/* Called when seahorse-actions has a response to send back */ gboolean gkd_gpg_agent_send_reply (GkdGpgAgentCall *call, gboolean ok, const gchar *response) { int fd = g_io_channel_unix_get_fd (call->channel); if (!write_all (fd, ok ? GPG_AGENT_OK : GPG_AGENT_ERR, ok ? KL (GPG_AGENT_OK) : KL (GPG_AGENT_ERR)) || (response && !write_all (fd, response, -1)) || !write_all (fd, "\n", 1)) return FALSE; return TRUE; }
void GEMENI_charsent() { unsigned long r = s->log[s->lc]; if (UCA0IFG & UCTXIFG) { s->nch++; switch (s->nch) { case 1: UCA0TXBUF = SL(r) << 5 |TL(r)<<4|KL(r)<<3|PL(r)<<2|WL(r)<<1|HL(r); break; case 2: UCA0TXBUF = RL(r)<<6 | AL(r)<<5 | OL(r)<<4 | STAR(r)<<3; break; case 3: UCA0TXBUF = ER(r)<<3 | UR(r)<<2 | FR(r)<<1 | RR(r); break; case 4: UCA0TXBUF = PR(r)<<6 | BR(r)<<5 | LR(r)<<4 | GR(r)<<3 | TR(r)<<2 | SR(r)<<1 | DRS(r); break; case 5: UCA0TXBUF = POUND(r)<<1 | ZRS(r); break; default: s->lc++; if (s->lc != s->nc-1) { s->nch = 0; UCA0TXBUF = 1 << 7; // first packet, no fn or '#' } else { s->flags &= ~CSEND; } } } }
gboolean gkd_gpg_agent_send_data (GkdGpgAgentCall *call, const gchar *data) { int fd = g_io_channel_unix_get_fd (call->channel); if (!write_all (fd, GPG_AGENT_DATA, KL (GPG_AGENT_DATA)) || !write_all (fd, data, -1) || !write_all (fd, "\n", 1)) return FALSE; return TRUE; }
HBufC* PkiUtil::AttributeTypeToNameL(const TDesC &aType) { HBufC* name; if (aType.Compare(KX520CountryName) == 0) { name = KC().AllocL(); } else if (aType.Compare(KX520OrganizationName) == 0) { name = KO().AllocL(); } else if (aType.Compare(KX520OrganizationalUnitName) == 0) { name = KOU().AllocL(); } else if (aType.Compare(KX520LocalityName) == 0) { name = KL().AllocL(); } else if (aType.Compare(KX520StateOrProvinceName) == 0) { name = KST().AllocL(); } else if (aType.Compare(KX520CommonName) == 0) { name = KCN().AllocL(); } else { // Use the dotted-decimal encoding // of the OID as the attribute name name = aType.AllocL(); } return name; }
void _stdcall serpent256_decrypt(const unsigned char *in, unsigned char *out, serpent256_key *key) { u32 *k = key->expkey; u32 r0, r1, r2, r3, r4; r0 = p32(in)[0]; r1 = p32(in)[1]; r2 = p32(in)[2]; r3 = p32(in)[3]; K(r0,r1,r2,r3,32); SI7(r0,r1,r2,r3,r4); KL(r1,r3,r0,r4,r2,31); SI6(r1,r3,r0,r4,r2); KL(r0,r2,r4,r1,r3,30); SI5(r0,r2,r4,r1,r3); KL(r2,r3,r0,r4,r1,29); SI4(r2,r3,r0,r4,r1); KL(r2,r0,r1,r4,r3,28); SI3(r2,r0,r1,r4,r3); KL(r1,r2,r3,r4,r0,27); SI2(r1,r2,r3,r4,r0); KL(r2,r0,r4,r3,r1,26); SI1(r2,r0,r4,r3,r1); KL(r1,r0,r4,r3,r2,25); SI0(r1,r0,r4,r3,r2); KL(r4,r2,r0,r1,r3,24); SI7(r4,r2,r0,r1,r3); KL(r2,r1,r4,r3,r0,23); SI6(r2,r1,r4,r3,r0); KL(r4,r0,r3,r2,r1,22); SI5(r4,r0,r3,r2,r1); KL(r0,r1,r4,r3,r2,21); SI4(r0,r1,r4,r3,r