void ProcessesLocal::Private::readProcStat(struct kinfo_proc *p, Process *ps)
{
    ps->setUserTime(LP(p, uticks) / 10000);
    ps->setSysTime((LP(p, sticks) + LP(p, iticks)) / 10000);
    ps->setNiceLevel(PP(p, nice));
    ps->setVmSize(VP(p, map_size) / 1024); /* convert to KiB */
    ps->setVmRSS(VP(p, prssize) * getpagesize() / 1024); /* convert to KiB */

// "idle","run","sleep","stop","zombie"
    switch( LP(p, stat) ) {
      case LSRUN:
        ps->setStatus(Process::Running);
        break;
      case LSSLEEP:
        ps->setStatus(Process::Sleeping);
        break;
      case LSSTOP:
        ps->setStatus(Process::Stopped);
        break;
      default:
        ps->setStatus(Process::OtherStatus);
        break;
    }
    if (PP(p, stat) == SZOMB)
        ps->setStatus(Process::Zombie);
}
Example #2
0
int main()
{
	Graph g("graph_t3.txt");
	ifstream reqfile("req.txt");
	int reqN=4;
	int a,b,c;
	vector<Req*> reqL;
	reqL.clear();
	for(int i=0;i<reqN;i++)
	{
		reqfile>>a>>b>>c;
		Req* r=new Req(a,b,c);
		reqL.push_back(r);
	}
	//线性规划部署
	cout<<"--------------------------------------------------"<<endl;
	double result=0;
	result=LP(&g,reqL);

	cout<<"TE of this case is: "<<result<<endl;
	cout<<"End of the Program"<<endl;
	
	getchar();
	return 0;
}
Example #3
0
// One jacobi iteration
void jacobi_iteration() {
    for (int i = 0; i < local_height; i++) {
        for (int j = 0; j < local_width; j++) {
            local_pres[LP(i, j)] = calculate_jacobi(i, j);
        }
    }
}
Example #4
0
void LAV
( const DistSparseMatrix<Real>& A,
  const DistMultiVec<Real>& b,
        DistMultiVec<Real>& x,
  const lp::affine::Ctrl<Real>& ctrl )
{
    EL_DEBUG_CSE
    const Int m = A.Height();
    const Int n = A.Width();
    const Grid& grid = A.Grid();

    DistSparseMatrix<Real> AHat(grid), G(grid);
    DistMultiVec<Real> c(grid), h(grid);

    // c := [0;1;1]
    // ============
    Zeros( c, n+2*m, 1 );
    for( Int iLoc=0; iLoc<c.LocalHeight(); ++iLoc )
        if( c.GlobalRow(iLoc) >= n )
            c.SetLocal( iLoc, 0, Real(1) );

    // \hat A := [A, I, -I]
    // ====================
    Zeros( AHat, m, n+2*m );
    const Int numLocalEntriesA = A.NumLocalEntries();
    AHat.Reserve( numLocalEntriesA + 2*AHat.LocalHeight() );
    for( Int e=0; e<numLocalEntriesA; ++e )
        AHat.QueueUpdate( A.Row(e), A.Col(e), A.Value(e) );
    for( Int iLoc=0; iLoc<AHat.LocalHeight(); ++iLoc )
    {
        const Int i = AHat.GlobalRow(iLoc);
        AHat.QueueLocalUpdate( iLoc, i+n,   Real( 1) );
        AHat.QueueLocalUpdate( iLoc, i+n+m, Real(-1) );
    }
    AHat.ProcessLocalQueues();

    // G := | 0 -I  0 |
    //      | 0  0 -I |
    // ================
    Zeros( G, 2*m, n+2*m );
    G.Reserve( G.LocalHeight() );
    for( Int iLoc=0; iLoc<G.LocalHeight(); ++iLoc )
        G.QueueLocalUpdate( iLoc, G.GlobalRow(iLoc)+n, Real(-1) );
    G.ProcessLocalQueues();

    // h := | 0 |
    //      | 0 |
    // ==========
    Zeros( h, 2*m, 1 );

    // Solve the affine QP
    // ===================
    DistMultiVec<Real> xHat(grid), y(grid), z(grid), s(grid);
    LP( AHat, G, b, c, h, xHat, y, z, s, ctrl );

    // Extract x
    // =========
    x = xHat( IR(0,n), ALL );
}
Example #5
0
// For debugging purposes
void print_local_pres(float *jacobi) {
    for(int i = -1; i < local_height + 1; i++) {
        for (int j = -1; j < local_width + 1; j++) {
            printf("%f ", jacobi[LP(i, j)]);
        }
        printf("\n");
    }
}
Example #6
0
void LAV
( const SparseMatrix<Real>& A,
  const Matrix<Real>& b,
        Matrix<Real>& x,
  const lp::affine::Ctrl<Real>& ctrl )
{
    EL_DEBUG_CSE
    const Int m = A.Height();
    const Int n = A.Width();
    const Range<Int> xInd(0,n), uInd(n,n+m), vInd(n+m,n+2*m);
    SparseMatrix<Real> AHat, G;
    Matrix<Real> c, h;

    // c := [0;1;1]
    // ============
    Zeros( c, n+2*m, 1 );
    auto cuv = c( IR(n,n+2*m), ALL );
    Fill( cuv, Real(1) );

    // \hat A := [A, I, -I]
    // ====================
    Zeros( AHat, m, n+2*m );
    const Int numEntriesA = A.NumEntries();
    AHat.Reserve( numEntriesA + 2*m );
    for( Int e=0; e<numEntriesA; ++e )
        AHat.QueueUpdate( A.Row(e), A.Col(e), A.Value(e) );
    for( Int i=0; i<m; ++i )
    {
        AHat.QueueUpdate( i, i+n,   Real( 1) );
        AHat.QueueUpdate( i, i+n+m, Real(-1) );
    }
    AHat.ProcessQueues();

    // G := | 0 -I  0 |
    //      | 0  0 -I |
    // ================
    Zeros( G, 2*m, n+2*m );
    G.Reserve( G.Height() );
    for( Int i=0; i<2*m; ++i )
        G.QueueUpdate( i, i+n, Real(-1) );
    G.ProcessQueues();

    // h := | 0 |
    //      | 0 |
    // ==========
    Zeros( h, 2*m, 1 );

    // Solve the affine linear program
    // ===============================
    Matrix<Real> xHat, y, z, s;
    LP( AHat, G, b, c, h, xHat, y, z, s, ctrl );

    // Extract x
    // =========
    x = xHat( xInd, ALL );
}
Example #7
0
/*------------------------------main_proc--------------------------------*/
long
main_proc (PFUNC_VAR)       
{        
  static int hExit, hCurPage=ID_NULL, hPage1, hPage2, hPage3, hPage4, hTest = ID_NULL;
  static YT_COLOR col1, col2, col3, col4;

  enum local_keys {
    DRAW_MESS = YKEY_LOCALS
  };

  switch (message) {       
  case YCREATE: 
    YSetDialog (dialog_proc);
    break;        
  case YOPEN: 
    col1 = YColor("fuchsia");
    col2 = YColor("white");
    col3 = YColor("blue");
    col4 = YColor("red");
  case YDRAW:       
    YPaintRectF (0,0, WND->w,WND->h, YColor("yellow"));        

    begin_group ("MESSAGES",    20,375, 440,55, YColor(""));
      YWnd (&hTest, testmsg_proc, "",  15,15, 385,30, 0,0,0,0, CLR_DEF);
    end_group ();

    YGoto (YDRAWITEM, 0,0,col1,(long)page1_proc);

    YWnd (&hPage1, push_proc, "Page1", 465, 20, 65,40, 0,0,0,0, col1);
    YWnd (&hPage2, push_proc, "Page2", 465, 70, 65,40, 0,0,0,0, col2);
    YWnd (&hPage3, push_proc, "Page3", 465,120, 65,40, 0,0,0,0, col3);
    YWnd (&hPage4, push_proc, "Page4", 465,170, 65,40, 0,0,0,0, col4);

    YWnd (&hExit,  push_proc, "Exit",  465,380, 65,40, 0,0,0,0, YColor("lime"));
    break;        
  case YDRAWITEM:       
   /*  YWndClose (hCurPage);  */
   /*  YUnWnd (hCurPage);  */       
    YWnd (&hCurPage, (YT_PFUNC)mes4, "", 20,20, 440,340, LP(hTest),0,0,0, (YT_COLOR)mes3); 
    break; 
  case YCLOSE:       
    YWndClean (id);        
    break; 
  case MYPUSH_UP:
    if      (mes1 == hExit )  exit(0); 
    else if (mes1 == hPage1)  YGoto (YDRAWITEM, 0,0,col1,(long)page1_proc);
    else if (mes1 == hPage2)  YGoto (YDRAWITEM, 0,0,col2,(long)page2_proc);
    else if (mes1 == hPage3)  YGoto (YDRAWITEM, 0,0,col3,(long)page3_proc);
    else if (mes1 == hPage4)  YGoto (YDRAWITEM, 0,0,col4,(long)page4_proc);
    break; 
  default:
    return (YSend (hTest, message, mes1,mes2,mes3,mes4)); 
  }       
  
  RETURN_TRUE; 
}
Example #8
0
bool GP32FilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const {
	assert(_isDirectory);

	GPDIRENTRY dirEntry;
	GPFILEATTR attr;

	GP32FilesystemNode entry;

	uint32 read;

	if (mode == FilesystemNode::kListAll)
		LP("listDir(kListAll)");
	else
		LP("listDir(kListDirectoriesOnly)");

	int startIdx = 0; // current file
	String listDir(_path);
	//listDir += "/";
	while (GpDirEnumList(listDir.c_str(), startIdx++, 1, &dirEntry, &read)  == SM_OK) {
		if (dirEntry.name[0] == '.')
			continue;
		entry._displayName = dirEntry.name;
		entry._path = _path;
		entry._path += dirEntry.name;

		GpFileAttr(entry._path.c_str(), &attr);
		entry._isDirectory = attr.attr & (1 << 4);

		// Honor the chosen mode
		if ((mode == FilesystemNode::kListFilesOnly && entry._isDirectory) ||
			(mode == FilesystemNode::kListDirectoriesOnly && !entry._isDirectory))
			continue;

		if (entry._isDirectory)
			entry._path += "\\";
		myList.push_back(new GP32FilesystemNode(entry));
	}

	BP("Dir... %s", listDir.c_str());

	return true;
}
Example #9
0
/*------------------------------dial2_proc--------------------------------*/
long
dial2_proc (PFUNC_VAR)       
{        
  static int hExit, hTest = ID_NULL;
  static YT_BOOK pages[] = {        
    {"MORE",   impr_proc,   LP(hTest)},       
    {"Page_1", page1_proc,  LP(hTest)},       
    {"Page_2", page2_proc,  LP(hTest)},       
    {"Page_3", page3_proc,  LP(hTest)},       
    {"Page_4", page4_proc,  LP(hTest)},       
    {"", NULL, 0}        
  };        

  enum local_keys {
    DRAW_MESS = YKEY_LOCALS
  };

  switch (message) {       
  case YOPEN: 
  case YDRAW:       
    YDrawRectF (0,0, WND->w,WND->h, YColor("yellow"));        

