Example #1
0
void BLT_lang_set(const char *str)
{
#ifdef WITH_INTERNATIONAL
	int ulang = ULANGUAGE;
	const char *short_locale = str ? str : LOCALE(ulang);
	const char *short_locale_utf8 = NULL;

	if ((U.transopts & USER_DOTRANSLATE) == 0)
		return;

	/* We want to avoid locales like '.UTF-8'! */
	if (short_locale[0]) {
		/* Hurrey! encoding needs to be placed *before* variant! */
		char *variant = strchr(short_locale, '@');
		if (variant) {
			char *locale = BLI_strdupn(short_locale, variant - short_locale);
			short_locale_utf8 = BLI_sprintfN("%s.UTF-8%s", locale, variant);
			MEM_freeN(locale);
		}
		else {
			short_locale_utf8 = BLI_sprintfN("%s.UTF-8", short_locale);
		}
		bl_locale_set(short_locale_utf8);
		MEM_freeN((void *)short_locale_utf8);
	}
	else {
		bl_locale_set(short_locale);
	}
#else
	(void)str;
#endif
	blt_lang_check_ime_supported();
}
Example #2
0
/* Get the current locale (short code, e.g. es_ES). */
const char *BLF_lang_get(void)
{
#ifdef WITH_INTERNATIONAL
	const char *locale = LOCALE(ULANGUAGE);
	if (locale[0] == '\0') {
		/* Default locale, we have to find which one we are actually using! */
		locale = bl_locale_get();
	}
	return locale;
#else
	return "";
#endif
}
Example #3
0
/* Get the current locale (short code, e.g. es_ES). */
const char *BLT_lang_get(void)
{
#ifdef WITH_INTERNATIONAL
	if (BLT_translate()) {
		const char *locale = LOCALE(ULANGUAGE);
		if (locale[0] == '\0') {
			/* Default locale, we have to find which one we are actually using! */
			locale = bl_locale_get();
		}
		return locale;
	}
	return "en_US";  /* Kind of default locale in Blender when no translation enabled. */
#else
	return "";
#endif
}
Example #4
0
Object *CreatePrefs(struct Toolbar_DataP *data)
{
  Object **objs = data->Gadgets;
  Object *textgroup, *imagegroup;
  Object *prefsgroup;

  static STRPTR LookStrings[4];
  static STRPTR BorderTypeStrings[4];
  static STRPTR SelectionModeStrings[4];
  static STRPTR PrecisionStrings[5];
  static STRPTR GhostEffectStrings[5];

  BorderTypeStrings[0] = LOCALE(MSG_BORDERTYPE_OLD, "Old");
  BorderTypeStrings[1] = LOCALE(MSG_BORDERTYPE_OFF, "Off");
  BorderTypeStrings[2] = LOCALE(MSG_BORDERTYPE_NEW,  "New");
  BorderTypeStrings[3] = NULL;

  SelectionModeStrings[0] = LOCALE(MSG_SELECTIONMODE_OLD, "Old");
  SelectionModeStrings[1] = LOCALE(MSG_SELECTIONMODE_OFF, "Off");
  SelectionModeStrings[2] = LOCALE(MSG_SELECTIONMODE_NEW,  "New");
  SelectionModeStrings[3] = NULL;

  LookStrings[0] = LOCALE(MSG_IMAGETEXT, "Image and Text");
  LookStrings[1] = LOCALE(MSG_IMAGEONLY, "Image only");
  LookStrings[2] = LOCALE(MSG_TEXTONLY,  "Text only");
  LookStrings[3] = NULL;

  PrecisionStrings[0] = LOCALE(MSG_EXACT, "Exact");
  PrecisionStrings[1] = LOCALE(MSG_IMAGE, "Image");
  PrecisionStrings[2] = LOCALE(MSG_ICON,  "Icon");
  PrecisionStrings[3] = LOCALE(MSG_GUI,   "GUI");
  PrecisionStrings[4] = NULL;

//  GhostEffectStrings[0] = LOCALE(MSG_DIMMMED,     "Dimmed"); // Temporarily disabled - remember +-1
  GhostEffectStrings[0] = LOCALE(MSG_LIGHT,       "Light Grid");
  GhostEffectStrings[1] = LOCALE(MSG_HEAVY,       "Heavy Grid");
  GhostEffectStrings[2] = LOCALE(MSG_SUPERLIGHT,  "Superlight Grid");
  GhostEffectStrings[3] = NULL;

  prefsgroup =
    VGroup,
      Child, VGroup,
        Child, HGroup,
//        MUIA_Group_SameWidth, TRUE,
/*********************************  General  *********************************/
          Child, HGroup,
            MUIA_Background, MUII_GroupBack,
            MUIA_Frame     , MUIV_Frame_Group,
            MUIA_FrameTitle, LOCALE(MSG_GENERAL, "General"),
            Child, RectangleObject, End,
            Child, VGroup,
              Child, RectangleObject, End,
              Child, objs[Look] = RadioObject,
  //                MUIA_FrameTitle, "Toolbar look",
                MUIA_Radio_Entries, LookStrings,
              End,
              Child, RectangleObject, End,
            End,
  //ghosttype
            Child, RectangleObject, End,
          End,

