Example #1
0
void gl_key_scan()
{
	char strout[30];
	static uint32_t lastdown = 0,lastup = 0,times = 0;
	uint8_t i;
	_key_ms_out++;
	
	if(_key_ms++ >= 10) {
		_key_ms = 0;
		for(i = 0;i < MAXKEY;++i) {
			if(_key[i].ks == GL_KS_DOWN && //外部中断检测到按下状态
				KEY_IS_DOWN(_key[i].port,_key[i].pin) &&//10ms去抖动后再次检测按键	按下状态
				_key_ms_out - lastup > _key[i].sharke) {//保证按下状态为每秒10次
				
				lastup = _key_ms_out;
				_key[i].vk = i;// | KD_FLAG);
				//_key[i].ks = GL_KS_UP;
				msgindex++;
				if(times == 1)
					_key[i].sharke  = 500;
				else
					_key[i].sharke  = 100;
				times = 2;
				printf("%d     down\n",i);
			}
			else if(_key[i].ks == GL_KS_UP   && KEY_IS_UP(_key[i].port,_key[i].pin)) {
 				//_key[i].vk = i;
				_key[i].ks = GL_KS_NO;
 				printf("%d    up\n",i);
				_key[i].sharke = 100;
				times = 1;
 			}			
		}
	}
}
Example #2
0
void gl_key_exti(uint8_t line)
{
	static uint32_t lastdown = 0,lastup = 0;	
	if(/*_key_ms_out - lastup > 5 &&*/ KEY_IS_UP(_key[line].port,_key[line].pin)) {
		lastup = _key_ms_out;
		_key[line].ks = GL_KS_UP;
	}
	else if(/*_key_ms_out - lastdown > 5 && */KEY_IS_DOWN(_key[line].port,_key[line].pin)) {
		lastdown = _key_ms_out;
		_key[line].ks = GL_KS_DOWN;
	}
}
Example #3
0
// Returns true if key is DOWN this frame
// and was UP previous frame.
bool InputMan::keyJustPressed( int vkCode )
{
  return KEY_IS_DOWN( keyboard.keyCurrentStates, vkCode ) &&  // Down this frame, &&
         KEY_IS_UP( keyboard.keyPreviousStates, vkCode ) ;     // AND up previous frame
  
  // bitwise AND logical AND's used here.

  // Two important bits of information from
  // GetKeyboardState() documentation on MSDN:
  // "If the high-order bit is 1,
  //  the key is down;
  //  otherwise, it is up."

  // "The low-order bit is meaningless for non-toggle keys."

}
Example #4
0
/*
 * Display a dialog box with a list of options that can be turned on or off
 */
int
dialog_checklist(unsigned char *title, unsigned char *prompt, int height, int width,
		 int list_height, int cnt, void *it, unsigned char *result)
{
    int i, j, x, y, cur_x, cur_y, old_x, old_y, box_x, box_y, key = 0, button,
	choice, l, k, scroll, max_choice, item_no = 0, *status;
    int redraw_menu = FALSE, cursor_reset = FALSE;
    int rval = 0, onlist = 1, ok_space, cancel_space;
    char okButton, cancelButton;
    WINDOW *dialog, *list;
    unsigned char **items = NULL;
    dialogMenuItem *ditems;
    int list_width, check_x, item_x;

    /* Allocate space for storing item on/off status */
    if ((status = alloca(sizeof(int) * abs(cnt))) == NULL) {
	endwin();
	fprintf(stderr, "\nCan't allocate memory in dialog_checklist().\n");
	exit(-1);
    }
    
draw:
    choice = scroll = button = 0;
    /* Previous calling syntax, e.g. just a list of strings? */
    if (cnt >= 0) {
	items = it;
	ditems = NULL;
	item_no = cnt;
	/* Initializes status */
	for (i = 0; i < item_no; i++)
	    status[i] = !strcasecmp(items[i*3 + 2], "on");
    }
    /* It's the new specification format - fake the rest of the code out */
    else {
	item_no = abs(cnt);
	ditems = it;
	if (!items)
	    items = (unsigned char **)alloca((item_no * 3) * sizeof(unsigned char *));
	
