xmlnode *get_node_obj(IXMLDOMNode *node) { xmlnode *obj = NULL; HRESULT hres; hres = IXMLDOMNode_QueryInterface(node, &IID_xmlnode, (void**)&obj); if (!obj) WARN("node is not our IXMLDOMNode implementation\n"); return SUCCEEDED(hres) ? obj : NULL; }
static HRESULT WINAPI enumvariant_Next( IEnumVARIANT *iface, ULONG celt, VARIANT *var, ULONG *fetched) { enumvariant *This = impl_from_IEnumVARIANT( iface ); IXMLDOMNode *node; ULONG ret_count = 0; TRACE("(%p)->(%u %p %p)\n", This, celt, var, fetched); if (fetched) *fetched = 0; if (celt && !var) return E_INVALIDARG; for (; celt > 0; celt--, var++, This->pos++) { IDispatch *disp = NULL; HRESULT hr; node = NULL; hr = IXMLDOMSelection_get_item(This->selection, This->pos, &node); if (hr != S_OK) break; IXMLDOMNode_QueryInterface(node, &IID_IDispatch, (void**)&disp); IXMLDOMNode_Release(node); V_VT(var) = VT_DISPATCH; V_DISPATCH(var) = disp; ret_count++; } if (fetched) (*fetched)++; /* we need to advance one step more for some reason */ if (ret_count) IXMLDOMSelection_nextNode(This->selection, &node); return celt == 0 ? S_OK : S_FALSE; }
/******************************************************************************* * GAMEUX_ParseGDFBinary * * Helper function, loads given binary and parses embed GDF if there's any. * * Parameters: * GameData [I/O] Structure with game's data. Content of field * sGDFBinaryPath defines path to binary, from * which embed GDF will be loaded. Data from * GDF will be stored in other fields of this * structure. */ static HRESULT GAMEUX_ParseGDFBinary(struct GAMEUX_GAME_DATA *GameData) { static const WCHAR sRes[] = {'r','e','s',':','/','/',0}; static const WCHAR sDATA[] = {'D','A','T','A',0}; static const WCHAR sSlash[] = {'/',0}; HRESULT hr = S_OK; WCHAR sResourcePath[MAX_PATH]; VARIANT variant; VARIANT_BOOL isSuccessful; IXMLDOMDocument *document; IXMLDOMNode *gdNode; IXMLDOMElement *root, *gdElement; TRACE("(%p)->sGDFBinaryPath = %s\n", GameData, debugstr_w(GameData->sGDFBinaryPath)); /* prepare path to GDF, using res:// prefix */ lstrcpyW(sResourcePath, sRes); lstrcatW(sResourcePath, GameData->sGDFBinaryPath); lstrcatW(sResourcePath, sSlash); lstrcatW(sResourcePath, sDATA); lstrcatW(sResourcePath, sSlash); lstrcatW(sResourcePath, ID_GDF_XML_STR); hr = CoCreateInstance(&CLSID_DOMDocument, NULL, CLSCTX_INPROC_SERVER, &IID_IXMLDOMDocument, (void**)&document); if(SUCCEEDED(hr)) { /* load GDF into MSXML */ V_VT(&variant) = VT_BSTR; V_BSTR(&variant) = SysAllocString(sResourcePath); if(!V_BSTR(&variant)) hr = E_OUTOFMEMORY; if(SUCCEEDED(hr)) { hr = IXMLDOMDocument_load(document, variant, &isSuccessful); if(hr == S_FALSE || isSuccessful == VARIANT_FALSE) hr = E_FAIL; } SysFreeString(V_BSTR(&variant)); if(SUCCEEDED(hr)) { hr = IXMLDOMDocument_get_documentElement(document, &root); if(hr == S_FALSE) hr = E_FAIL; } if(SUCCEEDED(hr)) { hr = IXMLDOMElement_get_firstChild(root, &gdNode); if(hr == S_FALSE) hr = E_FAIL; if(SUCCEEDED(hr)) { hr = IXMLDOMNode_QueryInterface(gdNode, &IID_IXMLDOMElement, (LPVOID*)&gdElement); if(SUCCEEDED(hr)) { hr = GAMEUX_ParseGameDefinition(gdElement, GameData); IXMLDOMElement_Release(gdElement); } IXMLDOMNode_Release(gdNode); } IXMLDOMElement_Release(root); } IXMLDOMDocument_Release(document); } return hr; }
