/**
 * Handler for messageq free API.
 *
 * \param ctp	Thread's associated context information.
 * \param msg	The actual devctl() message.
 * \param ocb	OCB associated with client's session.
 *
 * \return POSIX errno value.
 *
 * \retval EOK		Success.
 * \retval ENOTSUP	Unsupported devctl().
 */
int syslink_messageq_free(resmgr_context_t *ctp, io_devctl_t *msg, syslink_ocb_t *ocb) {


	MessageQDrv_CmdArgs *		cargs = (MessageQDrv_CmdArgs *) (_DEVCTL_DATA (msg->i));
	MessageQDrv_CmdArgs *		out   = (MessageQDrv_CmdArgs *) (_DEVCTL_DATA (msg->o));

	MessageQ_Msg lmsg;
    lmsg = SharedRegion_getPtr (cargs->args.free.msgSrPtr);
    out->apiStatus = MessageQ_free (lmsg);

	return (_RESMGR_PTR (ctp, &msg->o, sizeof (msg->o) + sizeof(MessageQDrv_CmdArgs)));


}
Example #2
0
Int RcmClient_free(RcmClient_Object *obj, RcmClient_Message *msg)
{
    Int rval;
    MessageQ_Msg msgqMsg;
    Int status = RcmClient_S_SUCCESS;


    Log_print2(Diags_ENTRY,
        "--> "FXNN": (obj=0x%x, msg=0x%x)", (IArg)obj, (IArg)msg);

    msgqMsg = (MessageQ_Msg)RcmClient_getPacketAddr_P(msg);
    rval = MessageQ_free(msgqMsg);

    if (rval < 0) {
        Log_error1(FXNN": ipc returned error %d", (IArg)rval);
        status = RcmClient_E_IPCERROR;
        goto leave;
    }


leave:
    Log_print1(Diags_EXIT, "<-- "FXNN": %d", (IArg)status);
    return(status);
}
Example #3
0
/******************************************************************************
 * TASK FUNCTION
 *****************************************************************************/
void task_fxn(UArg arg0, UArg arg1){
	Int 				status;
	Int 				coreCount;
	Int 				nextCore;
	MessageQ_Msg 		msg;
	MessageQ_QueueId 	msgQueueIds[MAX_NUM_CORES];

	/* Register this heap with the Message Q */
	MessageQ_registerHeap((IHeap_Handle)SharedRegion_getHeap(0), HEAP_ID);

/*
 * In order to send messages to other cores, we must know that core's Queue
 * ID.  So, we'll create an array on each core that associates the Queue ID
 * with the core number, and then we'll open each queue.  Again, we spin
 * here until the queue is open, sleeping for one tick after every attempt.
 */
	for (coreCount = 0; coreCount < MAX_NUM_CORES; coreCount++){
		System_sprintf(remoteQueueName, "%s", MultiProc_getName(coreCount));
		do {
			status = MessageQ_open(remoteQueueName, &msgQueueIds[coreCount]);
			if (status < 0){
				Task_sleep(1);
			}
		}while (status < 0);
	}


	/*
	 * At this point, our application is ready to begin sending messages using
	 * Message Queue.  The core with the number TOKEN_START_CORE has the
	 * responsibility of sending the first message.  So, we'll handle that in
	 * this block.
	 */
	if (selfId == TOKEN_START_CORE){

		/*
		 * Allocate the initial message.  If the message is not properly
		 * allocated, we must abort
		 */

		/*
		 * TODO: IPC #1 - Allocate Memory for Token Message
		 * Add core below that ALLOCATES the memory for the token message.
		 * We've already declared the variable msg to hold the pointer to
		 * this message.  The code to check if the pointer is NULL is
		 * already included.
		 */
		msg = MessageQ_alloc(HEAP_ID, sizeof(myMsg));

		if (msg == NULL){
			System_abort("MessageQ_alloc failed\n");
		}

		/*
		 * Now randomly select the next processor to send the.  This function
		 * simply selects a random core number and ensures it's not the same as
		 * the current core number.
		 */
		nextCore = findNextCore(selfId);

		/*
		 * Set the Initial Token Count in the message, and specify that the
		 * message type is MSG_TOKEN
		 */
		((myMsg*)msg)->tokenCount = 1;
		((myMsg*)msg)->messageType = MSG_TOKEN;

		/*
		 * We can also set a reply queue so that the core can acknowledge this
		 * message without having to know which core it came from.
		 */
		MessageQ_setReplyQueue(messageQ, msg);