    YBeginGroup ("MESSAGES", 30,375, 420,55, YColor(""));
    YWnd (&hTest, TESTMSG, "",  15,15, 385,30, 0,0,0,0, CLR_DEF);
   /*  YWnd (&hTest, testmsg_proc, "",  15,15, 385,30, 0,0,0,0, CLR_DEF); */
    YEndGroup ();

    YWnd (&hExit, PUSH, "Exit", 455,380, 65,40, 0,0,0,0, YColor("lime"));

    YWnd (Ph(), BOOK, "", 30,20, WND->w-60,340, (long)pages,75,30,YUP, CLR_DEF);      
    break;        
  case YCLOSE:       
    YWndClean (id);        
    break; 
  case YPUSH:
    if (mes1 == hExit)  exit(0); 
  default:
    return (YSend (hTest, message, mes1,mes2,mes3,mes4)); 
  }       
  
  RETURN_TRUE;
}
Example #10
0
void LAV
( const AbstractDistMatrix<Real>& A,
  const AbstractDistMatrix<Real>& b,
        AbstractDistMatrix<Real>& xPre,
  const lp::affine::Ctrl<Real>& ctrl )
{
    EL_DEBUG_CSE

    DistMatrixWriteProxy<Real,Real,MC,MR> xProx( xPre );
    auto& x = xProx.Get();

    const Int m = A.Height();
    const Int n = A.Width();
    const Grid& g = A.Grid();
    const Range<Int> xInd(0,n), uInd(n,n+m), vInd(n+m,n+2*m);
    DistMatrix<Real> c(g), AHat(g), G(g), h(g);

    // c := [0;1;1]
    // ============
    Zeros( c, n+2*m, 1 );
    auto cuv = c( IR(n,n+2*m), ALL );
    Fill( cuv, Real(1) );

    // \hat A := [A, I, -I]
    // ====================
    Zeros( AHat, m, n+2*m );
    auto AHatx = AHat( IR(0,m), xInd );
    auto AHatu = AHat( IR(0,m), uInd );
    auto AHatv = AHat( IR(0,m), vInd );
    AHatx = A;
    FillDiagonal( AHatu, Real( 1) );
    FillDiagonal( AHatv, Real(-1) );

    // G := | 0 -I  0 |
    //      | 0  0 -I |
    // ================
    Zeros( G, 2*m, n+2*m );
    auto Guv = G( IR(0,2*m), IR(n,n+2*m) );
    FillDiagonal( Guv, Real(-1) );

    // h := | 0 |
    //      | 0 |
    // ==========
    Zeros( h, 2*m, 1 );

    // Solve the affine linear program
    // ===============================
    DistMatrix<Real> xHat(g), y(g), z(g), s(g);
    LP( AHat, G, b, c, h, xHat, y, z, s, ctrl );

    // Extract x
    // =========
    x = xHat( xInd, ALL );
}
Example #11
0
// MODIFY THIS FUNCTION
void drawMesh(cgtk::GLSLProgram &program, const MeshVAO &meshVAO)
{
    program.enable();
    // al=1;
globals.program.setUniform1f("u_al",al);
globals.program.setUniform1f("u_dl",dl);
globals.program.setUniform1f("u_sl",sl);
globals.program.setUniform1f("u_gamma",gam);
globals.program.setUniform1f("u_invert",inv);
// globals.program.setUniform1f("u_zoom",zoom);


    // Define the model, view, and projection matrices here
    glm::mat4 model = glm::mat4(1.0f);
glm::mat4 view = glm::lookAt(glm::vec3(0.0f,0.0f,6.0f),
    				 glm::vec3(0.0f,1.0f,0.0f),
    				 glm::vec3(0.0f,0.0f,1.0f));
    glm::mat4 projection = glm::perspective(zoom*10.5f,1.0f,3.0f,8.0f);
    // Construct the ModelViewProjection, ModelView, and normal
    // matrices here and pass them as uniform variables to the shader
    // program
	glm::mat4 MV = view*model;
	globals.program.setUniformMatrix4f("u_MV",MV);

	glm::mat4 MVP = projection*view*model;
	globals.program.setUniformMatrix4f("u_MVP",MVP);

    glm::mat4 NM = glm::transpose(glm::inverse(MV));
    globals.program.setUniformMatrix4f("u_NM", NM);
   

    // Set up the light source and material properties and pass them
    // as uniform variables to the shader program, along with the
    // flags (uniform int variables) used for toggling on/off
    // different parts of the rendering
    glm::vec3 LP(0.0,0.0,8.0);
    globals.program.setUniform3f("u_LP", LP);
    glm::vec3 LC(1.0,1.0,1.0);
    globals.program.setUniform3f("u_LC", LC);
    glm::vec3 DC(1.0,1.0,0);
    glm::vec3 AC=glm::vec3(1.0,0,1.0);
    glm::vec3 SC(0,1.0,1.0);
    globals.program.setUniform3f("u_DC", DC);
    globals.program.setUniform3f("u_AC", AC);
    globals.program.setUniform3f("u_SC", SC);
    float SP = 1.0;
//    globals.program.setUniform1f("u_SP", SP);

    glBindVertexArray(meshVAO.vao);
    glDrawElements(GL_TRIANGLES, meshVAO.numIndices, GL_UNSIGNED_INT, 0);
    glBindVertexArray(0);

    program.disable();
}
Example #12
0
// Exchange borders between processes during computation
void exchange_borders() {
    float *lp = local_pres;
    if (north >= 0) {
        exchange_border(lp + LP(0, 0), lp + LP(-1, 0), north, border_row_t);
    }
    if (south >= 0) {
        exchange_border(lp + LP(local_height - 1, 0), lp + LP(local_height, 0), south, border_row_t);
    }
    if (west >= 0) {
        exchange_border(lp + LP(0, 0), lp + LP(0, -1), west, border_col_t);
    }
    if (east >= 0) {
        exchange_border(lp + LP(0, local_width - 1), lp + LP(0, local_width), east, border_col_t);
    }
}
Example #13
0
void LAV
( const Matrix<Real>& A,
  const Matrix<Real>& b,
        Matrix<Real>& x,
  const lp::affine::Ctrl<Real>& ctrl )
{
    EL_DEBUG_CSE
    const Int m = A.Height();
    const Int n = A.Width();
    const Range<Int> xInd(0,n), uInd(n,n+m), vInd(n+m,n+2*m);
    Matrix<Real> c, AHat, G, h;

    // c := [0;1;1]
    // ============
    Zeros( c, n+2*m, 1 );
    auto cuv = c( IR(n,n+2*m), ALL );
    Fill( cuv, Real(1) );

    // \hat A := [A, I, -I]
    // ====================
    Zeros( AHat, m, n+2*m );
    auto AHatx = AHat( IR(0,m), xInd );
    auto AHatu = AHat( IR(0,m), uInd );
    auto AHatv = AHat( IR(0,m), vInd );
    AHatx = A;
    FillDiagonal( AHatu, Real( 1) );
    FillDiagonal( AHatv, Real(-1) );

    // G := | 0 -I  0 |
    //      | 0  0 -I |
    // ================
    Zeros( G, 2*m, n+2*m );
    auto Guv = G( IR(0,2*m), IR(n,n+2*m) );
    FillDiagonal( Guv, Real(-1) );

    // h := | 0 |
    //      | 0 |
    // ==========
    Zeros( h, 2*m, 1 );

    // Solve the affine linear program
    // ===============================
    Matrix<Real> xHat, y, z, s;
    LP( AHat, G, b, c, h, xHat, y, z, s, ctrl );

    // Extract x
    // ==========
    x = xHat( xInd, ALL );
}
Example #14
0
bool Shader::checkShader(GLint object, GLint type, GLenum shaderType)
{
    GLint success;
    glGetShaderiv(object, type, &success);
	if(success == GL_FALSE)
	{
        std::cout << ConsoleBlocks::Error << LP("ShaderCompileError", {getShaderName(shaderType)}) << std::endl;
        GLint infoLogSize;
        glGetShaderiv(object, GL_INFO_LOG_LENGTH, &infoLogSize);
        char* buffer = new char[infoLogSize];
		glGetShaderInfoLog(object, infoLogSize, NULL, buffer);
		std::cout << ConsoleBlocks::Info << buffer << "\n\n";
        delete[] buffer;
		return false;
	}
    return true;
}
Example #15
0
// Calculate the value for one element in the grid
float calculate_jacobi(int row, int col) {
    float x1 = local_pres0[LP(row, col - 1)],
        x2 = local_pres0[LP(row - 1, col)],
        x3 = local_pres0[LP(row, col + 1)],
        x4 = local_pres0[LP(row + 1, col)];

    // If the element is on the border of 'pres', set to it's current value instead
    if (north < 0 && row == 0) {
        x2 = local_pres0[LP(row, col)];
    }
    if (south < 0 && row == local_height) {
        x4 = local_pres0[LP(row, col)];
    }
    if (west < 0 && col == 0) {
        x1 = local_pres0[LP(row, col)];
    }
    if (east < 0 && col == local_width) {
        x3 = local_pres0[LP(row, col)];
    }
    return 0.25 * (x1 + x2 + x3 + x4 - local_diverg[row * local_width + col]);
}
Example #16
0
void
sunxi_bg_every_frame(int hide)
{
  unsigned long args[4] = {0};
  int r;
  if(!bg_layer)
    return;

  args[1] = bg_layer;

  float alpha = hide ? 0 : 1;

  bg_wanted_alpha = LP(16, bg_wanted_alpha, alpha);

  int a8 = bg_wanted_alpha * 255.0;

  if(a8 == 0) {
    if(bg_open) {
      r = ioctl(sunxi.dispfd, DISP_CMD_LAYER_CLOSE, args);
      if(r)
	perror("ioctl(disphd,DISP_CMD_LAYER_CLOSE)");
      else
	bg_open = 0;
    }
  } else {
    if(!bg_open) {
      r = ioctl(sunxi.dispfd, DISP_CMD_LAYER_OPEN, args);
      if(r) {
	perror("ioctl(disphd,DISP_CMD_LAYER_OPEN)");
	return;
      }
      else
	bg_open = 1;
    }
    
    if(ioctl(sunxi.dispfd, DISP_CMD_LAYER_BOTTOM, args))
      perror("ioctl(disphd,DISP_CMD_LAYER_BOTTOM)");

    args[2] = a8;
    if(ioctl(sunxi.dispfd, DISP_CMD_LAYER_SET_ALPHA_VALUE, args))
      perror("ioctl(disphd, DISP_CMD_LAYER_SET_ALPHA_VALUE)");
  }
}
Example #17
0
// Calculates the displacements used in'gather_pres' and 'distribute_diverg' 
// for each of the processes,
// and initializes 'local_pres' and 'local_pres0' to empty arrays
void init_local_pres() {
    displs = malloc(sizeof(int) * size);
    counts = malloc(sizeof(int) * size);

    for (int i = 0; i < dims[0]; i++) {
        for (int j = 0; j < dims[1]; j++) {
            int index = i * dims[1] + j;
            displs[index] = i * local_height * (imageSize + 2) + j * local_width;
            counts[index] = 1;
        }
    }

    for (int i = -1; i < local_height + 1; i++) {
        for (int j = -1; j < local_width + 1; j++) {
            int index = LP(i, j);
            local_pres0[index] = 0.0;
            local_pres[index] = 0.0;
        }
    }
}
std::pair<int, std::string> test_dag_shortest_path(std::ostream& strm,int argc, const char *argv[])
{
      sparse_graph_t s10(15, graph_type_t::DIRECTED);
      
