Example #1
0
/*
 * 要想图片显示成功
 * 需把字库拷贝到sd卡上,然后把sd卡插到开发板的卡槽上
 */
int main(void)
{

	
		LCD_Init();	
		LCD_Clear(0, 0, 240, 320, BACKGROUND);		
		  
		/* USART1 config */
		//USART1_Config();  
		//printf("\r\n this is a fatfs test demo \r\n");
		
	/* 初始化sd卡文件系统,因为汉字的字库放在了sd卡里面 */
		Sd_fs_init();	
	
		/* 设置Lcd Gram 扫描方向为: 左上角 -> 右下角*/
		//Lcd_GramScan( 1 );
		LCD_DispStr(5, 5, (uint8_t *)"fatfs init success", RED);
		LCD_DispStr(5, 25, (uint8_t *)"insure the sdcard has insert......", RED);
	
	  LCD_DispStrCH(50, 50, (uint8_t *)"野火开发板", RED);
	  LCD_DispEnCh(5, 90, "Welcome to use 野火 ISO Stm32 开发板 bigo------", RED);
	
		/* 显示BMP图片 */
		Lcd_show_bmp(0, 0,"/wildfire.bmp");
		Lcd_show_bmp( 10,10,"/pic1.bmp");		
    Lcd_show_bmp( 170,0,"/pic2.bmp");  
	
		while(1);
}
Example #2
0
/*触摸时显示触摸效果*/
void Lcd_Touch(uint8_t test_num)
{
	char i = ((test_num-1)%PER_PAGE);
	char pic_name[50];	
	
		sprintf(pic_name,"/boardtest/ISO_MINI/ui_tch_test%d.bmp",test_num);

		if(i<=((PER_PAGE/2)-1))
		{
			Lcd_show_bmp(160, 166-(70*i),pic_name);				
		}
		else
		{
			Lcd_show_bmp(91, 166-(70*(i-(PER_PAGE/2))),pic_name);
		}
		
		
		delay(0x2FFf);
		sprintf(pic_name,"/boardtest/ISO_MINI/ui_test%d.bmp",test_num);
		
		if(i<=((PER_PAGE/2)-1))
		{
			Lcd_show_bmp(160, 166-(70*i),pic_name);				
		}
		else
		{
			Lcd_show_bmp(91, 166-(70*(i-(PER_PAGE/2))),pic_name);
		}
		delay(0xFFF);

	


}
/*
 * 初始化液晶,串口,触摸屏,flash及sd卡 * 
 */
void ISO_Init(void)
{
	uint8_t k;
	
  /* 液晶初始化先于串口,不然会有bug,至于是什么原因我也不知道:( */
  LCD_Init();
	
	LCD_Clear(0,0,240,320,WHITE);
	
	LCD_DispStr(20,150,"board init,please wait... ",RED);
  
  USART1_Config();	
	
	

	/* 初始化sd卡文件系统,因为汉字的字库放在了sd卡里面 */
	Sd_fs_init();	

	#ifdef WORD_MODE
  /* 显示界面图片 */
	Lcd_show_bmp(0, 0,"/boardtest/boardtest.bmp");
	#else
	 /* 显示界面图片 */
	Lcd_show_bmp(0, 0,"/boardtest/ISO/ui_boardtest.bmp");

	#endif
	Lcd_List(1);
	
	/* 初始化外部FLASH */
	SPI_FLASH_Init();
	//SPI_FLASH_SectorErase(0);
  
	/* 触摸屏IO和中断初始化 */
	Touch_Init();		
		
		
		/*-------------------------------------------------------------------------------------------------------*/  
		#if 1
		SPI_FLASH_BufferRead(&cal_flag, 0, 1);
		if( cal_flag == 0x55 )
		{
			SPI_FLASH_BufferRead((void*)cal_p, 1, sizeof(cal_p));
			SPI_FLASH_CS_HIGH();
			for( k=0; k<6; k++ )
						printf("\r\n rx = %LF \r\n",cal_p[k]);
		}
		else
		{
			/* 等待触摸屏校正完毕 */
			while(Touch_Calibrate() !=0);
		}
		#elif 0
		/* 等待触摸屏校正完毕 */
		while(Touch_Calibrate() !=0);
		#endif
	


