/* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % + G e t C o d e r I n f o % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % GetCoderInfo searches the coder list for the specified name and if found % returns attributes for that coder. % % The format of the GetCoderInfo method is: % % const CoderInfo *GetCoderInfo(const char *name,ExceptionInfo *exception) % % A description of each parameter follows: % % o name: The coder name. % % o exception: Return any errors or warnings in this structure. % % */ MagickExport const CoderInfo *GetCoderInfo(const char *name, ExceptionInfo *exception) { register const CoderInfo *p; assert(exception != (ExceptionInfo *) NULL); if ((coder_list == (SplayTreeInfo *) NULL) || (instantiate_coder == MagickFalse)) if (InitializeCoderList(exception) == MagickFalse) return((const CoderInfo *) NULL); if ((coder_list == (SplayTreeInfo *) NULL) || (GetNumberOfNodesInSplayTree(coder_list) == 0)) return((const CoderInfo *) NULL); if ((name == (const char *) NULL) || (LocaleCompare(name,"*") == 0)) { ResetSplayTreeIterator(coder_list); return((const CoderInfo *) GetNextValueInSplayTree(coder_list)); } /* Search for requested coder. */ AcquireSemaphoreInfo(&coder_semaphore); ResetSplayTreeIterator(coder_list); p=(const CoderInfo *) GetNextValueInSplayTree(coder_list); while (p != (const CoderInfo *) NULL) { if (LocaleCompare(name,p->magick) == 0) break; p=(const CoderInfo *) GetNextValueInSplayTree(coder_list); } RelinquishSemaphoreInfo(coder_semaphore); return(p); }
/* %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % % % % + G e t C o d e r I n f o % % % % % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % GetCoderInfo searches the coder list for the specified name and if found % returns attributes for that coder. % % The format of the GetCoderInfo method is: % % const CoderInfo *GetCoderInfo(const char *name,ExceptionInfo *exception) % % A description of each parameter follows: % % o name: the coder name. % % o exception: return any errors or warnings in this structure. % */ MagickExport const CoderInfo *GetCoderInfo(const char *name, ExceptionInfo *exception) { assert(exception != (ExceptionInfo *) NULL); if ((coder_list == (SplayTreeInfo *) NULL) || (instantiate_coder == MagickFalse)) if (InitializeCoderList(exception) == MagickFalse) return((const CoderInfo *) NULL); if ((coder_list == (SplayTreeInfo *) NULL) || (GetNumberOfNodesInSplayTree(coder_list) == 0)) return((const CoderInfo *) NULL); if ((name == (const char *) NULL) || (LocaleCompare(name,"*") == 0)) { ResetSplayTreeIterator(coder_list); return((const CoderInfo *) GetNextValueInSplayTree(coder_list)); } return((const CoderInfo *) GetValueFromSplayTree(coder_list,name)); }