
    if (FAILED(result)) {
        IDirect3DSurface9_Release(surface);
        IDirect3DSurface9_Release(backBuffer);
        return D3D_SetError("GetRenderTargetData()", result);
    }

    d3drect.left = rect->x;
    d3drect.right = rect->x + rect->w;
    d3drect.top = rect->y;
    d3drect.bottom = rect->y + rect->h;

    result = IDirect3DSurface9_LockRect(surface, &locked, &d3drect, D3DLOCK_READONLY);
    if (FAILED(result)) {
        IDirect3DSurface9_Release(surface);
        IDirect3DSurface9_Release(backBuffer);
        return D3D_SetError("LockRect()", result);
    }

    SDL_ConvertPixels(rect->w, rect->h,
                      D3DFMTToPixelFormat(desc.Format), locked.pBits, locked.Pitch,
                      format, pixels, pitch);

    IDirect3DSurface9_UnlockRect(surface);

    IDirect3DSurface9_Release(surface);
    IDirect3DSurface9_Release(backBuffer);

    return 0;
}
Example #6
0
/**
 * It unlocks the surface associated to the picture.
 */
static void Direct3DUnlockSurface(picture_t *picture)
{
    /* Unlock the Surface */
    HRESULT hr = IDirect3DSurface9_UnlockRect(picture->p_sys->surface);
    if (FAILED(hr)) {
        //msg_Dbg(vd, "%s:%d (hr=0x%0lX)", __FUNCTION__, __LINE__, hr);
    }
}
Example #7
0
static int dxva2_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
                               const AVFrame *src)
{
    IDirect3DSurface9 *surface;
    D3DSURFACE_DESC    surfaceDesc;
    D3DLOCKED_RECT     LockedRect;
    HRESULT            hr;

    int download = !!src->hw_frames_ctx;
    int bytes_per_component;

    switch (ctx->sw_format) {
        case AV_PIX_FMT_NV12:
            bytes_per_component = 1;
            break;
        case AV_PIX_FMT_P010:
            bytes_per_component = 2;
            break;
        default:
            av_assert0(0);
    }

    surface = (IDirect3DSurface9*)(download ? src->data[3] : dst->data[3]);

    hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Error getting a surface description\n");
        return AVERROR_UNKNOWN;
    }

    hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL,
                                    download ? D3DLOCK_READONLY : D3DLOCK_DISCARD);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Unable to lock DXVA2 surface\n");
        return AVERROR_UNKNOWN;
    }

    if (download) {
        av_image_copy_plane(dst->data[0], dst->linesize[0],
                            (uint8_t*)LockedRect.pBits, LockedRect.Pitch,
                            src->width * bytes_per_component, src->height);
        av_image_copy_plane(dst->data[1], dst->linesize[1],
                            (uint8_t*)LockedRect.pBits + LockedRect.Pitch * surfaceDesc.Height,
                            LockedRect.Pitch, src->width * bytes_per_component, src->height / 2);
    } else {
        av_image_copy_plane((uint8_t*)LockedRect.pBits, LockedRect.Pitch,
                            dst->data[0], dst->linesize[0],
                            src->width * bytes_per_component, src->height);
        av_image_copy_plane((uint8_t*)LockedRect.pBits + LockedRect.Pitch * surfaceDesc.Height,
                            LockedRect.Pitch, dst->data[1], dst->linesize[1],
                            src->width * bytes_per_component, src->height / 2);
    }