      s10.insert(simple_edge_t(0,1,0.41));//1
      s10.insert(simple_edge_t(0,7,0.41));//2
      s10.insert(simple_edge_t(0,9,0.41));//3
      s10.insert(simple_edge_t(1,2,0.51));//4
      s10.insert(simple_edge_t(7,8,0.32));//5
      s10.insert(simple_edge_t(8,2,0.32));//6
      s10.insert(simple_edge_t(7,3,0.32));//7
      s10.insert(simple_edge_t(6,8,0.21));//8
      s10.insert(simple_edge_t(6,3,0.21));//9
      s10.insert(simple_edge_t(9,4,0.29));//10
      s10.insert(simple_edge_t(9,6,0.29));//11
      s10.insert(simple_edge_t(5,5,0));//12
      dag_all_shortest_paths<simple_edge_t> LP(s10);
      LP.pp(strm);
      strm << std::endl;
      return DONE;
}
std::pair<int, std::string> test_dag_longest_path(std::ostream& strm,int argc, const char *argv[])
{
      sparse_graph_t s10(15, graph_type_t::DIRECTED);
      
      s10.insert(simple_edge_t(0,1,0.41));//1
      s10.insert(simple_edge_t(0,7,0.41));//2
      s10.insert(simple_edge_t(0,9,0.41));//3
      s10.insert(simple_edge_t(1,2,0.51));//4
      s10.insert(simple_edge_t(7,8,0.32));//5
      s10.insert(simple_edge_t(8,2,0.32));//6
      s10.insert(simple_edge_t(7,3,0.32));//7
      s10.insert(simple_edge_t(6,8,0.21));//8
      s10.insert(simple_edge_t(6,3,0.21));//9
      s10.insert(simple_edge_t(9,4,0.29));//10
      s10.insert(simple_edge_t(9,6,0.29));//11
      s10.insert(simple_edge_t(5,5,0));//12

      dag_all_longest_paths<simple_edge_t> LP(s10);
      LP.pp(strm);
      
      strm << "------------- distance ----------" << std::endl;
      std::vector<double> expected_dist= {0, 0.41, 1.23, 0.91, 0.70,0,0.70, 0.41, 0.91,0.41};
      size_t index = expected_dist.size();
      while (index-- > 0 ) {
            strm << "index : " << index << " expected : " << expected_dist[index] << " found : " << LP.dist(index) << std::endl;
            ASSERT(LP.dist(index).second && abs(LP.dist(index).first - expected_dist[index]) < 0.0001);
      }
      strm << "------------ predecessor ---------" << std::endl;
      std::vector<typename simple_edge_t::label_value_type> expected_pred = {0, 0, 8, 6, 9, 5, 9, 0, 6, 0};
      index = expected_pred.size();
      while (index-- > 0 ) {
            strm << "index : " << index << " expected : " << expected_pred[index] << " found : " << LP.pred(index) << std::endl;
            ASSERT(LP.pred(index).second && LP.pred(index).first == expected_pred[index]);
      }
      
      strm << std::endl;
      return DONE;
}
Example #20
0
void listcpy1(L d, L s, I i) {
#define DS s1-s0
#define DD d1-d0
  I ss=t_sizeof(d->t);
  P d0=LIST_PTR_ATS(d,i,ss), d1=LP(d)+d->c*ss;
  P s0=LIST_PTR_ATS(s,0,ss), s1=LP(s)+s->c*ss;
  I l=s->l*ss;
  if (DS <= DD) {
    memcpy(d0,s0,min(l,DS)); if((l-=DS)<=0)return; s0=LP(s); d0+=DS;
    memcpy(d0,s0,min(l,DD)); if((l-=DD)<=0)return; s0+=DD; d0=LP(d);
  } else {
    memcpy(d0,s0,min(l,DD)); if((l-=DD)<=0)return; s0+=DD; d0=LP(d);
    memcpy(d0,s0,min(l,DS)); if((l-=DS)<=0)return; s0=LP(s); d0+=DS;
  }
  memcpy(d0,s0,l);
#undef DS
#undef DD
}
Example #21
0
int Ifpack_Chebyshev::
CG(const int MaximumIterations, 
   double& lambda_min, double& lambda_max)
{
  IFPACK_CHK_ERR(-1);// NTS: This always seems to yield errors in AztecOO, ergo,
                     // I turned it off.

  if(!UseBlockMode_) IFPACK_CHK_ERR(-1);
  
#ifdef HAVE_IFPACK_AZTECOO
  Epetra_Vector x(Operator_->OperatorDomainMap());
  Epetra_Vector y(Operator_->OperatorRangeMap());
  x.Random();
  y.PutScalar(0.0);
  Epetra_LinearProblem LP(const_cast<Epetra_RowMatrix*>(&*Matrix_), &x, &y);
  
  AztecOO solver(LP);
  solver.SetAztecOption(AZ_solver, AZ_cg_condnum);
  solver.SetAztecOption(AZ_output, AZ_none);

  solver.SetPrecOperator(&*InvBlockDiagonal_);
  solver.Iterate(MaximumIterations, 1e-10);

  const double* status = solver.GetAztecStatus();

  lambda_min = status[AZ_lambda_min];
  lambda_max = status[AZ_lambda_max];
  
  return(0);
#else
  cout << "You need to configure IFPACK with support for AztecOO" << endl;
  cout << "to use the CG estimator. This may require --enable-aztecoo" << endl;
  cout << "in your configure script." << endl;
  IFPACK_CHK_ERR(-1);
#endif
}
Example #22
0
//==============================================================================
int Ifpack_Chebyshev::
CG(const Epetra_Operator& Operator, 
   const Epetra_Vector& InvPointDiagonal, 
   const int MaximumIterations, 
   double& lambda_min, double& lambda_max)
{
#ifdef HAVE_IFPACK_AZTECOO
  Epetra_Vector x(Operator.OperatorDomainMap());
  Epetra_Vector y(Operator.OperatorRangeMap());
  x.Random();
  y.PutScalar(0.0);

  Epetra_LinearProblem LP(const_cast<Epetra_Operator*>(&Operator), &x, &y);
  AztecOO solver(LP);
  solver.SetAztecOption(AZ_solver, AZ_cg_condnum);
  solver.SetAztecOption(AZ_output, AZ_none);

  Ifpack_DiagPreconditioner diag(Operator.OperatorDomainMap(),
                                 Operator.OperatorRangeMap(),
                                 InvPointDiagonal);
  solver.SetPrecOperator(&diag);
  solver.Iterate(MaximumIterations, 1e-10);

  const double* status = solver.GetAztecStatus();

  lambda_min = status[AZ_lambda_min];
  lambda_max = status[AZ_lambda_max];

  return(0);
#else
  cout << "You need to configure IFPACK with support for AztecOO" << endl;
  cout << "to use the CG estimator. This may require --enable-aztecoo" << endl;
  cout << "in your configure script." << endl;
  IFPACK_CHK_ERR(-1);
#endif
}
Example #23
0
#include <string.h>
#include <signal.h>
#include <sys/mman.h>

#include <sched.h> /* for cpu sets */

#include "litmus.h"
#include "internal.h"

#define LP(name) {name ## _SEM, #name}

static struct {
	int id;
	const char* name;
} protocol[] = {
	LP(FMLP),
	LP(SRP),
	LP(MPCP),
	LP(MPCP_VS),
	{MPCP_VS_SEM, "MPCP-VS"},
	LP(DPCP),
	LP(PCP),
};

#define NUM_PROTOS (sizeof(protocol)/sizeof(protocol[0]))

int lock_protocol_for_name(const char* name)
{
	int i;

	for (i = 0; i < NUM_PROTOS; i++)
Example #24
0
int main()
{
	srand((unsigned)time(NULL));
	Graph g("d:\\github\\CRANA_Voting\\graph2.txt");
	int caseN=6;
	double judge=0,judge_sum=0;
	int req_sum=0,result_sum=0;
	vector<Req*> reqL_all;

	list<CEdge*> listEdge;
	int winner = 0;//No.1
	float happiness_sum = 0;//记录各轮服务累加起来的满意度
	int K_sum = 0;//记录一共有多少条流需要安排路径
	float table[M2C+1][N2C+1] = {0};
	int ranking[N2C+1]={0};//记录一种排序的投票人数
	ofstream reqRecord("d:\\github\\reqRecord.txt");

	//图的初始化
	ifstream test("d:\\github\\CRANA_Voting\\graph2.txt");
	int node_num,edge_num;
	int src,dst,weight,cap;
	test>>node_num>>edge_num;
	for(int i=1;i<=edge_num;i++)
	{
		test>>src>>dst>>weight>>cap;
		CEdge* e1=new CEdge(src,dst,weight,cap);
		CEdge* e2=new CEdge(dst,src,weight,cap);
		listEdge.push_back(e1);
		listEdge.push_back(e2);
	}
	CGraph gv(listEdge,node_num,edge_num);
	gv.p3();
	gv.p4();
	int req_num,req_constant;
	req_num=6;
	req_constant = req_num+1;

	for(int icase=1;icase<=caseN;icase++)
	{
		cout<<"--------------------------------------------------"<<endl;
		cout<<"case "<<icase<<endl;

		//需求记录
		CReq* r1=new CReq(0,0,0);
		gv.r.push_back(r1);
	
		
		K=MAXREQ;

		if (req_num != (req_constant-1)) //第一个req来的时候,不需要修改link_bw
		{
			for (int k = 1; k <= K; k++)
			{
				list<CEdge*>::iterator it, iend;
				iend = listEdge.end();
				for (it = listEdge.begin(); it != iend; it++)
				{
					gv.link_bw[k][(*it)->getTail()][(*it)->getHead()] = gv.link_bw[winner][(*it)->getTail()][(*it)->getHead()];
					//cout << (*it)->getTail() << " " << (*it)->getHead() << " " << g.link_bw[k][(*it)->getTail()][(*it)->getHead()]<<endl;
				}
			}
		}
		for (int i = 1; i <= K; i++)
			for (int j = 1; j <= K; j++)
			{
				CPath* pa = new CPath();
				gv.path_record[i][j] = pa;
			}

		//case输入
		reqRecord<<"case "<<icase<<endl;
		int reqN,a,b,c;
		vector<Req*> reqL;
		reqN=MAXREQ;
		reqL.clear();
		a=1;b=17;
		for(int i=0;i<reqN;i++)
		{
			c=0;
			while(c==0){c = 3 + rand()%MAXFLOW;}	
			Req* r=new Req(a,b,c);
			reqL.push_back(r);
			CReq* r2=new CReq(a,b,c);
			gv.bw[i+1]=c;
			gv.r.push_back(r2);
			reqL_all.push_back(r);
			reqRecord<<c<<" ";
		}
		reqRecord<<endl<<endl;
		//@@@@@@@@@@@@@@@@  Voting  @@@@@@@@@@@@@@@@@@@@@@
		//@@@@@@@@@@@@@@@@  Voting  @@@@@@@@@@@@@@@@@@@@@@

