Example #1
0
File: x11.c Project: madokama/mpv
static bool create_context_x11_gl3(struct MPGLContext *ctx, int vo_flags,
                                   int gl_version, bool es)
{
    struct glx_context *glx_ctx = ctx->priv;
    struct vo *vo = ctx->vo;

    if (glx_ctx->context)
        return true;

    glXCreateContextAttribsARBProc glXCreateContextAttribsARB =
        (glXCreateContextAttribsARBProc)
            glXGetProcAddressARB((const GLubyte *)"glXCreateContextAttribsARB");

    const char *glxstr =
        glXQueryExtensionsString(vo->x11->display, vo->x11->screen);
    bool have_ctx_ext = glxstr && !!strstr(glxstr, "GLX_ARB_create_context");

    if (!(have_ctx_ext && glXCreateContextAttribsARB)) {
        return false;
    }

    int ctx_flags = vo_flags & VOFLAG_GL_DEBUG ? GLX_CONTEXT_DEBUG_BIT_ARB : 0;
    int profile_mask = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;

    if (es) {
        profile_mask = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
        if (!(glxstr && strstr(glxstr, "GLX_EXT_create_context_es2_profile")))
            return false;
    }

    int context_attribs[] = {
        GLX_CONTEXT_MAJOR_VERSION_ARB, MPGL_VER_GET_MAJOR(gl_version),
        GLX_CONTEXT_MINOR_VERSION_ARB, MPGL_VER_GET_MINOR(gl_version),
        GLX_CONTEXT_PROFILE_MASK_ARB, profile_mask,
        GLX_CONTEXT_FLAGS_ARB, ctx_flags,
        None
    };
    vo_x11_silence_xlib(1);
    GLXContext context = glXCreateContextAttribsARB(vo->x11->display,
                                                    glx_ctx->fbc, 0, True,
                                                    context_attribs);
    vo_x11_silence_xlib(-1);
    if (!context) {
        MP_VERBOSE(vo, "Could not create GL3 context. Retrying with legacy context.\n");
        return false;
    }

    // set context
    if (!glXMakeCurrent(vo->x11->display, vo->x11->window, context)) {
        MP_FATAL(vo, "Could not set GLX context!\n");
        glXDestroyContext(vo->x11->display, context);
        return false;
    }

    glx_ctx->context = context;

    mpgl_load_functions(ctx->gl, (void *)glXGetProcAddressARB, glxstr, vo->log);

    return true;
}
Example #2
0
File: gl_x11.c Project: Bilalh/mpv
static bool create_context_x11_gl3(struct MPGLContext *ctx, bool debug)
{
    struct glx_context *glx_ctx = ctx->priv;
    struct vo *vo = ctx->vo;

    if (glx_ctx->context)
        return true;

    glXCreateContextAttribsARBProc glXCreateContextAttribsARB =
        (glXCreateContextAttribsARBProc)
            glXGetProcAddressARB((const GLubyte *)"glXCreateContextAttribsARB");

    const char *glxstr = "";
    const char *(*glXExtStr)(Display *, int)
        = mp_getdladdr("glXQueryExtensionsString");
    if (glXExtStr)
        glxstr = glXExtStr(vo->x11->display, vo->x11->screen);
    bool have_ctx_ext = glxstr && !!strstr(glxstr, "GLX_ARB_create_context");

    if (!(have_ctx_ext && glXCreateContextAttribsARB)) {
        return false;
    }

    int gl_version = ctx->requested_gl_version;
    int context_attribs[] = {
        GLX_CONTEXT_MAJOR_VERSION_ARB, MPGL_VER_GET_MAJOR(gl_version),
        GLX_CONTEXT_MINOR_VERSION_ARB, MPGL_VER_GET_MINOR(gl_version),
        GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
        GLX_CONTEXT_FLAGS_ARB, debug ? GLX_CONTEXT_DEBUG_BIT_ARB : 0,
        None
    };
    GLXContext context = glXCreateContextAttribsARB(vo->x11->display,
                                                    glx_ctx->fbc, 0, True,
                                                    context_attribs);
    if (!context) {
        MP_ERR(vo, "Could not create GL3 context. Retrying with legacy context.\n");
        return false;
    }

