Example #1
0
//加载站点
void CServerListCenter::LoadGameStation(IDataBase * pIDataBase)
{
	//执行命令
	pIDataBase->ClearAllParameters();
	pIDataBase->SetSPName(TEXT("GSP_GP_LoadStationInfo"));
	pIDataBase->ExecuteCommand(true);

	//读取信息
	tagGameStation GameStationRead;
	memset(&GameStationRead,0,sizeof(GameStationRead));
	while (pIDataBase->IsEndRecordset()==false)
	{
		//读取信息
		pIDataBase->GetFieldValue(TEXT("SortID"),GameStationRead.wSortID);
		pIDataBase->GetFieldValue(TEXT("KindID"),GameStationRead.wKindID);
		pIDataBase->GetFieldValue(TEXT("JoinID"),GameStationRead.wJoinID);
		pIDataBase->GetFieldValue(TEXT("StationID"),GameStationRead.wStationID);
		pIDataBase->GetFieldValue(TEXT("StationName"),GameStationRead.szStationName,sizeof(GameStationRead.szStationName));
		pIDataBase->MoveToNext();

		//插入信息
		InsertGameStation(&GameStationRead);
	}
	pIDataBase->CloseRecordset();

	return;
}
Example #2
0
//加载站点
void CServerListCenter::LoadGameStation(CDataBaseAide & DataBaseAide)
{
	//执行命令
	DataBaseAide.ResetParameter();
	DataBaseAide.ExecuteProcess(TEXT("GSP_LoadGameNodeItem"),true);

	//变量定义
	tagGameStation GameStationRead;
	ZeroMemory(&GameStationRead,sizeof(GameStationRead));

	//获取数据
	IDataBase * pIDataBase=(IDataBase *)DataBaseAide.GetDataBase(IID_IDataBase,VER_IDataBase);

	//读取信息
	while (pIDataBase->IsRecordsetEnd()==false)
	{
		//读取信息
		GameStationRead.wSortID=DataBaseAide.GetValue_WORD(TEXT("SortID"));
		GameStationRead.wKindID=DataBaseAide.GetValue_WORD(TEXT("KindID"));
		GameStationRead.wJoinID=DataBaseAide.GetValue_WORD(TEXT("JoinID"));
		GameStationRead.wStationID=DataBaseAide.GetValue_WORD(TEXT("NodeID"));
		DataBaseAide.GetValue_String(TEXT("NodeName"),GameStationRead.szStationName,CountArray(GameStationRead.szStationName));

		//插入信息
		InsertGameStation(&GameStationRead);

		//移动记录
		pIDataBase->MoveToNext();
	}

	//关闭记录
	pIDataBase->CloseRecordset();

	return;
}