	/* Initializes status */
	for (i = 0; i < item_no; i++) {
	    status[i] = ditems[i].checked ? ditems[i].checked(&ditems[i]) : FALSE;
	    items[i*3] = ditems[i].prompt;
	    items[i*3 + 1] = ditems[i].title;
	    items[i*3 + 2] = status[i] ? "on" : "off";
	}
    }
    max_choice = MIN(list_height, item_no);
    
    check_x = 0;
    item_x = 0;
    /* Find length of longest item in order to center checklist */
    for (i = 0; i < item_no; i++) {
	l = strlen(items[i*3]);
	for (j = 0; j < item_no; j++) {
	    k = strlen(items[j*3 + 1]);
	    check_x = MAX(check_x, l + k + 6);
	}
	item_x = MAX(item_x, l);
    }
    if (height < 0)
	height = strheight(prompt)+list_height+4+2;
    if (width < 0) {
	i = strwidth(prompt);
	j = ((title != NULL) ? strwidth(title) : 0);
	width = MAX(i,j);
	width = MAX(width,check_x+4)+4;
    }
    width = MAX(width,24);
    
    if (width > COLS)
	width = COLS;
    if (height > LINES)
	height = LINES;
    /* center dialog box on screen */
    x = (COLS - width)/2;
    y = (LINES - height)/2;

#ifdef HAVE_NCURSES
    if (use_shadow)
	draw_shadow(stdscr, y, x, height, width);
#endif
    dialog = newwin(height, width, y, x);
    if (dialog == NULL) {
	endwin();
	fprintf(stderr, "\nnewwin(%d,%d,%d,%d) failed, maybe wrong dims\n", height,width, y, x);
	return -1;
    }
    keypad(dialog, TRUE);
    
    draw_box(dialog, 0, 0, height, width, dialog_attr, border_attr);
    wattrset(dialog, border_attr);
    wmove(dialog, height-3, 0);
    waddch(dialog, ACS_LTEE);
    for (i = 0; i < width-2; i++)
	waddch(dialog, ACS_HLINE);
    wattrset(dialog, dialog_attr);
    waddch(dialog, ACS_RTEE);
    wmove(dialog, height-2, 1);
    for (i = 0; i < width-2; i++)
	waddch(dialog, ' ');
    
    if (title != NULL) {
	wattrset(dialog, title_attr);
	wmove(dialog, 0, (width - strlen(title))/2 - 1);
	waddch(dialog, ' ');
	waddstr(dialog, title);
	waddch(dialog, ' ');
    }
    wattrset(dialog, dialog_attr);
    wmove(dialog, 1, 2);
    print_autowrap(dialog, prompt, height - 1, width - 2, width, 1, 2, TRUE, FALSE);
    
    list_width = width - 6;
    getyx(dialog, cur_y, cur_x);
    box_y = cur_y + 1;
    box_x = (width - list_width) / 2 - 1;
    
    /* create new window for the list */
    list = subwin(dialog, list_height, list_width, y + box_y + 1, x + box_x + 1);
    if (list == NULL) {
	delwin(dialog);
	endwin();
	fprintf(stderr, "\nsubwin(dialog,%d,%d,%d,%d) failed, maybe wrong dims\n", list_height, list_width,
		y + box_y + 1, x + box_x + 1);
	return -1;
    }
    keypad(list, TRUE);
    
    /* draw a box around the list items */
    draw_box(dialog, box_y, box_x, list_height + 2, list_width + 2, menubox_border_attr, menubox_attr);
    
    check_x = (list_width - check_x) / 2;
    item_x = check_x + item_x + 6;
    