    IDirect3DSurface9_UnlockRect(surface);

    return 0;
}
Example #8
0
static int dxva2_map_frame(AVHWFramesContext *ctx, AVFrame *dst, const AVFrame *src,
                           int flags)
{
    IDirect3DSurface9 *surface = (IDirect3DSurface9*)src->data[3];
    DXVA2Mapping      *map;
    D3DSURFACE_DESC    surfaceDesc;
    D3DLOCKED_RECT     LockedRect;
    HRESULT            hr;
    int i, err, nb_planes;
    int lock_flags = 0;

    nb_planes = av_pix_fmt_count_planes(dst->format);

    hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Error getting a surface description\n");
        return AVERROR_UNKNOWN;
    }

    if (!(flags & AV_HWFRAME_MAP_WRITE))
        lock_flags |= D3DLOCK_READONLY;
    if (flags & AV_HWFRAME_MAP_OVERWRITE)
        lock_flags |= D3DLOCK_DISCARD;

    hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL, lock_flags);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Unable to lock DXVA2 surface\n");
        return AVERROR_UNKNOWN;
    }

    map = av_mallocz(sizeof(*map));
    if (!map)
        goto fail;

    err = ff_hwframe_map_create(src->hw_frames_ctx, dst, src,
                                dxva2_unmap_frame, map);
    if (err < 0) {
        av_freep(&map);
        goto fail;
    }

    for (i = 0; i < nb_planes; i++)
        dst->linesize[i] = LockedRect.Pitch;

    av_image_fill_pointers(dst->data, dst->format, surfaceDesc.Height,
                           (uint8_t*)LockedRect.pBits, dst->linesize);

    if (dst->format == AV_PIX_FMT_PAL8)
        dst->data[1] = (uint8_t*)map->palette_dummy;

    return 0;
fail:
    IDirect3DSurface9_UnlockRect(surface);
    return err;
}
Example #9
0
static int dxva2_retrieve_data(AVCodecContext *s, AVFrame *frame)
{
    LPDIRECT3DSURFACE9 surface =  (LPDIRECT3DSURFACE9)frame->data[3];
    HwAccelContext        *hac = s->opaque;
    DXVA2Context       *ctx = hac->hwaccel_ctx;
    D3DSURFACE_DESC    surfaceDesc;
    D3DLOCKED_RECT     LockedRect;
    HRESULT            hr;
    int                ret;
    int                i;

    IDirect3DSurface9_GetDesc(surface, &surfaceDesc);

    ctx->tmp_frame->width  = frame->width;
    ctx->tmp_frame->height = frame->height;
    ctx->tmp_frame->format = AV_PIX_FMT_NV12;

    ret = av_frame_get_buffer(ctx->tmp_frame, 32);
    if (ret < 0)
        return ret;

    hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL, D3DLOCK_READONLY);
    if (FAILED(hr)) {
        av_log(NULL, AV_LOG_ERROR, "Unable to lock DXVA2 surface\n");
        return AVERROR_UNKNOWN;
    }

    av_image_copy_plane(ctx->tmp_frame->data[0], ctx->tmp_frame->linesize[0],
                        (uint8_t*)LockedRect.pBits,
                        LockedRect.Pitch, frame->width, frame->height);

    av_image_copy_plane(ctx->tmp_frame->data[1], ctx->tmp_frame->linesize[1],
                        (uint8_t*)LockedRect.pBits + LockedRect.Pitch * surfaceDesc.Height,
                        LockedRect.Pitch, frame->width, frame->height / 2);

    IDirect3DSurface9_UnlockRect(surface);
    for (i = 0; i < ctx->num_surfaces; i++) {
        if (ctx->surfaces[i] == surface) {
            break;
        }
    }
    av_log(NULL, AV_LOG_DEBUG, "dxva2_retrieve_data:%d\n",i);
    ret = av_frame_copy_props(ctx->tmp_frame, frame);
    if (ret < 0)
        goto fail;

    av_frame_unref(frame);
    av_frame_move_ref(frame, ctx->tmp_frame);

    return 0;
fail:
    av_frame_unref(ctx->tmp_frame);
    return ret;
}
Example #10
0
void d3d_unlock_rectangle(LPDIRECT3DTEXTURE tex)
{
#ifdef _XBOX
   D3DTexture_UnlockRect(tex, 0);
#else
#if defined(HAVE_D3D9) && !defined(__cplusplus)
   IDirect3DSurface9_UnlockRect(tex);
#else
   tex->UnlockRect(0);
#endif
#endif
}
Example #11
0
static int dxva2_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
                               const AVFrame *src)
{
    IDirect3DSurface9 *surface;
    D3DSURFACE_DESC    surfaceDesc;
    D3DLOCKED_RECT     LockedRect;
    HRESULT            hr;