		/*
		 * Now we actually send the message to the next core that we've chosen.
		 */

		/* TODO: IPC #2 - Pass the token to the destination core
		 * Add the code to send the message to the destination core.  This is
		 * done by putting the message in the destination core's queue.  Don't
		 * forget that the ID of the destination core's queue is stored at
		 * element "nextCore" in the array msgQueueIds, and is NOT the same
		 * as the core number.
		 */
		status = MessageQ_put(msgQueueIds[nextCore], msg);

	}

	while (TRUE){
		msgType messageType;
		MessageQ_Msg ack;
		MessageQ_QueueId ackQueueId;
		Int currentTokenCount;

		/* TODO: IPC #3 - Get a Message from the local queue.
		 * Take the message from the local queue and store it in the variable
		 * message.  The function call return value should be stored in the
		 * variable status.  Hint: The parameters passed to this function
		 * specify a time out size.  We want to configure this call to
		 * never time out, and block eternally until a message is received.
		 */
		status = MessageQ_get(messageQ, &msg, MessageQ_FOREVER);

		if (status < 0){
			System_abort("This should not occur since the timeout is forever\n");
		}

		/*
		 * Read the Message Type from the received message, along with the current
		 * token count.
		 */
		messageType = ((myMsg*)msg)->messageType;
		currentTokenCount = ((myMsg*)msg)->tokenCount;

		/*
		 * Now, check what type of message it is and take action.  Here are the
		 * actions to be taken.
		 *
		 * MSG_TOKEN
		 * 	- Acknowledge that token is received to sending core.
		 * 	- If token count is less than MAX_MESSAGES
		 * 		- Increment the token count.
		 * 		- Forward the token on to the next random core
		 *	- If token count is equal to MAX Messages
		 *		- Free the Token message.
		 *		- Send a Done Message to all other cores.
		 *		- Break out of the infinite loop.
		 *
		 * MSG_ACK
		 * 	- Free the Ack message
		 * MSG_DONE
		 *  - Free the Done Message
		 *  - Break Out of infinite loop
		 */
		switch (messageType){
		case MSG_TOKEN:
			System_printf("Token Received - Count = %d\n", currentTokenCount);

			/*
			 * TODO: IPC #4 - Get the Reply Queue for the token
			 * Store the ID of the reply queue in the variable ackQueueId.
			 * This function allows us to not have to figure out which core
			 * sent this message.  This is the analogous function to the
			 * MessageQ_setReplyQueue() function that was set before the
			 * message was sent.  This data is stored in the MessageQ_MsgHeader
			 * element that's included with the message
			 */
			ackQueueId = MessageQ_getReplyQueue(msg);

			/*
			 * TODO: IPC #5 - Allocate the acknowledge message
			 * Allocate the acknowledge message and store the pointer to it
			 * in the variable ack.
			 */
			ack = MessageQ_alloc(HEAP_ID, sizeof(myMsg));

			// Set the Message Type of the new Message to MSG_ACK
			if (ack==NULL){
				System_abort("MessageQ Alloc Failed\n");
			}

			// Set the Message Type of the new Message to MSG_ACK
			((myMsg*)ack)->messageType = MSG_ACK;

			/*
			 * TODO: IPC #6 - Send the Acknowledge message
			 * Don't forget that we've already stored the reply queue ID in
			 * ackQueueId above.
			 */
			status = MessageQ_put(ackQueueId, ack);

			/*
			 * Now handle the actions required by the status of the message. First
			 * we must check to see if we're at the Token Passing limit.  So we'll
			 * compare the current Token count with MAX_MESSAGES.
			 */

			/*
			 * If the current token count is the max, then we must free the current
			 * message and then allocate new DONE messages to be sent to the other
			 * cores.
			 */
			if (currentTokenCount == NUM_MESSAGES){
				/*
				 * TODO: IPC #7 - Free the memory used by the token message
				 * Don't forget that the pointer to this memory is in the
				 * variable msg.
				 */
				MessageQ_free(msg);

				/*
				 * Now allocate and send ALL cores a DONE message.  We don't need to
				 * worry about special handling of the current core.  It will just
				 * send itself a DONE message and handle it just as the other cores
				 * do
				 */
				/*
				 * TODO: IPC #8 - Note that this core will send itself a message.
				 * There's nothing to be added here.  just note that this
				 * routine is blindly sending done messages to all of the cores
				 * and not taking into account it's own core number.  So, this
				 * core will send one of these messages to itself.
				 */
				for (coreCount =0; coreCount < MAX_NUM_CORES; coreCount++){
					msg = MessageQ_alloc(HEAP_ID, sizeof(myMsg));
					if (msg == NULL){
						System_abort("MessageQ Alloc Failed\n");
					}