    /* Print the list */
    for (i = 0; i < max_choice; i++)
	print_item(list, items[i * 3], items[i * 3 + 1], status[i], i, i == choice, DREF(ditems, i), list_width, item_x, check_x);
    wnoutrefresh(list);
    print_arrows(dialog, scroll, list_height, item_no, box_x, box_y, check_x + 4, cur_x, cur_y);
    
    display_helpline(dialog, height - 1, width);
    
    x = width / 2 - 11;
    y = height - 2;
    /* Is this a fancy new style argument string where we get to override
     * the buttons, or an old style one where they're fixed?
     */
    if (ditems && result) {
	cancelButton = toupper(ditems[CANCEL_BUTTON].prompt[0]);
	print_button(dialog, ditems[CANCEL_BUTTON].prompt, y, x + strlen(ditems[OK_BUTTON].prompt) + 5, ditems[CANCEL_BUTTON].checked ? ditems[CANCEL_BUTTON].checked(&ditems[CANCEL_BUTTON]) : FALSE);
	okButton = toupper(ditems[OK_BUTTON].prompt[0]);
	print_button(dialog, ditems[OK_BUTTON].prompt, y, x, ditems[OK_BUTTON].checked ? ditems[OK_BUTTON].checked(&ditems[OK_BUTTON]) : TRUE);
    }
    else {
	cancelButton = 'C';
	print_button(dialog, "Cancel", y, x + 14, FALSE);
	okButton = 'O';
	print_button(dialog, "  OK  ", y, x, TRUE);
    }
    wnoutrefresh(dialog);
    wmove(list, choice, check_x+1);
    wrefresh(list);

    /*
     *	XXX Black magic voodoo that allows printing to the checklist
     *	window. For some reason, if this "refresh" code is not in
     *	place, printing to the window from the selected callback
     *	prints "behind" the checklist window. There is probably a
     *	better way to do this.
     */
    draw_box(dialog, box_y, box_x, list_height + 2, list_width + 2, menubox_border_attr, menubox_attr);

    for (i = 0; i < max_choice; i++)
	print_item(list, items[i * 3], items[i * 3 + 1], status[i], i, i == choice, DREF(ditems, i), list_width, item_x, check_x);
    print_arrows(dialog, scroll, list_height, item_no, box_x, box_y, check_x + 4, cur_x, cur_y);

    wmove(list, choice, check_x+1);
    wnoutrefresh(dialog);
    wrefresh(list);
    /* XXX Black magic XXX */
    
    while (key != ESC) {
	key = wgetch(dialog);
	
	/* Shortcut to OK? */
	if (toupper(key) == okButton) {
	    if (ditems) {
		if (result && ditems[OK_BUTTON].fire) {
		    int st;
		    WINDOW *save;

		    save = dupwin(newscr);
		    st = ditems[OK_BUTTON].fire(&ditems[OK_BUTTON]);
		    if (st & DITEM_RESTORE) {
			touchwin(save);
			wrefresh(save);
		    }
		    delwin(save);
		}
	    }
	    else if (result) {
		*result = '\0';
		for (i = 0; i < item_no; i++) {
		    if (status[i]) {
			strcat(result, items[i*3]);
			strcat(result, "\n");
		    }
		}
	    }
	    rval = 0;
	    key = ESC;	/* Lemme out! */
	    break;
	}

	/* Shortcut to cancel? */
	if (toupper(key) == cancelButton) {
	    if (ditems && result && ditems[CANCEL_BUTTON].fire) {
		int st;
		WINDOW *save;

		save = dupwin(newscr);
		st = ditems[CANCEL_BUTTON].fire(&ditems[CANCEL_BUTTON]);
		if (st & DITEM_RESTORE) {
		    touchwin(save);
		    wrefresh(save);
		    wmove(dialog, cur_y, cur_x);
		}
		delwin(save);
	    }
	    rval = 1;
	    key = ESC;	/* I gotta go! */
	    break;
	}
	
	/* Check if key pressed matches first character of any item tag in list */
	for (i = 0; i < max_choice; i++)
	    if (key != ' ' && key < 0x100 && toupper(key) == toupper(items[(scroll+i)*3][0]))
		break;

	if (i < max_choice || (key >= '1' && key <= MIN('9', '0'+max_choice)) ||
	    KEY_IS_UP(key) || KEY_IS_DOWN(key) || ((key == ' ' || key == '\n' ||
	    key == '\r') && onlist)) {