/*********************************  Image  *********************************/
          Child, imagegroup = HGroup,
            MUIA_Background, MUII_GroupBack,
            MUIA_Frame     , MUIV_Frame_Group,
            MUIA_FrameTitle, LOCALE(MSG_IMAGE, "Image"),
            Child, RectangleObject, End,
            Child, VGroup,
              Child, RectangleObject, End,
              Child, HGroup,
                Child, RectangleObject, End,
                Child, VGroup,
                  Child, Label(LOCALE(MSG_USEIMAGES1, "\33cUse ghosted/selected images")),
//                  Child, MUI_MakeObject(MUIO_Label, LOCALE(MSG_USEIMAGES2, "\33c(if they are available)"), MUIO_Label_Tiny),
                  Child, TextObject,
                    MUIA_Text_Contents, LOCALE(MSG_USEIMAGES2, "\33c(if they are available)"),
                    MUIA_Font, MUIV_Font_Tiny,
                  End,
                End,
                Child, objs[UseImages] = CheckMark(TRUE),
//                Child, RectangleObject, End,
              End,
              Child, ColGroup(2),
//              Child, HGroup,
                Child, Label(LOCALE(MSG_REMAP, "Remap Precision")),
                Child, objs[Precision] = Cycle(PrecisionStrings),
//              End,
//              Child, HGroup,
                Child, Label(LOCALE(MSG_GHOSTEFFECT, "Ghosting effect")),
                Child, objs[GhostEffect] = Cycle(GhostEffectStrings),
//              End,
              End,

              Child, RectangleObject, End,
            End,
            Child, RectangleObject, End,
          End,
        End,

/*********************************  Spacing  *********************************/
        Child, HGroup,
          Child, HGroup,
            MUIA_Background, MUII_GroupBack,
            MUIA_Frame     , MUIV_Frame_Group,
            MUIA_FrameTitle, LOCALE(MSG_SPACING, "Spacing"),
            Child, VGroup,
              Child, RectangleObject, End,
              Child, ColGroup(2),
                Child, Label(LOCALE(MSG_GROUPSPACE, "Group Space")),
                Child, objs[GroupSpace] = SliderObject,
                  MUIA_Slider_Min,   -1,
                  MUIA_Slider_Max,   50,
                End,
                Child, Label(LOCALE(MSG_TOOLSPACE, "Tool Space")),
                Child, objs[ToolSpace] = SliderObject,
                  MUIA_Slider_Min,   -1,
                  MUIA_Slider_Max,   10,
                End,
                Child, VGroup,
                  Child, Label(LOCALE(MSG_INNERSPACE, "\33cInner Space")),
//                  Child, MUI_MakeObject(MUIO_Label,LOCALE(MSG_INNERSPACE_WITH, "\33c(with tooltext)"), MUIO_Label_Tiny),
                  Child, TextObject,
                    MUIA_Text_Contents, LOCALE(MSG_INNERSPACE_WITH, "\33c(with tooltext)"),
                    MUIA_Font, MUIV_Font_Tiny,
                  End,
                End,
                Child, objs[InnerSpace_Text] = SliderObject,
                  MUIA_Slider_Min,   0,
                  MUIA_Slider_Max,   10,
                End,
                Child, VGroup,
                  Child, Label(LOCALE(MSG_INNERSPACE, "\33cInner Space")),
//                  Child, MUI_MakeObject(MUIO_Label,LOCALE(MSG_INNERSPACE_WITHOUT, "\33c(without tooltext)"), MUIO_Label_Tiny),
                  Child, TextObject,
                    MUIA_Text_Contents, LOCALE(MSG_INNERSPACE_WITHOUT, "\33c(without tooltext)"),
                    MUIA_Font, MUIV_Font_Tiny,
                  End,
                End,
                Child, objs[InnerSpace_NoText] = SliderObject,
                  MUIA_Slider_Min,   0,
                  MUIA_Slider_Max,   10,
                  MUIA_Disabled, TRUE,
                End,
  // some kind of relative mode
  // width: fixed/floating
              End,
              Child, RectangleObject, End,
            End,
          End,

