void relay_directed_message(struct Client* sptr, char* name, char* server, const char* text) { struct Client* acptr; char* host; assert(0 != sptr); assert(0 != name); assert(0 != text); assert(0 != server); if (0 == (acptr = FindServer(server + 1))) { send_reply(sptr, ERR_NOSUCHNICK, name); return; } /* * NICK[%host]@server addressed? See if <server> is me first */ if (!IsMe(acptr)) { sendcmdto_one(sptr, CMD_PRIVATE, acptr, "%s :%s", name, text); return; } /* * Look for an user whose NICK is equal to <name> and then * check if it's hostname matches <host> and if it's a local * user. */ *server = '\0'; if ((host = strchr(name, '%'))) *host++ = '\0'; /* As reported by Vampire-, it's possible to brute force finding users * by sending a message to each server and see which one succeeded. * This means we have to remove error reporting. Sigh. Better than * removing the ability to send directed messages to client servers * Thanks for the suggestion Vampire=. -- Isomer 2001-08-28 * Argh, /ping nick@server, disallow messages to non +k clients :/ I hate * this. -- Isomer 2001-09-16 */ if (!(acptr = FindUser(name)) || !MyUser(acptr) || (!EmptyString(host) && 0 != match(host, cli_user(acptr)->realhost)) || !IsChannelService(acptr)) { #if 0 send_reply(sptr, ERR_NOSUCHNICK, name); #endif return; } *server = '@'; if (host) *--host = '%'; if (!IsChannelService(sptr) && is_silenced(sptr, acptr)) { send_reply(sptr, ERR_SILENCED, cli_name(acptr)); return; } if (IsOnlyreg(acptr) && !IsRegnick(sptr)) send_reply(sptr, RPL_MSGONLYREG, cli_name(acptr)); else sendcmdto_one(sptr, CMD_PRIVATE, acptr, "%s :%s", name, text); }
/** Handle a SERVER message from another server. * * \a parv has the following elements: * \li \a parv[1] is the server name * \li \a parv[2] is the hop count to the server * \li \a parv[3] is the start timestamp for the server * \li \a parv[4] is the link timestamp * \li \a parv[5] is the protocol version (P10 or J10) * \li \a parv[6] is the numnick mask for the server * \li \a parv[7] is a string of flags like +hs to mark hubs and services * \li \a parv[\a parc - 1] is the server description * * See @ref m_functions for discussion of the arguments. * @param[in] cptr Client that sent us the message. * @param[in] sptr Original source of message. * @param[in] parc Number of arguments. * @param[in] parv Argument vector. */ int ms_server(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { int i; char* host; struct Client* acptr; struct Client* bcptr; int hop; int ret; unsigned short prot; time_t start_timestamp; time_t timestamp; if (parc < 8) { return need_more_params(sptr, "SERVER"); return exit_client(cptr, cptr, &me, "Need more parameters"); } host = clean_servername(parv[1]); if (!host) { sendto_opmask(0, SNO_OLDSNO, "Bogus server name (%s) from %s", host, cli_name(cptr)); return exit_client_msg(cptr, cptr, &me, "Bogus server name (%s)", host); } /* * Detect protocol */ hop = atoi(parv[2]); start_timestamp = atoi(parv[3]); timestamp = atoi(parv[4]); prot = parse_protocol(parv[5]); if (!prot) return exit_client_msg(cptr, sptr, &me, "Bogus protocol (%s)", parv[5]); else if (prot < atoi(MINOR_PROTOCOL)) return exit_new_server(cptr, sptr, host, timestamp, "Incompatible protocol: %s", parv[5]); Debug((DEBUG_INFO, "Got SERVER %s with timestamp [%s] age %Tu (%Tu)", host, parv[4], start_timestamp, cli_serv(&me)->timestamp)); if (timestamp < OLDEST_TS) return exit_client_msg(cptr, sptr, &me, "Bogus timestamps (%s %s)", parv[3], parv[4]); if (parv[parc - 1][0] == '\0') return exit_client_msg(cptr, cptr, &me, "No server info specified for %s", host); ret = check_loop_and_lh(cptr, sptr, NULL, host, (parc > 7 ? parv[6] : NULL), timestamp, hop, parv[5][0] == 'J'); if (ret != 1) return ret; /* * Server is informing about a new server behind * this link. Create REMOTE server structure, * add it to list and propagate word to my other * server links... */ acptr = make_client(cptr, STAT_SERVER); make_server(acptr); cli_serv(acptr)->prot = prot; cli_serv(acptr)->timestamp = timestamp; cli_hopcount(acptr) = hop; ircd_strncpy(cli_name(acptr), host, HOSTLEN); ircd_strncpy(cli_info(acptr), parv[parc-1], REALLEN); cli_serv(acptr)->up = sptr; cli_serv(acptr)->updown = add_dlink(&(cli_serv(sptr))->down, acptr); /* Use cptr, because we do protocol 9 -> 10 translation for numeric nicks ! */ SetServerYXX(cptr, acptr, parv[6]); update_uworld_flags(cptr); if (*parv[7] == '+') set_server_flags(acptr, parv[7] + 1); Count_newremoteserver(UserStats); add_client_to_list(acptr); hAddClient(acptr); if (*parv[5] == 'J') { SetBurst(acptr); SetJunction(acptr); for (bcptr = cli_serv(acptr)->up; !IsMe(bcptr); bcptr = cli_serv(bcptr)->up) if (IsBurstOrBurstAck(bcptr)) break; if (IsMe(bcptr)) sendto_opmask(0, SNO_NETWORK, "Net junction: %s %s", cli_name(sptr), cli_name(acptr)); } /* * Old sendto_serv_but_one() call removed because we now need to send * different names to different servers (domain name matching). */ for (i = 0; i <= HighestFd; i++) { if (!(bcptr = LocalClientArray[i]) || !IsServer(bcptr) || bcptr == cptr || IsMe(bcptr)) continue; if (0 == match(cli_name(&me), cli_name(acptr))) continue; sendcmdto_one(sptr, CMD_SERVER, bcptr, "%s %d 0 %s %s %s%s +%s%s%s :%s", cli_name(acptr), hop + 1, parv[4], parv[5], NumServCap(acptr), IsHub(acptr) ? "h" : "", IsService(acptr) ? "s" : "", IsIPv6(acptr) ? "6" : "", cli_info(acptr)); } return 0; }
/* * * parc number of arguments ('sender' counted as one!) * parv[0] pointer to 'sender' (may point to empty string) (not used) * parv[1]..parv[parc-1] * pointers to additional parameters, this is a NULL * terminated list (parv[parc] == NULL). * * *WARNING* * Numerics are mostly error reports. If there is something * wrong with the message, just *DROP* it! Don't even think of * sending back a neat error message -- big danger of creating * a ping pong error message... */ static void do_numeric(char numeric[], struct Client *client_p, struct Client *source_p, int parc, char *parv[]) { struct Client *target_p; struct Channel *chptr; if(parc < 2 || !IsServer(source_p)) return; /* Remap low number numerics. */ if(numeric[0] == '0') numeric[0] = '1'; /* * Prepare the parameter portion of the message into 'buffer'. * (Because the buffer is twice as large as the message buffer * for the socket, no overflow can occur here... ...on current * assumptions--bets are off, if these are changed --msa) * Note: if buffer is non-empty, it will begin with SPACE. */ if(parc > 1) { char *t = buffer; /* Current position within the buffer */ int i; int tl; /* current length of presently being built string in t */ for (i = 2; i < (parc - 1); i++) { tl = ircsprintf(t, " %s", parv[i]); t += tl; } ircsprintf(t, " :%s", parv[parc - 1]); } if((target_p = find_client(parv[1])) != NULL) { if(IsMe(target_p)) { /* * We shouldn't get numerics sent to us, * any numerics we do get indicate a bug somewhere.. */ /* ugh. this is here because of nick collisions. when two servers * relink, they burst each other their nicks, then perform collides. * if there is a nick collision, BOTH servers will kill their own * nicks, and BOTH will kill the other servers nick, which wont exist, * because it will have been already killed by the local server. * * unfortunately, as we cant guarantee other servers will do the * "right thing" on a nick collision, we have to keep both kills. * ergo we need to ignore ERR_NOSUCHNICK. --fl_ */ /* quick comment. This _was_ tried. i.e. assume the other servers * will do the "right thing" and kill a nick that is colliding. * unfortunately, it did not work. --Dianora */ if(atoi(numeric) != ERR_NOSUCHNICK) sendto_realops_flags(UMODE_ALL, L_ADMIN, "*** %s(via %s) sent a %s numeric to me: %s", source_p->name, client_p->name, numeric, buffer); return; } else if(target_p->from == client_p) { /* This message changed direction (nick collision?) * ignore it. */ return; } /* csircd will send out unknown umode flag for +a (admin), drop it here. */ if((atoi(numeric) == ERR_UMODEUNKNOWNFLAG) && MyClient(target_p)) return; /* Fake it for server hiding, if its our client */ if(ConfigServerHide.hide_servers && MyClient(target_p) && !IsOper(target_p)) sendto_one(target_p, ":%s %s %s%s", me.name, numeric, parv[1], buffer); else sendto_one(target_p, ":%s %s %s%s", source_p->name, numeric, parv[1], buffer); return; } else if((chptr = hash_find_channel(parv[1])) != NULL) sendto_channel_local(ALL_MEMBERS, chptr, ":%s %s %s %s", source_p->name, numeric, chptr->chname, buffer); }
/* * * DoNumeric (replacement for the old do_numeric) * * * parc number of arguments ('sender' counted as one!) * parv[0] pointer to 'sender' (may point to empty string) * parv[1]..parv[parc-1] * pointers to additional parameters, this is a NULL * terminated list (parv[parc] == NULL). * * *WARNING* * Numerics are mostly error reports. If there is something * wrong with the message, just *DROP* it! Don't even think of * sending back a neat error message -- big danger of creating * a ping pong error message... */ int do_numeric(int numeric, aClient *cptr, aClient *sptr, int parc, char *parv[]) { aClient *acptr; aChannel *chptr; char *nick, *p; int i; if (parc < 1 || !IsServer(sptr)) return 0; /* Remap low number numerics. */ if (numeric < 100) numeric += 100; /* * Prepare the parameter portion of the message into 'buffer'. * (Because the buffer is twice as large as the message buffer for * the socket, no overflow can occur here... ...on current * assumptions--bets are off, if these are changed --msa) * Note: if buffer is non-empty, it will begin with SPACE. */ buffer[0] = '\0'; if (parc > 1) { int bpos = 0; char *p; for (i = 2; i < (parc - 1); i++) { buffer[bpos++] = ' '; for(p = parv[i]; *p; p++) buffer[bpos++] = *p; } buffer[bpos++] = ' '; buffer[bpos++] = ':'; for(p = parv[parc - 1]; *p; p++) buffer[bpos++] = *p; buffer[bpos] = '\0'; } for (; (nick = strtoken(&p, parv[1], ",")); parv[1] = NULL) { if ((acptr = find_client(nick, (aClient *) NULL))) { int dohide; /* * Drop to bit bucket if for me... ...one might consider * sendto_ops * here... --msa * And so it was done. -avalon * * And regretted. Dont do it that way. Make sure * it goes * only to non-servers. -avalon * Check added to make sure * servers don't try to loop * with numerics which can happen * with nick collisions. * - Avalon */ #ifdef HIDE_NUMERIC_SOURCE dohide = MyClient(acptr) ? 1 : 0; #else dohide = 0; #endif if (!IsMe(acptr) && IsPerson(acptr)) sendto_prefix_one(acptr, dohide ? &me : sptr, ":%s %d %s%s", dohide ? me.name : parv[0], numeric, nick, buffer); else if (IsServer(acptr) && acptr->from != cptr) sendto_prefix_one(acptr, sptr, ":%s %d %s%s", parv[0], numeric, nick, buffer); } else if ((chptr = find_channel(nick, (aChannel *) NULL))) { int dohide; #ifdef HIDE_NUMERIC_SOURCE dohide = 1; #else dohide = 0; #endif sendto_channel_butserv(chptr, dohide ? &me : sptr, ":%s %d %s%s", dohide ? me.name : parv[0], numeric, chptr->chname, buffer); sendto_channel_remote_butone(cptr, sptr, chptr, parv[0], numeric, chptr->chname, buffer); } } return 0; }
/** Handle a connection that has sent a valid PASS and SERVER. * @param cptr New peer server. * @param aconf Connect block for \a cptr. * @return Zero. */ int server_estab(struct Client *cptr, struct ConfItem *aconf) { struct Client* acptr = 0; const char* inpath; int i; assert(0 != cptr); assert(0 != cli_local(cptr)); inpath = cli_name(cptr); if (IsUnknown(cptr)) { if (aconf->passwd[0]) sendrawto_one(cptr, MSG_PASS " :%s", aconf->passwd); /* * Pass my info to the new server */ sendrawto_one(cptr, MSG_SERVER " %s 1 %Tu %Tu J%s %s%s +%s6 :%s", cli_name(&me), cli_serv(&me)->timestamp, cli_serv(cptr)->timestamp, MAJOR_PROTOCOL, NumServCap(&me), feature_bool(FEAT_HUB) ? "h" : "", *(cli_info(&me)) ? cli_info(&me) : "IRCers United"); } det_confs_butmask(cptr, CONF_SERVER); if (!IsHandshake(cptr)) hAddClient(cptr); SetServer(cptr); cli_handler(cptr) = SERVER_HANDLER; Count_unknownbecomesserver(UserStats); SetBurst(cptr); /* nextping = CurrentTime; */ /* * NOTE: check for acptr->user == cptr->serv->user is necessary to insure * that we got the same one... bleah */ if (cli_serv(cptr)->user && *(cli_serv(cptr))->by && (acptr = findNUser(cli_serv(cptr)->by))) { if (cli_user(acptr) == cli_serv(cptr)->user) { sendcmdto_one(&me, CMD_NOTICE, acptr, "%C :Link with %s established.", acptr, inpath); } else { /* * if not the same client, set by to empty string */ acptr = 0; *(cli_serv(cptr))->by = '\0'; } } sendto_opmask(acptr, SNO_OLDSNO, "Link with %s established.", inpath); cli_serv(cptr)->up = &me; cli_serv(cptr)->updown = add_dlink(&(cli_serv(&me))->down, cptr); sendto_opmask(0, SNO_NETWORK, "Net junction: %s %s", cli_name(&me), cli_name(cptr)); SetJunction(cptr); /* * Old sendto_serv_but_one() call removed because we now * need to send different names to different servers * (domain name matching) Send new server to other servers. */ for (i = 0; i <= HighestFd; i++) { if (!(acptr = LocalClientArray[i]) || !IsServer(acptr) || acptr == cptr || IsMe(acptr)) continue; if (!match(cli_name(&me), cli_name(cptr))) continue; sendcmdto_one(&me, CMD_SERVER, acptr, "%s 2 0 %Tu J%02u %s%s +%s%s%s :%s", cli_name(cptr), cli_serv(cptr)->timestamp, Protocol(cptr), NumServCap(cptr), IsHub(cptr) ? "h" : "", IsService(cptr) ? "s" : "", IsIPv6(cptr) ? "6" : "", cli_info(cptr)); } /* Send these as early as possible so that glined users/juped servers can * be removed from the network while the remote server is still chewing * our burst. */ gline_burst(cptr); jupe_burst(cptr); /* * Pass on my client information to the new server * * First, pass only servers (idea is that if the link gets * canceled because the server was already there, * there are no NICK's to be canceled...). Of course, * if cancellation occurs, all this info is sent anyway, * and I guess the link dies when a read is attempted...? --msa * * Note: Link cancellation to occur at this point means * that at least two servers from my fragment are building * up connection this other fragment at the same time, it's * a race condition, not the normal way of operation... */ for (acptr = &me; acptr; acptr = cli_prev(acptr)) { /* acptr->from == acptr for acptr == cptr */ if (cli_from(acptr) == cptr) continue; if (IsServer(acptr)) { const char* protocol_str; if (Protocol(acptr) > 9) protocol_str = IsBurst(acptr) ? "J" : "P"; else protocol_str = IsBurst(acptr) ? "J0" : "P0"; if (0 == match(cli_name(&me), cli_name(acptr))) continue; sendcmdto_one(cli_serv(acptr)->up, CMD_SERVER, cptr, "%s %d 0 %Tu %s%u %s%s +%s%s%s :%s", cli_name(acptr), cli_hopcount(acptr) + 1, cli_serv(acptr)->timestamp, protocol_str, Protocol(acptr), NumServCap(acptr), IsHub(acptr) ? "h" : "", IsService(acptr) ? "s" : "", IsIPv6(acptr) ? "6" : "", cli_info(acptr)); } } for (acptr = &me; acptr; acptr = cli_prev(acptr)) { /* acptr->from == acptr for acptr == cptr */ if (cli_from(acptr) == cptr) continue; if (IsUser(acptr)) { char xxx_buf[25]; char *s = umode_str(acptr); sendcmdto_one(cli_user(acptr)->server, CMD_NICK, cptr, "%s %d %Tu %s %s %s%s%s%s %s%s :%s", cli_name(acptr), cli_hopcount(acptr) + 1, cli_lastnick(acptr), cli_user(acptr)->username, cli_user(acptr)->realhost, *s ? "+" : "", s, *s ? " " : "", iptobase64(xxx_buf, &cli_ip(acptr), sizeof(xxx_buf), IsIPv6(cptr)), NumNick(acptr), cli_info(acptr)); } } /* * Last, send the BURST. * (Or for 2.9 servers: pass all channels plus statuses) */ { struct Channel *chptr; for (chptr = GlobalChannelList; chptr; chptr = chptr->next) send_channel_modes(cptr, chptr); } sendcmdto_one(&me, CMD_END_OF_BURST, cptr, ""); return 0; }