	    /* if moving from buttons to the list, reset and redraw buttons */
	    if (!onlist) {
		onlist = 1;
		button = 0;

	        if (ditems && result) {
		    print_button(dialog, ditems[CANCEL_BUTTON].prompt, y, x + strlen(ditems[OK_BUTTON].prompt) + 5, ditems[CANCEL_BUTTON].checked ? ditems[CANCEL_BUTTON].checked(&ditems[CANCEL_BUTTON]) : button);
		    print_button(dialog, ditems[OK_BUTTON].prompt, y, x, ditems[OK_BUTTON].checked ? ditems[OK_BUTTON].checked(&ditems[OK_BUTTON]) : !button);
		}
		else {
		    print_button(dialog, "Cancel", y, x + 14, button);
		    print_button(dialog, "  OK  ", y, x, !button);
		}
		wmove(list, choice, check_x+1);
		wnoutrefresh(dialog);
		wrefresh(list);
	    }

	    if (key >= '1' && key <= MIN('9', '0'+max_choice))
		i = key - '1';
	    
	    else if (KEY_IS_UP(key)) {
		if (!choice) {
		    if (scroll) {
			/* Scroll list down */
			getyx(dialog, cur_y, cur_x);    /* Save cursor position */
			if (list_height > 1) {
			    /* De-highlight current first item before scrolling down */
			    print_item(list, items[scroll * 3], items[scroll * 3 + 1], status[scroll], 0,
				       FALSE, DREF(ditems, scroll), list_width, item_x, check_x);
			    scrollok(list, TRUE);
			    wscrl(list, -1);
			    scrollok(list, FALSE);
			}
			scroll--;
			print_item(list, items[scroll*3], items[scroll*3 + 1], status[scroll], 0,
				   TRUE, DREF(ditems, scroll), list_width, item_x, check_x);
			print_arrows(dialog, scroll, list_height, item_no, box_x, box_y, check_x + 4, cur_x, cur_y);
			wmove(list, choice, check_x+1);
			wnoutrefresh(dialog);
			wrefresh(list);
		    }
		    continue;    /* wait for another key press */
		}
		else
		    i = choice - 1;
	    }
	    else if (KEY_IS_DOWN(key)) {
		if (choice == max_choice - 1) {
		    if (scroll + choice < item_no - 1) {
			/* Scroll list up */
			getyx(dialog, cur_y, cur_x);    /* Save cursor position */
			if (list_height > 1) {
			    /* De-highlight current last item before scrolling up */
			    print_item(list, items[(scroll + max_choice - 1) * 3],
				       items[(scroll + max_choice - 1) * 3 + 1],
				       status[scroll + max_choice - 1], max_choice - 1,
				       FALSE, DREF(ditems, scroll + max_choice - 1), list_width, item_x, check_x);
			    scrollok(list, TRUE);
			    scroll(list);
			    scrollok(list, FALSE);
			}
			scroll++;
			print_item(list, items[(scroll + max_choice - 1) * 3],
				   items[(scroll + max_choice - 1) * 3 + 1],
				   status[scroll + max_choice - 1], max_choice - 1, TRUE,
				   DREF(ditems, scroll + max_choice - 1), list_width, item_x, check_x);
			print_arrows(dialog, scroll, list_height, item_no, box_x, box_y, check_x + 4, cur_x, cur_y);
			wmove(list, choice, check_x+1);
			wnoutrefresh(dialog);
			wrefresh(list);
		    }
		    continue;    /* wait for another key press */
		}
		else
		    i = choice + 1;
	    }
	    else if ((key == ' ' || key == '\n' || key == '\r') && onlist) {    /* Toggle item status */
		char lbra = 0, rbra = 0, mark = 0;

		getyx(list, old_y, old_x);    /* Save cursor position */
		
		if (ditems) {
		    if (ditems[scroll + choice].fire) {
			int st;
			WINDOW *save;

