void Matrix_drawSliceY (Matrix me, Graphics g, double x, double ymin, double ymax, double min, double max) { if (x < my xmin || x > my xmax) { return; } long ix = Matrix_xToNearestColumn (me, x); if (ymax <= ymin) { ymin = my ymin; ymax = my ymax; } long iymin, iymax; long ny = Matrix_getWindowSamplesY (me, ymin, ymax, &iymin, &iymax); if (ny < 1) { return; } if (max <= min) { Matrix_getWindowExtrema (me, ix, ix, iymin, iymax, &min, &max); } if (max <= min) { min -= 0.5; max += 0.5; } autoNUMvector<double> y (iymin, iymax); Graphics_setWindow (g, ymin, ymax, min, max); Graphics_setInner (g); for (long i = iymin; i <= iymax; i++) { y[i] = my z[i][ix]; } Graphics_function (g, y.peek(), iymin, iymax, Matrix_rowToY (me, iymin), Matrix_rowToY (me, iymax)); Graphics_unsetInner (g); }
void PowerCepstrogram_paint (PowerCepstrogram me, Graphics g, double tmin, double tmax, double qmin, double qmax, double dBmaximum, int autoscaling, double dynamicRangedB, double dynamicCompression, int garnish) { if (tmax <= tmin) { tmin = my xmin; tmax = my xmax; } if (qmax <= qmin) { qmin = my ymin; qmax = my ymax; } long itmin, itmax, ifmin, ifmax; if (! Matrix_getWindowSamplesX (me, tmin - 0.49999 * my dx, tmax + 0.49999 * my dx, & itmin, & itmax) || ! Matrix_getWindowSamplesY (me, qmin - 0.49999 * my dy, qmax + 0.49999 * my dy, & ifmin, & ifmax)) { return; } autoMatrix thee = Data_copy (me); double min = 1e308, max = -min; for (long i = 1; i <= my ny; i++) { for (long j = 1; j <= my nx; j++) { double val = TO10LOG (my z[i][j]); min = val < min ? val : min; max = val > max ? val : max; thy z[i][j] = val; } } double dBminimum = dBmaximum - dynamicRangedB; if (autoscaling) { dBminimum = min; dBmaximum = max; } for (long j = 1; j <= my nx; j++) { double lmax = thy z[1][j]; for (long i = 2; i <= my ny; i++) { if (thy z[i][j] > lmax) { lmax = thy z[i][j]; } } double factor = dynamicCompression * (max - lmax); for (long i = 1; i <= my ny; i++) { thy z[i][j] += factor; } } Graphics_setInner (g); Graphics_setWindow (g, tmin, tmax, qmin, qmax); Graphics_image (g, thy z, itmin, itmax, Matrix_columnToX (thee.get(), itmin - 0.5), Matrix_columnToX (thee.get(), itmax + 0.5), ifmin, ifmax, Matrix_rowToY (thee.get(), ifmin - 0.5), Matrix_rowToY (thee.get(), ifmax + 0.5), dBminimum, dBmaximum); Graphics_unsetInner (g); if (garnish) { Graphics_drawInnerBox (g); Graphics_textBottom (g, true, U"Time (s)"); Graphics_marksBottom (g, 2, true, true, false); Graphics_marksLeft (g, 2, true, true, false); Graphics_textLeft (g, true, U"Quefrency (s)"); } }