void exit_one_server(aClient *cptr, aClient *dead, aClient *from, aClient *lcptr, char *spinfo, char *comment) { aClient *acptr, *next; DLink *lp; /* okay, this is annoying. * first off, we need two loops. * one: to remove all the clients. * two: to remove all the servers. * HOWEVER! removing a server may cause removal of more servers * and more clients. * and this may make our pointer to next bad. therefore, we have to restart * the server loop each time we find a server. * We _NEED_ two different loops: all clients must be removed " * before the server is * removed. Otherwise, bad things (tm) can happen. */ Debug((DEBUG_NOTICE, "server noquit: %s", cptr->name)); for (acptr = client; acptr; acptr = next) { next = acptr->next; /* we might destroy this client record * in the loop. */ if(acptr->uplink != cptr || !IsPerson(acptr)) continue; exit_one_client_in_split(acptr, dead, spinfo); } for (acptr = client; acptr; acptr = next) { next = acptr->next; /* we might destroy this client record in * the loop. */ if(acptr->uplink != cptr || !IsServer(acptr)) continue; exit_one_server(acptr, dead, from, lcptr, spinfo, comment); next = client; /* restart the loop */ } Debug((DEBUG_NOTICE, "done exiting server: %s", cptr->name)); for (lp = server_list; lp; lp = lp->next) { acptr = lp->value.cptr; if (acptr == cptr || IsMe(acptr) || acptr == dead || acptr == lcptr) continue; /* if the server is noquit, we only want to send it * information about 'dead' * if it's not, this server gets split information for ALL * dead servers. */ #ifdef NOQUIT if(IsNoquit(acptr)) #endif if(cptr != dead) continue; if (cptr->from == acptr) /* "upstream" squit */ sendto_one(&me, acptr, ":%s SQUIT %s :%s", from->name, cptr->name, comment); else sendto_one(&me, acptr, "SQUIT %s :%s", cptr->name, comment); } del_from_client_hash_table(cptr->name, cptr); hash_check_watch(cptr, RPL_LOGOFF); remove_client_from_list(cptr); }
/* * handle_opers * * inputs - server pointer * - client pointer * - nick stuff to grok for opers * - text to send if grok * output - none * side effects - all the traditional oper type messages are parsed here. * i.e. "/msg #some.host." * However, syntax has been changed. * previous syntax "/msg #some.host.mask" * now becomes "/msg $#some.host.mask" * previous syntax of: "/msg $some.server.mask" remains * This disambiguates the syntax. */ static void handle_opers(int p_or_n, char *command, struct Client *client_p, struct Client *source_p, char *nick, char *text) { struct Client *target_p; char *host; char *server; char *s; int count; /* * the following two cases allow masks in NOTICEs * (for OPERs only) * * Armin, 8Jun90 ([email protected]) */ if(*nick == '$') { if((*(nick+1) == '$' || *(nick+1) == '#')) nick++; else if(MyOper(source_p)) { sendto_one(source_p, ":%s NOTICE %s :The command %s %s is no longer supported, please use $%s", me.name, source_p->name, command, nick, nick); return; } if ((s = strrchr(nick, '.')) == NULL) { sendto_one(source_p, form_str(source_p,ERR_NOTOPLEVEL), me.name, source_p->name, nick); return; } while (*++s) if (*s == '.' || *s == '*' || *s == '?') break; if (*s == '*' || *s == '?') { sendto_one(source_p, form_str(source_p,ERR_WILDTOPLEVEL), me.name, source_p->name, nick); return; } sendto_match_butone(IsServer(client_p) ? client_p : NULL, source_p, nick + 1, (*nick == '#') ? MATCH_HOST : MATCH_SERVER, "%s $%s :%s", command, nick, text); if ((p_or_n != NOTICE) && source_p->user) source_p->user->last = CurrentTime; return; } /* * user[%host]@server addressed? */ if ((server = strchr(nick, '@')) && (target_p = find_server(server + 1))) { count = 0; /* * Not destined for a user on me :-( */ if (!IsMe(target_p)) { sendto_one(target_p, ":%s %s %s :%s", source_p->name, command, nick, text); if ((p_or_n != NOTICE) && source_p->user) source_p->user->last = CurrentTime; return; } *server = '\0'; if ((host = strchr(nick, '%')) != NULL) *host++ = '\0'; /* Check if someones msg'ing [email protected] */ if (strcmp(nick, "opers") == 0) { sendto_realops_flags(FLAGS_ALL, L_ALL, "To opers: From: %s: %s", source_p->name, text); return; } /* * Look for users which match the destination host * (no host == wildcard) and if one and one only is * found connected to me, deliver message! */ target_p = find_userhost(nick, host, &count); if (target_p != NULL) { if (server != NULL) *server = '@'; if (host != NULL) *--host = '%'; if (count == 1) { sendto_anywhere(target_p, source_p, "%s %s :%s", command, nick, text); if ((p_or_n != NOTICE) && source_p->user) source_p->user->last = CurrentTime; } else sendto_one(source_p, form_str(source_p,ERR_TOOMANYTARGETS), me.name, source_p->name, nick); } } else if (server && *(server+1) && (target_p == NULL)) sendto_one(source_p, form_str(source_p,ERR_NOSUCHSERVER), me.name, source_p->name, server+1); else if (server && (target_p == NULL)) sendto_one(source_p, form_str(source_p,ERR_NOSUCHNICK), me.name, source_p->name, nick); }
/* * mo_jupe - oper message handler * * parv[0] = Send prefix * parv[1] = [[+|-]<server name>] * * Local (to me) style: * * parv[2] = [Expiration offset] * parv[3] = [Comment] * * Global (or remote local) style: * * parv[2] = [target] * parv[3] = [Expiration offset] * parv[4] = [Comment] * */ int mo_jupe(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client *acptr = 0; struct Jupe *ajupe; unsigned int flags = 0; time_t expire_off; char *server = parv[1], *target = 0, *reason; if (parc < 2) return jupe_list(sptr, 0); if (*server == '+') { flags |= JUPE_ACTIVE; server++; } else if (*server == '-') server++; else return jupe_list(sptr, server); if (!feature_bool(FEAT_CONFIG_OPERCMDS)) return send_reply(sptr, ERR_DISABLED, "JUPE"); if (parc == 4) { expire_off = atoi(parv[2]); reason = parv[3]; flags |= JUPE_LOCAL; } else if (parc > 4) { target = parv[2]; expire_off = atoi(parv[3]); reason = parv[4]; } else return need_more_params(sptr, "JUPE"); if (target) { if (!(target[0] == '*' && target[1] == '\0')) { if (!(acptr = find_match_server(target))) return send_reply(sptr, ERR_NOSUCHSERVER, target); if (!IsMe(acptr)) { /* manually propagate, since we don't set it */ if (!HasPriv(sptr, PRIV_JUPE)) return send_reply(sptr, ERR_NOPRIVILEGES); sendcmdto_one(sptr, CMD_JUPE, acptr, "%C %c%s %s %Tu :%s", acptr, flags & JUPE_ACTIVE ? '+' : '-', server, parv[3], TStime(), reason); return 0; } else if (!HasPriv(sptr, PRIV_LOCAL_JUPE)) return send_reply(sptr, ERR_NOPRIVILEGES); flags |= JUPE_LOCAL; } else if (!HasPriv(sptr, PRIV_JUPE)) return send_reply(sptr, ERR_NOPRIVILEGES); } ajupe = jupe_find(server); if (ajupe) { if (JupeIsLocal(ajupe) && !(flags & JUPE_LOCAL)) /* global over local */ jupe_free(ajupe); else { if (flags & JUPE_ACTIVE) return jupe_activate(cptr, sptr, ajupe, TStime(), flags); else return jupe_deactivate(cptr, sptr, ajupe, TStime(), flags); } } return jupe_add(cptr, sptr, server, reason, expire_off, TStime(), flags); }
/** Reset a feature to its default values. * @param[in] from Client trying to reset the feature, or NULL. * @param[in] fields Parameters to set, starting with feature name. * @param[in] count Number of fields in \a fields. * @return Zero (or, theoretically, CPTR_KILLED). */ int feature_reset(struct Client* from, const char* const* fields, int count) { int i, change = 0; struct FeatureDesc *feat; assert(0 != from); if (!HasPriv(from, PRIV_SET)) return send_reply(from, ERR_NOPRIVILEGES); if (count < 1) /* check arguments */ need_more_params(from, "RESET"); else if ((feat = feature_desc(from, fields[0]))) { /* get descriptor */ if (from && feat->flags & FEAT_READ) return send_reply(from, ERR_NOFEATURE, fields[0]); switch (feat_type(feat)) { case FEAT_NONE: /* None... */ if (feat->reset && (i = (*feat->reset)(from, fields + 1, count - 1))) { change++; /* feature handler wants a change recorded */ if (i > 0) /* call reset callback and parse mark return */ feat->flags |= FEAT_MARK; else /* i < 0 */ feat->flags &= ~FEAT_MARK; } break; case FEAT_INT: /* Integer... */ case FEAT_UINT: case FEAT_BOOL: /* Boolean... */ if (feat->v_int != feat->def_int) change++; /* change will be made */ feat->v_int = feat->def_int; /* set the default */ feat->flags &= ~FEAT_MARK; /* unmark it */ break; case FEAT_STR: /* string! */ if (feat->v_str != feat->def_str) { change++; /* change has been made */ if (feat->v_str) MyFree(feat->v_str); /* free old value */ } feat->v_str = feat->def_str; /* set it to default */ feat->flags &= ~FEAT_MARK; /* unmark it */ break; } if (change && feat->notify) /* call change notify function */ (*feat->notify)(); if(from && !IsServer(from) && !IsMe(from)) send_reply(from, SND_EXPLICIT | RPL_FEATURE, ":Value of %s reset to " "default", feat->type); if(change) sendto_opmask_butone(0, SNO_OLDSNO, "%C reset %s to its default", from, feat->type); } return 0; }
void CSkypeProto::OnChatEvent(const JSONNode &node) { //std::string clientMsgId = node["clientmessageid"].as_string(); //std::string skypeEditedId = node["skypeeditedid"].as_string(); std::string fromLink = node["from"].as_string(); CMStringA from(ContactUrlToName(fromLink.c_str())); time_t timestamp = IsoToUnixTime(node["composetime"].as_string().c_str()); std::string content = node["content"].as_string(); int emoteOffset = node["skypeemoteoffset"].as_int(); std::string conversationLink = node["conversationLink"].as_string(); CMStringA chatname(ChatUrlToName(conversationLink.c_str())); CMString topic(node["threadtopic"].as_mstring()); if (FindChatRoom(chatname) == NULL) SendRequest(new GetChatInfoRequest(m_szRegToken, chatname, m_szServer), &CSkypeProto::OnGetChatInfo, topic.Detach()); std::string messageType = node["messagetype"].as_string(); if (!mir_strcmpi(messageType.c_str(), "Text") || !mir_strcmpi(messageType.c_str(), "RichText")) { AddMessageToChat(_A2T(chatname), _A2T(from), content.c_str(), emoteOffset != NULL, emoteOffset, timestamp); } else if (!mir_strcmpi(messageType.c_str(), "ThreadActivity/AddMember")) { ptrA xinitiator, xtarget, initiator; //content = <addmember><eventtime>1429186229164</eventtime><initiator>8:initiator</initiator><target>8:user</target></addmember> HXML xml = xmlParseString(ptrT(mir_a2t(content.c_str())), 0, _T("addmember")); if (xml == NULL) return; for (int i = 0; i < xmlGetChildCount(xml); i++) { HXML xmlNode = xmlGetNthChild(xml, L"target", i); if (xmlNode == NULL) break; xtarget = mir_t2a(xmlGetText(xmlNode)); CMStringA target = ParseUrl(xtarget, "8:"); AddChatContact(_A2T(chatname), target, target, L"User"); } xmlDestroyNode(xml); } else if (!mir_strcmpi(messageType.c_str(), "ThreadActivity/DeleteMember")) { ptrA xinitiator, xtarget; //content = <addmember><eventtime>1429186229164</eventtime><initiator>8:initiator</initiator><target>8:user</target></addmember> HXML xml = xmlParseString(ptrT(mir_a2t(content.c_str())), 0, _T("deletemember")); if (xml != NULL) { HXML xmlNode = xmlGetChildByPath(xml, _T("initiator"), 0); xinitiator = node != NULL ? mir_t2a(xmlGetText(xmlNode)) : NULL; xmlNode = xmlGetChildByPath(xml, _T("target"), 0); xtarget = xmlNode != NULL ? mir_t2a(xmlGetText(xmlNode)) : NULL; xmlDestroyNode(xml); } if (xtarget == NULL) return; CMStringA target = ParseUrl(xtarget, "8:"); CMStringA initiator = ParseUrl(xinitiator, "8:"); RemoveChatContact(_A2T(chatname), target, target, true, initiator); } else if (!mir_strcmpi(messageType.c_str(), "ThreadActivity/TopicUpdate")) { //content=<topicupdate><eventtime>1429532702130</eventtime><initiator>8:user</initiator><value>test topic</value></topicupdate> ptrA xinitiator, value; HXML xml = xmlParseString(ptrT(mir_a2t(content.c_str())), 0, _T("topicupdate")); if (xml != NULL) { HXML xmlNode = xmlGetChildByPath(xml, _T("initiator"), 0); xinitiator = xmlNode != NULL ? mir_t2a(xmlGetText(xmlNode)) : NULL; xmlNode = xmlGetChildByPath(xml, _T("value"), 0); value = xmlNode != NULL ? mir_t2a(xmlGetText(xmlNode)) : NULL; xmlDestroyNode(xml); } CMStringA initiator = ParseUrl(xinitiator, "8:"); RenameChat(chatname, value); ChangeChatTopic(chatname, value, initiator); } else if (!mir_strcmpi(messageType.c_str(), "ThreadActivity/RoleUpdate")) { //content=<roleupdate><eventtime>1429551258363</eventtime><initiator>8:user</initiator><target><id>8:user1</id><role>admin</role></target></roleupdate> ptrA xinitiator, xId, xRole; HXML xml = xmlParseString(ptrT(mir_a2t(content.c_str())), 0, _T("roleupdate")); if (xml != NULL) { HXML xmlNode = xmlGetChildByPath(xml, _T("initiator"), 0); xinitiator = xmlNode != NULL ? mir_t2a(xmlGetText(xmlNode)) : NULL; xmlNode = xmlGetChildByPath(xml, _T("target"), 0); if (xmlNode != NULL) { HXML xmlId = xmlGetChildByPath(xmlNode, _T("id"), 0); HXML xmlRole = xmlGetChildByPath(xmlNode, _T("role"), 0); xId = xmlId != NULL ? mir_t2a(xmlGetText(xmlId)) : NULL; xRole = xmlRole != NULL ? mir_t2a(xmlGetText(xmlRole)) : NULL; } xmlDestroyNode(xml); CMStringA initiator = ParseUrl(xinitiator, "8:"); CMStringA id = ParseUrl(xId, "8:"); GCDEST gcd = { m_szModuleName, _A2T(chatname), !mir_strcmpi(xRole, "Admin") ? GC_EVENT_ADDSTATUS : GC_EVENT_REMOVESTATUS }; GCEVENT gce = { sizeof(gce), &gcd }; ptrT tszId(mir_a2t(id)); ptrT tszRole(mir_a2t(xRole)); ptrT tszInitiator(mir_a2t(initiator)); gce.pDest = &gcd; gce.dwFlags = GCEF_ADDTOLOG; gce.ptszNick = tszId; gce.ptszUID = tszId; gce.ptszText = tszInitiator; gce.time = time(NULL); gce.bIsMe = IsMe(id); gce.ptszStatus = TranslateT("Admin"); CallServiceSync(MS_GC_EVENT, 0, (LPARAM)&gce); } } }
void CSkypeProto::OnGetServerHistory(const NETLIBHTTPREQUEST *response) { if (response == NULL) return; JSONNode root = JSONNode::parse(response->pData); if (!root) return; const JSONNode &metadata = root["_metadata"]; const JSONNode &conversations = root["messages"].as_array(); int totalCount = metadata["totalCount"].as_int(); std::string syncState = metadata["syncState"].as_string(); bool markAllAsUnread = getBool("MarkMesUnread", true); if (totalCount >= 99 || conversations.size() >= 99) PushRequest(new GetHistoryOnUrlRequest(syncState.c_str(), li), &CSkypeProto::OnGetServerHistory); for (int i = (int)conversations.size(); i >= 0; i--) { const JSONNode &message = conversations.at(i); CMStringA szMessageId = message["clientmessageid"] ? message["clientmessageid"].as_string().c_str() : message["skypeeditedid"].as_string().c_str(); std::string messageType = message["messagetype"].as_string(); std::string from = message["from"].as_string(); std::string content = message["content"].as_string(); std::string conversationLink = message["conversationLink"].as_string(); int emoteOffset = message["skypeemoteoffset"].as_int(); time_t timestamp = IsoToUnixTime(message["composetime"].as_string().c_str()); CMStringA skypename(UrlToSkypename(from.c_str())); bool isEdited = message["skypeeditedid"]; MCONTACT hContact = FindContact(UrlToSkypename(conversationLink.c_str())); if (timestamp > db_get_dw(hContact, m_szModuleName, "LastMsgTime", 0)) db_set_dw(hContact, m_szModuleName, "LastMsgTime", (DWORD)timestamp); int iFlags = DBEF_UTF; if (!markAllAsUnread) iFlags |= DBEF_READ; if (IsMe(skypename)) iFlags |= DBEF_SENT; if (strstr(conversationLink.c_str(), "/8:")) { if (messageType == "Text" || messageType == "RichText") { ptrA szMessage(messageType == "RichText" ? RemoveHtml(content.c_str()) : mir_strdup(content.c_str())); MEVENT dbevent = GetMessageFromDb(hContact, szMessageId); if (isEdited && dbevent != NULL) { AppendDBEvent(hContact, dbevent, szMessage, szMessageId, timestamp); } else AddDbEvent(emoteOffset == 0 ? EVENTTYPE_MESSAGE : SKYPE_DB_EVENT_TYPE_ACTION, hContact, timestamp, iFlags, &szMessage[emoteOffset], szMessageId); } else if (messageType == "Event/Call") { AddDbEvent(SKYPE_DB_EVENT_TYPE_CALL_INFO, hContact, timestamp, iFlags, content.c_str(), szMessageId); } else if (messageType == "RichText/Files") { AddDbEvent(SKYPE_DB_EVENT_TYPE_FILETRANSFER_INFO, hContact, timestamp, iFlags, content.c_str(), szMessageId); } else if (messageType == "RichText/UriObject") { AddDbEvent(SKYPE_DB_EVENT_TYPE_URIOBJ, hContact, timestamp, iFlags, content.c_str(), szMessageId); } else if (messageType == "RichText/Contacts") { ProcessContactRecv(hContact, timestamp, content.c_str(), szMessageId); } else { AddDbEvent(SKYPE_DB_EVENT_TYPE_UNKNOWN, hContact, timestamp, iFlags, content.c_str(), szMessageId); } } else if (conversationLink.find("/19:") != -1) { CMStringA chatname(UrlToSkypename(conversationLink.c_str())); if (messageType == "Text" || messageType == "RichText") { AddMessageToChat(_A2T(chatname), _A2T(skypename), content.c_str(), emoteOffset != NULL, emoteOffset, timestamp, true); } } } }