		//提方案
		for(int i=1;i<=K;i++)
		{
			gv.single_flow_propose(i,K);
		}

		//评价
		for(int i=1;i<=K;i++)
			for(int j=1;j<=K;j++)
			gv.judge[i][j]=0;
		for(int i=1;i<=K;i++)
			gv.judge_sum[i]=0;
		for(int i=1;i<=K;i++)
		{
			//cout<<"evaluate "<<i<<endl;
			gv.single_flow_evaluate(i,K);
			gv.cost_evaluate(i);
		}
		/*
		cout<<endl;
		cout<<"************ single judge **************"<<endl;
		for(int i=1;i<=K;i++)
		{
			cout<<"flow ";
			cout.setf(ios::right);
			cout.width(3);
			cout<<i<<" judge: ";
			for(int j=1;j<=K;j++){
				cout.setf(ios::left);
				cout.width(4);
				cout<<gv.judge[i][j]<<" ";
			}
			cout<<endl;
		}
		cout<<endl;
		cout<<"************ sum judge **************"<<endl;
	
		for(int i=1;i<=K;i++)
		{	
			cout<<"proposal "<<i<<" : "<<gv.judge_sum[i]<<endl;
		}
		*/

		//voting method
		for(int i=1;i<=K;i++)
			for(int j=1;j<=K;j++)
			{
				if(gv.judge[i][j]==0) {table[i][j]=10000;}//如果是0,说明流没有摆在网络中
				else table[i][j]=gv.judge[i][j];
			}
		for(int i=1;i<=K;i++)
			ranking[i]=1;

		/*
		cout<<"************ voting table **************"<<endl;
		for(int i=1;i<=K;i++)
		{
			cout<<"flow ";
			cout.setf(ios::right);
			cout.width(3);
			cout<<i<<" judge: ";
			for(int j=1;j<=K;j++){
				cout.setf(ios::left);
				cout.width(5);
				cout<<table[i][j]<<" ";
			}
			cout<<endl;
		}
		cout<<endl;
		*/
		cout<<"			voting result			";
		int choice = 1;
		Voting vv(table,ranking,K,K);
		winner=vv.voting(choice);
		cout<<endl;
		if (choice == 1)
			cout << "schulze method : " << winner << endl;
		else if (choice == 2)
			cout << "comulative method: " << winner << endl;
		else if (choice == 3)
			cout << "copeland condorcet method: " << winner << endl;
		else
			cout << "ranked pairs method: " << winner << endl;

		//计算满意度
		float happiness=0;//一轮所有流的满意度和,越高越好,0<=满意度<=1
		for (int i = 1; i <= K; i++)
			happiness += table[i][i] / table[i][winner];//最好抉择评分/当前抉择评分
		happiness_sum += happiness;
		K_sum += K;

		//如果流没有被安排进网络,就增加惩罚cost
		for(int i=1;i<=K;i++)
			if(table[i][winner]=10000) gv.judge_sum[winner]+=MAXPATH*gv.bw[i];

		cout << "第" << req_constant - req_num << "轮整体满意度: " << happiness/K << endl;
		cout << "多轮整体满意度和:" << happiness_sum / K_sum << endl;
		cout << "多轮整体代价和: " << gv.judge_sum[winner] << endl;


		//@@@@@@@@@@@@@@@@@End of Voting@@@@@@@@@@@@@@@@@@@@@@@@@
		//@@@@@@@@@@@@@@@@@End of Voting@@@@@@@@@@@@@@@@@@@@@@@@@

		//最优部署计算
		g.cost_best.clear();
		g.cost_LP.clear();
		//cout<<"35 line"<<endl;
		for(int i=0;i<reqN;i++)
		{
			//cout<<reqL[i]->src<<" "<<reqL[i]->dst<<" "<<reqL[i]->flow<<endl;
			g.cost_best.push_back(reqL[i]->flow * g.dijkstra(reqL[i]->src,reqL[i]->dst,reqL[i]->flow));
		}

		cout<<endl<<"			LP result			"<<endl;

		//线性规划部署
		double result=0;
		result=LP(&g,reqL);


		
		//用线性规划解计算cost
		result_sum += result;
		cout<<"cost of this case is: "<<result<<endl;
		cout<<"cost of all cases is: "<<result_sum<<endl;
		
		//计算满意度
		if(result==999999)
			judge=0;
		else
		{
			judge=0;
			//for(int i=0;i<reqN;i++)
			//	cout<<g.cost_best[i]<<" "<<g.cost_LP[i]<<endl;
			for(int i=0;i<reqN;i++)
				judge += g.cost_best[i]/g.cost_LP[i];
		}
		judge_sum += judge;
		req_sum += reqN;
		cout<<"单轮满意度: "<<judge/reqN<<endl;
		cout<<"多轮满意度: "<<judge_sum/req_sum<<endl;
	}

	//全局线性规划部署
	cout<<endl<<"			LP_ALL result			"<<endl;
	Graph g3("d:\\github\\CRANA_Voting\\graph2.txt");
	double result3=0;
	result3=LP(&g3,reqL_all);
	cout<<"cost of all cases is: "<<result3<<endl;

	cout<<"End of the Program"<<endl;
	test.close();
	reqRecord.close();
	getchar();
	return 0;
}
Example #25
0
int main() {
  openlog("nana", LOG_PID, LOG_DAEMON);
  L("the temperature is falling - %d", 35);
  LP(LOG_USER, "the snow is falling");
  return 0;
}
Example #26
0
void CoronaRenderer::defineLights()
{
	// first get the globals node and serach for a directional light connection
	MObject coronaGlobals = objectFromName(MString("coronaGlobals"));
	MObjectArray nodeList;
	MStatus stat;

	if( this->mtco_renderGlobals->useSunLightConnection )
	{
		getConnectedInNodes(MString("sunLightConnection"), coronaGlobals, nodeList);
		if( nodeList.length() > 0)
		{
			MObject sunObj = nodeList[0];
			if(sunObj.hasFn(MFn::kTransform))
			{
				// we suppose what's connected here is a dir light transform
				MVector lightDir(0, 0, 1); // default dir light dir
				MFnDagNode sunDagNode(sunObj);
				lightDir *= sunDagNode.transformationMatrix();
				lightDir *= this->mtco_renderGlobals->globalConversionMatrix;
				lightDir.normalize();
		
				MObject sunDagObj =	sunDagNode.child(0, &stat);
				if( !stat )
					logger.error("no child 0");
				MColor sunColor(1);
				float colorMultiplier = 1.0f;
				if(sunDagObj.hasFn(MFn::kDirectionalLight))
				{
					MFnDependencyNode sunNode(sunDagObj);
					getColor("color", sunNode, sunColor);
					getFloat("mtco_sun_multiplier", sunNode, colorMultiplier);
				}else{
					logger.warning(MString("Sun connection is not a directional light - using transform only."));
				}
				sunColor *= colorMultiplier * 10000.0;
				Corona::Sun sun;
				sun.active = true;
				sun.dirTo = Corona::Dir(lightDir.x, lightDir.y, lightDir.z).getNormalized();
				sun.color = Corona::Rgb(sunColor.r,sunColor.g,sunColor.b);
				sun.visibleDirect = true;
				sun.visibleReflect = true;
				sun.visibleRefract = true;
				sun.sizeMultiplier = 2.0f;
				this->context.scene->getSun() = sun;
			}
		}
	}

	for( size_t lightId = 0; lightId < this->mtco_scene->lightList.size();  lightId++)
	{
		mtco_MayaObject *obj =  (mtco_MayaObject *)this->mtco_scene->lightList[lightId];
		if(!obj->visible)
			continue;

		if( this->isSunLight(obj))
			continue;
		
		MFnDependencyNode depFn(obj->mobject);

		if( obj->mobject.hasFn(MFn::kPointLight))
		{
			MColor col;
			getColor("color", depFn, col);
			float intensity = 1.0f;
			getFloat("intensity", depFn, intensity);
			int decay = 0;
			getEnum(MString("decayRate"), depFn, decay);
			MMatrix m = obj->transformMatrices[0] * this->mtco_renderGlobals->globalConversionMatrix;
			Corona::Pos LP(m[3][0],m[3][1],m[3][2]);
			PointLight *pl = new PointLight;
			pl->LP = LP;
			pl->distFactor = 1.0/this->mtco_renderGlobals->scaleFactor;
			pl->lightColor = Corona::Rgb(col.r, col.g, col.b);
			pl->lightIntensity = intensity;
			getEnum(MString("decayRate"), depFn, pl->decayType);
			this->context.scene->addLightShader(pl);
		}
		if( obj->mobject.hasFn(MFn::kSpotLight))
		{
			MVector lightDir(0, 0, -1);
			MColor col;
			getColor("color", depFn, col);
			float intensity = 1.0f;
			getFloat("intensity", depFn, intensity);
			MMatrix m = obj->transformMatrices[0] * this->mtco_renderGlobals->globalConversionMatrix;
			lightDir *= obj->transformMatrices[0] * this->mtco_renderGlobals->globalConversionMatrix;
			lightDir.normalize();

			Corona::Pos LP(m[3][0],m[3][1],m[3][2]);
			SpotLight *sl = new SpotLight;
			sl->LP = LP;
			sl->lightColor = Corona::Rgb(col.r, col.g, col.b);
			sl->lightIntensity = intensity;
			sl->LD = Corona::Dir(lightDir.x, lightDir.y, lightDir.z);
			sl->angle = 45.0f;
			sl->distFactor = 1.0/this->mtco_renderGlobals->scaleFactor;
			getEnum(MString("decayRate"), depFn, sl->decayType);
			getFloat("coneAngle", depFn, sl->angle);
			getFloat("penumbraAngle", depFn, sl->penumbraAngle);
			getFloat("dropoff", depFn, sl->dropoff);
			this->context.scene->addLightShader(sl);
		}
		if( obj->mobject.hasFn(MFn::kDirectionalLight))
		{
			MVector lightDir(0, 0, -1);
			MColor col;
			getColor("color", depFn, col);
			float intensity = 1.0f;
			getFloat("intensity", depFn, intensity);
			MMatrix m = obj->transformMatrices[0] * this->mtco_renderGlobals->globalConversionMatrix;
			lightDir *= m;
			lightDir.normalize();

			Corona::Pos LP(m[3][0],m[3][1],m[3][2]);
			DirectionalLight *dl = new DirectionalLight;
			dl->LP = LP;
			dl->lightColor = Corona::Rgb(col.r, col.g, col.b);
			dl->lightIntensity = intensity;
			dl->LD = Corona::Dir(lightDir.x, lightDir.y, lightDir.z);
			this->context.scene->addLightShader(dl);
		}
		if( obj->mobject.hasFn(MFn::kAreaLight))
		{
			logger.warning(MString("Area light: ") + obj->shortName + " not yet supported.");
			MMatrix m = obj->transformMatrices[0] * this->mtco_renderGlobals->globalConversionMatrix;
			obj->geom = defineStdPlane();
			Corona::AnimatedAffineTm atm;
			this->setAnimatedTransformationMatrix(atm, obj);
			obj->instance = obj->geom->addInstance(atm, NULL, NULL);
			//this->defineMaterial(obj->instance, obj);