2); KL(r0,r4,r2,r3,r1,20); SI3(r0,r4,r2,r3,r1); KL(r2,r0,r1,r3,r4,19); SI2(r2,r0,r1,r3,r4); KL(r0,r4,r3,r1,r2,18); SI1(r0,r4,r3,r1,r2); KL(r2,r4,r3,r1,r0,17); SI0(r2,r4,r3,r1,r0); KL(r3,r0,r4,r2,r1,16); SI7(r3,r0,r4,r2,r1); KL(r0,r2,r3,r1,r4,15); SI6(r0,r2,r3,r1,r4); KL(r3,r4,r1,r0,r2,14); SI5(r3,r4,r1,r0,r2); KL(r4,r2,r3,r1,r0,13); SI4(r4,r2,r3,r1,r0); KL(r4,r3,r0,r1,r2,12); SI3(r4,r3,r0,r1,r2); KL(r0,r4,r2,r1,r3,11); SI2(r0,r4,r2,r1,r3); KL(r4,r3,r1,r2,r0,10); SI1(r4,r3,r1,r2,r0); KL(r0,r3,r1,r2,r4,9); SI0(r0,r3,r1,r2,r4); KL(r1,r4,r3,r0,r2,8); SI7(r1,r4,r3,r0,r2); KL(r4,r0,r1,r2,r3,7); SI6(r4,r0,r1,r2,r3); KL(r1,r3,r2,r4,r0,6); SI5(r1,r3,r2,r4,r0); KL(r3,r0,r1,r2,r4,5); SI4(r3,r0,r1,r2,r4); KL(r3,r1,r4,r2,r0,4); SI3(r3,r1,r4,r2,r0); KL(r4,r3,r0,r2,r1,3); SI2(r4,r3,r0,r2,r1); KL(r3,r1,r2,r0,r4,2); SI1(r3,r1,r2,r0,r4); KL(r4,r1,r2,r0,r3,1); SI0(r4,r1,r2,r0,r3); K(r2,r3,r1,r4,0); p32(out)[0] = r2; p32(out)[1] = r3; p32(out)[2] = r1; p32(out)[3] = r4; }
void __serpent_decrypt(struct serpent_ctx *ctx, u8 *dst, const u8 *src) { const u32 *k = ctx->expkey; const __le32 *s = (const __le32 *)src; __le32 *d = (__le32 *)dst; u32 r0, r1, r2, r3, r4; r0 = le32_to_cpu(s[0]); r1 = le32_to_cpu(s[1]); r2 = le32_to_cpu(s[2]); r3 = le32_to_cpu(s[3]); K(r0, r1, r2, r3, 32); SI7(r0, r1, r2, r3, r4); KL(r1, r3, r0, r4, r2, 31); SI6(r1, r3, r0, r4, r2); KL(r0, r2, r4, r1, r3, 30); SI5(r0, r2, r4, r1, r3); KL(r2, r3, r0, r4, r1, 29); SI4(r2, r3, r0, r4, r1); KL(r2, r0, r1, r4, r3, 28); SI3(r2, r0, r1, r4, r3); KL(r1, r2, r3, r4, r0, 27); SI2(r1, r2, r3, r4, r0); KL(r2, r0, r4, r3, r1, 26); SI1(r2, r0, r4, r3, r1); KL(r1, r0, r4, r3, r2, 25); SI0(r1, r0, r4, r3, r2); KL(r4, r2, r0, r1, r3, 24); SI7(r4, r2, r0, r1, r3); KL(r2, r1, r4, r3, r0, 23); SI6(r2, r1, r4, r3, r0); KL(r4, r0, r3, r2, r1, 22); SI5(r4, r0, r3, r2, r1); KL(r0, r1, r4, r3, r2, 21); SI4(r0, r1, r4, r3, r2); KL(r0, r4, r2, r3, r1, 20); SI3(r0, r4, r2, r3, r1); KL(r2, r0, r1, r3, r4, 19); SI2(r2, r0, r1, r3, r4); KL(r0, r4, r3, r1, r2, 18); SI1(r0, r4, r3, r1, r2); KL(r2, r4, r3, r1, r0, 17); SI0(r2, r4, r3, r1, r0); KL(r3, r0, r4, r2, r1, 16); SI7(r3, r0, r4, r2, r1); KL(r0, r2, r3, r1, r4, 15); SI6(r0, r2, r3, r1, r4); KL(r3, r4, r1, r0, r2, 14); SI5(r3, r4, r1, r0, r2); KL(r4, r2, r3, r1, r0, 13); SI4(r4, r2, r3, r1, r0); KL(r4, r3, r0, r1, r2, 12); SI3(r4, r3, r0, r1, r2); KL(r0, r4, r2, r1, r3, 11); SI2(r0, r4, r2, r1, r3); KL(r4, r3, r1, r2, r0, 10); SI1(r4, r3, r1, r2, r0); KL(r0, r3, r1, r2, r4, 9); SI0(r0, r3, r1, r2, r4); KL(r1, r4, r3, r0, r2, 8); SI7(r1, r4, r3, r0, r2); KL(r4, r0, r1, r2, r3, 7); SI6(r4, r0, r1, r2, r3); KL(r1, r3, r2, r4, r0, 6); SI5(r1, r3, r2, r4, r0); KL(r3, r0, r1, r2, r4, 5); SI4(r3, r0, r1, r2, r4); KL(r3, r1, r4, r2, r0, 4); SI3(r3, r1, r4, r2, r0); KL(r4, r3, r0, r2, r1, 3); SI2(r4, r3, r0, r2, r1); KL(r3, r1, r2, r0, r4, 2); SI1(r3, r1, r2, r0, r4); KL(r4, r1, r2, r0, r3, 1); SI0(r4, r1, r2, r0, r3); K(r2, r3, r1, r4, 0); d[0] = cpu_to_le32(r2); d[1] = cpu_to_le32(r3); d[2] = cpu_to_le32(r1); d[3] = cpu_to_le32(r4); }