					// Set the Message Type to MSG_DONE
					((myMsg*)msg)->messageType = MSG_DONE;

					// Now send it to the selected core
					status = MessageQ_put(msgQueueIds[coreCount], msg);
				}
				break;
			}

			/*
			 * If we're not at the last message, then we must increment the
			 * tokenCount and pass the message on to a random core.  Don't
			 * forget to set the reply queue so we can get an acknowledge.
			 */
			nextCore = findNextCore(selfId);
			((myMsg*)msg)->tokenCount = currentTokenCount + 1;

			/*
			 * TODO: IPC #9- Set the reply queue for the token message.
			 * We need to be sure to set the reply queue each time.
			 * Otherwise, the wrong core will receive the acknowledge.
			 */
			MessageQ_setReplyQueue(messageQ, msg);

			// Put the message on the proper queue
			status = MessageQ_put(msgQueueIds[nextCore], msg);

			break;
		case MSG_ACK:
			System_printf("Ack Received\n");
			/*
			 * All we need to do in this case is free the Ack message
			 */
			MessageQ_free(msg);
			break;
		case MSG_DONE:
			System_printf("Done Received\n");
			/*
			 * If we receive the Done message we just need to free the message, and
			 * then exit SYS/BIOS because the application is complete.
			 */
			MessageQ_free(msg);
			BIOS_exit(0);
			break;
		default:
			System_printf("Invalid Message Type Received\n");
			return;
		}


	}
}
Example #4
0
Int MessageQApp_execute(UInt32 numLoops, UInt16 procId)
{
    Int32                    status = 0;
    MessageQ_Msg             msg = NULL;
    MessageQ_Params          msgParams;
    UInt32                   i;
    MessageQ_QueueId         queueId = MessageQ_INVALIDMESSAGEQ;
    MessageQ_Handle          msgqHandle;
    char                     remoteQueueName[64];
    UInt32                   msgId;

    printf("Entered MessageQApp_execute\n");

    /* Create the local Message Queue for receiving. */
    MessageQ_Params_init(&msgParams);
    msgqHandle = MessageQ_create(MPU_MESSAGEQNAME, &msgParams);
    if (msgqHandle == NULL) {
        printf("Error in MessageQ_create\n");
        goto exit;
    }
    else {
        printf("Local MessageQId: 0x%x\n", MessageQ_getQueueId(msgqHandle));
    }

    sprintf(remoteQueueName, "%s_%s", SLAVE_MESSAGEQNAME,
             MultiProc_getName(procId));

    /* Poll until remote side has it's messageQ created before we send: */
    do {
        status = MessageQ_open(remoteQueueName, &queueId);
        sleep (1);
    } while (status == MessageQ_E_NOTFOUND);

    if (status < 0) {
        printf("Error in MessageQ_open [%d]\n", status);
        goto cleanup;
    }
    else {
        printf("Remote queueId  [0x%x]\n", queueId);
    }

    msg = MessageQ_alloc(HEAPID, sizeof(SyncMsg));
    if (msg == NULL) {
        printf("Error in MessageQ_alloc\n");
        MessageQ_close(&queueId);
        goto cleanup;
    }

    /* handshake with remote to set the number of loops */
    MessageQ_setReplyQueue(msgqHandle, msg);
    ((SyncMsg *)msg)->numLoops = numLoops;
    ((SyncMsg *)msg)->print = FALSE;
    MessageQ_put(queueId, msg);
    MessageQ_get(msgqHandle, &msg, MessageQ_FOREVER);

    printf("Exchanging %d messages with remote processor %s...\n",
           numLoops, MultiProc_getName(procId));

    for (i = 1 ; i <= numLoops; i++) {
        ((SyncMsg *)msg)->numLoops = i;