    // set context
    if (!glXMakeCurrent(vo->x11->display, vo->x11->window, context)) {
        MP_FATAL(vo, "Could not set GLX context!\n");
        glXDestroyContext(vo->x11->display, context);
        return false;
    }

    glx_ctx->context = context;

    mpgl_load_functions(ctx->gl, (void *)glXGetProcAddress, glxstr, vo->log);

    if (!glXIsDirect(vo->x11->display, context))
        ctx->gl->mpgl_caps &= ~MPGL_CAP_NO_SW;

    return true;
}
Example #3
0
static bool egl_create_context(struct vo_wayland_state *wl,
                               MPGLContext *ctx,
                               bool enable_alpha)
{
    EGLint major, minor, n;

    GL *gl = ctx->gl;
    const char *eglstr = "";

    if (!(wl->egl_context.egl.dpy = eglGetDisplay(wl->display.display)))
        return false;

    EGLint config_attribs[] = {
        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
        EGL_RED_SIZE, 1,
        EGL_GREEN_SIZE, 1,
        EGL_BLUE_SIZE, 1,
        EGL_ALPHA_SIZE, enable_alpha,
        EGL_DEPTH_SIZE, 1,
        EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
        EGL_NONE
    };

    /* major and minor here returns the supported EGL version (e.g.: 1.4) */
    if (eglInitialize(wl->egl_context.egl.dpy, &major, &minor) != EGL_TRUE)
        return false;

    MP_VERBOSE(wl, "EGL version %d.%d\n", major, minor);

    EGLint context_attribs[] = {
        EGL_CONTEXT_MAJOR_VERSION_KHR,
        MPGL_VER_GET_MAJOR(ctx->requested_gl_version),
        EGL_NONE
    };

    if (eglBindAPI(EGL_OPENGL_API) != EGL_TRUE)
        return false;

    eglChooseConfig(wl->egl_context.egl.dpy, config_attribs,
                    &wl->egl_context.egl.conf, 1, &n);

    wl->egl_context.egl.ctx = eglCreateContext(wl->egl_context.egl.dpy,
                                               wl->egl_context.egl.conf,
                                               EGL_NO_CONTEXT,
                                               context_attribs);
    if (!wl->egl_context.egl.ctx) {
        /* fallback to any GL version */
        MP_WARN(wl, "can't create context for requested OpenGL version: "
                    "fall back to any version available\n");
        context_attribs[0] = EGL_NONE;
        wl->egl_context.egl.ctx = eglCreateContext(wl->egl_context.egl.dpy,
                                                   wl->egl_context.egl.conf,
                                                   EGL_NO_CONTEXT,
                                                   context_attribs);

        if (!wl->egl_context.egl.ctx)
            return false;
    }

    eglMakeCurrent(wl->egl_context.egl.dpy, NULL, NULL, wl->egl_context.egl.ctx);

    eglstr = eglQueryString(wl->egl_context.egl.dpy, EGL_EXTENSIONS);

    mpgl_load_functions(gl, (void*(*)(const GLubyte*))eglGetProcAddress, eglstr,
                        wl->log);
    if (!gl->BindProgram)
        mpgl_load_functions(gl, NULL, eglstr, wl->log);

    return true;
}
Example #4
0
File: gl_w32.c Project: benf/mpv
static bool create_context_w32_gl3(struct MPGLContext *ctx)
{
    struct w32_context *w32_ctx = ctx->priv;
    HGLRC *context = &w32_ctx->context;

    if (*context) // reuse existing context
        return true; // not reusing it breaks gl3!