return input == NULL ? false : true; } bool Use_LCG(_RNG_Parameters_){ LC_RNG rng(seed); rng.GenerateBlock(input,size); return input == NULL ? false : true; } /************************库信息说明*****************************/ //其他数值分别是BLOCK,STREAM,HASH,MAC,RNG extern const int DLL_ALGORITHM_TYPE = 0; /************************算法信息*****************************/ //数组AMOUNT中第一个数为分组密码算法的数量,以后依次为流密码,HASH,MAC,RNG的数量 extern const int AMOUNTS[] = {21,6,18,6,2}; extern const Cipher CIPHERS[] = { BlockInfo("AES",KL(AES),BS(AES)),BlockInfo("Blowfish",KL(Blowfish),BS(Blowfish)), BlockInfo("Camellia",KL(Camellia),BS(Camellia)),BlockInfo("CAST256",KL(CAST256),BS(CAST256)), BlockInfo("DES",KL(DES),BS(DES)),BlockInfo("MARS",KL(MARS),BS(MARS)), BlockInfo("IDEA",KL(IDEA),BS(IDEA)),BlockInfo("RC5",KL(RC5),BS(RC5)), BlockInfo("RC6",KL(RC6),BS(RC6)),BlockInfo("SEED",KL(SEED),BS(SEED)), BlockInfo("Serpent",KL(Serpent),BS(Serpent)),BlockInfo("SHACAL2",KL(SHACAL2),BS(SHACAL2)), BlockInfo("SKIPJACK",KL(SKIPJACK),BS(SKIPJACK)),BlockInfo("TEA",KL(TEA),BS(TEA)), BlockInfo("Twofish",KL(Twofish),BS(Twofish)),BlockInfo("XTEA",KL(XTEA),BS(XTEA)), BlockInfo("DES_EDE3",KL(DES_EDE3),BS(DES_EDE3)),BlockInfo("GOST",KL(GOST),BS(GOST)), BlockInfo("SHARK",KL(SHARK),BS(SHARK)),BlockInfo("Square",KL(Square),BS(Square)), BlockInfo("ThreeWay",KL(ThreeWay),BS(ThreeWay)), StreamInfo("Sosemanuk",KL(Sosemanuk),IL(Sosemanuk)), StreamInfo("Salsa20",KL(Salsa20),IL(Salsa20)), StreamInfo("XSalsa20",KL(XSalsa20),IL(XSalsa20)), StreamInfo("SEAL",KL(SEAL<>),IL(SEAL<>)),
void SpriteCharacterGame::SpawnSystem(vector<Node*>* a_waypoint, int a_x, int a_y, int a_unit, int a_star, int a_planet,int a_moons, int a_satellite, int a_asteroid) { float Rot = 0.00025; //float Rot() { return HELP_Random(); }; int k = 0; enum NodeType { EMPTY, STAR, PLANET, MOON, SATELLITE, ASTEROID }; for (int i = 0; i < a_star; i++) { (*a_waypoint).push_back(new Node(a_x , a_y,STAR)); (*a_waypoint)[k]->ChangeSprite(TM_SUN); (*a_waypoint)[k]->SetNodeReq(0,Fuel); (*a_waypoint)[k]->SetSprite(110, 110, 0, 0, 110, 110, 0, Rot); m_stars++; k++; cout << "Star " << k << endl; } for (int i = 0; i < a_planet; i++) { int j = 0; while(j == 0){j = HELP_Random(-1, 1);} (*a_waypoint).push_back(new Node(KL() * i *(110) + (a_unit), KL() * i * (110) + (a_unit), PLANET)); (*a_waypoint)[k]->ChangeSprite(TM_PLANETONE); for (int i = 0; i < a_waypoint->size(); i++) { if ((*a_waypoint)[k]->m_x == (*a_waypoint)[i]->m_x && (*a_waypoint)[k]->m_y == (*a_waypoint)[i]->m_y) { (*a_waypoint)[k]->m_x += HELP_Random(100,200); (*a_waypoint)[k]->m_y += HELP_Random(100, 200);} } (*a_waypoint)[k]->SetSprite(110, 110, 0, 0, 110/2, 110/2, 0, Rot + 0.00025 * KL()); (*a_waypoint)[k]->SetParent(0); (*a_waypoint)[k]->SetNodeReq(0, Metal); if ((*a_waypoint)[k - 1]->m_x == (*a_waypoint)[k]->m_x) { (*a_waypoint)[k]->m_x *= -1; } if ((*a_waypoint)[k - 1]->m_y == (*a_waypoint)[k]->m_y) { (*a_waypoint)[k]->m_y *= -1; } m_planets++; k++; cout << "Planet " << k << endl; } for (int i = 0; i < a_moons; i++) { int j = 0; while (j == 0) { j = HELP_Random(-1, 1); } (*a_waypoint).push_back(new Node(KL() * i *(110) + (a_unit), KL() * i * (110) + (a_unit), MOON)); (*a_waypoint)[k]->ChangeSprite(TM_MOONONE); (*a_waypoint)[k]->SetNodeReq(0, Fuel); for (int i = 0; i < a_waypoint->size(); i++) { if ((*a_waypoint)[k]->m_x == (*a_waypoint)[i]->m_x && (*a_waypoint)[k]->m_y == (*a_waypoint)[i]->m_y) { (*a_waypoint)[k]->m_x += HELP_Random(100, 200); (*a_waypoint)[k]->m_y += HELP_Random(100, 200); } } (*a_waypoint)[k]->SetSprite(110, 110, 0, 0, 110/3, 110/3, 0, Rot + 0.0025 * KL()); (*a_waypoint)[k]->SetParent(HELP_Random(a_star + 1, a_planet)); if ((*a_waypoint)[k - 1]->m_x == (*a_waypoint)[k]->m_x) { (*a_waypoint)[k]->m_x *= -1; } if ((*a_waypoint)[k - 1]->m_y == (*a_waypoint)[k]->m_y) { (*a_waypoint)[k]->m_y *= -1; } m_moons++; k++; cout << "Moon " << k << endl; } for (int i = 0; i < a_asteroid; i++) { int j = 0; while (j == 0) { j = HELP_Random(-1, 1); } (*a_waypoint).push_back(new Node(KL() * i *(110) + (a_unit), KL() * i * (110) + (a_unit), PLANET)); (*a_waypoint)[k]->ChangeSprite(TM_PLANETONE); (*a_waypoint)[k]->SetNodeReq(0, Metal); for (int i = 0; i < a_waypoint->size(); i++) { if ((*a_waypoint)[k]->m_x == (*a_waypoint)[i]->m_x && (*a_waypoint)[k]->m_y == (*a_waypoint)[i]->m_y) { (*a_waypoint)[k]->m_x += HELP_Random(100, 200); (*a_waypoint)[k]->m_y += HELP_Random(100, 200); } } (*a_waypoint)[k]->SetSprite(110, 110, 0, 0, 110/4, 110/4, 0, Rot + 0.025 * KL()); (*a_waypoint)[k]->SetParent(HELP_Random(a_star + 1, a_moons)); if ((*a_waypoint)[k - 1]->m_x == (*a_waypoint)[k]->m_x) { (*a_waypoint)[k]->m_x *= -1; } if ((*a_waypoint)[k - 1]->m_y == (*a_waypoint)[k]->m_y) { (*a_waypoint)[k]->m_y *= -1; } m_asteroids++; k++; cout << "Asteroid " << k << endl; } (*a_waypoint).push_back(new Node(a_unit + 100, a_unit + 100, SATELLITE)); (*a_waypoint)[k]->ChangeSprite(TM_BASESTATION); (*a_waypoint)[k]->SetNodeReq(0, Home); for (int i = 0; i < a_waypoint->size(); i++) { if ((*a_waypoint)[k]->m_x == (*a_waypoint)[i]->m_x && (*a_waypoint)[k]->m_y == (*a_waypoint)[i]->m_y) { (*a_waypoint)[k]->m_x += HELP_Random(100, 200); (*a_waypoint)[k]->m_y += HELP_Random(100, 200); } } (*a_waypoint)[k]->SetSprite(150, 100, 0, 0, 150/2.5, 100/2.5, 0, Rot + 0.000050 * KL()); (*a_waypoint)[k]->SetParent(a_star); if ((*a_waypoint)[k - 1]->m_x == (*a_waypoint)[k]->m_x) { (*a_waypoint)[k]->m_x *= -1; } if ((*a_waypoint)[k - 1]->m_y == (*a_waypoint)[k]->m_y) { (*a_waypoint)[k]->m_y *= -1; } m_satellites++; cout << "Satellite " << k << endl; bool DistanceCheck = false; while (DistanceCheck == false) { DistanceCheck = true; for (int i = 0; i < (*a_waypoint).size(); i++) { if ((*a_waypoint)[i]->m_x > 1250) { (*a_waypoint)[i]->m_x -= 500; DistanceCheck = false; } if ((*a_waypoint)[i]->m_y > 1250) { (*a_waypoint)[i]->m_y -= 500; DistanceCheck = false; } cout << "Distance Checking " << i << endl; }; } cout << "Distance Checked " << endl; bool BB = false; bool AA = false; int j = 0; int i = 0; int L = 0; int M = 0; int H = a_waypoint->size(); int Rotations = 0; while (BB == false) { BB = true; AA = false; while (AA == false) { AA = true; if (j == 0 && i == 0) { i++; AA == false;} else if (j == i) { j++; AA == false;} if (j >= a_waypoint->size()) { j = 0; } if (i >= a_waypoint->size()) { i = 0; } if ((*a_waypoint)[i]->m_x == (*a_waypoint)[j]->m_x && (*a_waypoint)[i]->m_y == (*a_waypoint)[j]->m_y) { (*a_waypoint)[i]->SetXY(HELP_Random(150,500),HELP_Random(150,500)); AA == false; BB == false; } else { L++; BB = false; AA = false;} if (L >= a_waypoint->size()) {AA = true; } j++; Rotations++; if (Rotations > 5000) { return; } cout << "Iteration "<< Rotations << endl; } M++; j = 0; L = 0; if (M == a_waypoint->size()) { BB = true; } i++; if (i > a_waypoint->size()) { i = 0; } Rotations++; if (Rotations > 5000) { return; } cout << "Iteration " << Rotations << endl; } cout << "Iterated " << Rotations << " times" << endl; i = 0; j = 0; cout << "System created" << endl; }
unsigned short keypad_keysym_redirect(unsigned short keysym) { if (applic_keypad || KTYP(keysym) != KT_PAD || KVAL(keysym) >= NR_PAD) return keysym; #define KL(val) K(KT_LATIN, val) static const unsigned short num_map[] = { KL('0'), KL('1'), KL('2'), KL('3'), KL('4'), KL('5'), KL('6'), KL('7'), KL('8'), KL('9'), KL('+'), KL('-'), KL('*'), KL('/'), K_ENTER, KL(','), KL('.'), KL('?'), KL('('), KL(')'), KL('#') }; static const unsigned short fn_map[] = { K_INSERT, K_SELECT, K_DOWN, K_PGDN, K_LEFT, K_P5, K_RIGHT, K_FIND, K_UP, K_PGUP, KL('+'), KL('-'), KL('*'), KL('/'), K_ENTER, K_REMOVE, K_REMOVE, KL('?'), KL('('), KL(')'), KL('#') }; if (lock_state & K_NUMLOCK) return num_map[keysym - K_P0]; return fn_map[keysym - K_P0]; }