}
Example #4
0
 void Lcd_List(char page)
{	

#ifdef WORD_MODE				//文字版
	char i;
	char lcd_char[28];												//+4是为了预留空间的实验编号
	
	
	select_index_boardtest=0;														//重新显示新的一页时重置select_index
	Lcd_GramScan( 1 );												//设置扫描方向
	LCD_Clear(12,86,206,145,BACKGROUND);
	
	
	sprintf(lcd_char,"第 %0d/%0d 页",current_page_boardtest,all_page_boardtest);		//显示页码
	LCD_DispEnCh(30,235,(const uint8_t *)lcd_char,BLUE);
		
	/* 打开playlist,读取音频文件名 */
	for(i=0;(i+PER_PAGE*(page-1))<TEST_NUM && i< PER_PAGE;i++)								//仅显示第一页
	{	
	
		sprintf(lcd_char,"%0d.%s",PER_PAGE*(page-1)+i+1,test_name[(PER_PAGE*(page-1) + i)]);			//拼接出歌曲列表
		
		LCD_DispEnCh(22,87+i*18,(const uint8_t *)lcd_char,BLACK);										//显示

	}	
	
#else			//图标版
	char i;
	char lcd_char[28];												//+4是为了预留空间的实验编号
	char pic_name[50];
	
	select_index_boardtest=0;														//重新显示新的一页时重置select_index
	Lcd_GramScan( 1 );												//设置扫描方向
	LCD_Clear(12,94,212,160,BACKGROUND);//BLUE BACKGROUND
	
	
	sprintf(lcd_char,"第 %0d/%0d 页",current_page_boardtest,all_page_boardtest);		//显示页码
	LCD_DispEnCh(30,235,(const uint8_t *)lcd_char,BLUE);
		
	/* 打开playlist,读取音频文件名 */
	for(i=0;(i+PER_PAGE*(page-1))<TEST_NUM && i< PER_PAGE;i++)								//仅显示第一页
	{		
		sprintf(pic_name,"/boardtest/ISO_MINI/ui_test%d.bmp",PER_PAGE*(page-1)+i+1);

		if(i<=((PER_PAGE/2)-1))
		{
				Lcd_show_bmp(160, 166-(70*i),pic_name);
		}
		else
		{
				Lcd_show_bmp(91, 166-(70*(i-(PER_PAGE/2))),pic_name);

			}
	}		
	
#endif

}
Example #5
0
void MP3_test(void)
{
			/* 初始化设置I2S */
		I2S_Bus_Init();
		
		/* 初始化PCM1770 */
		PCM1770Init();
	
			/* 显示MP3界面图片 */
		Lcd_show_bmp(0, 0,"/mp3player/ui_window.bmp");

		/* 运行MP3播放器 */	
		player_run();
}
Example #6
0
void pic_display(void)
{
	Lcd_show_bmp(0,0,"/pic3.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率
	Delay_us(300000);
	Lcd_show_bmp(0,0,"/1.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率
	Delay_us(300000);
	Lcd_show_bmp(0,0,"/2.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨
	Delay_us(300000);
	Lcd_show_bmp(0,0,"/3.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率
	Delay_us(300000);
	Lcd_show_bmp(0,0,"/4.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率
	Delay_us(300000);
	Lcd_show_bmp(0,0,"/5.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨
	Delay_us(300000);
	Lcd_show_bmp(0,0,"/6.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率
	Delay_us(300000);
	Lcd_show_bmp(0,0,"/myScreen.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率
	Delay_us(300000);
}
Example #7
0
int main(void)
{
   /* USART1 config */
	USART1_Config();
// 	Key3_GPIO_Config();
	SysTick_Init();
	
	key_led_init();	
	LCD_Init();										/* LCD 初始化*/		
  sd_fs_init();
  Sd_fs_test();
	
// 	/*显示图像*/
//     Lcd_show_bmp(0, 0,"/pic3.bmp");   
//     Lcd_show_bmp( 40,200,"/pic2.bmp");
//     Lcd_show_bmp( 100,100,"/pic1.bmp");	
//  
//     /*横屏显示*/
//     LCD_Str_O(20, 10, "lCD_DEMO",0); 	  
//     LCD_Str_CH(20,30,"阿莫论坛野火专区",0,0xffff);	  
//     LCD_Str_CH_O(20,50,"阿莫论坛野火专区",0);
//     LCD_Num_6x12_O(20, 70, 65535, BLACK);
//     LCD_Str_6x12_O(20, 90,"LOVE STM32", BLACK);	   