			save = dupwin(newscr);
			st = ditems[scroll + choice].fire(&ditems[scroll + choice]);	/* Call "fire" action */
			if (st & DITEM_RESTORE) {
			    touchwin(save);
			    wrefresh(save);
			}
			delwin(save);
			if (st & DITEM_REDRAW) {
			    wclear(list);
			    for (i = 0; i < item_no; i++)
				status[i] = ditems[i].checked ? ditems[i].checked(&ditems[i]) : FALSE;
			    for (i = 0; i < max_choice; i++) {
				print_item(list, items[(scroll + i) * 3], items[(scroll + i) * 3 + 1],
					   status[scroll + i], i, i == choice, DREF(ditems, scroll + i), list_width, item_x, check_x);
			    }
			    wnoutrefresh(list);
			    print_arrows(dialog, scroll, list_height, item_no, box_x, box_y, check_x + 4,
					 cur_x, cur_y);
			    wrefresh(dialog);
			}
			if (st & DITEM_LEAVE_MENU) {
			    /* Allow a fire action to take us out of the menu */
			    key = ESC;
			    rval = 0;
			    break;
			}
			else if (st & DITEM_RECREATE) {
			    delwin(list);
			    delwin(dialog);
			    dialog_clear();
			    goto draw;
			}
		    }
		    status[scroll + choice] = ditems[scroll + choice].checked ?
			ditems[scroll + choice].checked(&ditems[scroll + choice]) : FALSE;
		    lbra = ditems[scroll + choice].lbra;
		    rbra = ditems[scroll + choice].rbra;
		    mark = ditems[scroll + choice].mark;
		}
		else
		    status[scroll + choice] = !status[scroll + choice];
		wmove(list, choice, check_x);
		wattrset(list, check_selected_attr);
		if (!lbra)
		    lbra = '[';
		if (!rbra)
		    rbra = ']';
		if (!mark)
		    mark = 'X';
		wprintw(list, "%c%c%c", lbra, status[scroll + choice] ? mark : ' ', rbra);
		wmove(list, old_y, old_x);  /* Restore cursor to previous position */
		wrefresh(list);
		continue;    /* wait for another key press */
	    }
	    
	    if (i != choice) {
		/* De-highlight current item */
		getyx(dialog, cur_y, cur_x);    /* Save cursor position */
		print_item(list, items[(scroll + choice) * 3], items[(scroll + choice) * 3 + 1],
			   status[scroll + choice], choice, FALSE, DREF(ditems, scroll + choice), list_width, item_x, check_x);
		
		/* Highlight new item */
		choice = i;
		print_item(list, items[(scroll + choice) * 3], items[(scroll + choice) * 3 + 1], status[scroll + choice], choice, TRUE, DREF(ditems, scroll + choice), list_width, item_x, check_x);
		wmove(list, choice, check_x+1);	  /* Restore cursor to previous position */
		wrefresh(list);
	    }
	    continue;    /* wait for another key press */
	}
	
	switch (key) {
	case KEY_PPAGE:	/* can we go up? */
	    if (scroll > height - 4)
		scroll -= (height-4);
	    else
		scroll = 0;
	    redraw_menu = TRUE;
	    if (!onlist) {
		onlist = 1;
		button = 0;
	    }
	    break;
	    
	case KEY_NPAGE:      /* can we go down a full page? */
	    if (scroll + list_height >= item_no-1 - list_height) {
		scroll = item_no - list_height;
		if (scroll < 0)
		    scroll = 0;
	    }
	    else
		scroll += list_height;
	    redraw_menu = TRUE;
	    if (!onlist) {
 		onlist = 1;
		button = 0;
	    }
	    break;
	    
	case KEY_HOME:      /* go to the top */
	    scroll = 0;
	    choice = 0;
	    redraw_menu = TRUE;
	    cursor_reset = TRUE;
	    onlist = 1;
	    break;
	    
	case KEY_END:      /* Go to the bottom */
	    scroll = item_no - list_height;
	    if (scroll < 0)
		scroll = 0;
	    choice = max_choice - 1;
	    redraw_menu = TRUE;
	    cursor_reset = TRUE;
	    onlist = 1;
	    break;
	    