void Spectrogram_paintInside (Spectrogram me, Graphics g, double tmin, double tmax, double fmin, double fmax, double maximum, int autoscaling, double dynamic, double preemphasis, double dynamicCompression) { if (tmax <= tmin) { tmin = my xmin; tmax = my xmax; } if (fmax <= fmin) { fmin = my ymin; fmax = my ymax; } long itmin, itmax, ifmin, ifmax; if (! Matrix_getWindowSamplesX (me, tmin - 0.49999 * my dx, tmax + 0.49999 * my dx, & itmin, & itmax) || ! Matrix_getWindowSamplesY (me, fmin - 0.49999 * my dy, fmax + 0.49999 * my dy, & ifmin, & ifmax)) return; Graphics_setWindow (g, tmin, tmax, fmin, fmax); autoNUMvector <double> preemphasisFactor (ifmin, ifmax); autoNUMvector <double> dynamicFactor (itmin, itmax); /* Pre-emphasis in place; also compute maximum after pre-emphasis. */ for (long ifreq = ifmin; ifreq <= ifmax; ifreq ++) { preemphasisFactor [ifreq] = (preemphasis / NUMln2) * log (ifreq * my dy / 1000.0); for (long itime = itmin; itime <= itmax; itime ++) { double value = my z [ifreq] [itime]; /* Power. */ value = (10.0/NUMln10) * log ((value + 1e-30) / 4.0e-10) + preemphasisFactor [ifreq]; /* dB */ if (value > dynamicFactor [itime]) dynamicFactor [itime] = value; /* Local maximum. */ my z [ifreq] [itime] = value; } } /* Compute global maximum. */ if (autoscaling) { maximum = 0.0; for (long itime = itmin; itime <= itmax; itime ++) if (dynamicFactor [itime] > maximum) maximum = dynamicFactor [itime]; } /* Dynamic compression in place. */ for (long itime = itmin; itime <= itmax; itime ++) { dynamicFactor [itime] = dynamicCompression * (maximum - dynamicFactor [itime]); for (long ifreq = ifmin; ifreq <= ifmax; ifreq ++) my z [ifreq] [itime] += dynamicFactor [itime]; } Graphics_image (g, my z, itmin, itmax, Matrix_columnToX (me, itmin - 0.5), Matrix_columnToX (me, itmax + 0.5), ifmin, ifmax, Matrix_rowToY (me, ifmin - 0.5), Matrix_rowToY (me, ifmax + 0.5), maximum - dynamic, maximum); for (long ifreq = ifmin; ifreq <= ifmax; ifreq ++) for (long itime = itmin; itime <= itmax; itime ++) { double value = 4.0e-10 * exp ((my z [ifreq] [itime] - dynamicFactor [itime] - preemphasisFactor [ifreq]) * (NUMln10 / 10.0)) - 1e-30; my z [ifreq] [itime] = value > 0.0 ? value : 0.0; } }
void Matrix_paintSurface (Matrix me, Graphics g, double xmin, double xmax, double ymin, double ymax, double minimum, double maximum, double elevation, double azimuth) { if (xmax <= xmin) { xmin = my xmin; xmax = my xmax; } if (ymax <= ymin) { ymin = my ymin; ymax = my ymax; } long ixmin, ixmax, iymin, iymax; (void) Matrix_getWindowSamplesX (me, xmin, xmax, & ixmin, & ixmax); (void) Matrix_getWindowSamplesY (me, ymin, ymax, & iymin, & iymax); if (maximum <= minimum) (void) Matrix_getWindowExtrema (me, ixmin, ixmax, iymin, iymax, & minimum, & maximum); if (maximum <= minimum) { minimum -= 1.0; maximum += 1.0; } Graphics_setInner (g); Graphics_setWindow (g, -1.0, 1.0, minimum, maximum); Graphics_surface (g, my z, ixmin, ixmax, Matrix_columnToX (me, ixmin), Matrix_columnToX (me, ixmax), iymin, iymax, Matrix_rowToY (me, iymin), Matrix_rowToY (me, iymax), minimum, maximum, elevation, azimuth); Graphics_unsetInner (g); }