    uint8_t *surf_data[4]     = { NULL };
    int      surf_linesize[4] = { 0 };
    int i;

    int download = !!src->hw_frames_ctx;

    surface = (IDirect3DSurface9*)(download ? src->data[3] : dst->data[3]);

    hr = IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Error getting a surface description\n");
        return AVERROR_UNKNOWN;
    }

    hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL,
                                    download ? D3DLOCK_READONLY : D3DLOCK_DISCARD);
    if (FAILED(hr)) {
        av_log(ctx, AV_LOG_ERROR, "Unable to lock DXVA2 surface\n");
        return AVERROR_UNKNOWN;
    }

    for (i = 0; download ? dst->data[i] : src->data[i]; i++)
        surf_linesize[i] = LockedRect.Pitch;

    av_image_fill_pointers(surf_data, ctx->sw_format, surfaceDesc.Height,
                           (uint8_t*)LockedRect.pBits, surf_linesize);

    if (download) {
        ptrdiff_t src_linesize1[4], dst_linesize1[4];
        for (i = 0; i < 4; i++) {
            dst_linesize1[i] = dst->linesize[i];
            src_linesize1[i] = surf_linesize[i];
        }
        av_image_copy_uc_from(dst->data, dst_linesize1, surf_data, src_linesize1,
                              ctx->sw_format, src->width, src->height);
    } else {
        av_image_copy(surf_data, surf_linesize, src->data, src->linesize,
                      ctx->sw_format, src->width, src->height);
    }

    IDirect3DSurface9_UnlockRect(surface);

    return 0;
}
Example #12
0
static struct mp_image *dxva2_retrieve_image(struct lavc_ctx *s,
                                             struct mp_image *img)
{
    HRESULT hr;
    struct priv *p = s->hwdec_priv;
    IDirect3DSurface9 *surface = img->imgfmt == IMGFMT_DXVA2 ?
        (IDirect3DSurface9 *)img->planes[3] : NULL;

    if (!surface) {
        MP_ERR(p, "Failed to get Direct3D surface from mp_image\n");
        return img;
    }

    D3DSURFACE_DESC surface_desc;
    IDirect3DSurface9_GetDesc(surface, &surface_desc);
    if (surface_desc.Width < img->w || surface_desc.Height < img->h) {
        MP_ERR(p, "Direct3D11 texture smaller than mp_image dimensions\n");
        return img;
    }

    struct mp_image *sw_img = mp_image_pool_get(p->sw_pool,
                                                p->mpfmt_decoded,
                                                surface_desc.Width,
                                                surface_desc.Height);
    if (!sw_img) {
        MP_ERR(p, "Failed to get %s surface from CPU pool\n",
               mp_imgfmt_to_name(p->mpfmt_decoded));
        return img;
    }

    D3DLOCKED_RECT lock;
    hr = IDirect3DSurface9_LockRect(surface, &lock, NULL, D3DLOCK_READONLY);
    if (FAILED(hr)) {
        MP_ERR(p, "Unable to lock DXVA2 surface: %s\n",
               mp_HRESULT_to_str(hr));
        talloc_free(sw_img);
        return img;
    }
    copy_nv12(sw_img, lock.pBits, lock.Pitch, surface_desc.Height);
    IDirect3DSurface9_UnlockRect(surface);

    mp_image_set_size(sw_img, img->w, img->h);
    mp_image_copy_attributes(sw_img, img);
    talloc_free(img);
    return sw_img;
}
Example #13
0
static HRESULT WINAPI IDirect3DCubeTexture9Impl_UnlockRect(IDirect3DCubeTexture9 *iface,
        D3DCUBEMAP_FACES face, UINT level)
{
    IDirect3DCubeTexture9Impl *texture = impl_from_IDirect3DCubeTexture9(iface);
    struct wined3d_resource *sub_resource;
    UINT sub_resource_idx;
    HRESULT hr;