/******************************************************************************* * GAMEUX_ParseGameDefinition * * Helper function, loads data from given XML element into fields of GAME_DATA * structure * * Parameters: * lpXMLGameDefinitionElement [I] Game Definition XML element * GameData [O] structure where data loaded from * XML element will be stored in */ static HRESULT GAMEUX_ParseGameDefinition( IXMLDOMElement *gdElement, struct GAMEUX_GAME_DATA *GameData) { static const WCHAR sGameId[] = {'g','a','m','e','I','D',0}; HRESULT hr = S_OK; BSTR bstrAttribute; VARIANT variant; IXMLDOMNodeList *childrenList; IXMLDOMNode *nextNode; IXMLDOMElement *nextElement; TRACE("(%p, %p)\n", gdElement, GameData); bstrAttribute = SysAllocString(sGameId); if(!bstrAttribute) hr = E_OUTOFMEMORY; hr = IXMLDOMElement_getAttribute(gdElement, bstrAttribute, &variant); if(SUCCEEDED(hr)) { hr = ( GUIDFromStringW(V_BSTR(&variant), &GameData->guidApplicationId)==TRUE ? S_OK : E_FAIL); SysFreeString(V_BSTR(&variant)); } SysFreeString(bstrAttribute); /* browse subnodes */ if(SUCCEEDED(hr)) hr = IXMLDOMElement_get_childNodes(gdElement, &childrenList); if(SUCCEEDED(hr)) { do { hr = IXMLDOMNodeList_nextNode(childrenList, &nextNode); if(hr == S_OK) { hr = IXMLDOMNode_QueryInterface(nextNode, &IID_IXMLDOMElement, (LPVOID*)&nextElement); if(SUCCEEDED(hr)) { hr = GAMEUX_ProcessGameDefinitionElement(nextElement, GameData); IXMLDOMElement_Release(nextElement); } IXMLDOMElement_Release(nextNode); } } while(hr == S_OK); hr = S_OK; IXMLDOMNodeList_Release(childrenList); } return hr; }
/******************************************************************* * GAMEUX_loadGameStatisticsFromFile * Helper function, loads game statistics from file and stores them * in the structure. * * Parameters: * data [I/O] structure containing file name to * load and data fields to store data in */ static HRESULT GAMEUX_loadStatisticsFromFile(struct GAMEUX_STATS *data) { static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0}; static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0}; static const WCHAR sIndex[] = {'I','n','d','e','x',0}; static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0}; static const WCHAR sName[] = {'N','a','m','e',0}; static const WCHAR sValue[] = {'V','a','l','u','e',0}; HRESULT hr = S_OK; IXMLDOMDocument *document = NULL; IXMLDOMElement *root = NULL, *categoryElement, *statisticElement; IXMLDOMNode *categoryNode, *statisticNode; IXMLDOMNodeList *rootChildren = NULL, *categoryChildren; VARIANT vStatsFilePath, vValue; BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL, bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL; VARIANT_BOOL isSuccessful = VARIANT_FALSE; int i, j; TRACE("(%p)\n", data); V_VT(&vStatsFilePath) = VT_BSTR; V_BSTR(&vStatsFilePath) = SysAllocString(data->sStatsFile); if(!V_BSTR(&vStatsFilePath)) hr = E_OUTOFMEMORY; if(SUCCEEDED(hr)) hr = CoCreateInstance(&CLSID_DOMDocument30, NULL, CLSCTX_INPROC_SERVER, &IID_IXMLDOMDocument, (void**)&document); if(SUCCEEDED(hr)) { bstrStatistics = SysAllocString(sStatistics); if(!bstrStatistics) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrCategory = SysAllocString(sCategory); if(!bstrCategory) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrIndex = SysAllocString(sIndex); if(!bstrIndex) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrStatistic = SysAllocString(sStatistic); if(!bstrStatistic) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrName = SysAllocString(sName); if(!bstrName) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrValue = SysAllocString(sValue); if(!bstrValue) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) hr = IXMLDOMDocument_load(document, vStatsFilePath, &isSuccessful); if(hr == S_OK && isSuccessful != VARIANT_TRUE) hr = S_FALSE; if( hr == S_OK ) hr = IXMLDOMDocument_get_documentElement(document, &root); if(hr == S_OK) hr = IXMLDOMElement_get_childNodes(root, &rootChildren); if(hr == S_OK) { hr = S_OK; while(hr == S_OK) { hr = IXMLDOMNodeList_nextNode(rootChildren, &categoryNode); if(hr == S_OK) { hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement); if(SUCCEEDED(hr)) { hr = IXMLDOMElement_getAttribute(categoryElement, bstrIndex, &vValue); if( hr == S_OK && V_VT(&vValue) != VT_BSTR) hr = E_FAIL; if(SUCCEEDED(hr)) { i = StrToIntW(V_BSTR(&vValue)); hr = IXMLDOMElement_getAttribute(categoryElement, bstrName, &vValue); if( hr == S_OK && V_VT(&vValue) != VT_BSTR) hr = E_FAIL; } if(SUCCEEDED(hr)) { lstrcpynW(data->categories[i].sName, V_BSTR(&vValue), MAX_CATEGORY_LENGTH); TRACE("category %d name %s\n", i, debugstr_w(data->categories[i].sName)); hr = IXMLDOMElement_get_childNodes(categoryElement, &categoryChildren); } if(SUCCEEDED(hr)) { hr = S_OK; while(hr == S_OK) { hr = IXMLDOMNodeList_nextNode(categoryChildren, &statisticNode); if(hr == S_OK) { hr = IXMLDOMNode_QueryInterface(statisticNode, &IID_IXMLDOMElement, (LPVOID*)&statisticElement); if(SUCCEEDED(hr)) { hr = IXMLDOMElement_getAttribute(statisticElement, bstrIndex, &vValue); if( hr == S_OK && V_VT(&vValue) != VT_BSTR) hr = E_FAIL; if(SUCCEEDED(hr)) { j = StrToIntW(V_BSTR(&vValue)); hr = IXMLDOMElement_getAttribute(statisticElement, bstrName, &vValue); if( hr == S_OK && V_VT(&vValue) != VT_BSTR) hr = E_FAIL; } if(SUCCEEDED(hr)) { lstrcpynW(data->categories[i].stats[j].sName, V_BSTR(&vValue), MAX_NAME_LENGTH); hr = IXMLDOMElement_getAttribute(statisticElement, bstrValue, &vValue); if( hr == S_OK && V_VT(&vValue) != VT_BSTR) hr = E_FAIL; } if(SUCCEEDED(hr)) { lstrcpynW(data->categories[i].stats[j].sValue, V_BSTR(&vValue), MAX_VALUE_LENGTH); TRACE("statistic %d name %s value %s\n", j, debugstr_w(data->categories[i].stats[j].sName), debugstr_w(data->categories[i].stats[j].sValue)); } IXMLDOMElement_Release(statisticElement); } IXMLDOMNode_Release(statisticNode); } } if(SUCCEEDED(hr)) hr = S_OK; } IXMLDOMElement_Release(categoryElement); } IXMLDOMNode_Release(categoryNode); } } if(SUCCEEDED(hr)) hr = S_OK; } if(rootChildren) IXMLDOMNodeList_Release(rootChildren); if(root) IXMLDOMElement_Release(root); if(document) IXMLDOMDocument_Release(document); SysFreeString(bstrValue); SysFreeString(bstrName); SysFreeString(bstrStatistic); SysFreeString(bstrIndex); SysFreeString(bstrCategory); SysFreeString(bstrStatistics); SysFreeString(V_BSTR(&vStatsFilePath)); return hr; }
/******************************************************************* * GAMEUX_updateStatisticsFile * * Helper function updating data stored in statistics file * * Parameters: * data [I] pointer to struct containing * statistics data */ static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats) { static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0}; static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0}; static const WCHAR sIndex[] = {'I','n','d','e','x',0}; static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0}; static const WCHAR sName[] = {'N','a','m','e',0}; static const WCHAR sValue[] = {'V','a','l','u','e',0}; HRESULT hr = S_OK; IXMLDOMDocument *document; IXMLDOMElement *root, *categoryElement, *statisticsElement; IXMLDOMNode *categoryNode, *statisticsNode; VARIANT vStatsFilePath, vValue; BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL, bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL; int i, j; TRACE("(%p)\n", stats); V_VT(&vStatsFilePath) = VT_BSTR; V_BSTR(&vStatsFilePath) = SysAllocString(stats->sStatsFile); if(!V_BSTR(&vStatsFilePath)) hr = E_OUTOFMEMORY; if(SUCCEEDED(hr)) hr = CoCreateInstance(&CLSID_DOMDocument, NULL, CLSCTX_INPROC_SERVER, &IID_IXMLDOMDocument, (void**)&document); if(SUCCEEDED(hr)) { bstrStatistics = SysAllocString(sStatistics); if(!bstrStatistics) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) hr = IXMLDOMDocument_createElement(document, bstrStatistics, &root); if(SUCCEEDED(hr)) { bstrCategory = SysAllocString(sCategory); if(!bstrCategory) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrIndex = SysAllocString(sIndex); if(!bstrIndex) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrStatistic = SysAllocString(sStatistic); if(!bstrStatistic) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrName = SysAllocString(sName); if(!bstrName) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { bstrValue = SysAllocString(sValue); if(!bstrValue) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) for(i=0; i<MAX_CATEGORIES; ++i) { if(lstrlenW(stats->categories[i].sName)==0) continue; V_VT(&vValue) = VT_INT; V_INT(&vValue) = NODE_ELEMENT; hr = IXMLDOMDocument_createNode(document, vValue, bstrCategory, NULL, &categoryNode); if(SUCCEEDED(hr)) hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement); V_INT(&vValue) = i; if(SUCCEEDED(hr)) hr = IXMLDOMElement_setAttribute(categoryElement, bstrIndex, vValue); if(SUCCEEDED(hr)) { V_VT(&vValue) = VT_BSTR; V_BSTR(&vValue) = SysAllocString(stats->categories[i].sName); if(!V_BSTR(&vValue)) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { TRACE("storing category %d: %s\n", i, debugstr_w(V_BSTR(&vValue))); hr = IXMLDOMElement_setAttribute(categoryElement, bstrName, vValue); } SysFreeString(V_BSTR(&vValue)); if(SUCCEEDED(hr)) { for(j=0; j<MAX_STATS_PER_CATEGORY; ++j) { if(lstrlenW(stats->categories[i].stats[j].sName)==0) continue; V_VT(&vValue) = VT_INT; V_INT(&vValue) = NODE_ELEMENT; hr = IXMLDOMDocument_createNode(document, vValue, bstrStatistic, NULL, &statisticsNode); if(SUCCEEDED(hr)) hr = IXMLDOMNode_QueryInterface(statisticsNode, &IID_IXMLDOMElement, (LPVOID*)&statisticsElement); V_INT(&vValue) = j; if(SUCCEEDED(hr)) hr = IXMLDOMElement_setAttribute(statisticsElement, bstrIndex, vValue); if(SUCCEEDED(hr)) { V_VT(&vValue) = VT_BSTR; V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sName); if(!V_BSTR(&vValue)) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { TRACE(" storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue))); hr = IXMLDOMElement_setAttribute(statisticsElement, bstrName, vValue); } SysFreeString(V_BSTR(&vValue)); if(SUCCEEDED(hr)) { V_VT(&vValue) = VT_BSTR; V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sValue); if(!V_BSTR(&vValue)) hr = E_OUTOFMEMORY; } if(SUCCEEDED(hr)) { TRACE(" storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue))); hr = IXMLDOMElement_setAttribute(statisticsElement, bstrValue, vValue); } SysFreeString(V_BSTR(&vValue)); if(SUCCEEDED(hr)) hr = IXMLDOMNode_appendChild(categoryNode, statisticsNode, &statisticsNode); IXMLDOMElement_Release(statisticsElement); IXMLDOMNode_Release(statisticsNode); } } if(SUCCEEDED(hr)) hr = IXMLDOMElement_appendChild(root, categoryNode, &categoryNode); IXMLDOMElement_Release(categoryElement); IXMLDOMNode_Release(categoryNode); if(FAILED(hr)) break; } if(SUCCEEDED(hr)) hr = IXMLDOMDocument_putref_documentElement(document, root); IXMLDOMElement_Release(root); TRACE("saving game statistics in %s file\n", debugstr_w(stats->sStatsFile)); if(SUCCEEDED(hr)) hr = GAMEUX_createStatsDirectory(stats->sStatsFile); if(SUCCEEDED(hr)) hr = IXMLDOMDocument_save(document, vStatsFilePath); IXMLDOMDocument_Release(document); SysFreeString(bstrValue); SysFreeString(bstrName); SysFreeString(bstrStatistic); SysFreeString(bstrIndex); SysFreeString(bstrCategory); SysFreeString(bstrStatistics); SysFreeString(V_BSTR(&vStatsFilePath)); TRACE("ret=0x%x\n", hr); return hr; }