		}
	}


}
Example #27
0
void CoronaRenderer::updateLight(std::shared_ptr<MayaObject> mobj)
{
	std::shared_ptr<mtco_MayaObject> obj(std::static_pointer_cast<mtco_MayaObject>(mobj));

	if (obj->lightShader != nullptr)
	{
		if (this->context.scene->hasLightShader(obj->lightShader))
			this->context.scene->deleteLightShader(obj->lightShader);
	}
	if (obj->removed)
		return;

	if (MayaTo::getWorldPtr()->renderType == MayaTo::MayaToWorld::WorldRenderType::IPRRENDER)
	{
		obj->transformMatrices.clear();
		obj->transformMatrices.push_back(obj->dagPath.inclusiveMatrix());
	}
	MFnDependencyNode rGlNode(getRenderGlobalsNode());
	MObject coronaGlobals = getRenderGlobalsNode();
	std::shared_ptr<RenderGlobals> renderGlobals = MayaTo::getWorldPtr()->worldRenderGlobalsPtr;
	std::shared_ptr<MayaScene> mayaScene = MayaTo::getWorldPtr()->worldScenePtr;

	MObjectArray nodeList;
	MStatus stat;

	MFnDependencyNode glFn(getRenderGlobalsNode());
	Corona::Rgb bgRgb = toCorona(getColorAttr("bgColor", glFn));
	int bgType = getEnumInt("bgType", glFn);

	MayaObject *sunLight = nullptr;

	MFnDependencyNode depFn(obj->mobject);

	if (obj->mobject.hasFn(MFn::kPointLight))
	{
		MColor col;
		getColor("color", depFn, col);
		float intensity = 1.0f;
		getFloat("intensity", depFn, intensity);
		int decay = 0;
		getEnum(MString("decayRate"), depFn, decay);
		MMatrix m = obj->transformMatrices[0] * renderGlobals->globalConversionMatrix;
		Corona::Pos LP(m[3][0], m[3][1], m[3][2]);
		PointLight *pl = new PointLight;
		pl->LP = LP;
		pl->distFactor = 1.0 / renderGlobals->scaleFactor;
		pl->lightColor = Corona::Rgb(col.r, col.g, col.b);
		pl->lightIntensity = intensity;
		getEnum(MString("decayRate"), depFn, pl->decayType);
		pl->lightRadius = getFloatAttr("lightRadius", depFn, 0.0) * renderGlobals->scaleFactor;
		pl->doShadows = getBoolAttr("useRayTraceShadows", depFn, true);
		col = getColorAttr("shadowColor", depFn);
		pl->shadowColor = Corona::Rgb(col.r, col.g, col.b);
		for (auto excludedObj : obj->excludedObjects)
		{
			pl->excludeList.nodes.push(excludedObj.get());
		}
		this->context.scene->addLightShader(pl);
		obj->lightShader = pl;
	}
	if (obj->mobject.hasFn(MFn::kSpotLight))
	{
		MVector lightDir(0, 0, -1);
		MColor col;
		getColor("color", depFn, col);
		float intensity = 1.0f;
		getFloat("intensity", depFn, intensity);
		MMatrix m = obj->transformMatrices[0] * renderGlobals->globalConversionMatrix;
		lightDir *= obj->transformMatrices[0] * renderGlobals->globalConversionMatrix;
		lightDir.normalize();
		Corona::Pos LP(m[3][0], m[3][1], m[3][2]);
		SpotLight *sl = new SpotLight;
		sl->LP = LP;
		sl->lightColor = Corona::Rgb(col.r, col.g, col.b);
		sl->lightIntensity = intensity;
		sl->LD = Corona::Dir(lightDir.x, lightDir.y, lightDir.z);
		sl->angle = 45.0f;
		sl->distFactor = 1.0 / renderGlobals->scaleFactor;
		getEnum(MString("decayRate"), depFn, sl->decayType);
		getFloat("coneAngle", depFn, sl->angle);
		getFloat("penumbraAngle", depFn, sl->penumbraAngle);
		getFloat("dropoff", depFn, sl->dropoff);
		sl->lightRadius = getFloatAttr("lightRadius", depFn, 0.0) * renderGlobals->scaleFactor;
		sl->doShadows = getBoolAttr("useRayTraceShadows", depFn, true);
		col = getColorAttr("shadowColor", depFn);
		sl->shadowColor = Corona::Rgb(col.r, col.g, col.b);
		for (auto excludedObj : obj->excludedObjects)
		{
			sl->excludeList.nodes.push(excludedObj.get());
		}
		Corona::AffineTm tm;
		setTransformationMatrix(sl->lightWorldInverseMatrix, m);
		ShadingNetwork network(obj->mobject);
		sl->lightColorMap = defineAttribute(MString("color"), depFn, network, oslRenderer);
		this->context.scene->addLightShader(sl);
		obj->lightShader = sl;
	}
	if (obj->mobject.hasFn(MFn::kDirectionalLight))
	{
		if (getBoolAttr("mtco_useAsSun", depFn, false))
		{
			if (sunLight != nullptr)
			{
				Logging::error(MString("A sun light is already defined, ignoring ") + obj->shortName);
				return;
			}
			sunLight = obj.get();
			MVector lightDir(0, 0, 1); // default dir light dir
			lightDir *= obj->transformMatrices[0];
			lightDir *= renderGlobals->globalConversionMatrix;
			lightDir.normalize();

			MColor sunColor(1);
			MFnDependencyNode sunNode(obj->mobject);
			getColor("color", sunNode, sunColor);
			sunColor *= getFloatAttr("intensity", sunNode, 1.0f);
			//float colorMultiplier colorMultiplier = getFloatAttr("mtco_sun_multiplier", sunNode, 1.0f);
			const float intensityFactor = (1.f - cos(Corona::SUN_PROJECTED_HALF_ANGLE)) / (1.f - cos(getFloatAttr("sunSizeMulti", rGlNode, 1.0f) * Corona::SUN_PROJECTED_HALF_ANGLE));
			sunColor *= intensityFactor * 1.0;// 2000000;
			Corona::Sun sun;

			Corona::ColorOrMap bgCoMap = this->context.scene->getBackground();
			SkyMap *sky = dynamic_cast<SkyMap *>(bgCoMap.getMap());
			Corona::Rgb avgColor(1, 1, 1);
			if (sky != nullptr)
			{
				avgColor = sky->sc();
			}

			Corona::Rgb sColor(sunColor.r, sunColor.g, sunColor.b);
			sun.color = sColor * avgColor;
			sun.active = true;
			sun.dirTo = Corona::Dir(lightDir.x, lightDir.y, lightDir.z).getNormalized();
			//sun.color = Corona::Rgb(sunColor.r,sunColor.g,sunColor.b);
			sun.visibleDirect = true;
			sun.visibleReflect = true;
			sun.visibleRefract = true;
			sun.sizeMultiplier = getFloatAttr("sunSizeMulti", rGlNode, 1.0);
			this->context.scene->getSun() = sun;
			if (sky != nullptr)
			{
				sky->initSky();
				this->context.scene->setBackground(bgCoMap);
				avgColor = sky->sc();
				this->context.scene->getSun().color = sColor * avgColor;
			}
		}
		else{
			MVector lightDir(0, 0, -1);
			MVector lightDirTangent(1, 0, 0);
			MVector lightDirBiTangent(0, 1, 0);
			MColor col;
			getColor("color", depFn, col);
			float intensity = 1.0f;
			getFloat("intensity", depFn, intensity);
			MMatrix m = obj->transformMatrices[0] * renderGlobals->globalConversionMatrix;
			lightDir *= m;
			lightDirTangent *= m;
			lightDirBiTangent *= m;
			lightDir.normalize();

			Corona::Pos LP(m[3][0], m[3][1], m[3][2]);
			DirectionalLight *dl = new DirectionalLight;
			dl->LP = LP;
			dl->lightColor = Corona::Rgb(col.r, col.g, col.b);
			dl->lightIntensity = intensity;
			dl->LD = Corona::Dir(lightDir.x, lightDir.y, lightDir.z);
			dl->LT = Corona::Dir(lightDirTangent.x, lightDirTangent.y, lightDirTangent.z);
			dl->LBT = Corona::Dir(lightDirBiTangent.x, lightDirBiTangent.y, lightDirBiTangent.z);
			dl->lightAngle = getFloatAttr("lightAngle", depFn, 0.0);
			dl->doShadows = getBoolAttr("useRayTraceShadows", depFn, true);
			col = getColorAttr("shadowColor", depFn);
			dl->shadowColor = Corona::Rgb(col.r, col.g, col.b);
			for (auto excludedObj : obj->excludedObjects)
			{
				dl->excludeList.nodes.push(excludedObj.get());
			}

			this->context.scene->addLightShader(dl);
			obj->lightShader = dl;
		}
	}
	if (obj->mobject.hasFn(MFn::kAreaLight))
	{
		MMatrix m = obj->transformMatrices[0] * renderGlobals->globalConversionMatrix;
		if ( obj->geom == nullptr)
			obj->geom = defineStdPlane();
		obj->geom->deleteAllInstances();

		Corona::AnimatedAffineTm atm;
		this->setAnimatedTransformationMatrix(atm, obj);
		obj->instance = obj->geom->addInstance(atm, nullptr, nullptr);
		if (getBoolAttr("mtco_envPortal", depFn, false))
		{
			Corona::EnviroPortalMtlData data;
			Corona::SharedPtr<Corona::IMaterial> mat = data.createMaterial();
			Corona::IMaterialSet ms = Corona::IMaterialSet(mat);
			obj->instance->addMaterial(ms);
		}
		else{
			Corona::NativeMtlData data;
			MColor lightColor = getColorAttr("color", depFn);
			float intensity = getFloatAttr("intensity", depFn, 1.0f);
			lightColor *= intensity;
			Corona::ColorOrMap com;
			// experimental direct corona texture
			if (getBoolAttr("mtco_noOSL", depFn, false))
			{
				MObject fileNode = getConnectedInNode(obj->mobject, "color");
				if ((fileNode != MObject::kNullObj) && (fileNode.hasFn(MFn::kFileTexture)))
				{
					MFnDependencyNode fileDep(fileNode);
					mtco_MapLoader loader(fileNode);
					Corona::SharedPtr<Corona::Abstract::Map> texmap = loader.loadBitmap("");
					com = Corona::ColorOrMap(bgRgb, texmap);
				}
			}
			else
			{
				com = defineAttribute(MString("color"), obj->mobject, oslRenderer);
				OSLMap *oslmap = (OSLMap *)com.getMap();
				if (oslmap != nullptr)
				{
					oslmap->multiplier = intensity;
				}
				else{
					Corona::Rgb col = com.getConstantColor() * intensity;
					com.setColor(col);
				}
			}

			data.emission.color = com;
			data.castsShadows = getBoolAttr("mtco_castShadows", depFn, false);

			for (auto excludedObj : obj->excludedObjects)
			{
				data.emission.excluded.nodes.push(excludedObj.get());
			}
			data.emission.disableSampling = false;
			data.emission.useTwoSidedEmission = getBoolAttr("mtco_doubleSided", depFn, false);

			Corona::SharedPtr<Corona::IMaterial> mat = data.createMaterial();
			Corona::IMaterialSet ms = Corona::IMaterialSet(mat);
			ms.visibility.direct = getBoolAttr("mtco_areaVisible", depFn, true);
			ms.visibility.reflect = getBoolAttr("mtco_visibleInReflection", depFn, true);
			ms.visibility.refract = getBoolAttr("mtco_visibleInRefraction", depFn, true);

			obj->instance->addMaterial(ms);
		}
	}
}
Example #28
0
void resize(L l, I s, I c) { // Assume resizing up
  if (l->c>=c) return; l->p=realloc(l->p, s*c);
  if (l->l+l->o > l->c) memcpy(LP(l)+s*l->c, LP(l), s*(l->l+l->o-l->c));
  l->c=c;
}
Example #29
0
int main()
{
	srand((unsigned)time(NULL));
	string graph_address="graph_all.txt";