void BarkFilter_drawSekeyHansonFilterFunctions (BarkFilter me, Graphics g, int toFreqScale, int fromFilter, int toFilter, double zmin, double zmax, int dbScale, double ymin, double ymax, int garnish) { if (! checkLimits (me, FilterBank_BARK, toFreqScale, & fromFilter, & toFilter, & zmin, & zmax, dbScale, & ymin, & ymax)) { return; } long n = 1000; autoNUMvector<double> a (1, n); Graphics_setInner (g); Graphics_setWindow (g, zmin, zmax, ymin, ymax); for (long j = fromFilter; j <= toFilter; j++) { double df = (zmax - zmin) / (n - 1); double zMid = Matrix_rowToY (me, j); long ibegin, iend; for (long i = 1; i <= n; i++) { double f = zmin + (i - 1) * df; double z = scaleFrequency (f, toFreqScale, FilterBank_BARK); if (z == NUMundefined) { a[i] = NUMundefined; } else { z -= zMid + 0.215; a[i] = 7 - 7.5 * z - 17.5 * sqrt (0.196 + z * z); if (! dbScale) { a[i] = pow (10, a[i]); } } } setDrawingLimits (a.peek(), n, ymin, ymax, &ibegin, &iend); if (ibegin <= iend) { double fmin = zmin + (ibegin - 1) * df; double fmax = zmax - (n - iend) * df; Graphics_function (g, a.peek(), ibegin, iend, fmin, fmax); } } Graphics_unsetInner (g); if (garnish) { double distance = dbScale ? 10 : 1; const char32 *ytext = dbScale ? U"Amplitude (dB)" : U"Amplitude"; Graphics_drawInnerBox (g); Graphics_marksBottom (g, 2, 1, 1, 0); Graphics_marksLeftEvery (g, 1, distance, 1, 1, 0); Graphics_textLeft (g, 1, ytext); Graphics_textBottom (g, 1, GetFreqScaleText (toFreqScale)); } }
void PowerCepstrogram_paint (PowerCepstrogram me, Graphics g, double tmin, double tmax, double qmin, double qmax, double dBminimum, double dBmaximum, int garnish) { if (tmax <= tmin) { tmin = my xmin; tmax = my xmax; } if (qmax <= qmin) { qmin = my ymin; qmax = my ymax; } long itmin, itmax, ifmin, ifmax; if (! Matrix_getWindowSamplesX (me, tmin - 0.49999 * my dx, tmax + 0.49999 * my dx, & itmin, & itmax) || ! Matrix_getWindowSamplesY (me, qmin - 0.49999 * my dy, qmax + 0.49999 * my dy, & ifmin, & ifmax)) { return; } autoMatrix thee = (Matrix) Data_copy (me); double min = 1e38, max = -min; for (long i = 1; i <= my ny; i++) { for (long j = 1; j <= my nx; j++) { double val = TO10LOG (my z[i][j]); min = val < min ? val : min; max = val > max ? val : max; thy z[i][j] = val; } } if (dBmaximum <= dBminimum) { dBminimum = min; dBmaximum = max; } Graphics_setInner (g); Graphics_setWindow (g, tmin, tmax, qmin, qmax); Graphics_image (g, thy z, itmin, itmax, Matrix_columnToX (thee.peek(), itmin - 0.5), Matrix_columnToX (thee.peek(), itmax + 0.5), ifmin, ifmax, Matrix_rowToY (thee.peek(), ifmin - 0.5), Matrix_rowToY (thee.peek(), ifmax + 0.5), dBminimum, dBmaximum); Graphics_unsetInner (g); if (garnish) { Graphics_drawInnerBox (g); Graphics_textBottom (g, 1, L"Time (s)"); Graphics_marksBottom (g, 2, 1, 1, 0); Graphics_marksLeft (g, 2, 1, 1, 0); Graphics_textLeft (g, 1, L"Quefrency (s)"); } }
