Game::Game() : player_height(2.25f), player_fly_height(40.0f) { //player = new Player(); //player->Height(player_height); player.Height(player_height); //env = new Environment(); //env.SetPlayer(&player); QString instruct_text = QString("(Mouse left, right) - Rotate the view (about Y axis or 'yaw')"); instruct_text += "(Tab) - Toggle visibility of URL entry widget"; instruct_text += "(Enter) - Add URL as doorway in current room"; instruct_text += "(Backspace) - Navigate back (or backspace when entering URL)"; instruct_text += "(W,A,S,D) - Walk around"; instruct_text += "(F) - Flight mode (see the layout of the rooms from above)"; instruct_text += "(G) - Toggle visibility of calibration grid and distortion parameters"; instruct_text += "(R) - Reset environment"; instruct_text += "(1,2) - Adjust kappa_0"; instruct_text += "(3,4) - Adjust kappa_1"; instruct_text += "(5,6) - Adjust kappa_2"; instruct_text += "(7,8) - Adjust kappa_3"; instruct_text += "(F11) - Toggle fullscreen mode"; //urlentrywidget = new URLEntryWidget(&player); urlentrywidget.SetPlayer(&player); LoadBookmarks(); }
BookmarkManager::BookmarkManager(std::string userDirectory) { // Fill members _fullpathBookmarks = userDirectory + BOOKMARKS_FILE; // Load existing bookmarks if (!LoadBookmarks()) { LogInfo("BookmarkManager: No bookmarks file found or parsing error"); } }
//--------------------------------------------------------------------------- void __fastcall TLocationProfilesDialog::FormShow(TObject * /*Sender*/) { if (Terminal) { // cache session key, in case terminal is closed while the window is open FSessionKey = Terminal->SessionData->SessionKey; // WORKAROUND // Has to load this only now (not in Execute before ShowModal), // when the trees are finally (re)created, // otherwise the references in *Folders would be invalid already LoadBookmarks(SessionProfilesView, FSessionFolders, FSessionBookmarkList, WinConfiguration->Bookmarks[FSessionKey]); LoadBookmarks(SharedProfilesView, FSharedFolders, FSharedBookmarkList, WinConfiguration->SharedBookmarks); #ifdef _DEBUG FSessionProfilesViewHandle = SessionProfilesView->Handle; FSharedProfilesViewHandle = SharedProfilesView->Handle; #endif } if (Mode == odAddBookmark) { AddAsBookmark(GetProfilesSheet(), true); } InstallPathWordBreakProc(LocalDirectoryEdit); InstallPathWordBreakProc(RemoteDirectoryEdit); FindProfile(); if (OperationSide == osLocal) { ActiveControl = LocalDirectoryEdit; } else { ActiveControl = RemoteDirectoryEdit; } UpdateControls(); }
void CaptureContext::LoadCaptureThreaded(const QString &captureFile, const QString &origFilename, bool temporary, bool local) { m_CaptureFile = origFilename; m_CaptureLocal = local; Config().Save(); m_LoadProgress = 0.0f; m_PostloadProgress = 0.0f; // this function call will block until the capture is either loaded, or there's some failure m_Renderer.OpenCapture(captureFile, [this](float p) { m_LoadProgress = p; }); // if the renderer isn't running, we hit a failure case so display an error message if(!m_Renderer.IsRunning()) { QString errmsg = ToQStr(m_Renderer.GetCreateStatus()); QString messageText = tr("%1\nFailed to open capture for replay: %2.