/* ** DoNumeric (replacement for the old do_numeric) ** ** parc number of arguments ('sender' counted as one!) ** parv[0] pointer to 'sender' (may point to empty string) (not used) ** parv[1]..parv[parc-1] ** pointers to additional parameters, this is a NULL ** terminated list (parv[parc] == NULL). ** ** *WARNING* ** Numerics are mostly error reports. If there is something ** wrong with the message, just *DROP* it! Don't even think of ** sending back a neat error message -- big danger of creating ** a ping pong error message... */ int do_numeric(int numeric, aClient *cptr, aClient *sptr, int parc, char *parv[]) { aClient *acptr; aChannel *chptr; char *nick, *p; int i; /* Is this an outgoing connect, and we get a numeric 451 (not registered) back for the * magic command __PANGPANG__ and we did not send a SERVER message yet? * Then this means we are dealing with an Unreal server <3.2.9 and we should send the * SERVER command right now. */ if (!IsServer(sptr) && !IsPerson(sptr) && (numeric == 451) && (parc > 2) && strstr(parv[1], "__PANGPANG__") && IsHandshake(cptr) && sptr->serv && !IsServerSent(sptr)) { send_server_message(sptr); return 0; } if (parc < 1 || !IsServer(sptr)) return 0; /* Remap low number numerics. */ if (numeric < 100) numeric += 100; /* ** Prepare the parameter portion of the message into 'buffer'. ** (Because the buffer is twice as large as the message buffer ** for the socket, no overflow can occur here... ...on current ** assumptions--bets are off, if these are changed --msa) ** Note: if buffer is non-empty, it will begin with SPACE. */ buffer[0] = '\0'; if (parc > 2) { /* * For strlcat nazis, please read above */ for (i = 2; i < (parc - 1); i++) { (void)strcat(buffer, " "); (void)strcat(buffer, parv[i]); } (void)strcat(buffer, " :"); (void)strcat(buffer, parv[parc - 1]); } else sendto_realops("do_numeric( %i, %s, %s, %i, { %s, %s } )!", numeric, cptr->name, sptr->name, parc, parv[0], parv[1] ? parv[1] : "<null>"); for (; (nick = strtoken(&p, parv[1], ",")); parv[1] = NULL) { if ((acptr = find_client(nick, (aClient *)NULL))) { /* ** Drop to bit bucket if for me... ** ...one might consider sendto_ops ** here... --msa ** And so it was done. -avalon ** And regretted. Dont do it that way. Make sure ** it goes only to non-servers. -avalon ** Check added to make sure servers don't try to loop ** with numerics which can happen with nick collisions. ** - Avalon */ if (!IsMe(acptr) && IsPerson(acptr)) { /* Added for .U3.2. drop remote 'You are not on ** that channel', we should be synced anyway, ** and this is an annoying message with TSpre7 ** still on the net; would result in numeric 442 for ** every KICK... Can be removed when TSpre7 is gone. ** --Run if (numeric==ERR_NOTONCHANNEL) return 0; */ sendto_prefix_one(acptr, sptr, ":%s %d %s%s", parv[0], numeric, nick, buffer); } else if (IsServer(acptr) && acptr->from != cptr) sendto_prefix_one(acptr, sptr, ":%s %d %s%s", parv[0], numeric, nick, buffer); } else if ((acptr = find_server_quick(nick))) { if (!IsMe(acptr) && acptr->from != cptr) sendto_prefix_one(acptr, sptr, ":%s %d %s%s", parv[0], numeric, nick, buffer); } else if ((chptr = find_channel(nick, (aChannel *)NULL))) sendto_channel_butone(cptr, sptr, chptr, ":%s %d %s%s", parv[0], numeric, chptr->chname, buffer); } return 0; }
static time_t check_pings(time_t currenttime) { aClient *cptr; aConfItem *aconf = (aConfItem *) NULL; int killflag, zkillflag, ping = 0, i; time_t oldest = 0; /* timeout removed, see EXPLANATION below */ char *reason, *ktype, fbuf[512]; char *errtxt = "No response from %s, closing link"; for (i = 0; i <= highest_fd; i++) { if (!(cptr = local[i]) || IsMe(cptr) || IsLog(cptr)) continue; /* Note: No need to notify opers here. It's * already done when "FLAGS_DEADSOCKET" is set. */ if (cptr->flags & FLAGS_DEADSOCKET) { (void) exit_client(cptr, cptr, &me, (cptr->flags & FLAGS_SENDQEX) ? "SendQ exceeded" : "Dead socket"); i--; continue; } killflag = NO; zkillflag = NO; if (rehashed) { if (zline_in_progress) { if (IsPerson(cptr)) { if ((aconf = find_zkill(cptr))) zkillflag = YES; } } else { if(IsPerson(cptr)) { if((aconf = find_kill(cptr))) killflag = YES; } } } /* Added a bit of code here to differentiate * between K and Z-lines. -ThemBones */ if (zkillflag || killflag) { ktype = zkillflag ? "Z-lined" : ((aconf->status == CONF_KILL) ? "K-lined" : "Autokilled"); if (killflag) { sendto_ops("%s active for %s", (aconf->status == CONF_KILL) ? "K-line" : "Autokill", get_client_name(cptr, FALSE)); reason = aconf->passwd ? aconf->passwd : ktype; } else { /* its a Z line */ sendto_ops("Z-line active for %s", get_client_name(cptr, FALSE)); reason = aconf->passwd ? aconf->passwd : "Z-lined"; } sendto_one(cptr, err_str(ERR_YOUREBANNEDCREEP), me.name, cptr->name, ktype); ircsprintf(fbuf, "%s: %s", ktype, reason); (void) exit_client(cptr, cptr, &me, fbuf); i--; /* subtract out this fd so we check it again.. */ continue; } if (IsRegistered(cptr)) ping = cptr->pingval; else ping = CONNECTTIMEOUT; /* * Ok, so goto's are ugly and can be avoided here but this code * is already indented enough so I think its justified. -avalon * * justified by what? laziness? <g> * If the client pingtime is fine (ie, not larger than the client ping) * skip over all the checks below. - lucas */ if (ping < (currenttime - cptr->lasttime)) { /* * If the server hasnt talked to us in 2*ping seconds and it has * a ping time, then close its connection. If the client is a * user and a KILL line was found to be active, close this * connection too. */ if (((cptr->flags & FLAGS_PINGSENT) && ((currenttime - cptr->lasttime) >= (2 * ping))) || ((!IsRegistered(cptr) && (currenttime - cptr->since) >= ping))) { if (!IsRegistered(cptr) && (DoingDNS(cptr) || DoingAuth(cptr))) { if (cptr->authfd >= 0) { (void) close(cptr->authfd); cptr->authfd = -1; cptr->count = 0; *cptr->buffer = '\0'; } #ifdef SHOW_HEADERS if (DoingDNS(cptr)) ssl_send(cptr, REPORT_FAIL_DNS, R_fail_dns, 0); if (DoingAuth(cptr)) ssl_send(cptr, REPORT_FAIL_ID, R_fail_id, 0); #endif Debug((DEBUG_NOTICE, "DNS/AUTH timeout %s", get_client_name(cptr, TRUE))); del_queries((char *) cptr); ClearAuth(cptr); ClearDNS(cptr); SetAccess(cptr); cptr->since = currenttime; continue; } if (IsServer(cptr) || IsConnecting(cptr) || IsHandshake(cptr)) { ircsprintf(fbuf, "from %s: %s", me.name, errtxt); sendto_gnotice(fbuf, get_client_name(cptr, HIDEME)); ircsprintf(fbuf, ":%s GNOTICE :%s", me.name, errtxt); sendto_serv_butone(cptr, fbuf, get_client_name(cptr, HIDEME)); } (void) exit_client(cptr, cptr, &me, "Ping timeout"); i--; /* subtract out this fd so we check it again.. */ continue; } /* don't send pings during a burst, as we send them already. */ else if (!(cptr->flags & (FLAGS_PINGSENT|FLAGS_BURST))) { /* * if we havent PINGed the connection and we havent heard from * it in a while, PING it to make sure it is still alive. */ cptr->flags |= FLAGS_PINGSENT; /* * not nice but does the job */ cptr->lasttime = currenttime - ping; sendto_one(cptr, "PING :%s", me.name); } } /* see EXPLANATION below * * timeout = cptr->lasttime + ping; * while (timeout <= currenttime) * timeout += ping; * if (timeout < oldest || !oldest) * oldest = timeout; */ /* * Check UNKNOWN connections - if they have been in this state * for > 100s, close them. */ if (IsUnknown(cptr)) if (cptr->firsttime ? ((timeofday - cptr->firsttime) > 100) : 0) (void) exit_client(cptr, cptr, &me, "Connection Timed Out"); } rehashed = 0; zline_in_progress = 0; /* EXPLANATION * on a server with a large volume of clients, at any given point * there may be a client which needs to be pinged the next second, * or even right away (a second may have passed while running * check_pings). Preserving CPU time is more important than * pinging clients out at exact times, IMO. Therefore, I am going to make * check_pings always return currenttime + 9. This means that it may take * a user up to 9 seconds more than pingfreq to timeout. Oh well. * Plus, the number is 9 to 'stagger' our check_pings calls out over * time, to avoid doing it and the other tasks ircd does at the same time * all the time (which are usually done on intervals of 5 seconds or so). * - lucas * * if (!oldest || oldest < currenttime) * oldest = currenttime + PINGFREQUENCY; */ oldest = currenttime + 9; Debug((DEBUG_NOTICE, "Next check_ping() call at: %s, %d %d %d", myctime(oldest), ping, oldest, currenttime)); return oldest; }
/* ** Exit one client, local or remote. Assuming all dependants have ** been already removed, and socket closed for local client. */ static void exit_one_client(aClient *cptr, aClient *sptr, aClient *from, const char *comment) { Reg aClient *acptr; Reg int i; Reg Link *lp; invLink *ilp; /* ** For a server or user quitting, propagage the information to ** other servers (except to the one where is came from (cptr)) */ if (IsMe(sptr)) { sendto_flag(SCH_ERROR, "ERROR: tried to exit me! : %s", comment); return; /* ...must *never* exit self!! */ } else if (IsServer(sptr)) { /* ** Old sendto_serv_but_one() call removed because we now ** need to send different names to different servers ** (domain name matching) */ if (!IsMasked(sptr)) { istat.is_serv--; } if (!IsBursting(sptr)) { istat.is_eobservers--; } for (i = fdas.highest; i >= 0; i--) { if (!(acptr = local[fdas.fd[i]]) || !IsServer(acptr) || acptr == cptr || IsMe(acptr)) { continue; } if (!(sptr->flags & FLAGS_SQUIT)) { /* Make sure we only send the last SQUIT ** to a 2.11. */ continue; } if ((acptr->flags & FLAGS_HIDDEN) && !IsMasked(sptr)) { /* We need a special SQUIT reason, so ** the remote server can send the ** right quit message. */ sendto_one(acptr, ":%s SQUIT %s :%s %s", sptr->serv->up->serv->sid, sptr->serv->sid, sptr->serv->up->name, sptr->name); } else { sendto_one(acptr, ":%s SQUIT %s :%s", sptr->serv->up->serv->sid, sptr->serv->sid, comment); } } #ifdef USE_SERVICES check_services_butone(SERVICE_WANT_SQUIT, sptr->serv, sptr, ":%s SQUIT %s :%s", from->name, sptr->name, comment); #endif del_from_sid_hash_table(sptr->serv); remove_server_from_tree(sptr); /* remove server from svrtop */ unregister_server(sptr); } else if (!IsPerson(sptr) && !IsService(sptr)) { /* ...this test is *dubious*, would need ** some thougth.. but for now it plugs a ** nasty hole in the server... --msa */ ; /* Nothing */ } else if (sptr->name[0] && !IsService(sptr)) /* clean with QUIT... */ { /* ** If this exit is generated from "m_kill", then there ** is no sense in sending the QUIT--KILL's have been ** sent instead. */ if ((sptr->flags & FLAGS_KILLED) == 0) { if ((sptr->flags & FLAGS_SPLIT) == 0) { sendto_serv_butone(cptr, ":%s QUIT :%s", sptr->user->uid, comment); #ifdef USE_SERVICES check_services_butone(SERVICE_WANT_QUIT| SERVICE_WANT_RQUIT, (sptr->user) ? sptr->user->servp : NULL, cptr, ":%s QUIT :%s", sptr->name, comment); #endif } else { if (sptr->flags & FLAGS_HIDDEN) /* joys of hostmasking */ for (i = fdas.highest; i >= 0; i--) { if (!(acptr =local[fdas.fd[i]]) || acptr == cptr || IsMe(acptr)) continue; if (acptr->flags & FLAGS_HIDDEN) sendto_one(acptr, ":%s QUIT :%s", sptr->user->uid, comment); } #ifdef USE_SERVICES check_services_butone(SERVICE_WANT_QUIT, (sptr->user) ? sptr->user->servp : NULL, cptr, ":%s QUIT :%s", sptr->name, comment); #endif } } #ifdef USE_SERVICES else { /* Send QUIT to services which desire such as well. ** Services with both _QUIT and _KILL will get both ** for now --jv */ check_services_butone(SERVICE_WANT_QUIT, (sptr->user) ? sptr->user->servp : NULL, cptr, ":%s QUIT :%s", sptr->name, comment); } #endif /* ** If a person is on a channel, send a QUIT notice ** to every client (person) on the same channel (so ** that the client can show the "**signoff" message). ** (Note: The notice is to the local clients *only*) */ if (sptr->user) { if (IsInvisible(sptr)) { istat.is_user[1]--; sptr->user->servp->usercnt[1]--; } else { istat.is_user[0]--; sptr->user->servp->usercnt[0]--; } if (IsAnOper(sptr)) { sptr->user->servp->usercnt[2]--; istat.is_oper--; } sendto_common_channels(sptr, ":%s QUIT :%s", sptr->name, comment); if (!(acptr = cptr ? cptr : sptr->from)) acptr = sptr; while ((lp = sptr->user->channel)) { /* ** Mark channels from where remote chop left, ** this will eventually lock the channel. ** close_connection() has already been called, ** it makes MyConnect == False - krys */ if (sptr != cptr) { if (*lp->value.chptr->chname == '!') { if (!(sptr->flags &FLAGS_QUIT)) lp->value.chptr->history = timeofday + LDELAYCHASETIMELIMIT; } else if ( #ifndef BETTER_CDELAY !(sptr->flags & FLAGS_QUIT) && #endif is_chan_op(sptr, lp->value.chptr)) { lp->value.chptr->history = timeofday + DELAYCHASETIMELIMIT; } } if (IsAnonymous(lp->value.chptr) && !IsQuiet(lp->value.chptr)) { sendto_channel_butserv(lp->value.chptr, sptr, ":%s PART %s :None", sptr->name, lp->value.chptr->chname); } remove_user_from_channel(sptr,lp->value.chptr); } /* Clean up invitefield */ while ((ilp = sptr->user->invited)) { del_invite(sptr, ilp->chptr); /* again, this is all that is needed */ } /* remove from uid hash table */ if (sptr->user) { del_from_uid_hash_table(sptr->user->uid, sptr); } /* Add user to history */ #ifndef BETTER_NDELAY add_history(sptr, (sptr->flags & FLAGS_QUIT) ? &me : NULL); #else add_history(sptr, (sptr == cptr) ? &me : NULL); #endif off_history(sptr); #ifdef USE_HOSTHASH del_from_hostname_hash_table(sptr->user->host, sptr->user); #endif #ifdef USE_IPHASH del_from_ip_hash_table(sptr->user->sip, sptr->user); #endif } } else if (sptr->name[0] && IsService(sptr)) { /* ** If this exit is generated from "m_kill", then there ** is no sense in sending the QUIT--KILL's have been ** sent instead. */ if ((sptr->flags & FLAGS_KILLED) == 0) { /* ** A service quitting is annoying, It has to be sent ** to connected servers depending on ** sptr->service->dist */ for (i = fdas.highest; i >= 0; i--) { if (!(acptr = local[fdas.fd[i]]) || !IsServer(acptr) || acptr == cptr || IsMe(acptr)) { continue; } if (match(sptr->service->dist, acptr->name) && match(sptr->service->dist, acptr->serv->sid)) { continue; } sendto_one(acptr, ":%s QUIT :%s", sptr->name, comment); } } #ifdef USE_SERVICES check_services_butone(SERVICE_WANT_SERVICE, NULL, NULL, ":%s QUIT :%s", sptr->name, comment); #endif /* MyConnect(sptr) is always FALSE here */ if (cptr == sptr) { sendto_flag(SCH_NOTICE, "Service %s disconnected", get_client_name(sptr, TRUE)); } sendto_flag(SCH_SERVICE, "Received QUIT %s from %s (%s)", sptr->name, from->name, comment); istat.is_service--; } /* Remove sptr from the client list */ if (del_from_client_hash_table(sptr->name, sptr) != 1) { Debug((DEBUG_ERROR, "%#x !in tab %s[%s] %#x %#x %#x %d %d %#x", sptr, sptr->name, sptr->from ? sptr->from->sockhost : "??host", sptr->from, sptr->next, sptr->prev, sptr->fd, sptr->status, sptr->user)); } remove_client_from_list(sptr); return; }