    HWND win = ctx->vo->w32->window;
    HDC windc = GetDC(win);
    HGLRC new_context = 0;

    new_context = wglCreateContext(windc);
    if (!new_context) {
        MP_FATAL(ctx->vo, "Could not create GL context!\n");
        return false;
    }

    // set context
    if (!wglMakeCurrent(windc, new_context)) {
        MP_FATAL(ctx->vo, "Could not set GL context!\n");
        goto out;
    }

    const char *(GLAPIENTRY *wglGetExtensionsStringARB)(HDC hdc)
        = w32gpa((const GLubyte*)"wglGetExtensionsStringARB");

    if (!wglGetExtensionsStringARB)
        goto unsupported;

    const char *wgl_exts = wglGetExtensionsStringARB(windc);
    if (!strstr(wgl_exts, "WGL_ARB_create_context"))
        goto unsupported;

    HGLRC (GLAPIENTRY *wglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext,
                                                   const int *attribList)
        = w32gpa((const GLubyte*)"wglCreateContextAttribsARB");

    if (!wglCreateContextAttribsARB)
        goto unsupported;

    int gl_version = ctx->requested_gl_version;
    int attribs[] = {
        WGL_CONTEXT_MAJOR_VERSION_ARB, MPGL_VER_GET_MAJOR(gl_version),
        WGL_CONTEXT_MINOR_VERSION_ARB, MPGL_VER_GET_MINOR(gl_version),
        WGL_CONTEXT_FLAGS_ARB, 0,
        WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
        0
    };

    *context = wglCreateContextAttribsARB(windc, 0, attribs);
    if (! *context) {
        // NVidia, instead of ignoring WGL_CONTEXT_FLAGS_ARB, will error out if
        // it's present on pre-3.2 contexts.
        // Remove it from attribs and retry the context creation.
        attribs[6] = attribs[7] = 0;
        *context = wglCreateContextAttribsARB(windc, 0, attribs);
    }
    if (! *context) {
        int err = GetLastError();
        MP_FATAL(ctx->vo, "Could not create an OpenGL 3.x context: error 0x%x\n", err);
        goto out;
    }

    wglMakeCurrent(NULL, NULL);
    wglDeleteContext(new_context);

    if (!wglMakeCurrent(windc, *context)) {
        MP_FATAL(ctx->vo, "Could not set GL3 context!\n");
        wglDeleteContext(*context);
        return false;
    }

    /* update function pointers */
    mpgl_load_functions(ctx->gl, w32gpa, NULL, ctx->vo->log);

    int pfmt = GetPixelFormat(windc);
    PIXELFORMATDESCRIPTOR pfd;
    if (DescribePixelFormat(windc, pfmt, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) {
        ctx->depth_r = pfd.cRedBits;
        ctx->depth_g = pfd.cGreenBits;
        ctx->depth_b = pfd.cBlueBits;
    }

    return true;

unsupported:
    MP_ERR(ctx->vo, "The current OpenGL implementation does not support OpenGL 3.x \n");
out:
    wglDeleteContext(new_context);
    return false;
}
Example #5
0
File: gl_w32.c Project: AoD314/mpv
static bool create_context_w32_gl3(struct MPGLContext *ctx)
{
    struct w32_context *w32_ctx = ctx->priv;

    HDC windc = w32_ctx->hdc;
    HGLRC context = 0;

    // A legacy context is needed to get access to the new functions.
    HGLRC legacy_context = wglCreateContext(windc);
    if (!legacy_context) {
        MP_FATAL(ctx->vo, "Could not create GL context!\n");
        return false;
    }

    // set context
    if (!wglMakeCurrent(windc, legacy_context)) {
        MP_FATAL(ctx->vo, "Could not set GL context!\n");
        goto out;
    }

    const char *(GLAPIENTRY *wglGetExtensionsStringARB)(HDC hdc)
        = w32gpa((const GLubyte*)"wglGetExtensionsStringARB");

    if (!wglGetExtensionsStringARB)
        goto unsupported;

    const char *wgl_exts = wglGetExtensionsStringARB(windc);
    if (!strstr(wgl_exts, "WGL_ARB_create_context"))
        goto unsupported;