\n\n" "Check diagnostic log in Help menu for more details.") .arg(captureFile) .arg(errmsg); RDDialog::critical(NULL, tr("Error opening capture"), messageText); m_LoadInProgress = false; return; } if(!temporary) { AddRecentFile(Config().RecentCaptureFiles, origFilename, 10); Config().Save(); } m_EventID = 0; m_FirstDrawcall = m_LastDrawcall = NULL; // fetch initial data like drawcalls, textures and buffers m_Renderer.BlockInvoke([this](IReplayController *r) { m_FrameInfo = r->GetFrameInfo(); m_APIProps = r->GetAPIProperties(); m_PostloadProgress = 0.2f; m_Drawcalls = r->GetDrawcalls(); AddFakeProfileMarkers(); m_FirstDrawcall = &m_Drawcalls[0]; while(!m_FirstDrawcall->children.empty()) m_FirstDrawcall = &m_FirstDrawcall->children[0]; m_LastDrawcall = &m_Drawcalls.back(); while(!m_LastDrawcall->children.empty()) m_LastDrawcall = &m_LastDrawcall->children.back(); m_PostloadProgress = 0.4f; m_WinSystems = r->GetSupportedWindowSystems(); #if defined(RENDERDOC_PLATFORM_WIN32) m_CurWinSystem = WindowingSystem::Win32; #elif defined(RENDERDOC_PLATFORM_LINUX) m_CurWinSystem = WindowingSystem::Xlib; // prefer XCB, if supported for(WindowingSystem sys : m_WinSystems) { if(sys == WindowingSystem::XCB) { m_CurWinSystem = WindowingSystem::XCB; break; } } if(m_CurWinSystem == WindowingSystem::XCB) m_XCBConnection = QX11Info::connection(); else m_X11Display = QX11Info::display(); #endif m_StructuredFile = &r->GetStructuredFile(); m_ResourceList = r->GetResources(); for(ResourceDescription &res : m_ResourceList) m_Resources[res.resourceId] = &res; m_BufferList = r->GetBuffers(); for(BufferDescription &b : m_BufferList) m_Buffers[b.resourceId] = &b; m_PostloadProgress = 0.8f; m_TextureList = r->GetTextures(); for(TextureDescription &t : m_TextureList) m_Textures[t.resourceId] = &t; m_PostloadProgress = 0.9f; m_CurD3D11PipelineState = &r->GetD3D11PipelineState(); m_CurD3D12PipelineState = &r->GetD3D12PipelineState(); m_CurGLPipelineState = &r->GetGLPipelineState(); m_CurVulkanPipelineState = &r->GetVulkanPipelineState(); m_CurPipelineState.SetStates(m_APIProps, m_CurD3D11PipelineState, m_CurD3D12PipelineState, m_CurGLPipelineState, m_CurVulkanPipelineState); m_UnreadMessageCount = 0; AddMessages(m_FrameInfo.debugMessages); m_PostloadProgress = 1.0f; }); QThread::msleep(20); QDateTime today = QDateTime::currentDateTimeUtc(); QDateTime compare = today.addDays(-21); if(compare > Config().DegradedCapture_LastUpdate && m_APIProps.degraded) { Config().DegradedCapture_LastUpdate = today; RDDialog::critical( NULL, tr("Degraded support of capture"), tr("%1\nThis capture opened with degraded support - " "this could mean missing hardware support caused a fallback to software rendering.\n\n" "This warning will not appear every time this happens, " "check debug errors/warnings window for more details.") .arg(origFilename)); } ICaptureAccess *access = Replay().GetCaptureAccess(); if(access) { int idx = access->FindSectionByType(SectionType::ResourceRenames); if(idx >= 0) { bytebuf buf = access->GetSectionContents(idx); LoadRenames(QString::fromUtf8((const char *)buf.data(), buf.count())); } idx = access->FindSectionByType(SectionType::Bookmarks); if(idx >= 0) { bytebuf buf = access->GetSectionContents(idx); LoadBookmarks(QString::fromUtf8((const char *)buf.data(), buf.count())); } idx = access->FindSectionByType(SectionType::Notes); if(idx >= 0) { bytebuf buf = access->GetSectionContents(idx); LoadNotes(QString::fromUtf8((const char *)buf.data(), buf.count())); } } m_LoadInProgress = false; m_CaptureLoaded = true; }