static int do_server_estab(aClient *cptr) { aClient *acptr; aConnect *aconn; aChannel *chptr; int i; /* "refresh" inpath with host */ char *inpath = get_client_name(cptr, HIDEME); SetServer(cptr); Count.unknown--; Count.server++; Count.myserver++; if(IsZipCapable(cptr) && DoZipThis(cptr)) { sendto_one(cptr, "SVINFO ZIP"); SetZipOut(cptr); cptr->serv->zip_out = zip_create_output_session(); } #ifdef MAXBUFFERS /* let's try to bump up server sock_opts... -Taner */ reset_sock_opts(cptr->fd, 1); #endif /* adds to server list */ add_to_list(&server_list, cptr); set_effective_class(cptr); /* Check one more time for good measure... is it there? */ if ((acptr = find_name(cptr->name, NULL))) { char nbuf[HOSTLEN * 2 + USERLEN + 5]; aClient *bcptr; /* * While negotiating stuff, another copy of this server appeared. * * Rather than KILL the link which introduced it, KILL the * youngest of the two links. -avalon */ bcptr = (cptr->firsttime > acptr->from->firsttime) ? cptr : acptr->from; sendto_one(bcptr, "ERROR :Server %s already exists", cptr->name); if (bcptr == cptr) { sendto_gnotice("from %s: Link %s cancelled, server %s already " "exists (final phase)", me.name, get_client_name(bcptr, HIDEME), cptr->name); sendto_serv_butone(bcptr, ":%s GNOTICE :Link %s cancelled, " "server %s already exists (final phase)", me.name, get_client_name(bcptr, HIDEME), cptr->name); return exit_client(bcptr, bcptr, &me, "Server Exists (final phase)"); } /* inform all those who care (set +n) -epi */ strcpy(nbuf, get_client_name(bcptr, HIDEME)); sendto_gnotice("from %s: Link %s cancelled, server %s reintroduced " "by %s (final phase)", me.name, nbuf, cptr->name, get_client_name(cptr, HIDEME)); sendto_serv_butone(bcptr, ":%s GNOTICE :Link %s cancelled, server %s " "reintroduced by %s (final phase)", me.name, nbuf, cptr->name, get_client_name(cptr, HIDEME)); exit_client(bcptr, bcptr, &me, "Server Exists (final phase)"); } /* error, error, error! if a server is U:'d, and it connects to us, * we need to figure that out! So, do it here. - lucas */ if (find_aUserver(cptr->name)) { Count.myulined++; cptr->flags |= FLAGS_ULINE; /* If the server has special u:line flags, let's set them.. */ cptr->serv->uflags = cptr->serv->aconn->uflags; } fakelinkserver_update(cptr->name, cptr->info); sendto_gnotice("from %s: Link with %s established, states:%s%s%s%s", me.name, inpath, ZipOut(cptr) ? " Output-compressed" : "", RC4EncLink(cptr) ? " encrypted" : "", IsULine(cptr) ? " ULined" : "", DoesTS(cptr) ? " TS" : " Non-TS"); /* * Notify everyone of the fact that this has just linked: the entire * network should get two of these, one explaining the link between * me->serv and the other between serv->me */ sendto_serv_butone(NULL, ":%s GNOTICE :Link with %s established: %s", me.name, inpath, DoesTS(cptr) ? "TS link" : "Non-TS link!"); add_to_client_hash_table(cptr->name, cptr); /* add it to scache */ find_or_add(cptr->name); /* * Old sendto_serv_but_one() call removed because we now need to * send different names to different servers (domain name * matching) Send new server to other servers. */ for (i = 0; i <= highest_fd; i++) { if (!(acptr = local[i]) || !IsServer(acptr) || acptr == cptr || IsMe(acptr)) continue; if ((aconn = acptr->serv->aconn) && !match(my_name_for_link(me.name, aconn), cptr->name)) continue; sendto_one(acptr, ":%s SERVER %s 2 :%s", me.name, cptr->name, cptr->info); } /* * Pass on my client information to the new server * * First, pass only servers (idea is that if the link gets * cancelled beacause the server was already there, there are no * NICK's to be cancelled...). Of course, if cancellation occurs, * all this info is sent anyway, and I guess the link dies when a * read is attempted...? --msa * * Note: Link cancellation to occur at this point means that at * least two servers from my fragment are building up connection * this other fragment at the same time, it's a race condition, * not the normal way of operation... * * ALSO NOTE: using the get_client_name for server names-- see * previous *WARNING*!!! (Also, original inpath is * destroyed...) */ aconn = cptr->serv->aconn; for (acptr = &me; acptr; acptr = acptr->prev) { if (acptr->from == cptr) continue; if (IsServer(acptr)) { if (match(my_name_for_link(me.name, aconn), acptr->name) == 0) continue; sendto_one(cptr, ":%s SERVER %s %d :%s", acptr->serv->up, acptr->name, acptr->hopcount + 1, acptr->info); } } /* send out our SQLINES and SGLINES too */ send_simbans(cptr, SBAN_CHAN|SBAN_NETWORK); send_simbans(cptr, SBAN_NICK|SBAN_NETWORK); send_simbans(cptr, SBAN_GCOS|SBAN_NETWORK); /* Send out fake server list and other 'fake' stuff */ fakeserver_sendserver(cptr); /* Send UHM (user host-masking) type */ if(confopts & FLAGS_HUB) sendto_one(cptr, "SVSUHM %d", uhm_type); /* send clone list */ clones_send(cptr); /* Bursts are about to start.. send a BURST */ if (IsBurst(cptr)) sendto_one(cptr, "BURST"); /* * * Send it in the shortened format with the TS, if it's a TS * server; walk the list of channels, sending all the nicks that * haven't been sent yet for each channel, then send the channel * itself -- it's less obvious than sending all nicks first, but * on the receiving side memory will be allocated more nicely * saving a few seconds in the handling of a split -orabidoo */ { chanMember *cm; static char nickissent = 1; nickissent = 3 - nickissent; /* * flag used for each nick to check if we've sent it yet - must * be different each time and !=0, so we alternate between 1 and * 2 -orabidoo */ for (chptr = channel; chptr; chptr = chptr->nextch) { for (cm = chptr->members; cm; cm = cm->next) { acptr = cm->cptr; if (acptr->nicksent != nickissent) { acptr->nicksent = nickissent; if (acptr->from != cptr) sendnick_TS(cptr, acptr); } } send_channel_modes(cptr, chptr); } /* also send out those that are not on any channel */ for (acptr = &me; acptr; acptr = acptr->prev) if (acptr->nicksent != nickissent) { acptr->nicksent = nickissent; if (acptr->from != cptr) sendnick_TS(cptr, acptr); } } if(confopts & FLAGS_HUB) fakelusers_sendlock(cptr); if(ZipOut(cptr)) { unsigned long inb, outb; double rat; zip_out_get_stats(cptr->serv->zip_out, &inb, &outb, &rat); if(inb) { sendto_gnotice("from %s: Connect burst to %s: %lu bytes normal, " "%lu compressed (%3.2f%%)", me.name, get_client_name(cptr, HIDEME), inb, outb, rat); sendto_serv_butone(cptr, ":%s GNOTICE :Connect burst to %s: %lu " "bytes normal, %lu compressed (%3.2f%%)", me.name, get_client_name(cptr, HIDEME), inb, outb, rat); } } /* stuff a PING at the end of this burst so we can figure out when the other side has finished processing it. */ cptr->flags |= FLAGS_BURST|FLAGS_PINGSENT; if (IsBurst(cptr)) cptr->flags |= FLAGS_SOBSENT; sendto_one(cptr, "PING :%s", me.name); return 0; }
/** Given a feature vector string, set the value of a feature. * @param[in] from Client trying to set the feature, or NULL. * @param[in] fields Parameters to set, starting with feature name. * @param[in] count Number of fields in \a fields. * @return Zero (or, theoretically, CPTR_KILLED). */ int feature_set(struct Client* from, const char* const* fields, int count) { int i, change = 0, tmp; const char *t_str; struct FeatureDesc *feat; if (from && !HasPriv(from, PRIV_SET) && !IsServer(from)) return send_reply(from, ERR_NOPRIVILEGES); if (count < 1) { if (from) /* report an error in the number of arguments */ need_more_params(from, "SET"); else log_write(LS_CONFIG, L_ERROR, 0, "Not enough fields in F line"); } else if ((feat = feature_desc(from, fields[0]))) { /* find feature */ if (from && feat->flags & FEAT_READ) return send_reply(from, ERR_NOFEATURE, fields[0]); switch (feat_type(feat)) { case FEAT_NONE: if (feat->set && (i = (*feat->set)(from, fields + 1, count - 1))) { change++; /* feature handler wants a change recorded */ if (i > 0) /* call the set callback and do marking */ feat->flags |= FEAT_MARK; else /* i < 0 */ feat->flags &= ~FEAT_MARK; break; } case FEAT_INT: /* an integer value */ case FEAT_UINT: tmp = feat->v_int; /* detect changes... */ if (count < 2) { /* reset value */ feat->v_int = feat->def_int; feat->flags &= ~FEAT_MARK; } else { /* ok, figure out the value and whether to mark it */ feat->v_int = strtoul(fields[1], 0, 0); if (feat->v_int == feat->def_int) feat->flags &= ~FEAT_MARK; else feat->flags |= FEAT_MARK; } if (feat->v_int != tmp) /* check for change */ change++; break; case FEAT_BOOL: /* it's a boolean value--true or false */ tmp = feat->v_int; /* detect changes... */ if (count < 2) { /* reset value */ feat->v_int = feat->def_int; feat->flags &= ~FEAT_MARK; } else { /* figure out the value and whether to mark it */ if (!ircd_strncmp(fields[1], "TRUE", strlen(fields[1])) || !ircd_strncmp(fields[1], "YES", strlen(fields[1])) || (strlen(fields[1]) >= 2 && !ircd_strncmp(fields[1], "ON", strlen(fields[1])))) feat->v_int = 1; else if (!ircd_strncmp(fields[1], "FALSE", strlen(fields[1])) || !ircd_strncmp(fields[1], "NO", strlen(fields[1])) || (strlen(fields[1]) >= 2 && !ircd_strncmp(fields[1], "OFF", strlen(fields[1])))) feat->v_int = 0; else if (from) /* report an error... */ return send_reply(from, ERR_BADFEATVALUE, fields[1], feat->type); else { log_write(LS_CONFIG, L_ERROR, 0, "Bad value \"%s\" for feature %s", fields[1], feat->type); return 0; } if (feat->v_int == feat->def_int) /* figure out whether to mark it */ feat->flags &= ~FEAT_MARK; else feat->flags |= FEAT_MARK; } if (feat->v_int != tmp) /* check for change */ change++; break; case FEAT_STR: /* it's a string value */ if (count < 2) t_str = feat->def_str; /* changing to default */ else t_str = *fields[1] ? fields[1] : 0; if (!t_str && !(feat->flags & FEAT_NULL)) { /* NULL value permitted? */ if (from) return send_reply(from, ERR_BADFEATVALUE, "NULL", feat->type); else { log_write(LS_CONFIG, L_ERROR, 0, "Bad value \"NULL\" for feature %s", feat->type); return 0; } } if (t_str == feat->def_str || (t_str && feat->def_str && !(feat->flags & FEAT_CASE ? strcmp(t_str, feat->def_str) : ircd_strcmp(t_str, feat->def_str)))) { /* resetting to default */ if (feat->v_str != feat->def_str) { change++; /* change from previous value */ if (feat->v_str) MyFree(feat->v_str); /* free old value */ } feat->v_str = feat->def_str; /* very special... */ feat->flags &= ~FEAT_MARK; } else if (!t_str) { if (feat->v_str) { change++; /* change from previous value */ if (feat->v_str != feat->def_str) MyFree(feat->v_str); /* free old value */ } feat->v_str = 0; /* set it to NULL */ feat->flags |= FEAT_MARK; } else if (!feat->v_str || (feat->flags & FEAT_CASE ? strcmp(t_str, feat->v_str) : ircd_strcmp(t_str, feat->v_str))) { /* new value */ change++; /* change from previous value */ if (feat->v_str && feat->v_str != feat->def_str) MyFree(feat->v_str); /* free old value */ DupString(feat->v_str, t_str); /* store new value */ feat->flags |= FEAT_MARK; } else /* they match, but don't match the default */ feat->flags |= FEAT_MARK; break; } if (change && feat->notify) /* call change notify function */ (*feat->notify)(); if (change && from) { if(!IsServer(from) && !IsMe(from)) send_reply(from, SND_EXPLICIT | RPL_FEATURE, ":Value of %s changed", feat->type); switch (feat_type(feat)) { case FEAT_NONE: sendto_opmask_butone(0, SNO_OLDSNO, "%C changed %s", from, feat->type); break; case FEAT_INT: sendto_opmask_butone(0, SNO_OLDSNO, "%C changed %s to %d", from, feat->type, feat->v_int); break; case FEAT_BOOL: sendto_opmask_butone(0, SNO_OLDSNO, "%C changed %s to %s", from, feat->type, (feat->v_int ? "TRUE" : "FALSE")); break; case FEAT_STR: if(feat->v_str) sendto_opmask_butone(0, SNO_OLDSNO, "%C changed %s to: %s", from, feat->type, feat->v_str); else sendto_opmask_butone(0, SNO_OLDSNO, "%C unset %s", from, feat->type); break; } /* switch */ } /* if (change) */ } return 0; }
static int m_message(struct Client *cptr, struct Client *sptr, int parc, char *parv[], int notice) { struct Client *acptr; #ifdef NEED_TLD_FOR_MASS_NOTICE char *s; #endif struct Channel *chptr; char *nick, *server, *host; char errbuf[BUFSIZE]; const char *cmd; int type=0, msgs=0; #ifdef FLUD int flud; #endif cmd = notice ? MSG_NOTICE : MSG_PRIVATE; if (parc < 2 || *parv[1] == '\0') { sendto_one(sptr, form_str(ERR_NORECIPIENT), me.name, parv[0], cmd); return -1; } if (parc < 3 || *parv[2] == '\0') { sendto_one(sptr, form_str(ERR_NOTEXTTOSEND), me.name, parv[0]); return -1; } if (MyConnect(sptr)) { #ifdef ANTI_SPAMBOT #ifndef ANTI_SPAMBOT_WARN_ONLY /* if its a spambot, just ignore it */ if(sptr->join_leave_count >= MAX_JOIN_LEAVE_COUNT) return 0; #endif #endif #ifdef NO_DUPE_MULTI_MESSAGES if (strchr(parv[1],',')) parv[1] = canonize(parv[1]); #endif } /* ** channels are privmsg'd a lot more than other clients, moved up here ** plain old channel msg ? */ while(msgs < MAX_MULTI_MESSAGES) { if(!msgs) nick = strtok(parv[1], ","); else nick = strtok(NULL, ","); if(!nick && msgs == 0) nick = parv[1]; else if(!nick) break; if( IsChanPrefix(*nick) && (IsPerson(sptr) && (chptr = hash_find_channel(nick, NullChn)))) { #ifdef FLUD #ifdef DEATHFLUD if(!notice && check_for_ctcp(parv[2]) && check_for_flud(sptr, NULL, chptr, 1)) return 0; if((flud = check_for_spam(sptr, NULL, chptr, parv[2]))) { if (check_for_flud(sptr, NULL, chptr, flud)) return 0; } #else /* DEATHFLUD */ if(!notice) if(check_for_ctcp(parv[2])) check_for_flud(sptr, NULL, chptr, 1); #endif /* DEATHFLUD */ #endif /* FLUD */ /* * Channel color blocking. Usually set with the +c chanmode. * - Andre Guibert de Bruet <*****@*****.**> */ if(chptr->mode.mode & MODE_NOCOLOR) strip_colour(parv[2]); switch (can_send(sptr, chptr)) { case 0: sendto_channel_message_butone(cptr, sptr, chptr, cmd, parv[2]); break; case MODE_QUIETUNIDENT: if (!notice) sendto_one(sptr, form_str(ERR_QUIETUNIDENT), me.name, parv[0], nick); break; case MODE_MODERATED: if (chptr->mode.mode & MODE_OPMODERATE) { /* The flag MODE_OPMODERATE will instruct sendto_channel_type() * to put bare #channel in the message (instead of @#channel); * it will still be sent to ops and servers with ops only. * Strange things will happen if the user is not banned * remotely. * -- jilles */ sendto_channel_type(cptr, sptr, chptr, MODE_CHANOP | MODE_OPMODERATE, nick, cmd, parv[2]); } else { if (!notice) sendto_one(sptr, form_str(ERR_CANNOTSENDTOCHAN), me.name, parv[0], nick); } break; default: break; } msgs++; continue; } /* ** @# type of channel msg? */ if(*nick == '@') type = MODE_CHANOP; else if(*nick == '+') type = MODE_CHANOP|MODE_VOICE; if(type) { /* Strip if using DALnet chanop/voice prefix. */ if (*(nick+1) == '@' || *(nick+1) == '+') { nick++; *nick = '@'; type = MODE_CHANOP|MODE_VOICE; } /* suggested by Mortiis */ if(!