        /* Have the remote proc reply to this message queue */
        MessageQ_setReplyQueue(msgqHandle, msg);

        status = MessageQ_put(queueId, msg);
        if (status < 0) {
            printf("Error in MessageQ_put [%d]\n", status);
            MessageQ_free(msg);
            break;
        }

        status = MessageQ_get(msgqHandle, &msg, MessageQ_FOREVER);

        if (status < 0) {
            printf("Error in MessageQ_get [%d]\n", status);
            break;
        }
        else {
            /* validate the returned message */
            msgId = ((SyncMsg *)msg)->numLoops;
            if ((msg != NULL) && (msgId != i)) {
                printf("Data integrity failure!\n"
                        "    Expected %d\n"
                        "    Received %d\n",
                        i, msgId);
                break;
            }
        }

        if (numLoops <= 200) {
            printf("MessageQ_get #%d Msg = 0x%x\n", i, (UInt)msg);
        }
        else if ((i % 1000) == 0) {
            printf("MessageQ_get #%d Msg = 0x%x\n", i, (UInt)msg);
        }
    }

    printf("Exchanged %d messages with remote processor %s\n",
        (i-1), MultiProc_getName(procId));

    if (status >= 0) {
       printf("Sample application successfully completed!\n");
       MessageQ_free(msg);
    }

    MessageQ_close(&queueId);

cleanup:
    /* Clean-up */
    status = MessageQ_delete(&msgqHandle);
    if (status < 0) {
        printf("Error in MessageQ_delete [%d]\n", status);
    }

exit:
    printf("Leaving MessageQApp_execute\n\n");

    return (status);
}
Example #5
0
/*
 *  ======== NameServerMessageQ_get ========
 */
Int NameServerMessageQ_get(NameServerMessageQ_Object *obj,
                           String instanceName,
                           String name,
                           Ptr value,
                           UInt32 *valueLen,
                           ISync_Handle syncHandle,
                           Error_Block *eb)
{
    Int len;
    Int status;
    IArg key;
    MessageQ_QueueId queueId;
    NameServerMsg    *msg;
    Semaphore_Handle semRemoteWait = NameServerMessageQ_module->semRemoteWait;
    GateMutex_Handle gateMutex = NameServerMessageQ_module->gateMutex;

    /* enter gate - prevent multiple threads from entering */
    key = GateMutex_enter(gateMutex);

    /* alloc a message from specified heap */
    msg = (NameServerMsg *)MessageQ_alloc(NameServerMessageQ_heapId,
                                          sizeof(NameServerMsg));
    
    /* make sure message is not NULL */
    if (msg == NULL) {
        Error_raise(eb, NameServerMessageQ_E_outOfMemory,
                    NameServerMessageQ_heapId, 0);
        return (NameServer_E_OSFAILURE);
    }
    
    /* make sure this is a request message */
    msg->request = NameServerMessageQ_REQUEST;
    msg->requestStatus = 0;

    /* get the length of instanceName */
    len = strlen(instanceName);

    /* assert length is smaller than max (must have room for null character) */
    Assert_isTrue(len < MAXNAMEINCHAR, NameServerMessageQ_A_nameIsTooLong);

    /* copy the name of instance into putMsg */
    strncpy((Char *)msg->instanceName, instanceName, len);

    /* get the length of name */
    len = strlen(name);

    /* assert length is smaller than max (must have room for null character) */
    Assert_isTrue(len < MAXNAMEINCHAR, NameServerMessageQ_A_nameIsTooLong);

    /* copy the name of nameserver entry into putMsg */
    strncpy((Char *)msg->name, name, len);

    /* determine the queueId based upon the processor */
    queueId = MessageQ_openQueueId(MESSAGEQ_INDEX, obj->remoteProcId);

    /* set the reply procId */
    MessageQ_setReplyQueue(
        (MessageQ_Handle)NameServerMessageQ_module->msgHandle,
        (MessageQ_Msg)msg);
    
    /* send message to remote processor. */
    status = MessageQ_put(queueId, (MessageQ_Msg)msg);

    /* make sure message sent successfully */
    if (status < 0) {
        /* free the message */
        MessageQ_free((MessageQ_Msg)msg);

        return (NameServer_E_FAIL);
    }

    /* pend here until we get a response back from remote processor */
    status = Semaphore_pend(semRemoteWait, NameServerMessageQ_timeout);

    if (status == FALSE) {
        /* return timeout failure */
        return (NameServer_E_OSFAILURE);
    }

    /* get the message */
    msg = NameServerMessageQ_module->msg;

    if (msg->requestStatus) {
        /* name is found */

        /* set length to amount of data that was copied */
        *valueLen = sizeof(Bits32);
    
        /* set the contents of value */
        memcpy(value, &(msg->value), sizeof(Bits32));

        /* set the status to success */
        status = NameServer_S_SUCCESS;
    }
    else {
        /* name is not found */

        /* set status to not found */
        status = NameServer_E_NOTFOUND;
    }

    /* free the message */
    MessageQ_free((MessageQ_Msg)msg);

    /* leave the gate */
    GateMutex_leave(gateMutex, key);
    