void Matrix_drawOneContour (Matrix me, Graphics g, double xmin, double xmax, double ymin, double ymax, double height) { bool xreversed = xmin > xmax, yreversed = ymin > ymax; if (xmax == xmin) { xmin = my xmin; xmax = my xmax; } if (ymax == ymin) { ymin = my ymin; ymax = my ymax; } if (xreversed) { double temp = xmin; xmin = xmax; xmax = temp; } if (yreversed) { double temp = ymin; ymin = ymax; ymax = temp; } long ixmin, ixmax, iymin, iymax; (void) Matrix_getWindowSamplesX (me, xmin, xmax, & ixmin, & ixmax); (void) Matrix_getWindowSamplesY (me, ymin, ymax, & iymin, & iymax); if (xmin == xmax || ymin == ymax) return; Graphics_setInner (g); Graphics_setWindow (g, xreversed ? xmax : xmin, xreversed ? xmin : xmax, yreversed ? ymax : ymin, yreversed ? ymin : ymax); Graphics_contour (g, my z, ixmin, ixmax, Matrix_columnToX (me, ixmin), Matrix_columnToX (me, ixmax), iymin, iymax, Matrix_rowToY (me, iymin), Matrix_rowToY (me, iymax), height); Graphics_rectangle (g, xmin, xmax, ymin, ymax); Graphics_unsetInner (g); }
void Matrix_drawAsSquares (Matrix me, Graphics g, double xmin, double xmax, double ymin, double ymax, int garnish) { Graphics_Colour colour = Graphics_inqColour (g); long ixmin, ixmax, iymin, iymax; if (xmax <= xmin) { xmin = my xmin; xmax = my xmax; } long nx = Matrix_getWindowSamplesX (me, xmin, xmax, &ixmin, &ixmax); if (ymax <= ymin) { ymin = my ymin; ymax = my ymax; } long ny = Matrix_getWindowSamplesY (me, ymin, ymax, &iymin, &iymax); double min, max = nx > ny ? nx : ny; double dx = (xmax - xmin) / max, dy = (ymax - ymin) / max; Graphics_setInner (g); Graphics_setWindow (g, xmin, xmax, ymin, ymax); Matrix_getWindowExtrema (me, ixmin, ixmax, iymin, iymax, & min, & max); double wAbsMax = fabs (max) > fabs (min) ? fabs (max) : fabs (min); for (long i = iymin; i <= iymax; i++) { double y = Matrix_rowToY (me, i); for (long j = ixmin; j <= ixmax; j++) { double x = Matrix_columnToX (me, j); double d = 0.95 * sqrt (fabs (my z[i][j]) / wAbsMax); if (d > 0) { double x1WC = x - d * dx / 2, x2WC = x + d * dx / 2; double y1WC = y - d * dy / 2, y2WC = y + d * dy / 2; if (my z[i][j] > 0) { Graphics_setColour (g, Graphics_WHITE); } Graphics_fillRectangle (g, x1WC, x2WC, y1WC, y2WC); Graphics_setColour (g, colour); Graphics_rectangle (g, x1WC, x2WC , y1WC, y2WC); } } } Graphics_setGrey (g, 0.0); Graphics_unsetInner (g); if (garnish) { Graphics_drawInnerBox (g); Graphics_marksLeft (g, 2, true, true, false); if (ymin * ymax < 0.0) { Graphics_markLeft (g, 0.0, true, true, true, nullptr); } Graphics_marksBottom (g, 2, true, true, false); if (xmin * xmax < 0.0) { Graphics_markBottom (g, 0.0, true, true, true, nullptr); } } }
void Matrix_paintContours (Matrix me, Graphics g, double xmin, double xmax, double ymin, double ymax, double minimum, double maximum) { double border [1 + 30]; if (xmax <= xmin) { xmin = my xmin; xmax = my xmax; } if (ymax <= ymin) { ymin = my ymin; ymax = my ymax; } long ixmin, ixmax, iymin, iymax, iborder; (void) Matrix_getWindowSamplesX (me, xmin, xmax, & ixmin, & ixmax); (void) Matrix_getWindowSamplesY (me, ymin, ymax, & iymin, & iymax); if (maximum <= minimum) (void) Matrix_getWindowExtrema (me, ixmin, ixmax, iymin, iymax, & minimum, & maximum); if (maximum <= minimum) { minimum -= 1.0; maximum += 1.0; } for (iborder = 1; iborder <= 30; iborder ++) border [iborder] = minimum + iborder * (maximum - minimum) / (30 + 1); if (xmin >= xmax || ymin >= ymax) return; Graphics_setInner (g); Graphics_setWindow (g, xmin, xmax, ymin, ymax); Graphics_grey (g, my z, ixmin, ixmax, Matrix_columnToX (me, ixmin), Matrix_columnToX (me, ixmax), iymin, iymax, Matrix_rowToY (me, iymin), Matrix_rowToY (me, iymax), 30, border); Graphics_rectangle (g, xmin, xmax, ymin, ymax); Graphics_unsetInner (g); }
