Example #1
0
void EffectDock::Init(){
    InitAction();
    UpdateAction();
}
Example #2
0
void ObjectDock::Init(){
    InitAction();
    UpdateAction();
}
Example #3
0
void CAction::InitStallAction( float Distance, CActionTarget* pTarget )
{
	InitAction(eActionKind_TalkToOwner, NULL, Distance, pTarget);	//
}
Example #4
0
void CAction::InitMoveAction(VECTOR3* pToPos)
{
	m_ActionTarget.InitActionTarget(pToPos,0);
	InitAction(eActionKind_Move, NULL, 0, &m_ActionTarget);
}
Example #5
0
void CAction::InitSkillActionRealExecute(cActiveSkillInfo* pSkillInfo,CActionTarget* pTarget)
{
	float dis = ( float )( pSkillInfo->GetSkillInfo()->Range - 50 );
	InitAction(eActionKind_Skill_RealExecute,pSkillInfo,dis,pTarget);	//
}