    /* return success status */
    return (status);
}
Example #6
0
/*
 *  ======== clientTask ========
 */
Void clientTask(UArg arg0, UArg arg1)
{
    MessageQ_Handle  messageQ;
    MessageQ_QueueId serverQueue;
    MessageQ_Msg     msg;
    UInt16           msgId = arg0;
    Int              status;
    Int              i;

    /*
     *  Create client's MessageQ.
     *
     *  Use 'NULL' for name since no since this queueId is passed by
     *  referene and no one opens it by name. 
     *  Use 'NULL' for params to get default parameters.
     */
    messageQ = MessageQ_create(NULL, NULL);
    if (messageQ == NULL) {
        System_abort("Failed to create MessageQ\n");
    }

    /* Open the server's MessageQ */
    do {
        status = MessageQ_open(SERVERNAME, &serverQueue);
        if (status < 0) {
            Task_sleep(1);  /* give server a chance to create queue */ 
        }
    }
    while (status < 0);
    
    msg = MessageQ_alloc(HEAPID, sizeof(MessageQ_MsgHeader));
    if (msg == NULL) {
        System_abort("MessageQ_alloc failed\n" );
    }
    
    /* Have the remote processor reply to this message queue */
    MessageQ_setReplyQueue(messageQ, msg);

    /* Loop requesting information from the server task */
    System_printf("Client #%d is starting to send requests\n", arg0);
    for (i = 0; i < NUMMSGS; i++) {        

        /* Server will increment and send back */
        MessageQ_setMsgId(msg, msgId);
        msgId += NUMCLIENTS;       

        /* Send the message off */
        status = MessageQ_put(serverQueue, msg);
        if (status < 0) {            
            MessageQ_free(msg);
            System_abort("MessageQ_put failed\n");
        }

        /* Wait for the reply... */
        status = MessageQ_get(messageQ, &msg, MessageQ_FOREVER);
        if (status < 0) {
            System_abort("MessageQ_get had an error\n");
        }

        /* Validate the returned message. */
        if (MessageQ_getMsgId(msg) != msgId) {
            System_abort("Unexpected value\n");
        }

        System_printf("Client #%d received response #%d\n", arg0, i + 1);

        /* To make some variation in the execution order */
        Task_sleep(500 * (arg0 + 1));
    }
    
    System_printf("Client #%d is done sending requests\n", arg0);
    
    numCompleted++;
    if (numCompleted == 3) {
        /* All client tasks are done sending requests */
        BIOS_exit(0);
    }



}
Example #7
0
File: App.c Project: yesj/J5_A8
/*
 *  ======== App_exec ========
 */
Int App_exec(Void)
{
    Int         status;
    Int         i;
    App_Msg *   msg;

    printf("--> App_exec:\n");

    /* fill process pipeline */
    for (i = 1; i <= 3; i++) {
        printf("App_exec: sending message %d\n", i);

        /* allocate message */
        msg = (App_Msg *)MessageQ_alloc(Module.heapId, Module.msgSize);

        if (msg == NULL) {
            status = -1;
            goto leave;
        }

        /* set the return address in the message header */
        MessageQ_setReplyQueue(Module.hostQue, (MessageQ_Msg)msg);

        /* fill in message payload */
        msg->cmd = App_CMD_NOP;

        /* send message */
        MessageQ_put(Module.videoQue, (MessageQ_Msg)msg);
    }

    /* process steady state (keep pipeline full) */
    for (i = 4; i <= 15; i++) {

        /* wait for return message */
        status = MessageQ_get(Module.hostQue, (MessageQ_Msg *)&msg,
            MessageQ_FOREVER);

        if (status < 0) {
            goto leave;
        }

        /* extract message payload */

        /* free the message */
        MessageQ_free((MessageQ_Msg)msg);

        printf("App_exec: message received, sending message %d\n", i);

        /* allocate message */
        msg = (App_Msg *)MessageQ_alloc(Module.heapId, Module.msgSize);

        if (msg == NULL) {
            status = -1;
            goto leave;
        }

        /* set the return address in the message header */
        MessageQ_setReplyQueue(Module.hostQue, (MessageQ_Msg)msg);

        /* fill in message payload */
        msg->cmd = App_CMD_NOP;

        /* send message */
        MessageQ_put(Module.videoQue, (MessageQ_Msg)msg);
    }

    /* drain process pipeline */
    for (i = 1; i <= 3; i++) {
        printf("App_exec: message received\n");

