Example #1
0
bool CBaseTexture::LoadFromFileInternal(const std::string& texturePath, unsigned int maxWidth, unsigned int maxHeight, bool autoRotate, bool requirePixels, const std::string& strMimeType)
{
  if (URIUtils::HasExtension(texturePath, ".dds"))
  { // special case for DDS images
    CDDSImage image;
    if (image.ReadFile(texturePath))
    {
      Update(image.GetWidth(), image.GetHeight(), 0, image.GetFormat(), image.GetData(), false);
      return true;
    }
    return false;
  }

  unsigned int width = maxWidth ? std::min(maxWidth, g_Windowing.GetMaxTextureSize()) : g_Windowing.GetMaxTextureSize();
  unsigned int height = maxHeight ? std::min(maxHeight, g_Windowing.GetMaxTextureSize()) : g_Windowing.GetMaxTextureSize();

  // Read image into memory to use our vfs
  XFILE::CFile file;
  XFILE::auto_buffer buf;

  if (file.LoadFile(texturePath, buf) <= 0)
    return false;

  CURL url(texturePath);
  // make sure resource:// paths are properly resolved
  if (url.IsProtocol("resource"))
  {
    std::string translatedPath;
    if (XFILE::CResourceFile::TranslatePath(url, translatedPath))
      url.Parse(translatedPath);
  }

  // handle xbt:// paths differently because it allows loading the texture directly from memory
  if (url.IsProtocol("xbt"))
  {
    XFILE::CXbtFile xbtFile;
    if (!xbtFile.Open(url))
      return false;

    return LoadFromMemory(xbtFile.GetImageWidth(), xbtFile.GetImageHeight(), 0, xbtFile.GetImageFormat(),
                          xbtFile.HasImageAlpha(), reinterpret_cast<unsigned char*>(buf.get()));
  }

  IImage* pImage;

  if(strMimeType.empty())
    pImage = ImageFactory::CreateLoader(texturePath);
  else
    pImage = ImageFactory::CreateLoaderFromMimeType(strMimeType);

  if (!LoadIImage(pImage, (unsigned char *)buf.get(), buf.size(), width, height, autoRotate))
  {
    CLog::Log(LOGDEBUG, "%s - Load of %s failed.", __FUNCTION__, texturePath.c_str());
    delete pImage;
    return false;
  }
  delete pImage;

  return true;
}
Example #2
0
    LRESULT SSkinGif::OnAttrSrc( const SStringW &strValue,BOOL bLoading )
    {
        SStringTList strLst;
        size_t nSegs=ParseResID(S_CW2T(strValue),strLst);
        LPBYTE pBuf=NULL;
        size_t szBuf=0;

        if(nSegs == 2)
        {
            szBuf=GETRESPROVIDER->GetRawBufferSize(strLst[0],strLst[1]);
            if(szBuf)
            {
                pBuf=new BYTE[szBuf];
                GETRESPROVIDER->GetRawBuffer(strLst[0],strLst[1],pBuf,szBuf);
            }
        }else
        {//自动从GIF资源类型里查找资源
            szBuf=GETRESPROVIDER->GetRawBufferSize(_T("gif"),strLst[0]);
            if(szBuf)
            {
                pBuf=new BYTE[szBuf];
                GETRESPROVIDER->GetRawBuffer(_T("gif"),strLst[0],pBuf,szBuf);
            }
        }
        if(pBuf)
        {
            LoadFromMemory(pBuf,szBuf);
            delete []pBuf;
        }
        return S_OK;
    }
Example #3
0
int main(int argc, char* argv[])
{
    LoadFromFile();
    printf("\n\n");
    LoadFromMemory();
    return 0;
}
Example #4
0
File: Font.cpp Project: m1h4/Touch
bool Font::LoadFromResource(LPCTSTR id,LPCTSTR group)
{
	HRSRC resource = FindResource(NULL,id,group);
	if(!resource)
		return false;

	HGLOBAL global = LoadResource(NULL,resource);
	if(!global)
		return false;