	case TAB:
	case KEY_BTAB:
	    /* move to next component */
	    if (onlist) {       /* on list, next is ok button */
		onlist = 0;
		if (ditems && result) {
		    print_button(dialog, ditems[CANCEL_BUTTON].prompt, y, x + strlen(ditems[OK_BUTTON].prompt) + 5, ditems[CANCEL_BUTTON].checked ? ditems[CANCEL_BUTTON].checked(&ditems[CANCEL_BUTTON]) : button);
		    print_button(dialog, ditems[OK_BUTTON].prompt, y, x, ditems[OK_BUTTON].checked ? ditems[OK_BUTTON].checked(&ditems[OK_BUTTON]) : !button);
		    ok_space = 1;
		    cancel_space = strlen(ditems[OK_BUTTON].prompt) + 6;
		}
		else {
		    print_button(dialog, "Cancel", y, x + 14, button);
		    print_button(dialog, "  OK  ", y, x, !button);
		    ok_space = 3;
		    cancel_space = 15;
		}
		if (button)
		    wmove(dialog, y, x + cancel_space);
		else
		    wmove(dialog, y, x + ok_space);
		wrefresh(dialog);
		break;
	    }
	    else if (button) {     /* on cancel button, next is list */
		button = 0;
		onlist = 1;
		redraw_menu = TRUE;
		break; 
	    }
	    /* on ok button, next is cancel button, same as left/right case */

	case KEY_LEFT:
	case KEY_RIGHT:
	    onlist = 0;
	    button = !button;
	    if (ditems && result) {
		print_button(dialog, ditems[CANCEL_BUTTON].prompt, y, x + strlen(ditems[OK_BUTTON].prompt) + 5, ditems[CANCEL_BUTTON].checked ? ditems[CANCEL_BUTTON].checked(&ditems[CANCEL_BUTTON]) : button);
		print_button(dialog, ditems[OK_BUTTON].prompt, y, x, ditems[OK_BUTTON].checked ?  ditems[OK_BUTTON].checked(&ditems[OK_BUTTON]) : !button);
		ok_space = 1;
		cancel_space = strlen(ditems[OK_BUTTON].prompt) + 6;
	    }
	    else {
		print_button(dialog, "Cancel", y, x + 14, button);
		print_button(dialog, "  OK  ", y, x, !button);
		ok_space = 3;
		cancel_space = 15;
	    }
	    if (button)
		wmove(dialog, y, x + cancel_space);
	    else
		wmove(dialog, y, x + ok_space);
	    wrefresh(dialog);
	    break;

	case ' ':
	case '\n':
	case '\r':
	    if (!onlist) {
		if (ditems) {
		    if (result && ditems[button ? CANCEL_BUTTON : OK_BUTTON].fire) {
			int st;
			WINDOW *save = dupwin(newscr);

			st = ditems[button ? CANCEL_BUTTON : OK_BUTTON].fire(&ditems[button ? CANCEL_BUTTON : OK_BUTTON]);
			if (st & DITEM_RESTORE) {
			    touchwin(save);
			    wrefresh(save);
			}
			delwin(save);
			if (st == DITEM_FAILURE)
			continue;
		    }
		}
		else if (result) {
		    *result = '\0';
		    for (i = 0; i < item_no; i++) {
			if (status[i]) {
			    strcat(result, items[i*3]);
			    strcat(result, "\n");
			}
		    }
		}
		rval = button;
		key = ESC;	/* Bail out! */
		break;
	    }
	    
	    /* Let me outta here! */
	case ESC:
	    rval = -1;
	    break;
	    
	    /* Help! */
	case KEY_F(1):
	case '?':
	    display_helpfile();
	    break;
	}
	
	if (redraw_menu) {
	    getyx(list, old_y, old_x);
	    wclear(list);

    	    /*
	     * Re-draw a box around the list items.  It is required
	     * if amount of list items is smaller than height of listbox.
	     * Otherwise un-redrawn field will be filled with default
	     * screen attributes instead of dialog attributes.
	     */
	    draw_box(dialog, box_y, box_x, list_height + 2, list_width + 2, menubox_border_attr, menubox_attr);

	    for (i = 0; i < max_choice; i++)
		print_item(list, items[(scroll + i) * 3], items[(scroll + i) * 3 + 1], status[scroll + i], i, i == choice, DREF(ditems, scroll + i), list_width, item_x, check_x);
	    print_arrows(dialog, scroll, list_height, item_no, box_x, box_y, check_x + 4, cur_x, cur_y);