        /* wait for return message */
        status = MessageQ_get(Module.hostQue, (MessageQ_Msg *)&msg,
            MessageQ_FOREVER);

        if (status < 0) {
            goto leave;
        }

        /* extract message payload */

        /* free the message */
        MessageQ_free((MessageQ_Msg)msg);
    }

leave:
    printf("<-- App_exec: %d\n", status);
    return(status);
}
Example #8
0
Int MessageQApp_execute(UInt32 numLoops, UInt32 payloadSize, UInt16 procId)
{
    Int32                    status     = 0;
    MessageQ_Msg             msg        = NULL;
    MessageQ_Params          msgParams;
    UInt32                   i;
    MessageQ_QueueId         queueId = MessageQ_INVALIDMESSAGEQ;
    MessageQ_Handle          msgqHandle;
    char                     remoteQueueName[64];
    struct timespec          start, end;
    long                     elapsed;
    UInt32                   msgId;

    printf("Entered MessageQApp_execute\n");

    /* Create the local Message Queue for receiving. */
    MessageQ_Params_init(&msgParams);
    msgqHandle = MessageQ_create(MPU_MESSAGEQNAME, &msgParams);
    if (msgqHandle == NULL) {
        printf("Error in MessageQ_create\n");
        goto exit;
    }
    else {
        printf("Local MessageQId: 0x%x\n", MessageQ_getQueueId(msgqHandle));
    }

    sprintf(remoteQueueName, "%s_%s", SLAVE_MESSAGEQNAME,
             MultiProc_getName(procId));

    /* Poll until remote side has its messageQ created before we send: */
    do {
        status = MessageQ_open(remoteQueueName, &queueId);
        sleep (1);
    } while (status == MessageQ_E_NOTFOUND);

    if (status < 0) {
        printf("Error in MessageQ_open [%d]\n", status);
        goto cleanup;
    }
    else {
        printf("Remote queueId  [0x%x]\n", queueId);
    }

    msg = MessageQ_alloc(HEAPID, sizeof(SyncMsg) + payloadSize);
    if (msg == NULL) {
        printf("Error in MessageQ_alloc\n");
        MessageQ_close(&queueId);
        goto cleanup;
    }

    /* handshake with remote to set the number of loops */
    MessageQ_setReplyQueue(msgqHandle, msg);
    ((SyncMsg *)msg)->numLoops = numLoops;
    ((SyncMsg *)msg)->print = FALSE;
    MessageQ_put(queueId, msg);
    MessageQ_get(msgqHandle, &msg, MessageQ_FOREVER);

    printf("Exchanging %d messages with remote processor %s...\n",
           numLoops, MultiProc_getName(procId));

    clock_gettime(CLOCK_REALTIME, &start);

    for (i = 1 ; i <= numLoops; i++) {
        ((SyncMsg *)msg)->numLoops = i;

        /* Have the remote proc reply to this message queue */
        MessageQ_setReplyQueue(msgqHandle, msg);

        status = MessageQ_put(queueId, msg);
        if (status < 0) {
            printf("Error in MessageQ_put [%d]\n", status);
            break;
        }

        status = MessageQ_get(msgqHandle, &msg, MessageQ_FOREVER);

        if (status < 0) {
            printf("Error in MessageQ_get [%d]\n", status);
            break;
        }
        else {
            /* Validate the returned message */
            msgId = ((SyncMsg *)msg)->numLoops;
            if ((msg != NULL) && (msgId != i)) {
                printf("Data integrity failure!\n"
                        "    Expected %d\n"
                        "    Received %d\n",
                        i, msgId);
                break;
            }
        }
    }

    clock_gettime(CLOCK_REALTIME, &end);
    elapsed = diff(start, end);

    if (numLoops > 0) {
        printf("%s: Avg round trip time: %ld usecs\n",
               MultiProc_getName(procId), elapsed / numLoops);
    }

    MessageQ_free(msg);
    MessageQ_close(&queueId);

cleanup:
    status = MessageQ_delete(&msgqHandle);
    if (status < 0) {
        printf ("Error in MessageQ_delete [%d]\n", status);
    }

exit:
    printf("Leaving MessageQApp_execute\n\n");

    return (status);
}
Example #9
0
Int32 System_ipcMsgQSendMsg(UInt32 linkId, UInt32 cmd, Void *pPrm, UInt32 prmSize, Bool waitAck, UInt32 timeout)
{
    Int32 status=OSA_SOK;
    SystemIpcMsgQ_Msg *pMsgCommon;
    UInt32 procId;
    Void *pMsgPrm;