//     /*竖屏显示*/     
//     LCD_Str_O_P(300, 10, "Runing", 0);	
//     LCD_Str_CH_P(280,10,"阿莫论坛野火专区欢迎你",0xff,0xffff);		   
//     LCD_Str_CH_O_P(260,10,"阿莫论坛野火专区",0);
//     LCD_Str_6x12_O_P(240, 10,"LOVE STM32", 0);    
//     LCD_Str_ENCH_O_P(220,10,"欢迎使用野火stm32开发板",0);
//     
// 	/*截图*/
//     LCD_Str_CH(20,150,"正在截图",0,0xffff);
//  	Screen_shot(0, 0, 240,320 , "/myScreen");
//     LCD_Str_CH(20,150,"截图完成",0,0xffff);
//     
//  
//  LCD_test();

//	lcd_PutChar(50,30,'A',BLACK,WHITE);


GUI_Text(20,30,"AAAAAAAAAAAAA ",sizeof("AAAAAAAAAAAAA "),0,0xffff);
LCD_Char_CH(200,100,"好",0,0xffff);
LCD_Str_CH(100,200,"呵呵,褚亭强你真牛逼",0,SILVER);	 

Screen_shot(0, 0, 400,240 , "/myScreen");

LCD_Str_O(50,60,str2,BLACK,TEAL);


Lcd_show_bmp(0,0,"/pic3.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率1024*768

//LCD_WriteRAM_Prepare();

LCD_Str_O(50,80,str3,BLACK,SILVER);

//  ltk_list_file();
Lcd_show_bmp(0,0,"/1.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率1024*768
Lcd_show_bmp(0,0,"/2.bmp",1);  	                     // 显示MicroSD卡里面的MYPIC1.bmp文件,图片分辨率1024*768
  while (1)
  {

 
			pic_display();

	}
	
}
Example #8
0
/**
  * @brief  even_process 根据事件标志进行处理
  * @param  none
  * @retval none
  */
static void even_process(void)
{
	switch(touch_even)
	{
		/* 音量加				 */
		case E_UP:														
			
			Volume_Add();		
			
			touch_even = E_NULL;
		
			break;
		
		/* 音量减 			*/
		case E_DOWN:													
			
			Volume_Dec();	
			
			touch_even = E_NULL;	
		
			break;
		
		/* 播放、暂停键	*/
		case E_PLAY_STOP:												
		
			if(player_state == S_PLAY)					//若当前状态为播放
			{
				player_state = S_STOP;						//切换为暂停状态
			}		
			else																//若当前状态为暂停
				player_state =S_PLAY;							//切换为播放暂停
				
			touch_even = E_NULL;
			break;	

		/* 上一首			*/	
		case E_PREV:														
			if(play_index <= 0)
			{
				play_index = 0;
			}
			else
			{
				play_index--;
				#if 0																//放在player_run 函数里统一处理了	
				/* 检测要切换的歌曲是否在播放列表的上一页 */
				if((play_index+8)/8 < current_page) //play_index从零开始计数所以+1,+7是使用进一法。 +1+7 =+8
				{
					current_page--;										//更新当前页码
					lcd_list(current_page);						//刷新LCD列表	
				}
				#endif

			}
			
			touch_even = E_NULL;						
			player_state = S_SWITCH;							//进入切歌状态
			
			break;
		
		/* 下一首	 	 */			
		case E_NEXT:														
			
			if(play_index < file_num-1)
			{
				play_index++;	
				#if 0															//放在player_run 函数里统一处理了
				/* 检测要切换的歌曲是否在播放列表的下一页 */
				if((play_index+8)/8 >current_page)  //play_index从零开始计数所以+1,+7是使用进一法。 +1+7 =+8
				{
					current_page++;										//更新当前页码
					lcd_list(current_page);						//刷新LCD列表
				}
				#endif
			}									
			else
			{
				play_index = file_num-1;						//play_index设置为最后一个歌曲文件
			}		
				touch_even = E_NULL;	
				player_state = S_SWITCH;						//进入切歌状态
		
			break;
		
		/* 向上			*/
		case E_SELT_UP:													
			if(select_index>0)
				select_index--;
			
			Lcd_GramScan(1);
			LCD_Clear(12,88,8,145,BACKGROUND);		//清除状态栏
			Lcd_show_bmp(320-(103+(select_index*18)),240-20,"/mp3player/ui_select.bmp");			//显示“打勾”标签
		
			touch_even = E_NULL;
			
			break;
		