	    /* redraw buttons to fix highlighting */
	    if (ditems && result) {
		print_button(dialog, ditems[CANCEL_BUTTON].prompt, y, x + strlen(ditems[OK_BUTTON].prompt) + 5, ditems[CANCEL_BUTTON].checked ? ditems[CANCEL_BUTTON].checked(&ditems[CANCEL_BUTTON]) : button);
		print_button(dialog, ditems[OK_BUTTON].prompt, y, x, ditems[OK_BUTTON].checked ? ditems[OK_BUTTON].checked(&ditems[OK_BUTTON]) : !button);
	    }
	    else {
		print_button(dialog, "Cancel", y, x + 14, button);
		print_button(dialog, "  OK  ", y, x, !button);
	    }
	    wnoutrefresh(dialog);
	    if (cursor_reset) {
		wmove(list, choice, check_x+1);
		cursor_reset = FALSE;
	    }
	    else {
		wmove(list, old_y, old_x);
	    }
	    wrefresh(list);
	    redraw_menu = FALSE;
	}
    }
    delwin(list);
    delwin(dialog);
    return rval;
}
Example #5
0
/*
**  Button1 press: evaluate at curpos
**  Button2 press: clear marks.  start mark at curpos.
**  Button2 motion: clear old stop mark.  stop mark at curpos
**  Button2 release: same as motion.
*/
static void video_event_handler(Widget w, XtPointer clientData, XEvent *event, Boolean *b)
{
	PLOT *plot = (PLOT *)clientData;
	XButtonEvent *butevent;
	XMotionEvent *motevent;
	XKeyEvent *keyevent;
	char *keybuf;
	KeySym key_sym;
	Modifiers mod_return;
	Widget ew;

	switch (event->type)
	{
		case KeyRelease:
			keyevent = (XKeyEvent *)event;
			ew = XtWindowToWidget(XtDisplay(w), keyevent->window);
			if (ew != plot->plot_widget)
				panel_event_handler(ew, (XtPointer)plot->panel, event, b);
			else
			{
				XtTranslateKeycode(XtDisplay(w), keyevent->keycode, 0, &mod_return, &key_sym);
				if ((keybuf = XKeysymToString(key_sym)) != NULL)
				{
					if (KEY_IS_UP(keybuf))
					{
						panel_unzoom(plot->panel);
					}
					else
					{
						panel_handle_keyrelease(w, plot, keyevent, keybuf);
					}
				}
			}
			break;

		case ButtonPress:
			butevent = (XButtonEvent *) event;
			switch (butevent->button)
			{
				case Button1:
					break;

				case Button2:
					break;

				case Button3:
					XmMenuPosition(plot->plot_popupmenu_widget, butevent);
					XtManageChild(plot->plot_popupmenu_widget);
					break;

				default:
					break;
			}
			break;

		case ButtonRelease:
			butevent = (XButtonEvent *) event;
			switch (butevent->button)
			{
				case Button1:
					break;
				case Button2:
					break;
				case Button3:
					break;
				default:
					break;
			}
			break;

		case MotionNotify:
			motevent = (XMotionEvent *)event;
			if (motevent->state & Button1Mask)
			{
			}
			else if (motevent->state & Button2Mask)
			{
			}
			else if (motevent->state & Button2Mask)
			{
			}
			break;

		default:
			break;
	}
}
Example #6
0
// Returns true if a key was JUST let go of.
// A complimentary function to justPressed()
bool InputMan::keyJustReleased( int vkCode )
{
  return KEY_IS_DOWN( keyboard.keyPreviousStates, vkCode ) &&  // Key __WAS__ down AND
         KEY_IS_UP( keyboard.keyCurrentStates, vkCode ) ;      // KEY IS UP NOW
}