	LPBYTE data = (LPBYTE)LockResource(global);
	if(!data)
		return false;

	if(!LoadFromMemory(data,SizeofResource(NULL,resource)))
	{
		UnlockResource(global);
		FreeResource(global);
		return false;
	}

	UnlockResource(global);
	FreeResource(global);
	return true;
}
Example #5
0
BOOL CMime::Load(LPCTSTR pFile)
{_STT();
	// Out with the old
	Destroy();

	CWinFile	file;

	// Open the file
	if ( !file.OpenExisting( pFile, GENERIC_READ ) )
		return FALSE;

	// Get file size
	DWORD size = file.Size();
	if ( size == 0 ) return FALSE;

	// Allocate memory
	TMem< BYTE > buf;
	if ( !buf.allocate( size + 1 ) ) return FALSE;

	// Read in the data into ram
	DWORD read;
	if ( !file.Read( buf, size, &read ) || read != size )
		return FALSE;
	buf[ size ] = 0;

	// Load the file
	if ( !LoadFromMemory( buf, size ) )
		return FALSE;

	return TRUE;
}
Example #6
0
//
// Load BTM surface from file
//
bool CBTMSurface::LoadFromFile
    ( 
    const char *pFileName 
    )
{
    void *pFile;
    //FILE *fp;
    HXFSFile fp;
    int size;

    //fp = fopen( pFileName, "rb" );
    fp = xfs->Open( pFileName );
    if ( !fp )
        return false;

    //fseek( fp, 0, SEEK_END );
    //size = ftell( fp );
    //fseek( fp, 0, SEEK_SET );
    size = xfs->SizeOf( fp );
    pFile = ALLOCATE( size );
    //fread( pFile, 1, size, fp );
    //fclose( fp );
    xfs->Read( fp, pFile, size );
    xfs->Close( fp );

    LoadFromMemory( pFile );
    FREE( pFile );

    return true;
}
Example #7
0
	Image::Image(const Image & other)
		: m_format(ImageFormat::NONE)
		, m_width(0)
		, m_height(0)
		, m_pixels(nullptr)
	{
		LoadFromMemory(other.m_width, other.m_height, other.m_format, other.m_pixels);
	}
Example #8
0
	Image::Image(u32 width, u32 height, ImageFormat format, const u08 * pixels)
		: m_format(ImageFormat::NONE)
		, m_width(0)
		, m_height(0)
		, m_pixels(nullptr)
	{
		LoadFromMemory(width, height, format, pixels);
	}
Example #9
0
sfMod::Mod::Mod(const void* data, unsigned int size) : SoundStream()
{
  file_ = NULL;

  name_   = "";
  length_ = 0;

  buffer_.resize(SFMOD_BUFFERSIZE / 2);

  LoadFromMemory(data, size);
}
Example #10
0
bool cTextureFont::LoadFromPack( const Uint32& TexId, cPack* Pack, const std::string& FilePackPath ) {
	if ( NULL != Pack && Pack->IsOpen() && -1 != Pack->Exists( FilePackPath ) ) {
		SafeDataPointer PData;

		Pack->ExtractFileToMemory( FilePackPath, PData );

		return LoadFromMemory( TexId, reinterpret_cast<const char*> ( PData.Data ), PData.DataSize );
	}

	return false;
}
Example #11
0
int main(int argc, char* argv[])
{
    if (argc < 2) {
        fprintf(stderr, "USAGE: %s <filename.dll>\n", argv[0]);
        return 1;
    }

    if (!LoadFromMemory(argv[1])) {
        return 2;
    }

    return 0;
}
Example #12
0
void cTextureFontLoader::LoadFont() {
	mFont = cTextureFont::New( mFontName );

	if ( TEF_LT_PATH == mLoadType )
		LoadFromPath();
	else if ( TEF_LT_MEM == mLoadType )
		LoadFromMemory();
	else if ( TEF_LT_PACK == mLoadType )
		LoadFromPack();
	else if ( TEF_LT_TEX == mLoadType )
		LoadFromTex();