		/* 向下 		*/ 
		case E_SELT_DOWN:												
			if(select_index<8-1 && (select_index+8*(current_page-1))<file_num-1)	//判断是否溢出,不大于8,不指向无文件名的位置
				select_index++;			
			
			Lcd_GramScan(1);
			LCD_Clear(12,88,8,145,BACKGROUND);	//清除状态栏
			Lcd_show_bmp(320-(103+(select_index*18)),240-20,"/mp3player/ui_select.bmp");			//显示“打勾”标签
		
			touch_even = E_NULL;	
					
			break;
		
		/* 直接点选歌曲	*/
		case E_SELECT:												
			
			play_index = select_index + ((current_page-1)*8);											//根据当前页和select_index确定play_index
			player_state = S_SWITCH;
		
			touch_even = E_NULL;	
		
			break;			
		
		/* 下一页				*/
		case E_SELT_NEXT:												
			
			if(current_page<all_page)
			{
				current_page++;										//更新当前页码
				lcd_list(current_page);						//刷新LCD列表
			}
			else
				current_page =all_page;
		
			touch_even = E_NULL;
			
			break;
		
		/* 上一页			*/
		case E_SELT_PREV:											
			if(current_page>1)					
			{
				current_page--;										//更新当前页码
				lcd_list(current_page);						//刷新LCD列表
			}
			else
				current_page =1;
			
			touch_even = E_NULL;
			break;
		
		/* OK					*/
		case E_SELT_OK:												
			play_index = select_index+8*(current_page-1);	//根据当前页和select_index确定play_index
			
			touch_even = E_NULL;	
			player_state = S_SWITCH;
			
			break;
		
		/* 扬声器 		*/
		case E_LOUD_SPEAK:										
			if(speaker_flag == 0)								//speaker关状态
			{
				Loud_Speaker_ON();								//开启speaker	
				speaker_flag =1;
				printf("\r\n loud on");
			}
			else																//speaker为开状态
			{
				Loud_Speaker_OFF();								//关闭speaker
				speaker_flag=0;
				printf("\r\n loud off");
			}
			
			touch_even = E_NULL;
			break;
		
		default:
			//touch_even = E_NULL;
			break;
	}

}
Example #9
0
/**
  * @brief  wav_player 进行wav文件播放
	*					wav格式存储的就是PCM数据,不需要解码
  * @param  filename:要播放的文件路径
  * @retval none
  */
static void wav_player(const char *filename)
{
	short *p;
	WavHead *wav;	

	//打开音频文件
	fres = f_open (&file, filename, FA_READ );
	
	//打开失败
	if (fres!=FR_OK)
	{
		printf("read file %s error  ! open another file\r\n",filename);
		fres = f_close (&file);
		
		if (++play_index>=file_num)	//索引值加1
		{
				play_index=0;						//归0,所以如果所有文件都打开失败会一直循环
		}				
		return ;										//文件无法打开,终止解码。进入下一次循环,读取下一个文件
	}
	
		//显示播放图标
	Lcd_GramScan(1);
	LCD_Clear(12,88,8,145,BACKGROUND);
	Lcd_show_bmp(320-(103+((play_index-((current_page-1)*8))*18)),240-20,"/mp3player/ui_playing.bmp");	
	
	
	fres = f_read(&file,buffer,512,&rw_num);							//读取文件头
	
	wav = (WavHead *)buffer;															//整理格式
		
	printf("\r\n samprate: %dHz", wav->dwSamplesPerSec);	//采样率

	if(wav->dwSamplesPerSec >= I2S_AudioFreq_Default)
		I2S_Freq_Config(wav->dwSamplesPerSec);							//设置采样率

		//播放循环	
		while(player_state != S_SWITCH)			//循环本过程播放音频,直到切歌
		{
			if (player_state == S_STOP)
				{			
					even_process();
					continue;											//暂停的时候跳出本循环
				}
				
			player_state = S_PLAY;						//状态更新为正在播放
		
				
			//读取wav文件
			p = (short *)(buffer+sizeof(buffer)/2*bufflag);		
			fres = f_read(&file, p, sizeof(buffer)/2, &rw_num);
			if(fres != FR_OK)
			{
				printf("读取%s失败! %d\r\n",filename,fres);
				break;
			}
			