*nick) /* if its a '\0' dump it, there is no recipient */ { sendto_one(sptr, form_str(ERR_NORECIPIENT), me.name, parv[0], cmd); return -1; } if (!IsPerson(sptr)) /* This means, servers can't send messages */ return -1; /* At this point, nick+1 should be a channel name i.e. #foo or &foo * if the channel is found, fine, if not report an error */ if ( (chptr = hash_find_channel(nick+1, NullChn)) ) { #ifdef FLUD #ifdef DEATHFLUD if(!notice && check_for_ctcp(parv[2]) && check_for_flud(sptr, NULL, chptr, 1)) return 0; if((flud = check_for_spam(sptr, NULL, chptr, parv[2]))) { if (check_for_flud(sptr, NULL, chptr, flud)) return 0; } #else /* DEATHFLUD */ if(!notice) if(check_for_ctcp(parv[2])) check_for_flud(sptr, NULL, chptr, 1); #endif /* DEATHFLUD */ #endif /* FLUD */ if (!is_chan_op(sptr,chptr)) { if (!notice) { sendto_one(sptr, form_str(ERR_CANNOTSENDTOCHAN), me.name, parv[0], nick); } msgs++; continue; } else { sendto_channel_type(cptr, sptr, chptr, type, nick+1, cmd, parv[2]); } } else { if (!IsServer(sptr)) sendto_one(sptr, form_str(ERR_NOSUCHNICK), me.name, parv[0], nick); msgs++; continue; } return 0; } /* ** nickname addressed? */ if ((acptr = find_person(nick, NULL))) { #ifdef FLUD #ifdef DEATHFLUD if(!notice && MyConnect(sptr) && check_for_ctcp(parv[2]) && check_for_flud(sptr, acptr, NULL, 1)) return 0; if(MyConnect(sptr) && (flud = check_for_spam(sptr, acptr, NULL, parv[2]))) { if (check_for_flud(sptr, acptr, NULL, flud)) return 0; } #else /* DEATHFLUD */ if(!notice && MyConnect(sptr)) if(check_for_ctcp(parv[2])) if(check_for_flud(sptr, acptr, NULL, 1)) return 0; #endif /* DEATHFLUD */ #endif /* FLUD */ #ifdef ANTI_DRONE_FLOOD if(MyConnect(acptr) && IsClient(sptr) && !NoFloodProtection(sptr) && DRONETIME) { if((acptr->first_received_message_time+DRONETIME) < CurrentTime) { acptr->received_number_of_privmsgs=1; acptr->first_received_message_time = CurrentTime; acptr->drone_noticed = 0; } else { if(acptr->received_number_of_privmsgs > DRONECOUNT) { if(acptr->drone_noticed == 0) /* tiny FSM */ { sendto_ops_flag(UMODE_BOTS, "Possible Drone Flooder %s [%s@%s] on %s target: %s", sptr->name, sptr->username, sptr->host, sptr->user->server, acptr->name); acptr->drone_noticed = 1; } /* heuristic here, if target has been getting a lot * of privmsgs from clients, and sendq is above halfway up * its allowed sendq, then throw away the privmsg, otherwise * let it through. This adds some protection, yet doesn't * DOS the client. * -Dianora */ if(DBufLength(&acptr->sendQ) > (get_sendq(acptr)/2UL)) { if(acptr->drone_noticed == 1) /* tiny FSM */ { sendto_ops_flag(UMODE_BOTS, "ANTI_DRONE_FLOOD SendQ protection activated for %s", acptr->name); sendto_one(acptr, ":%s NOTICE %s :*** Notice -- Server drone flood protection activated for %s", me.name, acptr->name, acptr->name); acptr->drone_noticed = 2; } } if(DBufLength(&acptr->sendQ) <= (get_sendq(acptr)/4UL)) { if(acptr->drone_noticed == 2) { sendto_one(acptr, ":%s NOTICE %s :*** Notice -- Server drone flood protection de-activated for %s", me.name, acptr->name, acptr->name); acptr->drone_noticed = 1; } } if(acptr->drone_noticed > 1) return 0; } else acptr->received_number_of_privmsgs++; } } #endif /* * Simple herustic here... If PRIVMSG is locked down via * F:noidprivmsg:1, then act like every client is +E. * Otherwise, assume the normal behaviour. All in a nice * single if statement. --nenolod */ if (MyClient(sptr) && sptr != acptr && (GlobalSetOptions.noidprivmsg != 0 || HasUmode(acptr,UMODE_BLOCK_NOTID)) && !HasUmode(sptr,UMODE_IDENTIFIED) && !sptr->user->servlogin[0] && !HasUmode(acptr,UMODE_DONTBLOCK) && !HasUmode(sptr,UMODE_DONTBLOCK)) { /* Replace errbuf with either the default or custom message, * then send the numeric on... * --nenolod */ if (GlobalSetOptions.noidprivmsg != 0 && GlobalSetOptions.noidprivmsg_notice[0]) { strncpy_irc(errbuf, GlobalSetOptions.noidprivmsg_notice, BUFSIZE); } else { ircsnprintf(errbuf, BUFSIZE, get_str(STR_NOTID_DEFAULT), nick); } sendto_one(sptr, form_str(ERR_BLOCKING_NOTID), me.name, parv[0], errbuf); return 0; } #ifdef SILENCE /* only check silence masks at the recipient's server -- jilles */ if (!MyConnect(acptr) || !is_silenced(sptr, acptr)) { #endif if (MyConnect(sptr) && acptr->user && (sptr != acptr)) { #ifdef NCTCP /* NCTCP (umode +C) checks -- PMA */ if (parv[2][0] == 1) /* is CTCP */ /* Huh? No way, NOCTCP means NOCTCP. */ /* if (!HasUmode(sptr,UMODE_IMMUNE) && */ /* !HasUmode(acptr,UMODE_IMMUNE)) */ if (HasUmode(acptr,UMODE_NOCTCP) || /* block to +C */ (notice && HasUmode(sptr,UMODE_NOCTCP))) /* block replies from +C */ return 0; /* kill it! */ #endif /* NCTCP */ if (!notice && acptr->user->away) sendto_one(sptr, form_str(RPL_AWAY), me.name, parv[0], acptr->name, acptr->user->away); } { /* here's where we actually send the message */ int is_ctcp = check_for_ctcp(parv[2]); int cap = is_ctcp ? CAP_IDENTIFY_CTCP : CAP_IDENTIFY_MSG; sendto_prefix_one(acptr, sptr, ":%s %s %s :%s%s", parv[0], cmd, nick, !(acptr->caps & cap) ? "" : (HasUmode(sptr, UMODE_IDENTIFIED) ? "+" : "-"), parv[2]); } #ifdef SILENCE } #endif msgs++; continue; } /* Everything below here should be reserved for opers * as pointed out by Mortiis, user%[email protected] * syntax could be used to flood without FLUD protection * its also a delightful way for non-opers to find users who * have changed nicks -Dianora * * Grrr it was pointed out to me that x@service is valid * for non-opers too, and wouldn't allow for flooding/stalking * -Dianora * * Valid or not, @servername is unacceptable, it reveals what server * a person is on. Auspexen only. * -- asuffield */ /* ** the following two cases allow masks in NOTICEs ** (for OPERs only) (with +M -- asuffield) ** ** Armin, 8Jun90 ([email protected]) */ if ((*nick == '$' || *nick == '>')) { if(!HasUmode(sptr,UMODE_MASSNOTICE)) { sendto_one(sptr, form_str(ERR_NOSUCHNICK), me.name, parv[0], nick); return -1; } #ifdef NEED_TLD_FOR_MASS_NOTICE if (!(s = (char *)strrchr(nick, '.'))) { sendto_one(sptr, form_str(ERR_NOTOPLEVEL), me.name, parv[0], nick); msgs++; continue; } while (*++s) if (*s == '.' || *s == '*' || *s == '?') break; if (*s == '*' || *s == '?') { sendto_one(sptr, form_str(ERR_WILDTOPLEVEL), me.name, parv[0], nick); msgs++; continue; } #endif /* NEED_TLD_FOR_MASS_NOTICE */ sendto_match_butone(IsServer(cptr) ? cptr : NULL, sptr, nick + 1, (*nick == '>') ? MATCH_HOST : MATCH_SERVER, ":%s %s %s :%s", parv[0], cmd, nick, parv[2]); msgs++; continue; } /* ** user[%host]@server addressed? */ if ((server = (char *)strchr(nick, '@')) && (acptr = find_server(server + 1))) { int count = 0; /* Disable the whole farping mess for non-auspexen * -- asuffield */ if (!HasUmode(sptr,UMODE_AUSPEX)) { sendto_one(sptr, form_str(ERR_NOSUCHNICK), me.name, parv[0], nick); msgs++; continue; } /* Disable the user%host@server form for non-opers * -Dianora */ /* Disabled. This isn't very useful and I don't feel like mucking around with privs for it * -- asuffield */ if((char *)strchr(nick,'%')) { sendto_one(sptr, form_str(ERR_NOSUCHNICK), me.name, parv[0], nick); msgs++; continue; } /* ** Not destined for a user on me :-( */ if (!IsMe(acptr)) { sendto_one(acptr,":%s %s %s :%s", parv[0], cmd, nick, parv[2]); msgs++; continue; } *server = '\0'; /* special case opers@server */ /* We don't want this on OPN -- asuffield */ #if 0 if(!irccmp(nick,"opers") && SendWallops(sptr)) { sendto_realops("To opers: From %s: %s",sptr->name,parv[2]); msgs++; continue; } #endif if ((host = (char *)strchr(nick, '%'))) *host++ = '\0'; /* ** Look for users which match the destination host ** (no host == wildcard) and if one and one only is ** found connected to me, deliver message! */ acptr = find_userhost(nick, host, NULL, &count); if (server) *server = '@'; if (host) *--host = '%'; if (acptr) { if (count == 1) sendto_prefix_one(acptr, sptr, ":%s %s %s :%s", parv[0], cmd, nick, parv[2]); else if (!notice) sendto_one(sptr, form_str(ERR_TOOMANYTARGETS), me.name, parv[0], nick, MAX_MULTI_MESSAGES); } if (acptr) { msgs++; continue; } } /* Let's not send these remotely for channels */ if (MyConnect(sptr) || (nick[0] != '#')) sendto_one(sptr, form_str(ERR_NOSUCHNICK), me.name, parv[0], nick); msgs++; } if (strtok(NULL, ",")) sendto_one(sptr, form_str(ERR_TOOMANYTARGETS), me.name, parv[0], cmd, MAX_MULTI_MESSAGES); return 0; }
/* * m_squit - SQUIT message handler * parv[0] = sender prefix * parv[1] = server name * parv[2] = comment */ int m_squit(struct Client *cptr, struct Client *sptr, int parc, char *parv[]) { struct ConfItem* aconf; char* server; struct Client* acptr; char *comment = (parc > 2 && parv[2]) ? parv[2] : cptr->name; if (!(IsServer(sptr) || HasUmode(sptr,UMODE_REMOTE))) { if (SeesOperMessages(sptr)) sendto_one(sptr,":%s NOTICE %s :You have no R umode", me.name, parv[0]); else sendto_one(sptr, form_str(ERR_NOPRIVILEGES), me.name, parv[0]); return 0; } if (parc > 1) { server = parv[1]; /* ** To accomodate host masking, a squit for a masked server ** name is expanded if the incoming mask is the same as ** the server name for that link to the name of link. */ while ((*server == '*') && IsServer(cptr)) { aconf = cptr->serv->nline; if (!aconf) break; if (!irccmp(server, my_name_for_link(me.name, aconf))) server = cptr->name; break; /* WARNING is normal here */ /* NOTREACHED */ } /* ** The following allows wild cards in SQUIT. Only useful ** when the command is issued by an oper. */ for (acptr = GlobalClientList; (acptr = next_client(acptr, server)); acptr = acptr->next) if (IsServer(acptr) || IsMe(acptr)) break; if (acptr && IsMe(acptr)) { acptr = cptr; server = cptr->name; } } else { /* ** This is actually protocol error. But, well, closing ** the link is very proper answer to that... ** ** Closing the client's connection probably wouldn't do much ** good.. any oper out there should know that the proper way ** to disconnect is /QUIT :) ** ** its still valid if its not a local client, its then ** a protocol error for sure -Dianora */ if(MyClient(sptr)) { sendto_one(sptr, form_str(ERR_NEEDMOREPARAMS), me.name, parv[0], "SQUIT"); return 0; } else { server = cptr->host; acptr = cptr; } } /* ** SQUIT semantics is tricky, be careful... ** ** The old (irc2.2PL1 and earlier) code just cleans away the ** server client from the links (because it is never true ** "cptr == acptr". ** ** This logic here works the same way until "SQUIT host" hits ** the server having the target "host" as local link. Then it ** will do a real cleanup spewing SQUIT's and QUIT's to all ** directions, also to the link from which the orinal SQUIT ** came, generating one unnecessary "SQUIT host" back to that ** link. ** ** One may think that this could be implemented like ** "hunt_server" (e.g. just pass on "SQUIT" without doing ** nothing until the server having the link as local is ** reached). Unfortunately this wouldn't work in the real life, ** because either target may be unreachable or may not comply ** with the request. In either case it would leave target in ** links--no command to clear it away. So, it's better just ** clean out while going forward, just to be sure. ** ** ...of course, even better cleanout would be to QUIT/SQUIT ** dependant users/servers already on the way out, but ** currently there is not enough information about remote ** clients to do this... --msa */ if (!acptr) { sendto_one(sptr, form_str(ERR_NOSUCHSERVER), me.name, parv[0], server); return 0; } if (MyClient(sptr) && !HasUmode(sptr,UMODE_REMOTE) && !MyConnect(acptr)) { sendto_one(sptr,":%s NOTICE %s :You have no R umode",me.name,parv[0]); return 0; } /* ** Notify all opers, if my local link is remotely squitted */ if (MyConnect(acptr) && IsServer(cptr)) { sendto_ops_flag(UMODE_AUSPEX, "%s received SQUIT %s from %s (%s)", me.name, server, get_client_name(sptr,FALSE), comment); logprintf(L_TRACE, "SQUIT From %s : %s (%s)", parv[0], server, comment); } else if (MyConnect(acptr)) sendto_ops_flag(UMODE_SERVNOTICE, "Received SQUIT %s from %s (%s)", acptr->name, get_client_name(sptr,FALSE), comment); return exit_client(cptr, acptr, sptr, comment); }
/* * Exit one client, local or remote. Assuming all dependants have * been already removed, and socket closed for local client. */ static void exit_one_client(aClient *cptr, aClient *sptr, aClient *from, char *comment) { Link *lp; /* * For a server or user quitting, propogate the information to * other servers (except to the one where is came from (cptr)) */ if (IsMe(sptr)) { sendto_ops("ERROR: tried to exit me! : %s", comment); return; /* ...must *never* exit self!! */ } else if (IsServer(sptr)) { #ifdef ALWAYS_SEND_DURING_SPLIT currently_processing_netsplit = YES; #endif exit_server(cptr, sptr, from, comment); #ifdef ALWAYS_SEND_DURING_SPLIT currently_processing_netsplit = NO; #endif return; } else if (!(IsPerson(sptr))) /* * ...this test is *dubious*, would need * some thought.. but for * now it plugs a * nasty hole in the server... --msa */ ; /* Nothing */ else if (sptr->name[0]) { /* ...just clean all others with QUIT... */ /* * If this exit is generated from "m_kill", then there is no * sense in sending the QUIT--KILL's have been sent instead. */ if ((sptr->flags & FLAGS_KILLED) == 0) { sendto_serv_butone(cptr, ":%s QUIT :%s", sptr->name, comment); } /* * * If a person is on a channel, send a QUIT notice * to every * client (person) on the same channel (so * that the client can * show the "**signoff" message). * (Note: The notice is to the * local clients *only*) */ if (sptr->user) { send_part_to_common_channels(sptr, comment); send_quit_to_common_channels(sptr, comment); while ((lp = sptr->user->channel)) remove_user_from_channel(sptr, lp->value.chptr); clones_remove(sptr); #ifdef RWHO_PROBABILITY probability_remove(sptr); #endif /* Clean up invitefield */ while ((lp = sptr->user->invited)) del_invite(sptr, lp->value.chptr); /* Clean up silences */ while ((lp = sptr->user->silence)) del_silence(sptr, lp->value.cp); remove_dcc_references(sptr); /* again, this is all that is needed */ } } /* Remove sptr from the client list */ if (del_from_client_hash_table(sptr->name, sptr) != 1) { Debug((DEBUG_ERROR, "%#x !in tab %s[%s] %#x %#x %#x %d %d %#x", sptr, sptr->name, sptr->from ? sptr->from->sockhost : "??host", sptr->from, sptr->next, sptr->prev, sptr->fd, sptr->status, sptr->user)); } /* remove user from watchlists */ if(IsRegistered(sptr)) hash_check_watch(sptr, RPL_LOGOFF); remove_client_from_list(sptr); return; }
/** Test whether we can send to a client. * @param[in] to Client we want to send to. * @return Non-zero if we can send to the client. */ static int can_send(struct Client* to) { assert(0 != to); return (IsDead(to) || IsMe(to) || -1 == cli_fd(to)) ? 0 : 1; }
