/* ================= Netchan_TransmitNextFragment Send one fragment of the current message ================= */ void Netchan_TransmitNextFragment( netchan_t *chan ) { msg_t send; byte send_buf[MAX_PACKETLEN]; int fragmentLength; int outgoingSequence; // write the packet header MSG_InitOOB (&send, send_buf, sizeof(send_buf)); // <-- only do the oob here outgoingSequence = chan->outgoingSequence | FRAGMENT_BIT; MSG_WriteLong(&send, outgoingSequence); // send the qport if we are a client if ( chan->sock == NS_CLIENT ) { MSG_WriteShort( &send, qport->integer ); } #ifdef LEGACY_PROTOCOL if(!chan->compat) #endif MSG_WriteLong(&send, NETCHAN_GENCHECKSUM(chan->challenge, chan->outgoingSequence)); // copy the reliable message to the packet first fragmentLength = FRAGMENT_SIZE; if ( chan->unsentFragmentStart + fragmentLength > chan->unsentLength ) { fragmentLength = chan->unsentLength - chan->unsentFragmentStart; } MSG_WriteShort( &send, chan->unsentFragmentStart ); MSG_WriteShort( &send, fragmentLength ); MSG_WriteData( &send, chan->unsentBuffer + chan->unsentFragmentStart, fragmentLength ); // send the datagram NET_SendPacket( chan->sock, send.cursize, send.data, chan->remoteAddress ); // Store send time and size of this packet for rate control chan->lastSentTime = Sys_Milliseconds(); chan->lastSentSize = send.cursize; if ( showpackets->integer ) { Com_Printf ("%s send %4i : s=%i fragment=%i,%i\n" , netsrcString[ chan->sock ] , send.cursize , chan->outgoingSequence , chan->unsentFragmentStart, fragmentLength); } chan->unsentFragmentStart += fragmentLength; // this exit condition is a little tricky, because a packet // that is exactly the fragment length still needs to send // a second packet of zero length so that the other side // can tell there aren't more to follow if ( chan->unsentFragmentStart == chan->unsentLength && fragmentLength != FRAGMENT_SIZE ) { chan->outgoingSequence++; chan->unsentFragments = qfalse; } }
/* =============== Netchan_Transmit Sends a message to a connection, fragmenting if necessary A 0 length will still generate a packet. ================ */ void Netchan_Transmit( netchan_t* chan, int length, const byte* data ) { msg_s send; byte send_buf[MAX_PACKETLEN]; if ( length > MAX_MSGLEN ) { Com_Error( ERR_DROP, "Netchan_Transmit: length = %i", length ); } chan->unsentFragmentStart = 0; // fragment large reliable messages if ( length >= FRAGMENT_SIZE ) { chan->unsentFragments = true; chan->unsentLength = length; memcpy( chan->unsentBuffer, data, length ); // only send the first fragment now Netchan_TransmitNextFragment( chan ); return; } // write the packet header MSG_InitOOB( &send, send_buf, sizeof( send_buf ) ); MSG_WriteLong( &send, chan->outgoingSequence ); // send the qport if we are a client if ( chan->sock == NS_CLIENT ) MSG_WriteShort( &send, qport->integer ); #ifdef LEGACY_PROTOCOL if ( !chan->compat ) #endif MSG_WriteLong( &send, NETCHAN_GENCHECKSUM( chan->challenge, chan->outgoingSequence ) ); chan->outgoingSequence++; MSG_WriteData( &send, data, length ); // send the datagram NET_SendPacket( chan->sock, send.cursize, send.data, chan->remoteAddress ); // Store send time and size of this packet for rate control chan->lastSentTime = Sys_Milliseconds(); chan->lastSentSize = send.cursize; if ( showpackets->integer ) { Com_Printf( "%s send %4i : s=%i ack=%i\n" , netsrcString[ chan->sock ] , send.cursize , chan->outgoingSequence - 1 , chan->incomingSequence ); } }
/* =============== Netchan_Transmit Sends a message to a connection, fragmenting if necessary A 0 length will still generate a packet. ================ */ void Netchan_Transmit( netchan_t *chan, int length, const byte *data ) { msg_t send; byte send_buf[ MAX_PACKETLEN ]; if ( length > MAX_MSGLEN ) { Com_Error( ERR_DROP, "Netchan_Transmit: length = %i", length ); } chan->unsentFragmentStart = 0; // fragment large reliable messages if ( length >= FRAGMENT_SIZE ) { chan->unsentFragments = qtrue; chan->unsentLength = length; Com_Memcpy( chan->unsentBuffer, data, length ); // only send the first fragment now Netchan_TransmitNextFragment( chan ); return; } // write the packet header MSG_InitOOB( &send, send_buf, sizeof( send_buf ) ); MSG_WriteLong( &send, chan->outgoingSequence ); chan->outgoingSequence++; // send the qport if we are a client if ( chan->sock == NS_CLIENT ) { MSG_WriteShort( &send, qport->integer ); } MSG_WriteData( &send, data, length ); // send the datagram NET_SendPacket( chan->sock, send.cursize, send.data, chan->remoteAddress ); if ( showpackets->integer ) { Com_Printf( "%s send %4i : s=%i ack=%i\n" , netsrcString[ chan->sock ] , send.cursize , chan->outgoingSequence - 1 , chan->incomingSequence ); } }
/* ================= Netchan_TransmitNextFragment Send one fragment of the current message ================= */ void Netchan_TransmitNextFragment( netchan_t *chan ) { msg_t send; byte send_buf[MAX_PACKETLEN]; size_t fragmentLength; // write the packet header MSG_InitOOB (&send, send_buf, sizeof(send_buf)); // <-- only do the oob here MSG_WriteLong( &send, chan->outgoingSequence | FRAGMENT_BIT ); // send the qport if we are a client if ( chan->sock == NS_CLIENT ) { MSG_WriteShort( &send, qport->integer ); } // copy the reliable message to the packet first fragmentLength = FRAGMENT_SIZE; if ( chan->unsentFragmentStart + fragmentLength > chan->unsentLength ) { fragmentLength = chan->unsentLength - chan->unsentFragmentStart; } MSG_WriteLong( &send, (int)chan->unsentFragmentStart ); MSG_WriteShort( &send, (short)fragmentLength ); MSG_WriteData( &send, chan->unsentBuffer + chan->unsentFragmentStart, fragmentLength ); // send the datagram NET_SendPacket( chan->sock, send.cursize, send.data, chan->remoteAddress ); if ( showpackets->integer ) { Com_Printf ("%s send %4i : s=%i fragment=%i,%i\n" , netsrcString[ chan->sock ] , send.cursize , chan->outgoingSequence , chan->unsentFragmentStart, fragmentLength); } chan->unsentFragmentStart += fragmentLength; // this exit condition is a little tricky, because a packet // that is exactly the fragment length still needs to send // a second packet of zero length so that the other side // can tell there aren't more to follow if ( chan->unsentFragmentStart == chan->unsentLength && fragmentLength != FRAGMENT_SIZE ) { chan->outgoingSequence++; chan->unsentFragments = qfalse; } }