			/* 等待DMA播放完,这段时间我们可以干其他的事,事件处理 */
			while((DMA1_Channel5->CCR & DMA_CCR1_EN) && !(DMA1->ISR&DMA1_IT_TC5))
			{
					even_process();
			}
        DMA_ClearFlag(DMA1_FLAG_TC5 | DMA1_FLAG_TE5);
        DMA_I2S_Configuration((uint32_t)p, rw_num/2);
				bufflag = 1 -bufflag;				//切换buffer																	
							
		
			if(file.fptr==file.fsize) 		//如果指针指向了文件尾,表示数据全部读完
			{
				printf("END\r\n");
				if(play_index<file_num-1)		//自动开始下一首歌曲
				{
					play_index++;
					player_state = S_SWITCH;	
				}
				else
				{
					play_index = 0;
					player_state = S_SWITCH;
				}
						
				break; 									//跳出这首歌的播放状态	while break; 
			}  	
	}
	
	f_close(&file);								//结束播放本歌曲,关闭文件
	I2S_Stop();
}
Example #10
0
/**
  * @brief  mp3_player 进行mp3文件解码、播放
  * @param  filename:要播放的文件路径
  * @retval none
  */
static void mp3_player(const char *filename)
{
	int err, i, outputSamps, current_sample_rate = 0;	

	int						read_offset = 0;				/* 读偏移指针				*/
	int						bytes_left = 0;					/* 剩余字节数				*/	
	unsigned long	Frames = 0;							/* mP3帧计数				*/
	unsigned char	*read_ptr = buffer;			/* 缓冲区指针				*/
	HMP3Decoder		Mp3Decoder;						  /* mp3解码器指针		*/
	

	
	//打开音频文件
	fres = f_open (&file, filename, FA_READ );
	
	//打开失败
	if (fres!=FR_OK)
	{
		printf("read file %s error  ! open another file\r\n",filename);
		fres = f_close (&file);
		
		if (++play_index>=file_num)	//索引值加1
		{
				play_index=0;						//归0,所以如果所有文件都打开失败会一直循环
		}				
		return ;										//文件无法打开,终止解码。进入下一次循环,读取下一个文件
	}
		
	//打开成功
	//初始化MP3解码器
	Mp3Decoder = MP3InitDecoder();	
	
	//获取输入数据流,调用helix库解码,输出PCM数据,约20ms完成一次循环
	//开始进入播放状态,期间中断会修改touch_even状态
	while(player_state != S_SWITCH)	//循环1, 如果touch_even不是切歌状态则继续呆在循环体里 
	{
		//有时出现解码错误,错误后继续在本循环体内,继续播放
		
		//显示播放图标
		Lcd_GramScan(1);
		LCD_Clear(12,88,8,145,BACKGROUND);
		Lcd_show_bmp(320-(103+((play_index-((current_page-1)*8))*18)),240-20,"/mp3player/ui_playing.bmp");
		
		//读取mp3文件
		fres = f_read(&file, buffer, sizeof(buffer), &rw_num);
		if(fres != FR_OK)
		{
			printf("读取%s失败! %d\r\n",filename,fres);
			break;
			//return;
		}
		read_ptr = buffer;									//指向mp3输入流
		bytes_left = rw_num;								//实际读到的输入流大小大小

		//按帧处理	
		while(player_state != S_SWITCH)			//循环2,循环本过程播放音频,直到按了下一首、上一首	
		{
			if (player_state == S_STOP)
			{								
				even_process();									//检查是否有事件需要处理
				continue;												//暂停的时候结束本次循环
			}
				
			player_state = S_PLAY;						//状态更新为正在播放
			
			read_offset = MP3FindSyncWord(read_ptr, bytes_left);	//寻找帧同步,返回第一个同步字的位置
			if(read_offset < 0)																		//没有找到同步字
			{
				break;																							//跳出循环2,回到循环1	
			}
			
			read_ptr += read_offset;					//偏移至同步字的位置
			bytes_left -= read_offset;				//同步字之后的数据大小	
			if(bytes_left < 1024)							//补充数据
			{
				/* 注意这个地方因为采用的是DMA读取,所以一定要4字节对齐  */
				i=(uint32_t)(bytes_left)&3;									//判断多余的字节
				if(i) i=4-i;														//需要补充的字节
				memcpy(buffer+i, read_ptr, bytes_left);	//从对齐位置开始复制
				read_ptr = buffer+i;										//指向数据对齐位置
				fres = f_read(&file, buffer+bytes_left+i, sizeof(buffer)-bytes_left-i, &rw_num);//补充数据
				bytes_left += rw_num;										//有效数据流大小
			}
			err = MP3Decode(Mp3Decoder, &read_ptr, &bytes_left, outBuf[bufflag], 0);					//开始解码 参数:mp3解码结构体、输入流指针、输入流大小、输出流指针、数据格式
			Frames++;			
			
