Example #1
0
void CWeaponMP5Navy::PrimaryAttack(void)
{
    CMomentumPlayer *pPlayer = GetPlayerOwner();
    if (!pPlayer)
        return;

    if (!FBitSet(pPlayer->GetFlags(), FL_ONGROUND))
        MP5NFire(0.2f * m_flAccuracy);
    else
        MP5NFire(0.04f * m_flAccuracy);
}
Example #2
0
void CMP5N::__MAKE_VHOOK(PrimaryAttack)()
{
	if (!(m_pPlayer->pev->flags & FL_ONGROUND))
	{
		MP5NFire(0.2 * m_flAccuracy, 0.075, FALSE);
	}
	else
	{
		MP5NFire(0.04 * m_flAccuracy, 0.075, FALSE);
	}
}
Example #3
0
void CMP5N::PrimaryAttack()
{
    if( !FBitSet( m_pPlayer->pev->flags, FL_ONGROUND ) )
    {
        MP5NFire( m_flAccuracy * 0.2, 0.075, FALSE );
    }
    else
    {
        MP5NFire( m_flAccuracy * 0.04, 0.075, FALSE );
    }
}