    TRACE("iface %p, face %#x, level %u.\n", iface, face, level);

    wined3d_mutex_lock();
    sub_resource_idx = wined3d_texture_get_level_count(texture->wined3d_texture) * face + level;
    if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx)))
        hr = D3DERR_INVALIDCALL;
    else
        hr = IDirect3DSurface9_UnlockRect((IDirect3DSurface9 *)wined3d_resource_get_parent(sub_resource));
    wined3d_mutex_unlock();

    return hr;
}
Example #14
0
static HRESULT WINAPI d3d9_texture_2d_UnlockRect(IDirect3DTexture9 *iface, UINT level)
{
    struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
    struct wined3d_resource *sub_resource;
    struct d3d9_surface *surface_impl;
    HRESULT hr;

    TRACE("iface %p, level %u.\n", iface, level);

    wined3d_mutex_lock();
    if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, level)))
        hr = D3DERR_INVALIDCALL;
    else
    {
        surface_impl = wined3d_resource_get_parent(sub_resource);
        hr = IDirect3DSurface9_UnlockRect(&surface_impl->IDirect3DSurface9_iface);
    }
    wined3d_mutex_unlock();

    return hr;
}
Example #15
0
static struct mp_image *dxva2_retrieve_image(struct lavc_ctx *s,
                                             struct mp_image *img)
{
    DXVA2Context       *ctx = s->hwdec_priv;
    LPDIRECT3DSURFACE9 surface = (LPDIRECT3DSURFACE9)img->planes[3];
    D3DSURFACE_DESC    surfaceDesc;
    D3DLOCKED_RECT     LockedRect;
    HRESULT            hr;

    IDirect3DSurface9_GetDesc(surface, &surfaceDesc);

    if (surfaceDesc.Width < img->w || surfaceDesc.Height < img->h)
        return img;

    struct mp_image *sw_img =
        mp_image_pool_get(ctx->sw_pool, IMGFMT_NV12, surfaceDesc.Width, surfaceDesc.Height);

    if (!sw_img)
        return img;

    hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL, D3DLOCK_READONLY);
    if (FAILED(hr)) {
        MP_ERR(ctx, "Unable to lock DXVA2 surface\n");
        talloc_free(sw_img);
        return img;
    }

    copy_nv12(sw_img, LockedRect.pBits, LockedRect.Pitch, surfaceDesc.Height);
    mp_image_set_size(sw_img, img->w, img->h);
    mp_image_copy_attributes(sw_img, img);

    IDirect3DSurface9_UnlockRect(surface);

    talloc_free(img);
    return sw_img;
}
Example #16
0
/** @brief Render a frame on the screen.
 *  @param mpi mpi structure with the decoded frame inside
 *  @return VO_TRUE on success, VO_ERROR on failure
 */
static uint32_t render_d3d_frame(mp_image_t *mpi)
{
    /* Uncomment when direct rendering is implemented.
     * if (mpi->flags & MP_IMGFLAG_DIRECT) ...
     */

    /* If the D3D device is uncooperative (not initialized), return success.
       The device will be probed for reinitialization in the next flip_page() */
    if (!priv->d3d_device)
        return VO_TRUE;

    if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
        goto skip_upload;

    if (mpi->flags & MP_IMGFLAG_PLANAR) { /* Copy a planar frame. */
        draw_slice(mpi->planes, mpi->stride, mpi->w, mpi->h, 0, 0);
        goto skip_upload;
    }