    UTILS_assert(prmSize<=SYSTEM_IPC_MSGQ_MSG_SIZE_MAX);

    procId = SYSTEM_GET_PROC_ID(linkId);

    #ifdef TI_8107_BUILD
    if(procId==SYSTEM_PROC_DSP)
    {
        printf(" %u: MSGQ: WARNING: Trying to send command [0x%04x] to link [%d] on processor [%s], BUT [%s] is NOT present on this platform !!!\n",
                        OSA_getCurTimeInMsec(),
                        cmd,
                        SYSTEM_GET_LINK_ID(linkId),
                        MultiProc_getName(procId),
                        MultiProc_getName(procId)
                        );

        /* return SUCCESS so that calling API can continue */
        return status;
    }
    #endif

    UTILS_assert(  procId < SYSTEM_PROC_MAX);
    /*wuzc modify for malloc fail*/
    OSA_mutexLock(&gSystem_ipcObj.msgQLock);
    pMsgCommon = (SystemIpcMsgQ_Msg *)MessageQ_alloc(
                    SYSTEM_IPC_MSGQ_HEAP,
                    sizeof(*pMsgCommon)+prmSize
                    );

    UTILS_assert(pMsgCommon!=NULL);

    if(prmSize && pPrm)
    {
        pMsgPrm = SYSTEM_IPC_MSGQ_MSG_PAYLOAD_PTR(pMsgCommon);
        memcpy(pMsgPrm, pPrm, prmSize);
    }

    pMsgCommon->linkId = linkId;
    pMsgCommon->cmd = cmd;
    pMsgCommon->prmSize = prmSize;
    pMsgCommon->waitAck = waitAck;
    pMsgCommon->status = OSA_SOK;

    MessageQ_setReplyQueue(gSystem_ipcObj.selfAckMsgQ, (MessageQ_Msg)pMsgCommon);
    MessageQ_setMsgId(pMsgCommon, linkId);

    //OSA_mutexLock(&gSystem_ipcObj.msgQLock);

    status = MessageQ_put(gSystem_ipcObj.remoteProcMsgQ[procId], (MessageQ_Msg)pMsgCommon);
    if(status!=MessageQ_S_SUCCESS)
    {
        printf(" %u: MSGQ: MsgQ put for [%s] failed !!!\n",
                        OSA_getCurTimeInMsec(),
                        MultiProc_getName(procId)
                        );
        MessageQ_free((MessageQ_Msg)pMsgCommon);
        OSA_mutexUnlock(&gSystem_ipcObj.msgQLock);
        return status;
    }

    if(waitAck)
    {
        SystemIpcMsgQ_Msg *pAckMsg;

        status = MessageQ_get(gSystem_ipcObj.selfAckMsgQ, (MessageQ_Msg*)&pAckMsg, timeout);
        if(status!=MessageQ_S_SUCCESS)
        {
            printf(" %u: MSGQ: MsgQ Ack get from [%s] failed !!!\n",
                        OSA_getCurTimeInMsec(),
                        MultiProc_getName(procId)
                        );
            MessageQ_free((MessageQ_Msg)pMsgCommon);
            OSA_mutexUnlock(&gSystem_ipcObj.msgQLock);
            return status;
        }

        if(prmSize && pPrm)
        {
            pMsgPrm = SYSTEM_IPC_MSGQ_MSG_PAYLOAD_PTR(pAckMsg);
            memcpy(pPrm, pMsgPrm, prmSize);
        }

        status = pAckMsg->status;

        MessageQ_free((MessageQ_Msg)pAckMsg);
    }

    OSA_mutexUnlock(&gSystem_ipcObj.msgQLock);

    return status;
}
Example #10
0
Void *System_ipcMsgQTaskMain(Void *arg)
{
    UInt32 prmSize;
    SystemIpcMsgQ_Msg *pMsgCommon;
    Void *pPrm;
    Int32 status;

    while(1)
    {
        status = MessageQ_get(gSystem_ipcObj.selfMsgQ, (MessageQ_Msg*)&pMsgCommon, OSA_TIMEOUT_FOREVER);

        if(status==MessageQ_E_UNBLOCKED)
            break;

        if(status!=MessageQ_S_SUCCESS)
        {
            printf(" %u: MSGQ: MsgQ get failed !!!\n",
                        OSA_getCurTimeInMsec()
                        );
            continue;
        }