	mFontLoaded = true;
}
Example #13
0
const CTexture* CGraphicsComponent::LoadTexture(const TResourceFileId aId, const std::string& aFilename)
{
   TFilePtr memFile = iCabinets.GetFile(aId);
   if (!memFile) { // Try loading by filename if by index did not work
      memFile = iCabinets.GetFile(aFilename);
   }
   if (memFile) {
      TTexturePtr texture = LoadFromMemory(memFile, aFilename.c_str());
      if (texture) {
         iTextures[aId] = std::move(texture);
         return &*iTextures[aId];
      }
   }
   iTextures[aId] = TTexturePtr(); // Store the failure to load
   return nullptr;
}
Example #14
0
void tSoundLoader<T>::Start() {
	if ( NULL != mSndMngr ) {
		cObjectLoader::Start();

		if ( SND_LT_PATH == mLoadType )
			LoadFromPath();
		else if ( SND_LT_MEM == mLoadType )
			LoadFromMemory();
		else if ( SND_LT_PACK == mLoadType )
			LoadFromPack();
		else if ( SND_LT_SAMPLES == mLoadType )
			LoadFromSamples();

		SetLoaded();
	}
}
Example #15
0
HBITMAP CImageFile::LoadFromFile()
{
	if ( ! IsFile() ) return NULL;
	
	HANDLE hMap = CreateFileMapping( m_hFile, NULL, PAGE_READONLY, 0, 0, NULL );
	
	DWORD nPosition = SetFilePointer( m_hFile, 0, NULL, FILE_CURRENT );
	DWORD nLength = GetFileSize( m_hFile, NULL );
	HBITMAP hBitmap = NULL;
	
	if ( LPCVOID pBuffer = MapViewOfFile( hMap, FILE_MAP_READ, 0, nPosition, nLength ) )
	{
		hBitmap = LoadFromMemory( pBuffer, nLength );
		UnmapViewOfFile( pBuffer );
	}
	
	CloseHandle( hMap );

	return hBitmap;
}
Example #16
0
	b08 Image::LoadFromFile(const char * filename)
	{
		int width, height, format;
		u08 * pixels = stbi_load(filename, &width, &height, &format, 0);

		if (!pixels)
		{
			std::cerr << stbi_failure_reason() << std::endl;
			return false;
		}

		LoadFromMemory(width, height, static_cast<ImageFormat>(format), pixels);

		stbi_image_free(pixels);

		if (m_pixels)
			return true;

		return false;
	}
	i32	CCfgFile::Load(xst_castring& strFileName, xst_castring& strGroupName)
	{
		m_pFileMgr = CFileManager::GetSingletonPtr();
		m_strFileName = strFileName;

		Resources::FilePtr pFile = m_pFileMgr->LoadFile( strFileName, strGroupName );
		if( !pFile.IsNull() )
		{
			m_eFileEncoding = ITextFile::GetEncoding( pFile->GetData().GetPointer(), pFile->GetSize() );
			if( ITextFile::IsUTF16( m_eFileEncoding ) )
			{
				ch16* pData = (ch16*)pFile->GetData().GetPointer();
				pData[ pFile->GetSize() / sizeof( u16 ) ] = 0;
			}

			return LoadFromMemory( pFile->GetData().GetPointer(), pFile->GetData().GetSize(), m_eFileEncoding );
		}

		return RESULT::FAILED;
	}
Example #18
0
WError WSound::LoadFromWS(basic_filebuf<char>* buff, uint pos, bool bSaveData) {
	//use the given stream
	fstream file;
	if (!buff)
		return WError(W_INVALIDPARAM);
	file.set_rdbuf(buff);
	file.seekg(pos);

	float temp[3];

	//read pitch & volume
	file.read((char*)temp, 2 * sizeof(float));
	alSourcef(m_source, AL_PITCH, temp[0]);
	alSourcef(m_source, AL_GAIN, temp[1]);