    /* If we're here, then we should lock the rect and copy a packed frame */
    if (!priv->locked_rect.pBits) {
        if (FAILED(IDirect3DSurface9_LockRect(priv->d3d_surface,
                                              &priv->locked_rect, NULL, 0))) {
            mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Surface lock failed.\n");
            return VO_ERROR;
        }
    }

    memcpy_pic(priv->locked_rect.pBits, mpi->planes[0], mpi->stride[0],
               mpi->height, priv->locked_rect.Pitch, mpi->stride[0]);

skip_upload:
    /* This unlock is used for both slice_draw path and render_d3d_frame path. */
    if (FAILED(IDirect3DSurface9_UnlockRect(priv->d3d_surface))) {
        mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Surface unlock failed.\n");
        return VO_ERROR;
    }
    priv->locked_rect.pBits = NULL;

    if (FAILED(IDirect3DDevice9_BeginScene(priv->d3d_device))) {
        mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>BeginScene failed.\n");
        return VO_ERROR;
    }

    if (priv->is_clear_needed) {
        IDirect3DDevice9_Clear(priv->d3d_device, 0, NULL,
                               D3DCLEAR_TARGET, 0, 0, 0);
        priv->is_clear_needed = 0;
    }

    if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
                                            priv->d3d_surface,
                                            &priv->fs_panscan_rect,
                                            priv->d3d_backbuf,
                                            &priv->fs_movie_rect,
                                            D3DTEXF_LINEAR))) {
        mp_msg(MSGT_VO, MSGL_ERR,
               "<vo_direct3d>Copying frame to the backbuffer failed.\n");
        return VO_ERROR;
    }

    if (FAILED(IDirect3DDevice9_EndScene(priv->d3d_device))) {
        mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>EndScene failed.\n");
        return VO_ERROR;
    }

    return VO_TRUE;
}
Example #17
0
static int Extract(vlc_va_t *va, picture_t *picture, void *opaque,
                   uint8_t *data)
{
    vlc_va_sys_t *sys = va->sys;
    LPDIRECT3DSURFACE9 d3d = (LPDIRECT3DSURFACE9)(uintptr_t)data;

    if (!sys->surface_cache.buffer)
        return VLC_EGENERIC;

    /* */
    assert(sys->output == MAKEFOURCC('Y','V','1','2'));

    /* */
    D3DLOCKED_RECT lock;
    if (FAILED(IDirect3DSurface9_LockRect(d3d, &lock, NULL, D3DLOCK_READONLY))) {
        msg_Err(va, "Failed to lock surface");
        return VLC_EGENERIC;
    }

    if (sys->render == MAKEFOURCC('Y','V','1','2') ||
        sys->render == MAKEFOURCC('I','M','C','3')) {
        bool imc3 = sys->render == MAKEFOURCC('I','M','C','3');
        size_t chroma_pitch = imc3 ? lock.Pitch : (lock.Pitch / 2);

        size_t pitch[3] = {
            lock.Pitch,
            chroma_pitch,
            chroma_pitch,
        };

        uint8_t *plane[3] = {
            (uint8_t*)lock.pBits,
            (uint8_t*)lock.pBits + pitch[0] * sys->surface_height,
            (uint8_t*)lock.pBits + pitch[0] * sys->surface_height
                                 + pitch[1] * sys->surface_height / 2,
        };

        if (imc3) {
            uint8_t *V = plane[1];
            plane[1] = plane[2];
            plane[2] = V;
        }
        CopyFromYv12(picture, plane, pitch, sys->width, sys->height,
                     &sys->surface_cache);
    } else {
        assert(sys->render == MAKEFOURCC('N','V','1','2'));
        uint8_t *plane[2] = {
            lock.pBits,
            (uint8_t*)lock.pBits + lock.Pitch * sys->surface_height
        };
        size_t  pitch[2] = {
            lock.Pitch,
            lock.Pitch,
        };
        CopyFromNv12(picture, plane, pitch, sys->width, sys->height,
                     &sys->surface_cache);
    }