	VGraph gv(graph_address);//Voting用的图
	PGraph gp(graph_address);//LP用的图
	VGraph gv_flow(graph_address); //Flow Voting用的图
	vector<Voter*> flowL;//记录所有的流实例
	vector<Voter*> voterL;//记录所有的投票者
	vector<Voter*> candiL;//记录所有的候选者
	int voting_choice=1;

	//收集每一轮投票的结果
	vector<double> app_happiness, voting_happiness, network_happiness;
	vector<double> app_delay, voting_delay, network_delay;
	vector<double> app_te, voting_te, network_te;
	vector<double> app_load, voting_load, network_load;

	//记录当前时间
	time_t tt = time(NULL);//这句返回的只是一个时间cuo
 	tm* t= localtime(&tt);

	string s="result";
	stringstream ss1;
	ss1<<t->tm_year+1900;
	s.append(ss1.str());

	stringstream ss2;
	ss2<<t->tm_mon+1;
	s.append(ss2.str());
 	
 	stringstream ss3;
	ss3<<t->tm_mday;
	s.append(ss3.str());
	
	stringstream ss4;
	ss4<<t->tm_hour;
	s.append(ss4.str());
	
	stringstream ss5;
	ss5<<t->tm_min;
	s.append(ss5.str());
	s.append(".txt");

	cout<<"current output file : "<<s<<endl;

	ofstream outfile(s);//最后一个case的结果
	ofstream req_outfile("req_outfile.txt");
	outfile<<graph_address<<"网络拓扑 caseN: "<<caseN<<endl;
	outfile<<"flow Range: "<<Begin_num<<"--"<<Maxflow+Begin_num-1<<endl<<endl;
	outfile<<"current output file : "<<s<<endl;

	vector<Req*> reqL;
	double table[M2C+1][N2C+1] = {0};
	int ranking[N2C+1]={0};//记录一种排序的投票人数
	double happiness_sum=0;
	
	for(int j=1;j<=Voternum;j++)
		ranking[j]=1;//每种投票结果有1个voter,如果为2就说明该方案有得到两个voter的票

	Voter* net_lb = new Network_LB(Maxreq,1);// Maxreq是投票者id, 1 表示网络投票者
	ranking[Voternum]=5;//给网络投票者更多的票数

	//Maxreq+1是投票者id,2表示中立投票者
	Voter* neutral_low = new Neutral(Maxreq+1, 2);  // te = 胜者TE基础上+5%
	Voter* neutral_middle = new Neutral(Maxreq+2, 2);  // te = 胜者TE基础上+10%
	Voter* neutral_high = new Neutral(Maxreq+3, 2); // te = 胜者TE基础上+20%

	//初次 修改neutral的te值
	neutral_low->te = 0.3;
	neutral_middle->te = 0.4;
	neutral_high->te = 0.5;

	//******** Flow Voting Variables *******
	vector<Voter*> flowL_flow;//记录Flow Voting所有的流实例
	vector<Voter*> voterL_flow;//记录Flow Voting所有的投票者
	vector<Voter*> candiL_flow;//记录Flow Voting所有的候选者
	double table_flow[M2C+1][N2C+1] = {0};
	int ranking_flow[N2C+1]={0};//记录一种排序的投票人数
	double happiness_sum_flow=0;
	for(int j=1;j<=Maxreq;j++)
		ranking_flow[j]=1;//每种投票结果有1个voter,如果为2就说明该方案有得到两个voter的票



	for(int i=0;i<caseN;i++)
	{
		cout<<endl<<"*************************"<<" case "<<i<<"*************************"<<endl;
		outfile<<endl<<"*************************"<<" case "<<i<<"*************************"<<endl;
		//初始化
		for(int j=0;j<Voternum;j++)
			for(int k=0;k<Voternum+3;k++)
			{
				table[j][k]=0;
				table_flow[j][k]=0;//table_flow的有效数据范围是table的子集
			}
		req_outfile<<"case "<<i<<endl;

		
		//以下程序时防止每个case都会创建的Req导致的内存泄露
		vector<Req*>::iterator it,iend;
		iend=reqL.end();
		for(it=reqL.begin();it!=iend;it++)	
			delete(*it);
		
		//删除上一个case的流需求
		reqL.clear();
		gv.reqL.clear();
		gv_flow.reqL.clear();

		if(i==0){
			for(int j=0;j<Maxreq;j++)
			{
				int a=0,b=0,c=0;
				while(1){
					c = Begin_num + rand()%Maxflow;
					//if(c!=0) break;
					a = rand()%N;
					b = rand()%N;
					if(a!=b && c!=0) break;
				}
				//a=0;b=1;c=10;
				Req* r = new Req(j,a,b,c);
				reqL.push_back(r);
				gv.reqL.push_back(r);
				gv_flow.reqL.push_back(r);
				Voter* flow_now = new Flow(j,0,a,b,c);
				Voter* flow_now_flow =  new Flow(j,0,a,b,c);//Flow Voting use
				flowL.push_back(flow_now);
				voterL.push_back(flow_now);
				candiL.push_back(flow_now);
				flowL_flow.push_back(flow_now_flow);
				voterL_flow.push_back(flow_now_flow);
				candiL_flow.push_back(flow_now_flow);
				req_outfile<<j<<" "<<a<<" "<<b<<" "<<c<<endl;
			}
			voterL.push_back(net_lb);
			
			candiL.push_back(net_lb);
			candiL.push_back(neutral_low);
			candiL.push_back(neutral_middle);
			candiL.push_back(neutral_high);
		}
		else{
			for(int j=0;j<Maxreq;j++)
			{
				int a=0,b=0,c=0;
				while(1){
					c = Begin_num + rand()%Maxflow;
					//if(c!=0) break;
					a = rand()%N;
					b = rand()%N;
					if(a!=b && c!=0) break;
				}
				//a=0;b=1;c=10;
				Req* r = new Req(j,a,b,c);
				reqL.push_back(r);
				gv.reqL.push_back(r);
				gv_flow.reqL.push_back(r);
				flowL[j]->modify(a,b,c);
				//candiL[j]->modify(a,b,c);
				flowL_flow[j]->modify(a,b,c);
				//candiL_flow[j]->modify(a,b,c);
				req_outfile<<j<<" "<<a<<" "<<b<<" "<<c<<endl;
			}
			net_lb->modify(0,0,0);
			neutral_low->modify(0,0,0);
			neutral_middle->modify(0,0,0);
			neutral_high->modify(0,0,0);
		}

		//cout<<"init completed"<<endl;
		
	

		//**************************************  Flow Voting  **************************************
		//**************************************  Flow Voting  **************************************
		//only flows' proposal can be voted for a winner
		
		//算最完美方案,所有的路都第一个走得到的方案
		for(int j=0;j<Maxreq;j++)
			gv_flow.cost_best[j] = gv.dijkstra(reqL[j]->src,reqL[j]->dst,reqL[j]->flow,flowL_flow[0]->adj);

		//for(int j=0;j<Maxreq;j++)
			//cout<<"gv.cost_best "<<j<<" : "<<gv.cost_best[j]<<endl;

		//提方案
		for(int j=0;j<candiL_flow.size();j++)
			candiL_flow[j]->propose(gv_flow);
		//cout<<"提出方案结束"<<endl;

		//评价方案
		for(int j=0;j<voterL_flow.size();j++)
			voterL_flow[j]->evaluate(gv_flow,candiL_flow);
		//cout<<"评价方案结束"<<endl;

		//投票算法, 投票算法的输入是从1开始的,但是judge是从0开始的,所以需要调整一下
		for(int j=0;j<voterL_flow.size();j++)
			for(int k=0;k<candiL_flow.size();k++)
			{
				//该操作在evaluate时候就惩罚----不用if(voterL[j]->judge[k]==0) table[j+1][k+1]=10000;//如果是0,说明流没有摆在网络中
				table_flow[j+1][k+1]=voterL_flow[j]->judge[k];
			}
		cout<<endl<<"voting uses ";
		int choice_flow=voting_choice;//选择一种投票算法
		int winner_flow=0;
		Voting vv_flow(table_flow,ranking_flow,voterL_flow.size(),candiL_flow.size());
		winner_flow=vv_flow.voting(choice_flow);
		winner_flow=winner_flow-1;//将结果还是按照从0开始编号

		if (choice_flow == 1)
			cout << "schulze method : " << winner_flow << endl;
		else if (choice_flow == 2)
			cout << "comulative method: " << winner_flow << endl;
		else if (choice_flow == 3)
			cout << "copeland condorcet method: " << winner_flow << endl;
		else
			cout << "ranked pairs method: " << winner_flow << endl;

		
		// table show
		for(int i=1;i<=voterL_flow.size();i++)
		{
			cout<<"flow ";
			cout.setf(ios::right);
			cout.width(3);
			cout<<i-1<<" judge: ";
			for(int j=1;j<=candiL_flow.size();j++){
				cout.setf(ios::left);
				cout.width(5);
				cout<<table_flow[i][j]<<" ";
			}
			cout<<endl;
		}
		cout<<endl;
		
		// file record of table show
		outfile<<endl;
		for(int i=1;i<=voterL_flow.size();i++)
		{
			outfile<<"flow ";
			outfile.setf(ios::right);
			outfile.width(3);
			outfile<<i-1<<" judge: ";
			for(int j=1;j<=candiL_flow.size();j++){
				outfile.setf(ios::left);
				outfile.width(5);
				outfile<<table_flow[i][j]<<" ";
			}
			outfile<<endl;
		}
		outfile<<endl;


		//计算满意度
		double happiness_flow=0;//一轮所有流的满意度和,越高越好,0<=满意度<=1
		for(int j=1;j<=Maxreq;j++)
			happiness_flow += gv_flow.cost_best[j-1]/table_flow[j][winner_flow+1];//最好抉择评分/当前抉择评分
		happiness_sum_flow += happiness_flow;
		
		//计算方案部署后当前总的cost,如果流没有被安排进网络,就增加惩罚cost
		
		//统计网络latency
		double latencyVoting_flow=0;
		latencyVoting_flow=judge_sum_function(gv_flow,candiL_flow,winner_flow);

		cout << "winner = "<<winner_flow<<endl;
		cout << "第" << i << "轮整体满意度: " << happiness_flow/Maxreq << endl;
		cout << "多轮满意度:" << happiness_sum_flow/ ((i+1)*Maxreq) << endl;
		cout << "多轮整体延时和: " << latencyVoting_flow << endl;

		double maxUtil_Voting_flow=0;
		double loadNUM_flow=0;//统计网络负载
		for(int j=0;j<gv_flow.m;j++)
		{
			int src=gv_flow.incL[j]->src;
			int dst=gv_flow.incL[j]->dst;
			loadNUM_flow+=flowL_flow[winner_flow]->adj[src][dst];
			double capacity=gv_flow.incL[j]->capacity;
			if(maxUtil_Voting_flow<(flowL_flow[winner_flow]->adj[src][dst]/capacity))
				maxUtil_Voting_flow=flowL_flow[winner_flow]->adj[src][dst]/capacity;
		}
		cout<<"最大链路利用率: "<<maxUtil_Voting_flow<<endl;

