Example #1
0
File: main.cpp Project: HLH15/24783
void MakeLinear(std::vector <int> &v,const BinaryTree <int,int>::Node *node)
{
	if(nullptr!=node)
	{
		MakeLinear(v,node->left);
		v.push_back(node->key);
		MakeLinear(v,node->right);
	}
}
Example #2
0
 void make_bitmap() {
     fBitmap.allocN32Pixels(80, 80);
     SkCanvas canvas(fBitmap);
     canvas.clear(0x00000000);
     SkPaint paint;
     paint.setAntiAlias(true);
     SkShader* shader = MakeLinear();
     paint.setShader(shader);
     SkRect r = { 0, 0, SkIntToScalar(80), SkIntToScalar(80) };
     canvas.drawRect(r, paint);
     shader->unref();
 }
Example #3
0
File: main.cpp Project: HLH15/24783
void FsLazyWindowApplication::VerifyTree(void) const
{
	std::vector <int> v;
	MakeLinear(v,btree.GetRoot());
	for(int i=0; i<v.size(); ++i)
	{
		printf(" %d",v[i]);
	}
	printf("\n");
	for(int i=0; i+1<v.size(); ++i)
	{
		if(v[i]>v[i+1])
		{
			printf("Error! %d>%d\n",v[i],v[i+1]);
		}
	}
}
Example #4
0
    void onDraw(SkCanvas* canvas) override {

        canvas->drawColor(sk_tool_utils::color_to_565(SK_ColorGRAY));

        SkPaint paint;
        paint.setTypeface(emojiFont.typeface);
        const char* text = emojiFont.text;

        // draw text at different point sizes
        const int textSize[] = { 10, 30, 50, };
        const int textYOffset[] = { 10, 40, 100, };
        SkASSERT(sizeof(textSize) == sizeof(textYOffset));
        size_t y_offset = 0;
        for (size_t y = 0; y < sizeof(textSize) / sizeof(int); y++) {
            paint.setTextSize(SkIntToScalar(textSize[y]));
            canvas->drawText(text, strlen(text), 10, SkIntToScalar(textYOffset[y]), paint);
            y_offset += textYOffset[y];
        }

        // draw with shaders and image filters
        for (int makeLinear = 0; makeLinear < 2; makeLinear++) {
            for (int makeBlur = 0; makeBlur < 2; makeBlur++) {
                for (int makeGray = 0; makeGray < 2; makeGray++) {
                    SkPaint shaderPaint;
                    shaderPaint.setTypeface(paint.getTypeface());
                    if (SkToBool(makeLinear)) {
                        shaderPaint.setShader(MakeLinear())->unref();
                    }

                    if (SkToBool(makeBlur) && SkToBool(makeGray)) {
                        SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(nullptr));
                        SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, grayScale));
                        shaderPaint.setImageFilter(blur);
                    } else if (SkToBool(makeBlur)) {
                        SkAutoTUnref<SkImageFilter> blur(make_blur(3.0f, nullptr));
                        shaderPaint.setImageFilter(blur);
                    } else if (SkToBool(makeGray)) {
                        SkAutoTUnref<SkImageFilter> grayScale(make_grayscale(nullptr));
                        shaderPaint.setImageFilter(grayScale);
                    }
                    shaderPaint.setTextSize(30);
                    canvas->drawText(text, strlen(text), 380, SkIntToScalar(y_offset),
                                     shaderPaint);
                    y_offset += 32;
                }
            }
        }

        // setup work needed to draw text with different clips
        canvas->translate(10, 160);
        paint.setTextSize(40);

        // compute the bounds of the text
        SkRect bounds;
        paint.measureText(text, strlen(text), &bounds);

        const SkScalar boundsHalfWidth = bounds.width() * SK_ScalarHalf;
        const SkScalar boundsHalfHeight = bounds.height() * SK_ScalarHalf;
        const SkScalar boundsQuarterWidth = boundsHalfWidth * SK_ScalarHalf;
        const SkScalar boundsQuarterHeight = boundsHalfHeight * SK_ScalarHalf;

        SkRect upperLeftClip = SkRect::MakeXYWH(bounds.left(), bounds.top(),
                                                boundsHalfWidth, boundsHalfHeight);
        SkRect lowerRightClip = SkRect::MakeXYWH(bounds.centerX(), bounds.centerY(),
                                                 boundsHalfWidth, boundsHalfHeight);
        SkRect interiorClip = bounds;
        interiorClip.inset(boundsQuarterWidth, boundsQuarterHeight);

        const SkRect clipRects[] = { bounds, upperLeftClip, lowerRightClip, interiorClip };

        SkPaint clipHairline;
        clipHairline.setColor(SK_ColorWHITE);
        clipHairline.setStyle(SkPaint::kStroke_Style);

        for (size_t x = 0; x < sizeof(clipRects) / sizeof(SkRect); ++x) {
            canvas->save();
            canvas->drawRect(clipRects[x], clipHairline);
            paint.setAlpha(0x20);
            canvas->drawText(text, strlen(text), 0, 0, paint);
            canvas->clipRect(clipRects[x]);
            paint.setAlpha(0xFF);
            canvas->drawText(text, strlen(text), 0, 0, paint);
            canvas->restore();
            canvas->translate(0, bounds.height() + SkIntToScalar(25));
        }
    }