/* ** send_message ** Internal utility which delivers one message buffer to the ** socket. Takes care of the error handling and buffering, if ** needed. ** if ZIP_LINKS is defined, the message will eventually be compressed, ** anything stored in the sendQ is compressed. ** ** If msg is a null pointer, we are flushing connection */ int send_message(aClient *to, char *msg, int len) { int i; Debug((DEBUG_SEND,"Sending %s %d [%s] ", to->name, to->fd, msg)); if (to->from) to = to->from; if (to->fd < 0) { Debug((DEBUG_ERROR, "Local socket %s with negative fd... AARGH!", to->name)); } if (IsMe(to)) { sendto_flag(SCH_ERROR, "Trying to send to myself! [%s]", msg); return 0; } if (IsDead(to)) return 0; /* This socket has already been marked as dead */ if (DBufLength(&to->sendQ) > (i=get_sendq(to, CBurst(to)))) { to->exitc = EXITC_SENDQ; if (IsService(to) || IsServer(to)) { return dead_link(to, "Max SendQ limit exceeded for %s: %d > %d", get_client_name(to, FALSE), DBufLength(&to->sendQ), i); } return dead_link(to, "Max Sendq exceeded"); } # ifdef ZIP_LINKS /* ** data is first stored in to->zip->outbuf until ** it's big enough to be compressed and stored in the sendq. ** send_queued is then responsible to never let the sendQ ** be empty and to->zip->outbuf not empty. */ if (to->flags & FLAGS_ZIP) msg = zip_buffer(to, msg, &len, 0); # endif /* ZIP_LINKS */ tryagain: if (len && (i = dbuf_put(&to->sendQ, msg, len)) < 0) { if (i == -2 /* Poolsize was exceeded. */ #ifdef POOLSIZE_LIMITED /* ** Defining this retains old ircd behaviour (will ** allow client quit with buffer allocation error ** as a result of poolsize starvation). As it may ** happen to all clients on a big channel without ** their fault, I think this is not right. ** In the long run it should not matter (poolsize ** or memory usage-wise), because if client lacks ** the poolsize, the poolsize is too small anyway ** and next netburst would probably make it grow. ** IMO increasing poolsize with no limits is good ** for clients -- hence this is not defined. --B. */ && CBurst(to) #endif ) { /* Anyway, 10% increase. */ poolsize *= 1.1; sendto_flag(SCH_NOTICE, "New poolsize %u. (reached)", poolsize); istat.is_dbufmore++; goto tryagain; } else { to->exitc = EXITC_MBUF; return dead_link(to, "Buffer allocation error for %s", get_client_name(to, FALSE)); } } /* ** Update statistics. The following is slightly incorrect ** because it counts messages even if queued, but bytes ** only really sent. Queued bytes get updated in SendQueued. */ to->sendM += 1; me.sendM += 1; if (to->acpt != &me) to->acpt->sendM += 1; /* ** This little bit is to stop the sendQ from growing too large when ** there is no need for it to. Thus we call send_queued() every time ** 2k has been added to the queue since the last non-fatal write. ** Also stops us from deliberately building a large sendQ and then ** trying to flood that link with data (possible during the net ** relinking done by servers with a large load). */ if (DBufLength(&to->sendQ)/1024 > to->lastsq) send_queued(to); return 0; }
/** Handle a GLINE message from an operator. * * \a parv has the following elements: * \li \a parv[1] is the G-line mask (preceded by modifier flags) * \li \a parv[2] (optional) is the target server numnick or '*' * \li \a parv[N+1] is the G-line lifetime in seconds * \li \a parv[\a parc - 1] is the G-line comment * * Three modifier flags are recognized, and must be present in this * order: * \li '!' Indicates an G-line that an oper forcibly applied. * \li '-' Indicates that the following G-line should be removed. * \li '+' (exclusive of '-') indicates that the G-line should be * activated. * * See @ref m_functions for discussion of the arguments. * @param[in] cptr Client that sent us the message. * @param[in] sptr Original source of message. * @param[in] parc Number of arguments. * @param[in] parv Argument vector. */ int mo_gline(struct Client *cptr, struct Client *sptr, int parc, char *parv[]) { struct Client *acptr = 0; struct Gline *agline = 0; unsigned int flags = 0; enum GlineAction action = GLINE_MODIFY; time_t expire = 0; char *mask = parv[1], *target = 0, *reason = 0, *end; if (parc < 2) return gline_list(sptr, 0); if (*mask == '!') { mask++; if (HasPriv(sptr, PRIV_WIDE_GLINE)) flags |= GLINE_OPERFORCE; } switch (*mask) { /* handle +, -, <, and > */ case '+': /* activate the G-line */ action = GLINE_ACTIVATE; mask++; break; case '-': /* deactivate the G-line */ action = GLINE_DEACTIVATE; mask++; break; case '>': /* locally activate the G-line */ action = GLINE_LOCAL_ACTIVATE; mask++; break; case '<': /* locally deactivate the G-line */ action = GLINE_LOCAL_DEACTIVATE; mask++; break; } /* OK, let's figure out the parameters... */ switch (action) { case GLINE_MODIFY: /* no specific action on the G-line... */ if (parc == 2) /* user wants a listing of a specific G-line */ return gline_list(sptr, mask); else if (parc < 4) /* must have target and expire, minimum */ return need_more_params(sptr, "GLINE"); target = parv[2]; /* get the target... */ expire = strtol(parv[3], &end, 10) + TStime(); /* and the expiration */ if (*end != '\0') return send_reply(sptr, SND_EXPLICIT | ERR_BADEXPIRE, "%s :Bad expire time", parv[3]); flags |= GLINE_EXPIRE; /* remember that we got an expire time */ if (parc > 4) { /* also got a reason... */ reason = parv[parc - 1]; flags |= GLINE_REASON; } /* target is not global, interpolate action and require reason */ if (target[0] != '*' || target[1] != '\0') { if (!reason) /* have to have a reason for this */ return need_more_params(sptr, "GLINE"); action = GLINE_ACTIVATE; } break; case GLINE_LOCAL_ACTIVATE: /* locally activate a G-line */ case GLINE_LOCAL_DEACTIVATE: /* locally deactivate a G-line */ if (parc > 2) { /* if target is available, pick it */ target = parv[2]; if (target[0] == '*' && target[1] == '\0') return send_reply(sptr, ERR_NOSUCHSERVER, target); } break; case GLINE_ACTIVATE: /* activating/adding a G-line */ case GLINE_DEACTIVATE: /* deactivating/removing a G-line */ if (parc < 3) return need_more_params(sptr, "GLINE"); if (parc > 3) { /* get expiration and target */ reason = parv[parc - 1]; expire = strtol(parv[parc - 2], &end, 10) + TStime(); if (*end != '\0') return send_reply(sptr, SND_EXPLICIT | ERR_BADEXPIRE, "%s :Bad expire time", parv[parc - 2]); flags |= GLINE_EXPIRE | GLINE_REASON; /* remember that we got 'em */ if (parc > 4) /* also have a target! */ target = parv[2]; } else { target = parv[2]; /* target has to be present, and has to be '*' */ if (target[0] != '*' || target[1] != '\0') return need_more_params(sptr, "GLINE"); } break; } /* Is there no mask left? */ if (mask[0] == '\0') return need_more_params(sptr, "GLINE"); /* Now let's figure out which is the target server */ if (!target) /* no target, has to be me... */ acptr = &me; /* if it's not '*', look up the server */ else if ((target[0] != '*' || target[1] != '\0') && !(acptr = find_match_server(target))) return send_reply(sptr, ERR_NOSUCHSERVER, target); /* Now, is the G-line local or global? */ if (action == GLINE_LOCAL_ACTIVATE || action == GLINE_LOCAL_DEACTIVATE || !acptr) flags |= GLINE_GLOBAL; else /* it's some form of local G-line */ flags |= GLINE_LOCAL; /* If it's a local activate/deactivate and server isn't me, propagate it */ if ((action == GLINE_LOCAL_ACTIVATE || action == GLINE_LOCAL_DEACTIVATE) && !IsMe(acptr)) { /* check for permissions... */ if (!feature_bool(FEAT_CONFIG_OPERCMDS)) return send_reply(sptr, ERR_DISABLED, "GLINE"); else if (!HasPriv(sptr, PRIV_GLINE)) return send_reply(sptr, ERR_NOPRIVILEGES); Debug((DEBUG_DEBUG, "I am forwarding a local change to a global gline " "to a remote server; target %s, mask %s, operforce %s, action %c", cli_name(acptr), mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_LOCAL_ACTIVATE ? '>' : '<')); sendcmdto_one(sptr, CMD_GLINE, acptr, "%C %s%c%s", acptr, flags & GLINE_OPERFORCE ? "!" : "", action == GLINE_LOCAL_ACTIVATE ? '>' : '<', mask); return 0; /* all done */ } /* Next, try to find the G-line... */ if ((flags & GLINE_GLOBAL) || IsMe(acptr)) /* don't bother if it's not me! */ agline = gline_find(mask, flags | GLINE_ANY | GLINE_EXACT); /* We now have all the pieces to tell us what we've got; let's put * it all together and convert the rest of the arguments. */ /* Handle the local G-lines first... */ if (flags & GLINE_LOCAL) { assert(acptr); /* normalize the action, first */ if (action == GLINE_LOCAL_ACTIVATE || action == GLINE_MODIFY) action = GLINE_ACTIVATE; else if (action == GLINE_LOCAL_DEACTIVATE) action = GLINE_DEACTIVATE; /* If it's not for us, forward */ /* UPDATE NOTE: Once all servers are updated to u2.10.12.11, the * format string in this sendcmdto_one() may be updated to omit * <lastmod> for GLINE_ACTIVATE and to omit <expire>, <lastmod>, * and <reason> for GLINE_DEACTIVATE. */ if (!IsMe(acptr)) { /* check for permissions... */ if (!feature_bool(FEAT_CONFIG_OPERCMDS)) return send_reply(sptr, ERR_DISABLED, "GLINE"); else if (!HasPriv(sptr, PRIV_GLINE)) return send_reply(sptr, ERR_NOPRIVILEGES); Debug((DEBUG_DEBUG, "I am forwarding a local G-line to a remote " "server; target %s, mask %s, operforce %s, action %c, " "expire %Tu, reason %s", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_ACTIVATE ? '+' : '-', expire, reason)); sendcmdto_one(sptr, CMD_GLINE, acptr, "%C %s%c%s %Tu %Tu :%s", acptr, flags & GLINE_OPERFORCE ? "!" : "", action == GLINE_ACTIVATE ? '+' : '-', mask, expire - TStime(), TStime(), reason); return 0; /* all done */ } /* check local G-line permissions... */ if (!HasPriv(sptr, PRIV_LOCAL_GLINE)) return send_reply(sptr, ERR_NOPRIVILEGES); /* let's handle activation... */ if (action == GLINE_ACTIVATE) { if (agline) /* G-line already exists, so let's ignore it... */ return 0; /* OK, create the local G-line */ Debug((DEBUG_DEBUG, "I am creating a local G-line here; target %s, " "mask %s, operforce %s, action %s, expire %Tu, reason: %s", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_ACTIVATE ? "+" : "-", expire, reason)); return gline_add(cptr, sptr, mask, reason, expire, 0, 0, flags | GLINE_ACTIVE); } else { /* OK, it's a deactivation/destruction */ if (!agline) /* G-line doesn't exist, so let's complain... */ return send_reply(sptr, ERR_NOSUCHGLINE, mask); /* Let's now destroy the G-line */ Debug((DEBUG_DEBUG, "I am destroying a local G-line here; target %s, " "mask %s, operforce %s, action %s", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_ACTIVATE ? "+" : "-")); return gline_destroy(cptr, sptr, agline); } } /* can't modify a G-line that doesn't exist... * (and if we are creating a new one, we need a reason and expiration) */ if (!agline && (action == GLINE_MODIFY || action == GLINE_LOCAL_ACTIVATE || action == GLINE_LOCAL_DEACTIVATE || !reason || !expire)) return send_reply(sptr, ERR_NOSUCHGLINE, mask); /* check for G-line permissions... */ if (action == GLINE_LOCAL_ACTIVATE || action == GLINE_LOCAL_DEACTIVATE) { /* only need local privileges for locally-limited status changes */ if (!HasPriv(sptr, PRIV_LOCAL_GLINE)) return send_reply(sptr, ERR_NOPRIVILEGES); } else { /* global privileges required */ if (!feature_bool(FEAT_CONFIG_OPERCMDS)) return send_reply(sptr, ERR_DISABLED, "GLINE"); else if (!HasPriv(sptr, PRIV_GLINE)) return send_reply(sptr, ERR_NOPRIVILEGES); } Debug((DEBUG_DEBUG, "I have a global G-line I am acting upon now; " "target %s, mask %s, operforce %s, action %s, expire %Tu, " "reason: %s; gline %s! (fields present: %s %s)", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_ACTIVATE ? "+" : (action == GLINE_DEACTIVATE ? "-" : (action == GLINE_LOCAL_ACTIVATE ? ">" : (action == GLINE_LOCAL_DEACTIVATE ? "<" : "(MODIFY)"))), expire, reason, agline ? "EXISTS" : "does not exist", flags & GLINE_EXPIRE ? "expire" : "", flags & GLINE_REASON ? "reason" : "")); if (agline) /* modifying an existing G-line */ return gline_modify(cptr, sptr, agline, action, reason, expire, TStime(), 0, flags); assert(action != GLINE_LOCAL_ACTIVATE); assert(action != GLINE_LOCAL_DEACTIVATE); assert(action != GLINE_MODIFY); /* create a new G-line */ return gline_add(cptr, sptr, mask, reason, expire, TStime(), 0, flags | ((action == GLINE_ACTIVATE) ? GLINE_ACTIVE : 0)); }
int m_scan_idle(struct Client *cptr, struct Client *sptr, int parc, char *parv[], char *varparv[]) { struct Client *ptr, *target = NULL; char *eptr, buffer[321]; int idle_time, check_time, len = 0, count = 0; if(MyClient(sptr) && !HasUmode(sptr, UMODE_USER_AUSPEX)) { if(SeesOperMessages(sptr)) sendto_one(sptr,":%s NOTICE %s :You have no a umode", me.name, parv[0]); else sendto_one(sptr, form_str(ERR_NOPRIVILEGES), me.name, parv[0]); return 0; } if(parc < 3) { if (!IsServer(sptr)) sendto_one(sptr, form_str(ERR_NEEDMOREPARAMS), me.name, parv[0], "SCAN IDLE"); return 0; } idle_time = strtoul(parv[2], &eptr, 10); if(eptr == parv[2]) return 0; /* Store the timestamp which last_sent should be >= to save time */ check_time = CurrentTime - idle_time; /* If the query is for another server, pass it on and return. */ if(parc > 3) { if(MyClient(sptr) && !HasUmode(sptr, UMODE_REMOTEINFO)) { if(SeesOperMessages(sptr)) sendto_one(sptr,":%s NOTICE %s :You have no S umode(cannot send remote)", me.name, parv[0]); else sendto_one(sptr, form_str(ERR_NOPRIVILEGES), me.name, parv[0]); return 0; } if(!irccmp(parv[3], "GLOBAL") || !irccmp(parv[3], "*")) sendto_serv_butone(cptr, ":%s SCAN IDLE %d *", parv[0], idle_time); else if((target = find_server(parv[3])) == NULL) { sendto_one(sptr, form_str(ERR_NOSUCHSERVER), me.name, parv[0], parv[3]); return 0; }else if(!IsMe(target)) { /* But only if the query is not on us... */ sendto_prefix_one(target, sptr, ":%s SCAN IDLE %d %s", parv[0], idle_time, target->name); return 0; } } buffer[0] = '\0'; for(ptr = local_cptr_list; ptr; ptr = ptr->next_local_client) { if(ptr->user->last_sent < check_time) continue; if(len + strlen(ptr->name) > 319) { buffer[len - 1] = '\0'; /* Strip the trailing space */ send_markup(sptr, &me, "SCAN-IDLE", "%d %s", idle_time, buffer); buffer[0] = '\0'; len = 0; } strcat(buffer, ptr->name); strcat(buffer, " "); len += strlen(ptr->name) + 1; count++; } if(buffer[0]) { buffer[len - 1] = '\0'; send_markup(sptr, &me, "SCAN-IDLE", "%d %s", idle_time, buffer); } send_markup(sptr, &me, "IDLE-END", "End of idle listing"); if(count > 0 || target || parc == 3) /* Don't give a summary for globals if no results matched */ send_markup(sptr, &me, "SCAN-SUMMARY", "%d matched", count); return 0; }