			if (err != ERR_MP3_NONE)									//错误处理
			{
				switch (err)
				{
					case ERR_MP3_INDATA_UNDERFLOW:
						printf("ERR_MP3_INDATA_UNDERFLOW\r\n");
						read_ptr = buffer;
						fres = f_read(&file, read_ptr, sizeof(buffer), &rw_num);
						bytes_left = rw_num;
						break;
			
					case ERR_MP3_MAINDATA_UNDERFLOW:
						/* do nothing - next call to decode will provide more mainData */
						printf("ERR_MP3_MAINDATA_UNDERFLOW\r\n");
						break;
			
					default:
						printf("UNKNOWN ERROR:%d\r\n", err);
			
						// 跳过此帧
						if (bytes_left > 0)
						{
							bytes_left --;
							read_ptr ++;
						}	
						break;
				}
			}
			else		//解码无错误,准备把数据输出到PCM
			{
				MP3GetLastFrameInfo(Mp3Decoder, &Mp3FrameInfo);		//获取解码信息				

		    /* 根据解码信息设置采样率 */
				if (Mp3FrameInfo.samprate != current_sample_rate)	//采样率 
				{
					current_sample_rate = Mp3FrameInfo.samprate;

					printf(" \r\n Bitrate       %dKbps", Mp3FrameInfo.bitrate/1000);
				  printf(" \r\n Samprate      %dHz", current_sample_rate);
					printf(" \r\n BitsPerSample %db", Mp3FrameInfo.bitsPerSample);
					printf(" \r\n nChans        %d", Mp3FrameInfo.nChans);
					printf(" \r\n Layer         %d", Mp3FrameInfo.layer);
					printf(" \r\n Version       %d", Mp3FrameInfo.version);
					printf(" \r\n OutputSamps   %d", Mp3FrameInfo.outputSamps);

					if(current_sample_rate >= I2S_AudioFreq_Default)	//I2S_AudioFreq_Default = 2,正常的帧,每次都要改速率
					{
						I2S_Freq_Config(current_sample_rate);						//根据采样率修改iis速率
					}
				}
				
				/* 输出到DAC */
				outputSamps = Mp3FrameInfo.outputSamps;							//PCM数据个数
				
				if (outputSamps > 0)
				{
					if (Mp3FrameInfo.nChans == 1)	//单声道
					{
						//单声道数据需要复制一份到另一个声道
						for (i = outputSamps - 1; i >= 0; i--)
						{
							outBuf[bufflag][i * 2] = outBuf[bufflag][i];
							outBuf[bufflag][i * 2 + 1] = outBuf[bufflag][i];
						}
						outputSamps *= 2;
					}
				
					//非单声道数据可直接由DMA传输到IIS交给DAC
					/* 等待DMA播放完,这段时间我们可以干其他的事,扫描事件进行处理 */
					while((DMA1_Channel5->CCR&DMA_CCR1_EN) && !(DMA1->ISR&DMA1_IT_TC5))
					{
							even_process();							
						}
						
					/*DMA传输完毕*/
			    DMA_ClearFlag(DMA1_FLAG_TC5 | DMA1_FLAG_TE5);
			    DMA_I2S_Configuration((uint32_t)outBuf[bufflag], outputSamps);
					bufflag = 1 -bufflag;																			//切换buffer

				}//if (outputSamps > 0)
			}//else 解码正常
			
		
		if(file.fptr==file.fsize) 		//如果指针指向了文件尾,表示数据全部读完
		{
			printf("END\r\n");
			if(play_index<file_num-1)		//自动开始下一首歌曲
			{
				play_index++;
				player_state = S_SWITCH;	//进入切歌状态,跳出
			}
			else
			{
				play_index = 0;
				player_state = S_SWITCH;
			}
					
			break; 										//跳出这首歌的播放状态	while break; 
		}
  	
	}//循环2		内 while(player_state != S_SWITCH)	
	
 }//循环1  	外 while(player_state != S_SWITCH)

	f_close(&file);							//结束播放本歌曲,关闭文件
	MP3FreeDecoder(Mp3Decoder);
	I2S_Stop();
	
}