    /* */
    IDirect3DSurface9_UnlockRect(d3d);
    (void) opaque;
    return VLC_SUCCESS;
}
static GstFlowReturn
gst_dx9screencapsrc_create (GstPushSrc * push_src, GstBuffer ** buf)
{
  GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (push_src);
  GstBuffer *new_buf;
  gint new_buf_size, i;
  gint width, height, stride;
  GstClock *clock;
  GstClockTime buf_time, buf_dur;
  D3DLOCKED_RECT locked_rect;
  LPBYTE p_dst, p_src;
  HRESULT hres;
  GstMapInfo map;
  guint64 frame_number;

  if (G_UNLIKELY (!src->d3d9_device)) {
    GST_ELEMENT_ERROR (src, CORE, NEGOTIATION, (NULL),
        ("format wasn't negotiated before create function"));
    return GST_FLOW_NOT_NEGOTIATED;
  }

  clock = gst_element_get_clock (GST_ELEMENT (src));
  if (clock != NULL) {
    GstClockTime time, base_time;

    /* Calculate sync time. */

    time = gst_clock_get_time (clock);
    base_time = gst_element_get_base_time (GST_ELEMENT (src));
    buf_time = time - base_time;

    if (src->rate_numerator) {
      frame_number = gst_util_uint64_scale (buf_time,
          src->rate_numerator, GST_SECOND * src->rate_denominator);
    } else {
      frame_number = -1;
    }
  } else {
    buf_time = GST_CLOCK_TIME_NONE;
    frame_number = -1;
  }

  if (frame_number != -1 && frame_number == src->frame_number) {
    GstClockID id;
    GstClockReturn ret;

    /* Need to wait for the next frame */
    frame_number += 1;

    /* Figure out what the next frame time is */
    buf_time = gst_util_uint64_scale (frame_number,
        src->rate_denominator * GST_SECOND, src->rate_numerator);

    id = gst_clock_new_single_shot_id (clock,
        buf_time + gst_element_get_base_time (GST_ELEMENT (src)));
    GST_OBJECT_LOCK (src);
    src->clock_id = id;
    GST_OBJECT_UNLOCK (src);

    GST_DEBUG_OBJECT (src, "Waiting for next frame time %" G_GUINT64_FORMAT,
        buf_time);
    ret = gst_clock_id_wait (id, NULL);
    GST_OBJECT_LOCK (src);

    gst_clock_id_unref (id);
    src->clock_id = NULL;
    if (ret == GST_CLOCK_UNSCHEDULED) {
      /* Got woken up by the unlock function */
      GST_OBJECT_UNLOCK (src);
      return GST_FLOW_FLUSHING;
    }
    GST_OBJECT_UNLOCK (src);

    /* Duration is a complete 1/fps frame duration */
    buf_dur =
        gst_util_uint64_scale_int (GST_SECOND, src->rate_denominator,
        src->rate_numerator);
  } else if (frame_number != -1) {
    GstClockTime next_buf_time;

    GST_DEBUG_OBJECT (src, "No need to wait for next frame time %"
        G_GUINT64_FORMAT " next frame = %" G_GINT64_FORMAT " prev = %"
        G_GINT64_FORMAT, buf_time, frame_number, src->frame_number);
    next_buf_time = gst_util_uint64_scale (frame_number + 1,
        src->rate_denominator * GST_SECOND, src->rate_numerator);
    /* Frame duration is from now until the next expected capture time */
    buf_dur = next_buf_time - buf_time;
  } else {
    buf_dur = GST_CLOCK_TIME_NONE;
  }
  src->frame_number = frame_number;

  height = (src->src_rect.bottom - src->src_rect.top);
  width = (src->src_rect.right - src->src_rect.left);
  new_buf_size = width * 4 * height;

  GST_LOG_OBJECT (src,
      "creating buffer of %d bytes with %dx%d image",
      new_buf_size, width, height);

  /* Do screen capture and put it into buffer...
   * Aquire front buffer, and lock it
   */
  hres =
      IDirect3DDevice9_GetFrontBufferData (src->d3d9_device, 0, src->surface);
  if (FAILED (hres)) {
    GST_DEBUG_OBJECT (src, "DirectX::GetBackBuffer failed.");
    return GST_FLOW_ERROR;
  }

  if (src->show_cursor) {
    CURSORINFO ci;

    ci.cbSize = sizeof (CURSORINFO);
    GetCursorInfo (&ci);
    if (ci.flags & CURSOR_SHOWING) {
      ICONINFO ii;
      HDC memDC;

