Example #1
0
KoPointerEvent KisToolProxy::convertEventToPointerEvent(QEvent *event, const QPointF &docPoint, bool *result)
{
    switch (event->type()) {
    case QEvent::TabletPress:
    case QEvent::TabletRelease:
    case QEvent::TabletMove:
    {
        *result = true;
        QTabletEvent *tabletEvent = static_cast<QTabletEvent*>(event);
        KoPointerEvent ev(tabletEvent, docPoint);
        ev.setTabletButton(Qt::LeftButton);
        return ev;
    }
    case QEvent::MouseButtonPress:
    case QEvent::MouseButtonDblClick:
    case QEvent::MouseButtonRelease:
    case QEvent::MouseMove:
    {
        *result = true;
        QMouseEvent *mouseEvent = static_cast<QMouseEvent*>(event);
        return KoPointerEvent(mouseEvent, docPoint);
    }
    default:
        ;
    }

    *result = false;
    QMouseEvent fakeEvent(QEvent::MouseMove, QPoint(),
                          Qt::NoButton, Qt::NoButton,
                          Qt::NoModifier);

    return KoPointerEvent(&fakeEvent, QPointF());
}
Example #2
0
KoPointerEvent KisToolDyna::filterEvent(KoPointerEvent* event)
{
    qreal wid = m_widthRange - m_mouse.vel;

    wid = wid * m_width;

    if (wid < 0.00001) {
        wid = 0.00001;
    }

    qreal delx = m_mouse.angx * wid;
    qreal dely = m_mouse.angy * wid;

    qreal px = m_mouse.lastx;
    qreal py = m_mouse.lasty;
    qreal nx = m_mouse.curx;
    qreal ny = m_mouse.cury;

    QPointF prev(px , py);         // previous position
    QPointF now(nx , ny);           // new position

    QPointF prevr(px + m_odelx , py + m_odely);
    QPointF prevl(px - m_odelx , py - m_odely);

    QPointF nowl(nx - delx , ny - dely);
    QPointF nowr(nx + delx , ny + dely);

    // transform coords from float points into image points
    prev.rx() *= m_surfaceWidth;
    prevr.rx() *= m_surfaceWidth;
    prevl.rx() *= m_surfaceWidth;
    now.rx()  *= m_surfaceWidth;
    nowl.rx() *= m_surfaceWidth;
    nowr.rx() *= m_surfaceWidth;

    prev.ry() *= m_surfaceHeight;
    prevr.ry() *= m_surfaceHeight;
    prevl.ry() *= m_surfaceHeight;
    now.ry()  *= m_surfaceHeight;
    nowl.ry() *= m_surfaceHeight;
    nowr.ry() *= m_surfaceHeight;

    qreal m_pressure;
#if 0

    qreal xTilt, yTilt;
    qreal m_rotation;
    qreal m_tangentialPressure;

    // some funny debugging
    dbgPlugins << "m_mouse.vel: " << m_mouse.vel;
    dbgPlugins << "m_mouse.velx: " << m_mouse.velx;
    dbgPlugins << "m_mouse.vely: " << m_mouse.vely;
    dbgPlugins << "m_mouse.accx: " << m_mouse.accx;
    dbgPlugins << "m_mouse.accy: " << m_mouse.accy;


    dbgPlugins << "fixed: " << m_mouse.fixedangle;
    dbgPlugins << "drag: " << m_curdrag;
    dbgPlugins << "mass: " << m_curmass;
    dbgPlugins << "xAngle: " << m_xangle;
    dbgPlugins << "yAngle: " << m_yangle;

#endif

    m_pressure =  m_mouse.vel * 100;
    m_pressure = qBound(0.0,m_pressure, 1.0);
    
    m_odelx = delx;
    m_odely = dely;
    
    // how to change pressure in the KoPointerEvent???
    return KoPointerEvent(event,now);
}