    HGLRC (GLAPIENTRY *wglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext,
                                                   const int *attribList)
        = w32gpa((const GLubyte*)"wglCreateContextAttribsARB");

    if (!wglCreateContextAttribsARB)
        goto unsupported;

    int gl_version = ctx->requested_gl_version;
    int attribs[] = {
        WGL_CONTEXT_MAJOR_VERSION_ARB, MPGL_VER_GET_MAJOR(gl_version),
        WGL_CONTEXT_MINOR_VERSION_ARB, MPGL_VER_GET_MINOR(gl_version),
        WGL_CONTEXT_FLAGS_ARB, 0,
        WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
        0
    };

    context = wglCreateContextAttribsARB(windc, 0, attribs);
    if (!context) {
        // NVidia, instead of ignoring WGL_CONTEXT_FLAGS_ARB, will error out if
        // it's present on pre-3.2 contexts.
        // Remove it from attribs and retry the context creation.
        attribs[6] = attribs[7] = 0;
        context = wglCreateContextAttribsARB(windc, 0, attribs);
    }
    if (!context) {
        int err = GetLastError();
        MP_FATAL(ctx->vo, "Could not create an OpenGL 3.x context: error 0x%x\n", err);
        goto out;
    }

    wglMakeCurrent(windc, NULL);
    wglDeleteContext(legacy_context);

    if (!wglMakeCurrent(windc, context)) {
        MP_FATAL(ctx->vo, "Could not set GL3 context!\n");
        wglDeleteContext(context);
        return false;
    }

    w32_ctx->context = context;

    /* update function pointers */
    mpgl_load_functions(ctx->gl, w32gpa, NULL, ctx->vo->log);

    return true;

unsupported:
    MP_ERR(ctx->vo, "The OpenGL driver does not support OpenGL 3.x \n");
out:
    wglMakeCurrent(windc, NULL);
    wglDeleteContext(legacy_context);
    return false;
}
Example #6
0
static bool egl_create_context(struct vo_wayland_state *wl,
                               struct egl_context *egl_ctx,
                               MPGLContext *ctx,
                               bool enable_alpha)
{
    EGLint major, minor, n;

    GL *gl = ctx->gl;
    const char *eglstr = "";

    if (!(egl_ctx->egl.dpy = eglGetDisplay(wl->display->display)))
        return false;

    EGLint config_attribs[] = {
        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
        EGL_RED_SIZE, 1,
        EGL_GREEN_SIZE, 1,
        EGL_BLUE_SIZE, 1,
        EGL_ALPHA_SIZE, enable_alpha,
        EGL_DEPTH_SIZE, 1,
        EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
        EGL_NONE
    };

    /* major and minor here returns the supported EGL version (e.g.: 1.4) */
    if (eglInitialize(egl_ctx->egl.dpy, &major, &minor) != EGL_TRUE)
        return false;

    EGLint context_attribs[] = {
        EGL_CONTEXT_MAJOR_VERSION_KHR,
        MPGL_VER_GET_MAJOR(ctx->requested_gl_version),
        /* EGL_CONTEXT_MINOR_VERSION_KHR, */
        /* MPGL_VER_GET_MINOR(ctx->requested_gl_version), */
        /* EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR, 0, */
        /* Segfaults on anything else than the major version */
        EGL_NONE
    };

    if (eglBindAPI(EGL_OPENGL_API) != EGL_TRUE)
        return false;

    eglChooseConfig(egl_ctx->egl.dpy, config_attribs,
                    &egl_ctx->egl.conf, 1, &n);

    egl_ctx->egl.ctx = eglCreateContext(egl_ctx->egl.dpy,
                                        egl_ctx->egl.conf,
                                        EGL_NO_CONTEXT,
                                        context_attribs);
    if (!egl_ctx->egl.ctx)
        return false;

    eglMakeCurrent(egl_ctx->egl.dpy, NULL, NULL, egl_ctx->egl.ctx);

    eglstr = eglQueryString(egl_ctx->egl.dpy, EGL_EXTENSIONS);

    mpgl_load_functions(gl, (void*(*)(const GLubyte*))eglGetProcAddress, eglstr);
    if (!gl->BindProgram)
        mpgl_load_functions(gl, NULL, eglstr);

    return true;
}