		//文件记录
		outfile<<"Case "<<i<<" Flow Voting Result"<<endl;
		outfile << "winner = "<<winner_flow<<endl;
		outfile << "第" << i << "轮整体满意度: " << happiness_flow/Maxreq << endl;
		outfile << "多轮满意度:" << happiness_sum_flow/ ((i+1)*Maxreq) << endl;
		outfile << "多轮整体延时和: " << latencyVoting_flow << endl;
		outfile <<"最大链路利用率: "<<maxUtil_Voting_flow<<endl;
		outfile <<"网络负载"<<loadNUM_flow<<endl;

		app_happiness.push_back(happiness_sum_flow/ ((i+1)*Maxreq));
		app_delay.push_back(latencyVoting_flow);
		app_te.push_back(maxUtil_Voting_flow);
		app_load.push_back(loadNUM_flow);

		//胜利的方案部署
		for(int j=0;j<candiL_flow.size();j++)
			candiL_flow[j]->end_implement(gv_flow,winner_flow,candiL_flow);

		cout<<endl;

		//**************************************   End of Flow Voting    **************************************
		//**************************************   End of Flow Voting    **************************************


		//@@@@@@@@@@@@@@@@  Voting  @@@@@@@@@@@@@@@@@@@@@@
		//@@@@@@@@@@@@@@@@  Voting  @@@@@@@@@@@@@@@@@@@@@@

		//算最完美方案,所有的路都第一个走得到的方案
		for(int j=0;j<Maxreq;j++)
			gv.cost_best[j] = gv.dijkstra(reqL[j]->src,reqL[j]->dst,reqL[j]->flow,flowL[0]->adj);

		//for(int j=0;j<Maxreq;j++)
			//cout<<"gv.cost_best "<<j<<" : "<<gv.cost_best[j]<<endl;

		//提方案
		for(int j=0;j<candiL.size();j++)
			candiL[j]->propose(gv);
		//cout<<"提出方案结束"<<endl;

		//评价方案
		for(int j=0;j<voterL.size();j++)
			voterL[j]->evaluate(gv,candiL);
		//cout<<"评价方案结束"<<endl;

		//投票算法, 投票算法的输入是从1开始的,但是judge是从0开始的,所以需要调整一下
		for(int j=0;j<voterL.size();j++)
			for(int k=0;k<candiL.size();k++)
			{
				//该操作在evaluate时候就惩罚----不用if(voterL[j]->judge[k]==0) table[j+1][k+1]=10000;//如果是0,说明流没有摆在网络中
				table[j+1][k+1]=voterL[j]->judge[k];
			}
		cout<<endl<<"voting uses ";
		int choice=voting_choice;//选择一种投票算法
		int winner=0;
		Voting vv(table,ranking,voterL.size(),candiL.size());
		winner=vv.voting(choice);
		winner=winner-1;//将结果还是按照从0开始编号

		outfile<<endl<<"beat_record: ";
		for(int i=1;i<=candiL.size();i++)
			outfile<<vv.beat_record[i]<<" ";
		outfile<<endl;

		if (choice == 1)
			cout << "schulze method : " << winner << endl;
		else if (choice == 2)
			cout << "comulative method: " << winner << endl;
		else if (choice == 3)
			cout << "copeland condorcet method: " << winner << endl;
		else
			cout << "ranked pairs method: " << winner << endl;

		
		// table show
		for(int i=1;i<=voterL.size();i++)
		{
			cout<<"flow ";
			cout.setf(ios::right);
			cout.width(3);
			cout<<i-1<<" judge: ";
			for(int j=1;j<=candiL.size();j++){
				cout.setf(ios::left);
				cout.width(5);
				cout<<table[i][j]<<" ";
			}
			cout<<endl;
		}
		cout<<endl;
		
		// file record of table show
		outfile<<endl;
		for(int i=1;i<=voterL.size();i++)
		{
			outfile<<"flow ";
			outfile.setf(ios::right);
			outfile.width(3);
			outfile<<i-1<<" judge: ";
			for(int j=1;j<=candiL.size();j++){
				outfile.setf(ios::left);
				outfile.width(5);
				outfile<<table[i][j]<<" ";
			}
			outfile<<endl;
		}
		outfile<<endl;


		//计算满意度
		double happiness=0;//一轮所有流的满意度和,越高越好,0<=满意度<=1
		for(int j=1;j<=Maxreq;j++)
			happiness += gv.cost_best[j-1]/table[j][winner+1];//最好抉择评分/当前抉择评分
		happiness_sum += happiness;

		//计算方案部署后当前总的cost,如果流没有被安排进网络,就增加惩罚cost
		
		//统计网络latency
		double latencyVoting=0;
		latencyVoting=judge_sum_function(gv,candiL,winner);

		cout << "winner = "<<winner<<endl;
		cout << "第" << i << "轮整体满意度: " << happiness/Maxreq << endl;
		cout << "多轮满意度:" << happiness_sum / ((i+1)*Maxreq) << endl;
		cout << "多轮整体延时和: " << latencyVoting << endl;

		double maxUtil_Voting=0;
		maxUtil_Voting=voterL[Maxreq]->judge[winner];
		cout<<"最大链路利用率: "<<maxUtil_Voting<<endl;

		double loadNUM_voting=0;
		for(int j=0;j<gv.m;j++)
		{
			int src=gv.incL[j]->src;
			int dst=gv.incL[j]->dst;
			loadNUM_voting+=candiL[winner]->adj[src][dst];
		}


		//文件记录
		outfile<<"Case "<<i<<" Voting Result"<<endl;
		outfile << "winner = "<<winner<<endl;
		outfile << "第" << i << "轮整体满意度: " << happiness/Maxreq << endl;
		outfile << "多轮满意度:" << happiness_sum / ((i+1)*Maxreq) << endl;
		outfile << "多轮整体延时和: " << latencyVoting << endl;
		outfile <<"最大链路利用率: "<<maxUtil_Voting<<endl;
		outfile <<"网络负载"<<loadNUM_voting<<endl;

		voting_happiness.push_back(happiness_sum / ((i+1)*Maxreq));
		voting_delay.push_back(latencyVoting);
		voting_te.push_back(maxUtil_Voting);
		voting_load.push_back(loadNUM_voting);

		//胜利的方案部署
		for(int j=0;j<candiL.size();j++)
			candiL[j]->end_implement(gv,winner,candiL);
		
		//修改neutral的te值
		neutral_low->te = maxUtil_Voting + 0.05;
		neutral_middle->te = maxUtil_Voting + 0.1;
		neutral_high->te = maxUtil_Voting + 0.2;

		cout<<endl;

		//@@@@@@@@@@@@@@@@@End of Voting@@@@@@@@@@@@@@@@@@@@@@@@@
		//@@@@@@@@@@@@@@@@@End of Voting@@@@@@@@@@@@@@@@@@@@@@@@@

		//分段规划部分
		cout<<endl<<"			LP result			"<<endl;
		
		//judge_LP记录单轮满意度总和,judge_sum_LP记录多轮满意度总和
		double judge_LP=0;
		static double judge_sum_LP=0;

		//最优部署计算
		for(int j=0;j<Maxreq;j++)
			gp.cost_best[j] =gp.dijkstra(reqL[j]->src,reqL[j]->dst,reqL[j]->flow);

		//线性规划部署
		double result_LP=0;//TE结果
		result_LP=LP(&gp,reqL);
		
		//计算满意度
		if(result_LP==Inf)judge_LP=0;
		else
		{
			judge_LP=0;
			//for(int i=0;i<Maxreq;i++)
				//cout<<gp.cost_best[i]<<" "<<gp.cost_LP[i]<<endl;
			for(int j=0;j<Maxreq;j++)
				judge_LP += gp.cost_best[j]/gp.cost_LP[j];
		}
		judge_sum_LP += judge_LP;
		cout<<"单轮满意度: "<<judge_LP/Maxreq<<endl;
		cout<<"多轮满意度: "<<judge_sum_LP/(Maxreq*(i+1))<<endl;

		double latency_LP=0;
		latency_LP=judge_sum_LP_function(gp);
		cout << "多轮整体延时和: " << latency_LP << endl;
		cout<<"最大链路利用率: "<<result_LP<<endl;
		
		double loadNUM_network=0;
		for(int j=0;j<gp.m;j++)
		{
			int src=gp.incL[j]->src;
			int dst=gp.incL[j]->dst;
			loadNUM_network+=gp.adj[src][dst];
		}

		//文件记录
		outfile<<"Case "<<i<<" LP Result"<<endl;
		outfile<<"单轮满意度: "<<judge_LP/Maxreq<<endl;
		outfile<<"多轮满意度: "<<judge_sum_LP/(Maxreq*(i+1))<<endl;
		outfile << "多轮整体延时和: " << latency_LP << endl;
		outfile<<"最大链路利用率: "<<result_LP<<endl;
		outfile <<"网络负载"<<loadNUM_network<<endl;

		network_happiness.push_back(judge_sum_LP/(Maxreq*(i+1)));
		network_delay.push_back(latency_LP);
		network_te.push_back(result_LP);
		network_load.push_back(loadNUM_network);

		/*
		cout<<"单轮最大剩余链路利用率: "<<result_LP<<endl;
		double maxUtil_LP=0;
		for(int j=0;j<gp.m;j++)
		{
			int src=gp.incL[j]->src;
			int dst=gp.incL[j]->dst;
			float capacity=gp.incL[j]->capacity;
			if(maxUtil_LP<(gp.adj[src][dst]/capacity))
				maxUtil_LP=gp.adj[src][dst]/capacity;
		}
		*/
		
		/*
		if(i==(caseN-1)){
			outfile << "LP result"<<endl;
			outfile<<"单轮满意度: "<<judge_LP/Maxreq<<endl;
			outfile<<"多轮满意度: "<<judge_sum_LP/(Maxreq*(i+1))<<endl;
			outfile<<"多轮整体代价和: "<<result_sum_LP<<endl;
		}
		*/
		

	}//一个case结束

	//happiness results: 三行结果分别是app voting network的满意度
	outfile<<endl;
	outfile<<"happiness results: app voting network"<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<app_happiness[i]<<",";
	}
	outfile<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<voting_happiness[i]<<",";
	}
	outfile<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<network_happiness[i]<<",";
	}

	//delay results 
	outfile<<endl;
	outfile<<"delay results: app voting network"<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<app_delay[i]<<",";
	}
	outfile<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<voting_delay[i]<<",";
	}
	outfile<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<network_delay[i]<<",";
	}

	//te results
	outfile<<endl;
	outfile<<"te results: app voting network"<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<app_te[i]<<",";
	}
	outfile<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<voting_te[i]<<",";
	}
	outfile<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<network_te[i]<<",";
	}
	outfile<<endl;

