Example #1
0
void CMAC10::PrimaryAttack(void)
{
	if (!FBitSet(m_pPlayer->pev->flags, FL_ONGROUND))
		MAC10Fire((0.375) * m_flAccuracy, 0.07, FALSE);
	else
		MAC10Fire((0.03) * m_flAccuracy, 0.07, FALSE);
}
Example #2
0
/* <286786> ../cstrike/dlls/wpn_shared/wpn_mac10.cpp:108 */
void CMAC10::__MAKE_VHOOK(PrimaryAttack)(void)
{
	if (!(m_pPlayer->pev->flags & FL_ONGROUND))
	{
		MAC10Fire(0.375 * m_flAccuracy, 0.07, FALSE);
	}
	else
	{
		MAC10Fire(0.03 * m_flAccuracy, 0.07, FALSE);
	}
}
Example #3
0
void CWeaponMAC10::PrimaryAttack()
{
    CMomentumPlayer *pPlayer = GetPlayerOwner();
    if (!pPlayer)
        return;

    if (!FBitSet(pPlayer->GetFlags(), FL_ONGROUND))
        MAC10Fire(0.375f * m_flAccuracy);
    else
        MAC10Fire(0.03f * m_flAccuracy);
}