autoSound Spectrogram_to_Sound (Spectrogram me, double fsamp) { try { double dt = 1 / fsamp; long n = (long) floor ((my xmax - my xmin) / dt); if (n < 0) return autoSound (); autoSound thee = Sound_create (1, my xmin, my xmax, n, dt, 0.5 * dt); for (long i = 1; i <= n; i ++) { double t = Sampled_indexToX (thee.peek(), i); double rframe = Sampled_xToIndex (me, t), phase, value = 0.0; long leftFrame, rightFrame; if (rframe < 1 || rframe >= my nx) continue; leftFrame = (long) floor (rframe), rightFrame = leftFrame + 1, phase = rframe - leftFrame; for (long j = 1; j <= my ny; j ++) { double f = Matrix_rowToY (me, j); double power = my z [j] [leftFrame] * (1 - phase) + my z [j] [rightFrame] * phase; value += sqrt (power) * sin (2 * NUMpi * f * t); } thy z [1] [i] = value; } return thee; } catch (MelderError) { Melder_throw (me, U": not converted to Sound."); } }
void MelSpectrogram_drawTriangularFilterFunctions (MelSpectrogram me, Graphics g, bool xIsHertz, int fromFilter, int toFilter, double zmin, double zmax, bool yscale_dB, double ymin, double ymax, int garnish) { double xmin = zmin, xmax = zmax; if (zmin >= zmax) { zmin = my ymin; zmax = my ymax; // mel xmin = xIsHertz ? my v_frequencyToHertz (zmin) : zmin; xmax = xIsHertz ? my v_frequencyToHertz (zmax) : zmax; } if (xIsHertz) { zmin = my v_hertzToFrequency (xmin); zmax = my v_hertzToFrequency (xmax); } if (ymin >= ymax) { ymin = yscale_dB ? -60 : 0; ymax = yscale_dB ? 0 : 1; } fromFilter = fromFilter <= 0 ? 1 : fromFilter; toFilter = toFilter <= 0 || toFilter > my ny ? my ny : toFilter; if (fromFilter > toFilter) { fromFilter = 1; toFilter = my ny; } long n = xIsHertz ? 1000 : 500; autoNUMvector<double> xz (1, n), xhz (1,n), y (1, n); Graphics_setInner (g); Graphics_setWindow (g, xmin, xmax, ymin, ymax); double dz = (zmax - zmin) / (n - 1); for (long iz = 1; iz <= n; iz++) { double f = zmin + (iz - 1) * dz; xz[iz] = f; xhz[iz] = my v_frequencyToHertz (f); // just in case we need the linear scale } for (long ifilter = fromFilter; ifilter <= toFilter; ifilter++) { double zc = Matrix_rowToY (me, ifilter), zl = zc - my dy, zh = zc + my dy; double xo1, yo1, xo2, yo2; if (yscale_dB) { for (long iz = 1; iz <= n; iz++) { double z = xz[iz]; double amp = NUMtriangularfilter_amplitude (zl, zc, zh, z); y[iz] = yscale_dB ? (amp > 0 ? 