	//load results
	outfile<<endl;
	outfile<<"load results: app voting network"<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<app_load[i]<<",";
	}
	outfile<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<voting_load[i]<<",";
	}
	outfile<<endl;
	for(int i=0;i<caseN;i++)
	{
		outfile<<network_load[i]<<",";
	}
	outfile<<endl;

	getchar();
	return 0;
}
Example #30
0
int main()
{
	srand((unsigned)time(NULL));
	VGraph gv("graph_all.txt");//Voting用的图
	PGraph gp("graph_all.txt");//LP用的图
	
	ofstream outfile("result.txt");//最后一个case的输出结果
	//ofstream req_outfile("d:\\github\\req_outfile.txt");

	outfile<<"graph_all网络拓扑"<<endl;
	outfile<<"flow Range: "<<Begin_num<<"--"<<Maxflow+Begin_num-1<<endl;
	outfile<<"caseN = "<<caseN<<"  Maxreq = "<<Maxreq<<endl;
	outfile<<"STARTUP = "<<STARTUP<<endl<<endl;


	vector<Flow*> flowL;//记录所有的流实例
	double judge_LP=0,judge_sum_LP=0;
	vector<Req*> reqL;
	double table[M2C+1][N2C+1] = {0};
	int ranking[N2C+1]={0};//记录一种排序的投票人数
	double happiness_sum=0;

	for(int test=1;test<=1;test++)
	{
		outfile<<"test "<<test<<endl;

		//每个test的初始化操作
		flowL.clear();
		judge_LP=0;
		judge_sum_LP=0;
		reqL.clear();
		happiness_sum=0;
	
		int links_size = gp.incL.size();
		for(int j=0;j<links_size;j++)
			gp.adj[gp.incL[j]->src][gp.incL[j]->dst]=0;

		for(int j=0;j<M2C+1;j++)
			for(int jj=0;jj<N2C+1;jj++)
				table[j][jj]=0;
		for(int j=1;j<=Maxreq;j++)
			ranking[j]=1;//每种投票结果有1个voter,如果为2就说明该方案有得到两个voter的票

	
		for(int i=0;i<caseN;i++)
		{
			cout<<endl<<"*************************"<<" case "<<i<<"*************************"<<endl;
		
			//初始化
			for(int j=0;j<Maxreq;j++)
				for(int k=0;k<Maxreq;k++)
					table[j][k]=0;
		
			//req_outfile<<"case "<<i<<endl;
			reqL.clear();
			gv.reqL.clear();
			if(i==0){
				for(int j=0;j<Maxreq;j++)
				{
					int a=0,b=0,c=0;
					while(1){
						c = Begin_num + rand()%Maxflow;
						//if(c!=0) break;
						a = rand()%N;
						b = rand()%N;
						if(a!=b && c!=0) break;
					}
					//a=0;b=1;c=10;
					Req* r = new Req(j,a,b,c);
					reqL.push_back(r);
					gv.reqL.push_back(r);
					Flow* flow_now = new Flow(j,a,b,c);
					flowL.push_back(flow_now);
					//req_outfile<<j<<" "<<a<<" "<<b<<" "<<c<<endl;
				}
			}
			else{
				for(int j=0;j<Maxreq;j++)
				{
					int a=0,b=0,c=0;
					while(1){
						c = Begin_num + rand()%Maxflow;
						//if(c!=0) break;
						a = rand()%N;
						b = rand()%N;
						if(a!=b && c!=0) break;
					}
					//a=0;b=1;c=10;
					Req* r = new Req(j,a,b,c);
					reqL.push_back(r);
					gv.reqL.push_back(r);
					flowL[j]->flow_modify(a,b,c);
					//req_outfile<<j<<" "<<a<<" "<<b<<" "<<c<<endl;
				}
			}

		
			//@@@@@@@@@@@@@@@@  Voting  @@@@@@@@@@@@@@@@@@@@@@
			//@@@@@@@@@@@@@@@@  Voting  @@@@@@@@@@@@@@@@@@@@@@

			//算最完美方案,所有的路都第一个走得到的方案
			for(int j=0;j<Maxreq;j++)
				gv.cost_best[j] = reqL[j]->flow * (gv.dijkstra(reqL[j]->src,reqL[j]->dst,reqL[j]->flow,flowL[0]->adj) - reqL[j]->flow);

			//for(int j=0;j<Maxreq;j++)
				//cout<<j<<" gv.cost_best[j]="<<gv.cost_best[j]<<endl;

			//提方案
			for(int j=0;j<Maxreq;j++)
				flowL[j]->propose(gv,flowL);

			//评价方案
			for(int j=0;j<Maxreq;j++)
				flowL[j]->evaluate(gv,flowL);

			//投票算法
			for(int j=0;j<Maxreq;j++)
				for(int k=0;k<Maxreq;k++)
				{
					if(flowL[j]->judge[k]==0) table[j+1][k+1]=0;//如果是0,说明流没有摆在网络中
					else table[j+1][k+1]=flowL[j]->judge[k];
				}
			cout<<endl<<"voting uses ";
			int choice=1;//选择一种投票算法
			int winner=0;
			Voting vv(table,ranking,Maxreq,Maxreq);
			winner=vv.voting(choice);
		
			if (choice == 1)
				cout << "schulze method : " << winner << endl;
			else if (choice == 2)
				cout << "comulative method: " << winner << endl;
			else if (choice == 3)
				cout << "copeland condorcet method: " << winner << endl;
			else
				cout << "ranked pairs method: " << winner << endl;

			/*
			// table show
			for(int i=1;i<=Maxreq;i++)
			{
				cout<<"flow ";
				cout.setf(ios::right);
				cout.width(3);
				cout<<i-1<<" judge: ";
				for(int j=1;j<=Maxreq;j++){
					cout.setf(ios::left);
					cout.width(5);
					cout<<table[i][j]<<" ";
				}
				cout<<endl;
			}
			cout<<endl;
			*/

			//输出比best更好的结果
			for(int i=1;i<=Maxreq;i++)
			{
				for(int j=1;j<=Maxreq;j++)
				{
					if(table[i][j]>gv.cost_best[i-1]) {
						cout<<"%%%%%%%%%%%%%%%%当前方案值比最优值还好error  i:"<<i-1<<" j:"<<j-1<<endl;
						break;
					}
				}
			}

			//计算满意度
			double happiness=0;//一轮所有流的满意度和,越高越好,0<=满意度<=1
			for(int j=1;j<=Maxreq;j++)
				happiness += (double)table[j][winner]/gv.cost_best[j-1];//最好抉择评分/当前抉择评分
			happiness_sum += happiness;

			//计算方案部署后当前总的cost,如果流没有被安排进网络,就增加惩罚cost
		
			//统计网络latency
			double latencyVoting=0;
			latencyVoting=judge_sum_function(gv,flowL,winner-1);

			for(int j=0;j<Maxreq;j++)
				if(table[j+1][winner]==10000) {
					cout<<"触发惩罚机制"<<endl;
					latencyVoting += Maxpath * reqL[j]->flow;
				}
			cout << "第" << i << "轮整体满意度: " << happiness/Maxreq << endl;
			cout << "多轮满意度:" << happiness_sum / ((i+1)*Maxreq) << endl;
			cout << "多轮整体延时和: " << latencyVoting << endl;
		
			//统计网络能耗
			double energy_Voting=0;

			double maxUtil_Voting=0;
			for(int j=0;j<gp.m;j++)
			{
				int src=gv.incL[j]->src;
				int dst=gv.incL[j]->dst;
				double capacity=gv.incL[j]->capacity;
				if(maxUtil_Voting<((double)flowL[winner-1]->adj[src][dst]/capacity))
					maxUtil_Voting=(double)flowL[winner-1]->adj[src][dst]/capacity;
				if(flowL[winner-1]->adj[src][dst]>0)
				energy_Voting += flowL[winner-1]->adj[src][dst] * flowL[winner-1]->adj[src][dst] + STARTUP;
			}
			cout<<"网络能耗:"<<energy_Voting<<endl;
			cout<<"最大链路利用率: "<<maxUtil_Voting<<endl;

			//voting结果输出到文件中
			if(i == (caseN-1))
			{
				outfile <<endl<<"			Voting Result			"<<endl;
				outfile << "第" << i << "轮整体满意度: " << happiness/Maxreq << endl;
				outfile << "多轮满意度:" << happiness_sum / ((i+1)*Maxreq) << endl;
				outfile << "多轮整体延时和: " << latencyVoting << endl;
				outfile << "网络能耗:" << energy_Voting <<endl;
				outfile << "最大链路利用率: "<<maxUtil_Voting<<endl;
			}
			

			//胜利的方案部署
		
			for(int j=0;j<Maxreq;j++)
			{
				for(int k1=0;k1<N;k1++)
					for(int k2=0;k2<N;k2++)
					{
						//cout<<j<<" "<<k1<<" "<<k2<<endl;
						flowL[j]->adj[k1][k2]=flowL[winner-1]->adj[k1][k2];
					}
			}
		
			cout<<endl;
		

			//@@@@@@@@@@@@@@@@@End of Voting@@@@@@@@@@@@@@@@@@@@@@@@@
			//@@@@@@@@@@@@@@@@@End of Voting@@@@@@@@@@@@@@@@@@@@@@@@@
		

			//分段规划部分
			cout<<endl<<"			LP result			"<<endl;
		
			//最优部署计算,cost_best代表的值和可用带宽有关
			for(int j=0;j<Maxreq;j++)
				gp.cost_best[j] = reqL[j]->flow * (gp.dijkstra(reqL[j]->src,reqL[j]->dst,reqL[j]->flow) - reqL[j]->flow);

			//for(int j=0;j<Maxreq;j++)
				//cout<<"cost_best "<<"j"<<" :"<<gp.cost_best[j]<<endl;

			//线性规划部署
			double result_LP=0;
			result_LP=LP(&gp,reqL);
		
			//计算满意度
			if(result_LP==Inf)judge_LP=0;
			else
			{
				judge_LP=0;
				//for(int i=0;i<Maxreq;i++)
					//cout<<gp.cost_best[i]<<" "<<gp.cost_LP[i]<<endl;
				for(int j=0;j<Maxreq;j++)
					judge_LP += (double)gp.cost_LP[j]/gp.cost_best[j];
			}
			judge_sum_LP += judge_LP;
			cout<<"单轮满意度: "<<judge_LP/Maxreq<<endl;
			cout<<"多轮满意度: "<<judge_sum_LP/(Maxreq*(i+1))<<endl;

			double latency_LP=0;
			latency_LP=judge_sum_LP_function(gp,flowL);
			cout << "多轮整体延时和: " << latency_LP << endl;
			cout<<"网络能耗: "<<result_LP<<endl;
			
			//统计网络最大链路利用率
			double maxUtil_LP=0;
			for(int j=0;j<gp.m;j++)
			{
				int src=gp.incL[j]->src;
				int dst=gp.incL[j]->dst;
				float capacity=gp.incL[j]->capacity;
				if(maxUtil_LP<(gp.adj[src][dst]/capacity))
					maxUtil_LP=gp.adj[src][dst]/capacity;
			}
			cout<<"最大链路利用率: "<<maxUtil_LP<<endl;

			//voting结果输出到文件中
			if(i==(caseN-1))
			{
				outfile <<endl<<"			LP result			"<<endl;
				outfile << "单轮满意度: "<<judge_LP/Maxreq<<endl;
				outfile << "多轮满意度: "<<judge_sum_LP/(Maxreq*(i+1))<<endl;
				outfile << "多轮整体延时和: " << latency_LP << endl;
				outfile << "网络能耗: "<<result_LP<<endl;
				outfile<<"最大链路利用率: "<<maxUtil_LP<<endl;
			}
			

		}//一个case结束
	}//一个test结束
	getchar();
	return 0;
}