	//read position & direction
	file.read((char*)temp, 3 * sizeof(float));
	alSource3f(m_source, AL_POSITION, temp[0], temp[1], temp[2]);
	file.read((char*)temp, 3 * sizeof(float));
	alSource3f(m_source, AL_DIRECTION, temp[0], temp[1], temp[2]);

	char numBuffers = 0;
	file.read((char*)&numBuffers, 1);
	for (uint i = 0; i < numBuffers; i++) {
		__SAVEDATA data;
		file.read((char*)&data.buffer, 4); //buffer index
		file.read((char*)&data.format, sizeof ALenum); //buffer format
		file.read((char*)&temp[0], 4); //frequency
		file.read((char*)&data.dataSize, 4); //size of data
		data.data = W_SAFE_ALLOC(data.dataSize);
		file.read((char*)&data.data, m_dataV[i].dataSize); //data

		WError err = LoadFromMemory(data.buffer, data.data, data.dataSize, data.format, temp[0], bSaveData);

		W_SAFE_FREE(data.data);

		return WError(err);
	}

	return WError(W_SUCCEEDED);
}
Example #19
0
bool LWOFile::LoadFromFile(const char *strFile)
{
  // try to open file
  HANDLE hFile=CreateFileA(strFile, GENERIC_READ, FILE_SHARE_READ, NULL,
                          OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
  if(hFile==INVALID_HANDLE_VALUE)
  {
    AddError("Could not open file: " + std::string(strFile));
    return false;
  }

  // get file size
  LARGE_INTEGER LI_Size;
  if(!GetFileSizeEx(hFile,&LI_Size))
  {
    AddError("Could not get file size!");
    return false;
  }
  unsigned int iFileSize=(unsigned int)LI_Size.QuadPart;

  // allocate memory to hold the file
  char *pData=new char[iFileSize];

  // read file to memory
  DWORD iBytesRead=0;
  if(!ReadFile(hFile,pData,iFileSize,&iBytesRead,NULL) || iBytesRead!=iFileSize)
  {
    AddError("Reading file failed!");
    delete[] pData;
    CloseHandle(hFile);
    return false;
  }

  // load
  if(!LoadFromMemory(pData, iFileSize)) return false;

  delete[] pData;
  CloseHandle(hFile);
  return true;
}
Example #20
0
WError WSound::LoadFromWS(std::string filename, bool bSaveData) {
	fstream file;
	file.open(filename, ios::in | ios::binary);
	if (file.fail())
		return WError(W_FILENOTFOUND);

	float temp[3];

	//read pitch & volume
	file.read((char*)temp, 2 * sizeof(float));
	alSourcef(m_source, AL_PITCH, temp[0]);
	alSourcef(m_source, AL_GAIN, temp[1]);

	//read position & direction
	file.read((char*)temp, 3 * sizeof(float));
	alSource3f(m_source, AL_POSITION, temp[0], temp[1], temp[2]);
	file.read((char*)temp, 3 * sizeof(float));
	alSource3f(m_source, AL_DIRECTION, temp[0], temp[1], temp[2]);

	char numBuffers = 0;
	file.read((char*)&numBuffers, 1);
	for (uint i = 0; i < numBuffers; i++) {
		__SAVEDATA data;
		file.read((char*)&data.buffer, 4); //buffer index
		file.read((char*)&data.format, sizeof ALenum); //buffer format
		file.read((char*)&temp[0], 4); //frequency
		file.read((char*)&data.dataSize, 4); //size of data
		data.data = W_SAFE_ALLOC(data.dataSize);
		file.read((char*)&data.data, m_dataV[i].dataSize); //data

		LoadFromMemory(data.buffer, data.data, data.dataSize, data.format, temp[0], bSaveData);

		W_SAFE_FREE(data.data);
	}

	file.close();

	return WError(W_SUCCEEDED);
}
Example #21
0
File: Targa.cpp Project: m1h4/Touch
bool Targa::LoadFromFile(LPCTSTR path)
{
	HANDLE hFile = CreateFile(path,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,NULL,NULL);
	if(hFile == INVALID_HANDLE_VALUE)
		return false;

	unsigned char* buffer = new unsigned char[GetFileSize(hFile,NULL)];
	if(!buffer)
		return false;

	unsigned long read;