20 * log10 (amp) : ymin - 10) : amp; } double x1 = xIsHertz ? xhz[1] : xz[1], y1 = y[1]; if (NUMdefined (y1)) { for (long iz = 1; iz <= n; iz++) { double x2 = xIsHertz ? xhz[iz] : xz[iz], y2 = y[iz]; if (NUMdefined (y2)) { if (NUMclipLineWithinRectangle (x1, y1, x2, y2, xmin, ymin, xmax, ymax, &xo1, &yo1, &xo2, &yo2)) { Graphics_line (g, xo1, yo1, xo2, yo2); } } x1 = x2; y1 = y2; } } } else { double x1 = xIsHertz ? my v_frequencyToHertz (zl) : zl; double x2 = xIsHertz ? my v_frequencyToHertz (zc) : zc; if (NUMclipLineWithinRectangle (x1, 0, x2, 1, xmin, ymin, xmax, ymax, &xo1, &yo1, &xo2, &yo2)) { Graphics_line (g, xo1, yo1, xo2, yo2); } double x3 = xIsHertz ? my v_frequencyToHertz (zh) : zh; if (NUMclipLineWithinRectangle (x2, 1, x3, 0, xmin, ymin, xmax, ymax, &xo1, &yo1, &xo2, &yo2)) { Graphics_line (g, xo1, yo1, xo2, yo2); } } } Graphics_unsetInner (g); if (garnish) { Graphics_drawInnerBox (g); Graphics_marksBottom (g, 2, 1, 1, 0); Graphics_marksLeftEvery (g, 1, yscale_dB ? 10 : 0.5, 1, 1, 0); Graphics_textLeft (g, 1, yscale_dB ? U"Amplitude (dB)" : U"Amplitude"); Graphics_textBottom (g, 1, Melder_cat (U"Frequency (", ( xIsHertz ? U"Hz" : my v_getFrequencyUnit () ), U")")); } }
void BarkSpectrogram_drawSekeyHansonFilterFunctions (BarkSpectrogram me, Graphics g, bool xIsHertz, int fromFilter, int toFilter, double zmin, double zmax, bool yscale_dB, double ymin, double ymax, int garnish) { double xmin = zmin, xmax = zmax; if (zmin >= zmax) { zmin = my ymin; zmax = my ymax; xmin = xIsHertz ? my v_frequencyToHertz (zmin) : zmin; xmax = xIsHertz ? my v_frequencyToHertz (zmax) : zmax; } if (xIsHertz) { zmin = my v_hertzToFrequency (xmin); zmax = my v_hertzToFrequency (xmax); } if (ymin >= ymax) { ymin = yscale_dB ? -60 : 0; ymax = yscale_dB ? 0 : 1; } fromFilter = fromFilter <= 0 ? 1 : fromFilter; toFilter = toFilter <= 0 || toFilter > my ny ? my ny : toFilter; if (fromFilter > toFilter) { fromFilter = 1; toFilter = my ny; } long n = xIsHertz ? 1000 : 500; autoNUMvector<double> xz (1, n), xhz (1,n), y (1, n); Graphics_setInner (g); Graphics_setWindow (g, xmin, xmax, ymin, ymax); double dz = (zmax - zmin) / (n - 1); for (long iz = 1; iz <= n; iz++) { double f = zmin + (iz - 1) * dz; xz[iz] = f; xhz[iz] = my v_frequencyToHertz (f); // just in case we need the linear scale } for (long ifilter = fromFilter; ifilter <= toFilter; ifilter++) { double zMid = Matrix_rowToY (me, ifilter); for (long iz = 1; iz <= n; iz++) { double z = xz[iz] - (zMid - 0.215); double amp = 7 - 7.5 * z - 17.5 * sqrt (0.196 + z * z); y[iz] = yscale_dB ? amp : pow (10, amp / 10); } // the drawing double x1 = xIsHertz ? xhz[1] : xz[1], y1 = y[1]; for (long iz = 2; iz <= n; iz++) { double x2 = xIsHertz ? xhz[iz] : xz[iz], y2 = y[iz]; if (NUMdefined (x1) && NUMdefined (x2)) { double xo1, yo1, xo2, yo2; if (NUMclipLineWithinRectangle (x1, y1, x2, y2, xmin, ymin, xmax, ymax, &xo1, &yo1, &xo2, &yo2)) { Graphics_line (g, xo1, yo1, xo2, yo2); } } x1 = x2; y1 = y2; } } Graphics_unsetInner (g); if (garnish) { double distance = yscale_dB ? 10 : 0.5; Graphics_drawInnerBox (g); Graphics_marksBottom (g, 2, 1, 1, 0); Graphics_marksLeftEvery (g, 1, distance, 1, 1, 0); Graphics_textLeft (g, 1, yscale_dB ? U"Amplitude (dB)" : U"Amplitude"); Graphics_textBottom (g, 1, Melder_cat (U"Frequency (", xIsHertz ? U"Hz" : my v_getFrequencyUnit (), U")")); } }