      GetIconInfo (ci.hCursor, &ii);

      if (SUCCEEDED (IDirect3DSurface9_GetDC (src->surface, &memDC))) {
        HCURSOR cursor = CopyImage (ci.hCursor, IMAGE_CURSOR, 0, 0,
            LR_MONOCHROME | LR_DEFAULTSIZE);

        DrawIcon (memDC,
            ci.ptScreenPos.x - ii.xHotspot - src->monitor_info.rcMonitor.left,
            ci.ptScreenPos.y - ii.yHotspot - src->monitor_info.rcMonitor.top,
            cursor);

        DestroyCursor (cursor);
        IDirect3DSurface9_ReleaseDC (src->surface, memDC);
      }

      DeleteObject (ii.hbmColor);
      DeleteObject (ii.hbmMask);
    }
  }

  hres =
      IDirect3DSurface9_LockRect (src->surface, &locked_rect, &(src->src_rect),
      D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY);
  if (FAILED (hres)) {
    GST_DEBUG_OBJECT (src, "DirectX::LockRect failed.");
    return GST_FLOW_ERROR;
  }

  new_buf = gst_buffer_new_and_alloc (new_buf_size);
  gst_buffer_map (new_buf, &map, GST_MAP_WRITE);
  p_dst = (LPBYTE) map.data;
  p_src = (LPBYTE) locked_rect.pBits;
  stride = width * 4;
  for (i = 0; i < height; ++i) {
    memcpy (p_dst, p_src, stride);
    p_dst += stride;
    p_src += locked_rect.Pitch;
  }
  gst_buffer_unmap (new_buf, &map);

  /* Unlock copy of front buffer */
  IDirect3DSurface9_UnlockRect (src->surface);

  GST_BUFFER_TIMESTAMP (new_buf) = buf_time;
  GST_BUFFER_DURATION (new_buf) = buf_dur;

  if (clock != NULL)
    gst_object_unref (clock);

  *buf = new_buf;
  return GST_FLOW_OK;
}
Example #19
0
int video_canvas_refresh_dx9(video_canvas_t *canvas, unsigned int xs, unsigned int ys, unsigned int xi, unsigned int yi, unsigned int w, unsigned int h)
{
    HRESULT stretchresult;
    LPDIRECT3DSURFACE9 d3dbackbuffer = NULL;
    D3DLOCKED_RECT lockedrect;

    if (canvas->videoconfig->doublesizex) {
        xi *= (canvas->videoconfig->doublesizex + 1);
        w *= (canvas->videoconfig->doublesizex + 1);
    }

    if (canvas->videoconfig->doublesizey) {
        yi *= (canvas->videoconfig->doublesizey + 1);
        h *= (canvas->videoconfig->doublesizey + 1);
    }

    if (S_OK != video_canvas_prepare_for_update(canvas)) {
        return -1;
    }

    if (S_OK != IDirect3DDevice9_Clear(canvas->d3ddev, 0, NULL, D3DCLEAR_TARGET, 0, 0, 0) ||
            S_OK != IDirect3DDevice9_BeginScene(canvas->d3ddev) ||
            S_OK != IDirect3DDevice9_GetBackBuffer(canvas->d3ddev, 0, 0, D3DBACKBUFFER_TYPE_MONO, &d3dbackbuffer) ||
            S_OK != IDirect3DSurface9_LockRect(canvas->d3dsurface, &lockedrect, NULL, 0)) {
        log_debug("video_dx9: Failed to prepare for rendering!");
        return -1;
    }

    video_canvas_render(canvas, lockedrect.pBits, w, h, xs, ys, xi, yi, lockedrect.Pitch, 32);
    //video_save_screen ("c:\\temp\\screens\\", w, h, 32, lockedrect.pBits);