/** Handle a GLINE message from a server. * * \a parv has the following elements: * \li \a parv[1] is the target server numnick or "*" for all servers * \li \a parv[2] is the G-line mask (preceded by modifier flags) * \li \a parv[3] is the G-line lifetime in seconds * \li \a parv[4] (optional) is the G-line's last modification time * \li \a parv[\a parc - 1] is the G-line comment * * If the issuer is a server or there is no timestamp, the issuer must * be flagged as a UWorld server. In this case, if the '-' modifier * flag is used, the G-line lifetime and all following arguments may * be omitted. * * Three modifier flags are recognized, and must be present in this * order: * \li '!' Indicates an G-line that an oper forcibly applied. * \li '-' Indicates that the following G-line should be removed. * \li '+' (exclusive of '-') indicates that the G-line should be * activated. * * See @ref m_functions for discussion of the arguments. * @param[in] cptr Client that sent us the message. * @param[in] sptr Original source of message. * @param[in] parc Number of arguments. * @param[in] parv Argument vector. */ int ms_gline(struct Client *cptr, struct Client *sptr, int parc, char *parv[]) { struct Client *acptr = 0; struct Gline *agline = 0; unsigned int flags = 0; enum GlineAction action = GLINE_MODIFY; time_t expire = 0, lastmod = 0, lifetime = 0; char *mask = parv[2], *target = parv[1], *reason = "No reason", *tmp = 0; if (parc < 3) return need_more_params(sptr, "GLINE"); if (IsServer(sptr)) flags |= GLINE_FORCE; if (*mask == '!') { mask++; flags |= GLINE_OPERFORCE; /* assume oper had WIDE_GLINE */ } switch (*mask) { /* handle +, -, <, and > */ case '+': /* activate the G-line */ action = GLINE_ACTIVATE; mask++; break; case '-': /* deactivate the G-line */ action = GLINE_DEACTIVATE; mask++; break; case '>': /* locally activate the G-line */ action = GLINE_LOCAL_ACTIVATE; mask++; break; case '<': /* locally deactivate the G-line */ action = GLINE_LOCAL_DEACTIVATE; mask++; break; } /* Is there no mask left? */ if (mask[0] == '\0') return need_more_params(sptr, "GLINE"); /* Now, let's figure out if it's a local or global G-line */ if (action == GLINE_LOCAL_ACTIVATE || action == GLINE_LOCAL_DEACTIVATE || (target[0] == '*' && target[1] == '\0')) flags |= GLINE_GLOBAL; else flags |= GLINE_LOCAL; /* now figure out if we need to resolve a server */ if ((action == GLINE_LOCAL_ACTIVATE || action == GLINE_LOCAL_DEACTIVATE || (flags & GLINE_LOCAL)) && !(acptr = FindNServer(target))) return 0; /* no such server, jump out */ /* If it's a local activate/deactivate and server isn't me, propagate it */ if ((action == GLINE_LOCAL_ACTIVATE || action == GLINE_LOCAL_DEACTIVATE) && !IsMe(acptr)) { Debug((DEBUG_DEBUG, "I am forwarding a local change to a global gline " "to a remote server; target %s, mask %s, operforce %s, action %c", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_LOCAL_ACTIVATE ? '>' : '<')); sendcmdto_one(sptr, CMD_GLINE, acptr, "%C %s%c%s", acptr, flags & GLINE_OPERFORCE ? "!" : "", action == GLINE_LOCAL_ACTIVATE ? '>' : '<', mask); return 0; /* all done */ } /* Next, try to find the G-line... */ if ((flags & GLINE_GLOBAL) || IsMe(acptr)) /* don't bother if it's not me! */ agline = gline_find(mask, flags | GLINE_ANY | GLINE_EXACT); /* We now have all the pieces to tell us what we've got; let's put * it all together and convert the rest of the arguments. */ /* Handle the local G-lines first... */ if (flags & GLINE_LOCAL) { assert(acptr); /* normalize the action, first */ if (action == GLINE_LOCAL_ACTIVATE || action == GLINE_MODIFY) action = GLINE_ACTIVATE; else if (action == GLINE_LOCAL_DEACTIVATE) action = GLINE_DEACTIVATE; if (action == GLINE_ACTIVATE) { /* get expiration and reason */ if (parc < 5) /* check parameter count... */ return need_more_params(sptr, "GLINE"); expire = atoi(parv[3]); /* get expiration... */ expire = abs_expire(expire); /* convert to absolute... */ reason = parv[parc - 1]; /* and reason */ if (IsMe(acptr)) { if (agline) /* G-line already exists, so let's ignore it... */ return 0; /* OK, create the local G-line */ Debug((DEBUG_DEBUG, "I am creating a local G-line here; target %s, " "mask %s, operforce %s, action %s, expire %Tu, reason: %s", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_ACTIVATE ? "+" : "-", expire, reason)); return gline_add(cptr, sptr, mask, reason, expire, lastmod, lifetime, flags | GLINE_ACTIVE); } } else if (IsMe(acptr)) { /* destroying a local G-line */ if (!agline) /* G-line doesn't exist, so let's complain... */ return send_reply(sptr, ERR_NOSUCHGLINE, mask); /* Let's now destroy the G-line */; Debug((DEBUG_DEBUG, "I am destroying a local G-line here; target %s, " "mask %s, operforce %s, action %s", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_ACTIVATE ? "+" : "-")); return gline_destroy(cptr, sptr, agline); } /* OK, we've converted arguments; if it's not for us, forward */ /* UPDATE NOTE: Once all servers are updated to u2.10.12.11, the * format string in this sendcmdto_one() may be updated to omit * <lastmod> for GLINE_ACTIVATE and to omit <expire>, <lastmod>, * and <reason> for GLINE_DEACTIVATE. */ assert(!IsMe(acptr)); Debug((DEBUG_DEBUG, "I am forwarding a local G-line to a remote server; " "target %s, mask %s, operforce %s, action %c, expire %Tu, " "lastmod %Tu, reason: %s", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_ACTIVATE ? '+' : '-', expire, TStime(), reason)); sendcmdto_one(sptr, CMD_GLINE, acptr, "%C %s%c%s %Tu %Tu :%s", acptr, flags & GLINE_OPERFORCE ? "!" : "", action == GLINE_ACTIVATE ? '+' : '-', mask, expire - TStime(), TStime(), reason); return 0; /* all done */ } /* can't modify a G-line that doesn't exist, so remap to activate */ if (!agline && action == GLINE_MODIFY) action = GLINE_ACTIVATE; /* OK, let's figure out what other parameters we may have... */ switch (action) { case GLINE_LOCAL_ACTIVATE: /* locally activating a G-line */ case GLINE_LOCAL_DEACTIVATE: /* locally deactivating a G-line */ if (!agline) /* no G-line to locally activate or deactivate? */ return send_reply(sptr, ERR_NOSUCHGLINE, mask); lastmod = agline->gl_lastmod; break; /* no additional parameters to manipulate */ case GLINE_ACTIVATE: /* activating a G-line */ case GLINE_DEACTIVATE: /* deactivating a G-line */ /* in either of these cases, we have at least a lastmod parameter */ if (parc < 4) return need_more_params(sptr, "GLINE"); else if (parc == 4) /* lastmod only form... */ lastmod = atoi(parv[3]); /*FALLTHROUGH*/ case GLINE_MODIFY: /* modifying a G-line */ /* convert expire and lastmod, look for lifetime and reason */ if (parc > 4) { /* protect against fall-through from 4-param form */ expire = atoi(parv[3]); /* convert expiration and lastmod */ expire = abs_expire(expire); lastmod = atoi(parv[4]); flags |= GLINE_EXPIRE; /* we have an expiration time update */ if (parc > 6) { /* no question, have a lifetime and reason */ lifetime = atoi(parv[5]); reason = parv[parc - 1]; flags |= GLINE_LIFETIME | GLINE_REASON; } else if (parc == 6) { /* either a lifetime or a reason */ if (!agline || /* gline creation, has to be the reason */ /* trial-convert as lifetime, and if it doesn't fully convert, * it must be the reason */ (!(lifetime = strtoul(parv[5], &tmp, 10)) && !*tmp)) { lifetime = 0; reason = parv[5]; flags |= GLINE_REASON; /* have a reason update */ } else if (lifetime) flags |= GLINE_LIFETIME; /* have a lifetime update */ } } } if (!lastmod) /* must have a lastmod parameter by now */ return need_more_params(sptr, "GLINE"); Debug((DEBUG_DEBUG, "I have a global G-line I am acting upon now; " "target %s, mask %s, operforce %s, action %s, expire %Tu, " "lastmod %Tu, lifetime %Tu, reason: %s; gline %s! (fields " "present: %s %s %s)", target, mask, flags & GLINE_OPERFORCE ? "YES" : "NO", action == GLINE_ACTIVATE ? "+" : (action == GLINE_DEACTIVATE ? "-" : (action == GLINE_LOCAL_ACTIVATE ? ">" : (action == GLINE_LOCAL_DEACTIVATE ? "<" : "(MODIFY)"))), expire, lastmod, lifetime, reason, agline ? "EXISTS" : "does not exist", flags & GLINE_EXPIRE ? "expire" : "", flags & GLINE_LIFETIME ? "lifetime" : "", flags & GLINE_REASON ? "reason" : "")); /* OK, at this point, we have converted all available parameters. * Let's actually do the action! */ if (agline) return gline_modify(cptr, sptr, agline, action, reason, expire, lastmod, lifetime, flags); assert(action != GLINE_LOCAL_ACTIVATE); assert(action != GLINE_LOCAL_DEACTIVATE); assert(action != GLINE_MODIFY); if (!expire) { /* Cannot *add* a G-line we don't have, but try hard */ Debug((DEBUG_DEBUG, "Propagating G-line %s for G-line we don't have", action == GLINE_ACTIVATE ? "activation" : "deactivation")); /* propagate the G-line, even though we don't have it */ sendcmdto_serv(sptr, CMD_GLINE, cptr, "* %c%s %Tu", action == GLINE_ACTIVATE ? '+' : '-', mask, lastmod); return 0; } return gline_add(cptr, sptr, mask, reason, expire, lastmod, lifetime, flags | ((action == GLINE_ACTIVATE) ? GLINE_ACTIVE : 0)); }
void CSteamProto::ParsePollData(JSONNode *data) { JSONNode *node, *item = NULL; std::string steamIds; for (size_t i = 0; i < json_size(data); i++) { item = json_at(data, i); if (item == NULL) break; node = json_get(item, "steamid_from"); ptrA steamId(mir_t2a(ptrT(json_as_string(node)))); node = json_get(item, "utc_timestamp"); time_t timestamp = atol(ptrA(mir_t2a(ptrT(json_as_string(node))))); node = json_get(item, "type"); ptrT type(json_as_string(node)); if (!lstrcmpi(type, _T("saytext")) || !lstrcmpi(type, _T("emote")) || !lstrcmpi(type, _T("my_saytext")) || !lstrcmpi(type, _T("my_emote"))) { MCONTACT hContact = FindContact(steamId); if (!hContact) continue; node = json_get(item, "text"); ptrT text(json_as_string(node)); T2Utf szMessage(text); if (_tcsstr(type, _T("my_")) == NULL) { PROTORECVEVENT recv = { 0 }; recv.timestamp = timestamp; recv.szMessage = szMessage; ProtoChainRecvMsg(hContact, &recv); } else { AddDBEvent(hContact, EVENTTYPE_MESSAGE, timestamp, DBEF_UTF | DBEF_SENT, (int)mir_strlen(szMessage) + 1, (PBYTE)(char*)szMessage); } } else if (!lstrcmpi(type, _T("typing"))) { MCONTACT hContact = FindContact(steamId); if (hContact) { CallService(MS_PROTO_CONTACTISTYPING, hContact, (LPARAM)STEAM_TYPING_TIME); } } else if (!lstrcmpi(type, _T("personastate"))) { node = json_get(item, "persona_state"); int status = node ? SteamToMirandaStatus(json_as_int(node)) : -1; if (IsMe(steamId)) { node = json_get(item, "persona_name"); setTString("Nick", ptrT(json_as_string(node))); if (status == -1 || status == ID_STATUS_OFFLINE) continue; if (status != m_iStatus) { debugLog(_T("CSteamProto::ParsePollData: Change own status to %i"), status); int oldStatus = m_iStatus; m_iStatus = m_iDesiredStatus = status; ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)oldStatus, m_iStatus); } continue; } MCONTACT hContact = FindContact(steamId); if (hContact == NULL) continue; // probably this is info about random player playing on same server, so we ignore it if (status != -1) SetContactStatus(hContact, status); node = json_get(item, "persona_name"); setTString(hContact, "Nick", ptrT(json_as_string(node))); // todo: find difference between state changing and info changing steamIds.append(steamId).append(","); } else if (!lstrcmpi(type, _T("personarelationship"))) { node = json_get(item, "persona_state"); int state = json_as_int(node); switch (state) { case 0: {// removed MCONTACT hContact = FindContact(steamId); if (hContact) { ContactIsRemoved(hContact); } } break; case 1: {// ignored MCONTACT hContact = FindContact(steamId); if (hContact) { ContactIsIgnored(hContact); } } break; case 2: {// auth request /*MCONTACT hContact = FindContact(steamId); if (!hContact) hContact = AddContact(steamId, true);*/ //RaiseAuthRequestThread((void*)hContact); ptrA token(getStringA("TokenSecret")); PushRequest( new GetUserSummariesRequest(token, steamId), &CSteamProto::OnAuthRequested, mir_strdup(steamId), MirFreeArg); } break; case 3: // add to list // todo break; default: continue; } } /*else if (!lstrcmpi(type, _T("leftconversation"))) { }*/ else { continue; } } if (!steamIds.empty()) { steamIds.pop_back(); ptrA token(getStringA("TokenSecret")); PushRequest( new GetUserSummariesRequest(token, steamIds.c_str()), &CSteamProto::OnGotUserSummaries); } }
/* ** m_kill ** parv[0] = sender prefix ** parv[1] = kill victim(s) - comma separated list ** parv[2] = kill path */ DLLFUNC int m_kill(aClient *cptr, aClient *sptr, int parc, char *parv[]) { aClient *acptr; anUser *auser; char inpath[HOSTLEN * 2 + USERLEN + 5]; char *oinpath = get_client_name(cptr, FALSE); char *user, *path, *killer, *nick, *p, *s; int chasing = 0, kcount = 0; if (parc < 2 || *parv[1] == '\0') { sendto_one(sptr, err_str(ERR_NEEDMOREPARAMS), me.name, parv[0], "KILL"); return 0; } user = parv[1]; path = parv[2]; /* Either defined or NULL (parc >= 2!!) */ strlcpy(inpath, oinpath, sizeof inpath); #ifndef ROXnet if (IsServer(cptr) && (s = (char *)index(inpath, '.')) != NULL) *s = '\0'; /* Truncate at first "." */ #endif if (!IsPrivileged(cptr)) { sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]); return 0; } if (IsAnOper(cptr)) { if (BadPtr(path)) { sendto_one(sptr, err_str(ERR_NEEDMOREPARAMS), me.name, parv[0], "KILL"); return 0; } if (strlen(path) > (size_t)TOPICLEN) path[TOPICLEN] = '\0'; } if (MyClient(sptr)) user = (char *)canonize(user); for (p = NULL, nick = strtoken(&p, user, ","); nick; nick = strtoken(&p, NULL, ",")) { chasing = 0; if (!(acptr = find_client(nick, NULL))) { /* ** If the user has recently changed nick, we automaticly ** rewrite the KILL for this new nickname--this keeps ** servers in synch when nick change and kill collide */ if (!(acptr = get_history(nick, (long)KILLCHASETIMELIMIT))) { sendto_one(sptr, err_str(ERR_NOSUCHNICK), me.name, parv[0], nick); continue; } sendto_one(sptr, ":%s %s %s :*** KILL changed from %s to %s", me.name, IsWebTV(sptr) ? "PRIVMSG" : "NOTICE", parv[0], nick, acptr->name); chasing = 1; } if ((!MyConnect(acptr) && MyClient(cptr) && !OPCanGKill(cptr)) || (MyConnect(acptr) && MyClient(cptr) && !OPCanLKill(cptr))) { sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]); continue; } if (IsServer(acptr) || IsMe(acptr)) { sendto_one(sptr, err_str(ERR_CANTKILLSERVER), me.name, parv[0]); continue; } if (!IsPerson(acptr)) { /* Nick exists but user is not registered yet: IOTW "doesn't exist". -- Syzop */ sendto_one(sptr, err_str(ERR_NOSUCHNICK), me.name, parv[0], nick); continue; } if (IsServices(acptr) && !(IsNetAdmin(sptr) || IsULine(sptr))) { sendto_one(sptr, err_str(ERR_KILLDENY), me.name, parv[0], parv[1]); return 0; } /* From here on, the kill is probably going to be successful. */ kcount++; if (!IsServer(sptr) && (kcount > MAXKILLS)) { sendto_one(sptr, ":%s %s %s :*** Too many targets, kill list was truncated. Maximum is %d.", me.name, IsWebTV(sptr) ? "PRIVMSG" : "NOTICE", parv[0], MAXKILLS); break; } if (!IsServer(cptr)) { /* ** The kill originates from this server, initialize path. ** (In which case the 'path' may contain user suplied ** explanation ...or some nasty comment, sigh... >;-) ** ** ...!operhost!oper ** ...!operhost!oper (comment) */ strlcpy(inpath, GetHost(cptr), sizeof inpath); if (kcount < 2) { /* Only check the path the first time around, or it gets appended to itself. */ if (!BadPtr(path)) { (void)ircsprintf(buf, "%s%s (%s)", cptr->name, IsOper(sptr) ? "" : "(L)", path); path = buf; } else path = cptr->name; } } else if (BadPtr(path)) path = "*no-path*"; /* Bogus server sending??? */ /* ** Notify all *local* opers about the KILL (this includes the one ** originating the kill, if from this server--the special numeric ** reply message is not generated anymore). ** ** Note: "acptr->name" is used instead of "user" because we may ** have changed the target because of the nickname change. */ auser = acptr->user; sendto_snomask_normal(SNO_KILLS, "*** Notice -- Received KILL message for %s!%s@%s from %s Path: %s!%s", acptr->name, auser->username, IsHidden(acptr) ? auser->virthost : auser->realhost, parv[0], inpath, path); #if defined(USE_SYSLOG) && defined(SYSLOG_KILL) if (IsOper(sptr)) syslog(LOG_DEBUG, "KILL From %s For %s Path %s!%s", parv[0], acptr->name, inpath, path); #endif /* * By otherguy */ ircd_log (LOG_KILL, "KILL (%s) by %s(%s!%s)", make_nick_user_host (acptr->name, acptr->user->username, GetHost(acptr)), parv[0], inpath, path); /* ** And pass on the message to other servers. Note, that if KILL ** was changed, the message has to be sent to all links, also ** back. ** Suicide kills are NOT passed on --SRB */ if (!MyConnect(acptr) || !MyConnect(sptr) || !IsAnOper(sptr)) { sendto_serv_butone(cptr, ":%s KILL %s :%s!%s", parv[0], acptr->name, inpath, path); if (chasing && IsServer(cptr)) sendto_one(cptr, ":%s KILL %s :%s!%s", me.name, acptr->name, inpath, path); acptr->flags |= FLAGS_KILLED; } /* ** Tell the victim she/he has been zapped, but *only* if ** the victim is on current server--no sense in sending the ** notification chasing the above kill, it won't get far ** anyway (as this user don't exist there any more either) */ if (MyConnect(acptr)) sendto_prefix_one(acptr, sptr, ":%s KILL %s :%s!%s", parv[0], acptr->name, inpath, path); /* ** Set FLAGS_KILLED. This prevents exit_one_client from sending ** the unnecessary QUIT for this. (This flag should never be ** set in any other place) */ if (MyConnect(acptr) && MyConnect(sptr) && IsAnOper(sptr)) (void)ircsprintf(buf2, "[%s] Local kill by %s (%s)", me.name, sptr->name, BadPtr(parv[2]) ? sptr->name : parv[2]); else { if ((killer = index(path, ' '))) { while ((killer >= path) && *killer && *killer != '!') killer--; if (!*killer) killer = path; else killer++; } else killer = path; (void)ircsprintf(buf2, "Killed (%s)", killer); } if (MyClient(sptr)) RunHook3(HOOKTYPE_LOCAL_KILL, sptr, acptr, parv[2]); if (exit_client(cptr, acptr, sptr, buf2) == FLUSH_BUFFER) return FLUSH_BUFFER; } return 0; }