	ReadFile(hFile,buffer,GetFileSize(hFile,NULL),&read,NULL);

	if(!LoadFromMemory(buffer,read))
	{
		delete buffer;
		return false;
	}

	delete buffer;
	return true;
}
Example #22
0
	Image& Image::operator=(const Image & other)
	{
		LoadFromMemory(other.m_width, other.m_height, other.m_format, other.m_pixels);
		return *this;
	}
Example #23
0
	void Shader::LoadFromFile(const std::string& path)
	{
		m_ShaderPath = FileSystem::GetPath(path);
		m_ShaderFileName = FileSystem::GetFilename(path);
		LoadFromMemory(FileSystem::LoadTextFile(path));
	}
STDMETHODIMP CLTDMLoader::GetObject(
	LPDMUS_OBJECTDESC pDESC,	// Description of the requested object in <t DMUS_OBJECTDESC> structure.
    REFIID riid,                // The interface type to return in <p ppv>
	LPVOID FAR *ppv)	        // Receives the interface on success.

{
	HRESULT hr = E_NOTIMPL;

    EnterCriticalSection(&m_CriticalSection);
    IDirectMusicObject * pIObject;
    // At this point, the loader should check with all the objects it already
    // has loaded. It should look for file name, object guid, and name.
    // In this case, we are being cheap and looking for only the object
    // guid, which should be guaranteed to be unique. If the files are all
    // created with guids, (and producer supports that) this should work
    // well.
    // If it sees that the object is already loaded, it should
    // return a pointer to that one and increment the reference. 
    // It is very important to keep the previously loaded objects
    // "cached" in this way. Otherwise, objects, like DLS collections, will get loaded
    // multiple times with a very great expense in memory and efficiency!
    // This is primarily an issue when object reference each other. For
    // example, segments reference style and collection objects. 
    if (pDESC->dwValidData & DMUS_OBJ_OBJECT)
    {
        CLTDMObjectRef * pObject = NULL;
        for (pObject = m_pObjectList;pObject;pObject = pObject->m_pNext)
        {
            if (pDESC->guidObject == pObject->m_guidObject)
            {
                break;
            }
        }
        if (pObject)
        {
            hr = E_FAIL;
            pIObject = pObject->m_pObject;
            if (pObject->m_pObject)
            {
                hr = pObject->m_pObject->QueryInterface( riid, ppv );
            }
            LeaveCriticalSection(&m_CriticalSection);
	        return hr;
        }
    }
    if (pDESC->dwValidData & DMUS_OBJ_FILENAME)
	{
		hr = LoadFromFile(pDESC,&pIObject);
	}
	else if (pDESC->dwValidData & DMUS_OBJ_MEMORY)
	{
		hr = LoadFromMemory(pDESC,&pIObject);
	}
	else hr = DMUS_E_LOADER_NOFILENAME;
    if (SUCCEEDED(hr))
    {
        // If we succeeded in loading it, keep a pointer to it, 
        // addref it, and keep the guid for finding it next time.
        // To get the GUID, call ParseDescriptor on the object and
        // it will fill in the fields it knows about, including the
        // guid.
        DMUS_OBJECTDESC DESC;
		memset((void *)&DESC,0,sizeof(DESC));
		DESC.dwSize = sizeof (DMUS_OBJECTDESC);	
		pIObject->GetDescriptor(&DESC);
        if (DESC.dwValidData & DMUS_OBJ_OBJECT)
        {
            CLTDMObjectRef * pObject = new CLTDMObjectRef;
            if (pObject)
            {
                pObject->m_guidObject = DESC.guidObject;
                pObject->m_pNext = m_pObjectList;
                m_pObjectList = pObject;
                pObject->m_pObject = pIObject;
                pIObject->AddRef();
            }
        }
        hr = pIObject->QueryInterface( riid, ppv );
        pIObject->Release();

    }
	LeaveCriticalSection(&m_CriticalSection);
	return hr;
}