    if (S_OK != IDirect3DSurface9_UnlockRect(canvas->d3dsurface)) {
        log_debug("video_dx9: Failed to unlock surface!");
        return -1;
    }

    do {
        stretchresult = IDirect3DDevice9_StretchRect(canvas->d3ddev, canvas->d3dsurface, NULL, d3dbackbuffer, canvas->dest_rect_ptr, d3dpreffilter);

        if (d3dpreffilter == D3DTEXF_NONE) {
            break;
        }

        if (stretchresult != S_OK) {
            /* Some adapters don't support filtering */
            d3dpreffilter = D3DTEXF_NONE;
            log_debug("video_dx9: Disabled StretchRect filtering!");
        }

    } while (stretchresult != S_OK);
    if (stretchresult != S_OK) {
        log_debug("video_dx9: StretchRect failed even without filtering!");
    }

    if (S_OK != IDirect3DSurface9_Release(d3dbackbuffer)
            || S_OK != IDirect3DDevice9_EndScene(canvas->d3ddev))
    {
        log_debug("video_dx9: EndScene failed!");
        return -1;
    }

    if (S_OK != IDirect3DDevice9_Present(canvas->d3ddev, NULL, NULL, NULL, NULL)) {
        log_debug("video_dx9: Refresh failed to present the scene!");
        return -1;
    }
    return 0;
}
Example #20
0
static int Extract(vlc_va_t *external, picture_t *picture, AVFrame *ff)
{
    vlc_va_dxva2_t *va = vlc_va_dxva2_Get(external);
    LPDIRECT3DSURFACE9 d3d = (LPDIRECT3DSURFACE9)(uintptr_t)ff->data[3];

    if (!va->surface_cache.buffer)
        return VLC_EGENERIC;

    /* */
    assert(va->output == MAKEFOURCC('Y','V','1','2'));

    /* */
    D3DLOCKED_RECT lock;
    if (FAILED(IDirect3DSurface9_LockRect(d3d, &lock, NULL, D3DLOCK_READONLY))) {
        msg_Err(va->log, "Failed to lock surface");
        return VLC_EGENERIC;
    }

    if (va->render == MAKEFOURCC('Y','V','1','2') ||
        va->render == MAKEFOURCC('I','M','C','3')) {
        bool imc3 = va->render == MAKEFOURCC('I','M','C','3');
        size_t chroma_pitch = imc3 ? lock.Pitch : (lock.Pitch / 2);

        size_t pitch[3] = {
            lock.Pitch,
            chroma_pitch,
            chroma_pitch,
        };

        uint8_t *plane[3] = {
            (uint8_t*)lock.pBits,
            (uint8_t*)lock.pBits + pitch[0] * va->surface_height,
            (uint8_t*)lock.pBits + pitch[0] * va->surface_height
                                 + pitch[1] * va->surface_height / 2,
        };

        if (imc3) {
            uint8_t *V = plane[1];
            plane[1] = plane[2];
            plane[2] = V;
        }
        CopyFromYv12(picture, plane, pitch,
                     va->width, va->height,
                     &va->surface_cache);
    } else {
        assert(va->render == MAKEFOURCC('N','V','1','2'));
        uint8_t *plane[2] = {
            lock.pBits,
            (uint8_t*)lock.pBits + lock.Pitch * va->surface_height
        };
        size_t  pitch[2] = {
            lock.Pitch,
            lock.Pitch,
        };
        CopyFromNv12(picture, plane, pitch,
                     va->width, va->height,
                     &va->surface_cache);
    }

    /* */
    IDirect3DSurface9_UnlockRect(d3d);
    return VLC_SUCCESS;
}
Example #21
0
static void dxva2_unmap_frame(AVHWFramesContext *ctx, HWMapDescriptor *hwmap)
{
    IDirect3DSurface9 *surface = (IDirect3DSurface9*)hwmap->source->data[3];
    IDirect3DSurface9_UnlockRect(surface);
    av_freep(&hwmap->priv);
}