/* * cancel_clients * * inputs - * output - * side effects - */ static int cancel_clients(struct Client *client_p, struct Client *source_p, char *cmd) { /* * kill all possible points that are causing confusion here, * I'm not sure I've got this all right... * - avalon * * knowing avalon, probably not. */ /* * with TS, fake prefixes are a common thing, during the * connect burst when there's a nick collision, and they * must be ignored rather than killed because one of the * two is surviving.. so we don't bother sending them to * all ops everytime, as this could send 'private' stuff * from lagged clients. we do send the ones that cause * servers to be dropped though, as well as the ones from * non-TS servers -orabidoo */ /* * Incorrect prefix for a server from some connection. If it is a * client trying to be annoying, just QUIT them, if it is a server * then the same deal. */ if(IsServer(source_p) || IsMe(source_p)) { sendto_realops_flags(UMODE_DEBUG, L_ADMIN, "Message for %s[%s] from %s", source_p->name, source_p->from->name, get_client_name(client_p, SHOW_IP)); sendto_realops_flags(UMODE_DEBUG, L_OPER, "Message for %s[%s] from %s", source_p->name, source_p->from->name, get_client_name(client_p, MASK_IP)); if(IsServer(client_p)) { sendto_realops_flags(UMODE_DEBUG, L_ALL, "Not dropping server %s (%s) for Fake Direction", client_p->name, source_p->name); return -1; } if(IsClient(client_p)) sendto_realops_flags(UMODE_DEBUG, L_ALL, "Would have dropped client %s (%s@%s) [%s from %s]", client_p->name, client_p->username, client_p->host, client_p->user->server, client_p->from->name); return -1; /* return exit_client(client_p, client_p, &me, "Fake Direction"); */ } /* * Ok, someone is trying to impose as a client and things are * confused. If we got the wrong prefix from a server, send out a * kill, else just exit the lame client. */ if(IsServer(client_p)) { /* * If the fake prefix is coming from a TS server, discard it * silently -orabidoo * * all servers must be TS these days --is */ if(source_p->user) { sendto_realops_flags(UMODE_DEBUG, L_ADMIN, "Message for %s[%s@%s!%s] from %s (TS, ignored)", source_p->name, source_p->username, source_p->host, source_p->from->name, get_client_name(client_p, SHOW_IP)); sendto_realops_flags(UMODE_DEBUG, L_OPER, "Message for %s[%s@%s!%s] from %s (TS, ignored)", source_p->name, source_p->username, source_p->host, source_p->from->name, get_client_name(client_p, MASK_IP)); } return 0; } return exit_client(client_p, client_p, &me, "Fake prefix"); }
/* * m_server * parv[0] = sender prefix * parv[1] = servername * parv[2] = serverinfo/hopcount * parv[3] = serverinfo */ int m_server(aClient *cptr, aClient *sptr, int parc, char *parv[]) { int i; char info[REALLEN + 1], *host; aClient *acptr, *bcptr; aConnect *aconn; int hop; char nbuf[HOSTLEN * 2 + USERLEN + 5]; /* same size as in s_misc.c */ info[0] = '\0'; if (parc < 2 || *parv[1] == '\0') { sendto_one(cptr, "ERROR :No servername"); return 0; } hop = 0; host = parv[1]; if (parc > 3 && atoi(parv[2])) { hop = atoi(parv[2]); strncpyzt(info, parv[3], REALLEN + 1); } else if (parc > 2) { strncpyzt(info, parv[2], REALLEN + 1); if ((parc > 3) && ((i = strlen(info)) < (REALLEN - 2))) { strcat(info, " "); strncat(info, parv[3], REALLEN - i - 2); info[REALLEN] = '\0'; } } /* * July 5, 1997 * Rewritten to throw away server cruft from users, * combined the hostname validity test with cleanup of host name, * so a cleaned up hostname can be returned as an error if * necessary. - Dianora */ /* yes, the if(strlen) below is really needed!! */ if (strlen(host) > HOSTLEN) host[HOSTLEN] = '\0'; if (IsPerson(cptr)) { /* A local link that has been identified as a USER tries * something fishy... ;-) */ sendto_one(cptr, err_str(ERR_UNKNOWNCOMMAND), me.name, parv[0], "SERVER"); return 0; } else /* hostile servername check */ { /* * Lets check for bogus names and clean them up we don't bother * cleaning up ones from users, becasuse we will never see them * any more - Dianora */ int bogus_server = 0; int found_dot = 0; char clean_host[(2 * HOSTLEN) + 1]; char *s; char *d; int n; s = host; d = clean_host; n = (2 * HOSTLEN) - 2; while (*s && n > 0) { if ((unsigned char) *s < (unsigned char) ' ') /* Is it a control character? */ { bogus_server = 1; *d++ = '^'; *d++ = (char) ((unsigned char) *s + 0x40); /* turn it into a printable */ n -= 2; } else if ((unsigned char) *s > (unsigned char) '~') { bogus_server = 1; *d++ = '.'; n--; } else { if (*s == '.') found_dot = 1; *d++ = *s; n--; } s++; } *d = '\0'; if ((!found_dot) || bogus_server) { sendto_one(sptr, "ERROR :Bogus server name (%s)", clean_host); return exit_client(cptr, cptr, cptr, "Bogus server name"); } } /* new connection */ if (IsUnknown(cptr) || IsHandshake(cptr)) { strncpyzt(cptr->name, host, sizeof(cptr->name)); strncpyzt(cptr->info, info[0] ? info : me.name, REALLEN + 1); cptr->hopcount = hop; switch (check_server_init(cptr)) { case 0: return m_server_estab(cptr); case 1: sendto_ops("Access check for %s in progress", get_client_name(cptr, HIDEME)); return 1; default: ircstp->is_ref++; sendto_ops_lev(ADMIN_LEV, "Link %s dropped, no Connect block", get_client_name(cptr, TRUE)); return exit_client(cptr, cptr, cptr, "No Connect block"); } } /* already linked server */ if (!IsServer(cptr)) return 0; if ((acptr = find_name(host, NULL))) { /* * * This link is trying feed me a server that I already have * access through another path -- multiple paths not accepted * currently, kill this link immediately!! * * Rather than KILL the link which introduced it, KILL the * youngest of the two links. -avalon */ bcptr = (cptr->firsttime > acptr->from->firsttime) ? cptr : acptr->from; sendto_one(bcptr, "ERROR :Server %s already exists", host); if (bcptr == cptr) { /* Don't complain for servers that are juped */ /* (don't complain if the server that already exists is U: lined, unless I actually have a .conf U: line for it */ if(!IsULine(acptr) || find_aUserver(acptr->name)) { sendto_gnotice("from %s: Link %s cancelled, server %s already " "exists", me.name, get_client_name(bcptr, HIDEME), host); sendto_serv_butone(bcptr, ":%s GNOTICE :Link %s cancelled, " "server %s already exists", me.name, get_client_name(bcptr, HIDEME), host); } return exit_client(bcptr, bcptr, &me, "Server Exists"); } /* inform all those who care (set +n) -epi */ strcpy(nbuf, get_client_name(bcptr, HIDEME)); sendto_gnotice("from %s: Link %s cancelled, server %s reintroduced " "by %s", me.name, nbuf, host, get_client_name(cptr, HIDEME)); sendto_serv_butone(bcptr, ":%s GNOTICE :Link %s cancelled, server %s " "reintroduced by %s", me.name, nbuf, host, get_client_name(cptr, HIDEME)); exit_client(bcptr, bcptr, &me, "Server Exists"); } /* * The following if statement would be nice to remove since user * nicks never have '.' in them and servers must always have '.' in * them. There should never be a server/nick name collision, but it * is possible a capricious server admin could deliberately do * something strange. * * -Dianora */ if ((acptr = find_client(host, NULL)) && acptr != cptr) { /* * * Server trying to use the same name as a person. Would * cause a fair bit of confusion. Enough to make it hellish for * a while and servers to send stuff to the wrong place. */ sendto_one(cptr, "ERROR :Nickname %s already exists!", host); strcpy(nbuf, get_client_name(cptr, HIDEME)); sendto_gnotice("from %s: Link %s cancelled, servername/nick collision", me.name, nbuf); sendto_serv_butone(cptr, ":%s GNOTICE :Link %s cancelled, " "servername/nick collision", me.name, nbuf); return exit_client(cptr, cptr, cptr, "Nick as Server"); } if (IsServer(cptr)) { /* * * Server is informing about a new server behind this link. * Create REMOTE server structure, add it to list and propagate * word to my other server links... */ if (parc == 1 || info[0] == '\0') { sendto_one(cptr, "ERROR :No server info specified for %s", host); return 0; } /* * * See if the newly found server is behind a guaranteed leaf * (L-line). If so, close the link. * * Depreciated. Kinda redundant with Hlines. -epi */ if (!(cptr->serv->aconn->flags & CONN_HUB)) { aconn = cptr->serv->aconn; sendto_gnotice("from %s: Non-Hub link %s introduced %s", me.name, get_client_name(cptr, HIDEME), host); sendto_serv_butone(cptr,":%s GNOTICE :Non-Hub link %s introduced " "%s", me.name, get_client_name(cptr, HIDEME), host); sendto_one(cptr, "ERROR :You're not a hub (introducing %s)", host); return exit_client(cptr, cptr, cptr, "Too many servers"); } acptr = make_client(cptr, sptr); make_server(acptr); acptr->hopcount = hop; strncpyzt(acptr->name, host, sizeof(acptr->name)); strncpyzt(acptr->info, info, REALLEN + 1); acptr->serv->up = find_or_add(parv[0]); fakelinkserver_update(acptr->name, acptr->info); SetServer(acptr); /* * if this server is behind a U-lined server, make it U-lined as * well. - lucas */ if (IsULine(sptr) || find_aUserver(acptr->name)) { acptr->flags |= FLAGS_ULINE; sendto_realops_lev(DEBUG_LEV, "%s introducing super server %s", cptr->name, acptr->name); } Count.server++; add_client_to_list(acptr); add_to_client_hash_table(acptr->name, acptr); /* * Old sendto_serv_but_one() call removed because we now need * to send different names to different servers (domain name matching) */ for (i = 0; i <= highest_fd; i++) { if (!(bcptr = local[i]) || !IsServer(bcptr) || bcptr == cptr || IsMe(bcptr)) continue; if (!(aconn = bcptr->serv->aconn)) { sendto_gnotice("from %s: Lost Connect block for %s on %s." " Closing", me.name, get_client_name(cptr, HIDEME), host); sendto_serv_butone(cptr, ":%s GNOTICE :Lost Connect block for" " %s on %s. Closing", me.name, get_client_name(cptr, HIDEME), host); return exit_client(cptr, cptr, cptr, "Lost Connect block"); } if (match(my_name_for_link(me.name, aconn), acptr->name) == 0) continue; sendto_one(bcptr, ":%s SERVER %s %d :%s", parv[0], acptr->name, hop + 1, acptr->info); } return 0; } return 0; }
/* handle_special() * * inputs - client pointer * - nick stuff to grok for opers * - text to send if grok * output - none * side effects - old style username@server is handled here for non opers * opers are allowed username%hostname@server * all the traditional oper type messages are also parsed here. * i.e. "/msg #some.host." * However, syntax has been changed. * previous syntax "/msg #some.host.mask" * now becomes "/msg $#some.host.mask" * previous syntax of: "/msg $some.server.mask" remains * This disambiguates the syntax. * * XXX N.B. dalnet changed it to nick@server as have other servers. * we will stick with tradition for now. * - Dianora */ static void handle_special(int p_or_n, const char *command, struct Client *source_p, const char *nick, const char *text) { struct Client *target_p = NULL; const char *server = NULL, *s = NULL; /* * user[%host]@server addressed? */ if ((server = strchr(nick, '@'))) { if ((target_p = hash_find_server(server + 1)) == NULL) { sendto_one_numeric(source_p, &me, ERR_NOSUCHSERVER, server + 1); return; } if (!HasUMode(source_p, UMODE_OPER) && strchr(nick, '%')) { sendto_one_numeric(source_p, &me, ERR_NOSUCHNICK, nick); return; } if (!IsMe(target_p)) { sendto_one(target_p, ":%s %s %s :%s", source_p->id, command, nick, text); return; } sendto_one_numeric(source_p, &me, ERR_NOSUCHNICK, nick); return; } if (!HasUMode(source_p, UMODE_OPER)) { sendto_one_numeric(source_p, &me, ERR_NOPRIVILEGES); return; } /* * The following two cases allow masks in NOTICEs * (for OPERs only) * * Armin, 8Jun90 ([email protected]) */ if (*nick == '$') { if (*(nick + 1) == '$' || *(nick + 1) == '#') ++nick; else if (MyClient(source_p)) { sendto_one_notice(source_p, &me, ":The command %s %s is no longer supported, please use $%s", command, nick, nick); return; } if ((s = strrchr(nick, '.')) == NULL) { sendto_one_numeric(source_p, &me, ERR_NOTOPLEVEL, nick); return; } while (*++s) if (*s == '.' || *s == '*' || *s == '?') break; if (*s == '*' || *s == '?') { sendto_one_numeric(source_p, &me, ERR_WILDTOPLEVEL, nick); return; } sendto_match_butone(IsServer(source_p->from) ? source_p->from : NULL, source_p, nick + 1, (*nick == '#') ? MATCH_HOST : MATCH_SERVER, "%s $%s :%s", command, nick, text); } }
/* Rewritten by Run - 24 sept 94 */ static void exit_one_client(struct Client* bcptr, const char* comment) { struct SLink *lp; struct Ban *bp; if (cli_serv(bcptr) && cli_serv(bcptr)->client_list) /* Was SetServerYXX called ? */ ClearServerYXX(bcptr); /* Removes server from server_list[] */ if (IsUser(bcptr)) { /* * clear out uping requests */ if (IsUPing(bcptr)) uping_cancel(bcptr, 0); /* * Stop a running /LIST clean */ if (MyUser(bcptr) && cli_listing(bcptr)) { MyFree(cli_listing(bcptr)); cli_listing(bcptr) = NULL; } /* * If a person is on a channel, send a QUIT notice * to every client (person) on the same channel (so * that the client can show the "**signoff" message). * (Note: The notice is to the local clients *only*) */ sendcmdto_common_channels_butone(bcptr, CMD_QUIT, NULL, ":%s", comment); remove_user_from_all_channels(bcptr); /* Clean up invitefield */ while ((lp = cli_user(bcptr)->invited)) del_invite(bcptr, lp->value.chptr); /* Clean up silencefield */ while ((bp = cli_user(bcptr)->silence)) { cli_user(bcptr)->silence = bp->next; free_ban(bp); } /* Clean up snotice lists */ if (MyUser(bcptr)) set_snomask(bcptr, ~0, SNO_DEL); if (IsInvisible(bcptr)) { assert(UserStats.inv_clients > 0); --UserStats.inv_clients; } if (IsOper(bcptr)) { assert(UserStats.opers > 0); --UserStats.opers; } if (MyConnect(bcptr)) Count_clientdisconnects(bcptr, UserStats); else Count_remoteclientquits(UserStats, bcptr); } else if (IsServer(bcptr)) { /* Remove downlink list node of uplink */ remove_dlink(&(cli_serv(cli_serv(bcptr)->up))->down, cli_serv(bcptr)->updown); cli_serv(bcptr)->updown = 0; if (MyConnect(bcptr)) Count_serverdisconnects(UserStats); else Count_remoteserverquits(UserStats); } else if (IsMe(bcptr)) { sendto_opmask_butone(0, SNO_OLDSNO, "ERROR: tried to exit me! : %s", comment); return; /* ...must *never* exit self! */ } else if (IsUnknown(bcptr) || IsConnecting(bcptr) || IsHandshake(bcptr)) Count_unknowndisconnects(UserStats); /* * Update IPregistry */ if (IsIPChecked(bcptr)) IPcheck_disconnect(bcptr); /* * Remove from serv->client_list * NOTE: user is *always* NULL if this is a server */ if (cli_user(bcptr)) { assert(!IsServer(bcptr)); /* bcptr->user->server->serv->client_list[IndexYXX(bcptr)] = NULL; */ RemoveYXXClient(cli_user(bcptr)->server, cli_yxx(bcptr)); } /* Remove bcptr from the client list */ #ifdef DEBUGMODE if (hRemClient(bcptr) != 0) Debug((DEBUG_ERROR, "%p !in tab %s[%s] %p %p %p %d %d %p", bcptr, cli_name(bcptr), cli_from(bcptr) ? cli_sockhost(cli_from(bcptr)) : "??host", cli_from(bcptr), cli_next(bcptr), cli_prev(bcptr), cli_fd(bcptr), cli_status(bcptr), cli_user(bcptr))); #else hRemClient(bcptr); #endif remove_client_from_list(bcptr); }