  /*********************************  Text  *********************************/
          Child, textgroup = HGroup,
            MUIA_Background, MUII_GroupBack,
            MUIA_Frame     , MUIV_Frame_Group,
            MUIA_FrameTitle, LOCALE(MSG_TEXT, "Text"),
            Child, VGroup,
              Child, RectangleObject, End,
/*              Child, HGroup,
                Child, RectangleObject, End,
                Child, Label(LOCALE(MSG_PLACEMENT, "Placement")),
                Child, data->CY_Placement = Cycle(CY_textplacement),
//                Child, RectangleObject, End,
              End,
*/              Child, ColGroup(2),
//                Child, VGroup,
                  Child, Label(LOCALE(MSG_COLOR, "Text Color")),
//                End,
//                Child, VGroup,
                  Child, objs[ToolPen] = PoppenObject,
                    MUIA_Window_Title, LOCALE(MSG_ADJUST, "Adjust Text Color"),
                    MUIA_Draggable, TRUE,
                    MUIA_ShortHelp, LOCALE(MSG_COLOR_HELP, "Color of the tool texts."),
                  End,
                  Child, Label2(LOCALE(MSG_FONT, "Text Font")),
                  Child, data->FontASL = PopaslObject,
                    MUIA_Popstring_String, objs[ToolFont] = String(0,35),
                    MUIA_Popstring_Button, PopButton(MUII_PopUp),
                    MUIA_Popasl_Type , ASL_FontRequest,
                    ASLFO_TitleText  , LOCALE(MSG_SELECT, "Please select a text font..."),
                  End,
//                End,
              End,
              Child, RectangleObject, End,
            End,
          End,
        End,
// Sløringseffekt: Normal, 3D, ...
  End,
/*
      Child, HGroup,
        Child, HGroup,
          MUIA_Background, MUII_GroupBack,
          MUIA_Frame     , MUIV_Frame_Group,
          MUIA_FrameTitle, LOCALE(MSG_BORDERTYPE, "Border Type"),
          InnerSpacing(12, 12),
          Child, objs[BorderType] = Cycle(BorderTypeStrings),
        End,
        Child, VGroup,
          MUIA_Background, MUII_GroupBack,
          MUIA_Frame     , MUIV_Frame_Group,
          MUIA_FrameTitle, LOCALE(MSG_SELECTIONMODE, "Selection Border"),
          InnerSpacing(12, 12),
          Child, objs[SelectionMode] = Cycle(SelectionModeStrings),
          Child, HGroup,
            Child, Label2(LOCALE(MSG_AUTOACTIVE, "Show Active on Mousehi")),
            Child, objs[AutoActive] = CheckMark(TRUE),
          End,
        End,
      End,
*/



        Child, HGroup,


          Child, HGroup,
            MUIA_Background, MUII_GroupBack,
            MUIA_Frame     , MUIV_Frame_Group,
            MUIA_FrameTitle, LOCALE(MSG_BORDERTYPE, "Border Type"),
            Child, RectangleObject, End,
            Child, VGroup,
              Child, RectangleObject, End,
              Child, objs[BorderType] = Cycle(BorderTypeStrings),
              Child, RectangleObject, End,
            End,
            Child, RectangleObject, End,
          End,

          Child, HGroup,
            MUIA_Background, MUII_GroupBack,
            MUIA_Frame     , MUIV_Frame_Group,
            MUIA_FrameTitle, LOCALE(MSG_SELECTIONMODE, "Selection Border"),
            Child, RectangleObject, End,
            Child, VGroup,
              Child, RectangleObject, End,
              MUIA_Weight, 200,
              Child, objs[SelectionMode] = Cycle(SelectionModeStrings),
              Child, HGroup,
                Child, Label2(LOCALE(MSG_AUTOACTIVE, "Show Active on Mousehit")),
                Child, objs[AutoActive] = CheckMark(TRUE),
              End,            
              Child, RectangleObject, End,
            End,
            Child, RectangleObject, End,
          End,


        End,


      Child, TextObject,
        TextFrame,
        MUIA_Background, MUII_TextBack,
        MUIA_FixHeightTxt, "\n\n",
        MUIA_Text_Contents, ABOUTTEXT,
      End,
    End;

  if(prefsgroup)
  {
    DoMethod(objs[Look], MUIM_Notify, MUIA_Radio_Active, 0, textgroup, 6, MUIM_MultiSet, MUIA_Disabled, FALSE, textgroup, imagegroup, objs[InnerSpace_Text]);
    DoMethod(objs[Look], MUIM_Notify, MUIA_Radio_Active, 1, textgroup, 5, MUIM_MultiSet, MUIA_Disabled, TRUE, textgroup, objs[InnerSpace_Text]);
    DoMethod(objs[Look], MUIM_Notify, MUIA_Radio_Active, 2, textgroup, 5, MUIM_MultiSet, MUIA_Disabled, FALSE, textgroup, objs[InnerSpace_Text]);

    DoMethod(objs[Look], MUIM_Notify, MUIA_Radio_Active, 0, objs[InnerSpace_NoText], 3, MUIM_Set, MUIA_Disabled, TRUE);
    DoMethod(objs[Look], MUIM_Notify, MUIA_Radio_Active, 1, imagegroup, 5, MUIM_MultiSet, MUIA_Disabled, FALSE, imagegroup, objs[InnerSpace_NoText]);
    DoMethod(objs[Look], MUIM_Notify, MUIA_Radio_Active, 2, imagegroup, 5, MUIM_MultiSet, MUIA_Disabled, TRUE, imagegroup, objs[InnerSpace_NoText]);
  }

  return prefsgroup;
}