        #if 0
        printf(" %u: MSGQ: Received command [0x%04x] (prmSize = %d) for [%s][%02d] (waitAck=%d)\n",
            OSA_getCurTimeInMsec(),
            pMsgCommon->cmd,
            pMsgCommon->prmSize,
            MultiProc_getName(SYSTEM_GET_PROC_ID(pMsgCommon->linkId)),
            SYSTEM_GET_LINK_ID(pMsgCommon->linkId),
            pMsgCommon->waitAck
            );
        #endif

        prmSize = pMsgCommon->prmSize;

        pPrm = SYSTEM_IPC_MSGQ_MSG_PAYLOAD_PTR(pMsgCommon);

        if(pMsgCommon->cmd==SYSTEM_CMD_GET_INFO)
        {
            UTILS_assert(prmSize == sizeof(System_LinkInfo));

            pMsgCommon->status = System_linkGetInfo_local(pMsgCommon->linkId, pPrm);
        }
        else
        {
            pMsgCommon->status = System_linkControl_local(
                                    pMsgCommon->linkId,
                                    pMsgCommon->cmd,
                                    pPrm,
                                    prmSize,
                                    pMsgCommon->waitAck
                                 );
        }
        if(pMsgCommon->waitAck)
        {
            MessageQ_QueueId replyMsgQ;

            replyMsgQ = MessageQ_getReplyQueue(pMsgCommon);

            status = MessageQ_put(replyMsgQ, (MessageQ_Msg)pMsgCommon);

            if(status!=MessageQ_S_SUCCESS)
            {
                printf(" %u: MSGQ: MsgQ Ack put failed !!!\n",
                        OSA_getCurTimeInMsec()
                        );
                MessageQ_free((MessageQ_Msg)pMsgCommon);
            }
        }
        else
        {
            MessageQ_free((MessageQ_Msg)pMsgCommon);
        }
    }

    return NULL;
}
Example #11
0
static Void * pingThreadFxn(void *arg)
{
    Int                      threadNum = *(int *)arg;
    Int32                    status     = 0;
    MessageQ_Msg             msg        = NULL;
    MessageQ_Params          msgParams;
    UInt16                   i;
    MessageQ_Handle          handle;
    MessageQ_QueueId         queueId = MessageQ_INVALIDMESSAGEQ;

    char             remoteQueueName[64];
    char             hostQueueName[64];

    printf ("Entered pingThreadFxn: %d\n", threadNum);

    sprintf(remoteQueueName, "%s_%d%d", SLAVE_MESSAGEQNAME, threadNum, (threadNum % (MultiProc_getNumProcessors() - 1)) + 1);
    sprintf(hostQueueName,   "%s_%d", HOST_MESSAGEQNAME,  threadNum );

    /* Create the local Message Queue for receiving. */
    MessageQ_Params_init (&msgParams);
    handle = MessageQ_create (hostQueueName, &msgParams);
    if (handle == NULL) {
        printf ("Error in MessageQ_create\n");
        goto exit;
    }
    else {
        printf ("thread: %d, Local Message: %s, QId: 0x%x\n",
            threadNum, hostQueueName, MessageQ_getQueueId(handle));
    }

    /* Poll until remote side has it's messageQ created before we send: */
    do {
        status = MessageQ_open (remoteQueueName, &queueId);
        sleep (1);
    } while (status == MessageQ_E_NOTFOUND);
    if (status < 0) {
        printf ("Error in MessageQ_open [0x%x]\n", status);
        goto cleanup;
    }
    else {
        printf ("thread: %d, Remote queue: %s, QId: 0x%x\n",
                 threadNum, remoteQueueName, queueId);
    }

    printf ("\nthread: %d: Exchanging messages with remote processor...\n",
            threadNum);
    for (i = 0 ; i < numLoops ; i++) {
        /* Allocate message. */
        msg = MessageQ_alloc (HEAPID, MSGSIZE);
        if (msg == NULL) {
            printf ("Error in MessageQ_alloc\n");
            break;
        }

        MessageQ_setMsgId (msg, i);

        /* Have the remote proc reply to this message queue */
        MessageQ_setReplyQueue (handle, msg);

        status = MessageQ_put (queueId, msg);
        if (status < 0) {
            printf ("Error in MessageQ_put [0x%x]\n", status);
            break;
        }

        status = MessageQ_get(handle, &msg, MessageQ_FOREVER);
        if (status < 0) {
            printf ("Error in MessageQ_get [0x%x]\n", status);
            break;
        }
        else {
            /* Validate the returned message. */
            if ((msg != NULL) && (MessageQ_getMsgId (msg) != i)) {
                printf ("Data integrity failure!\n"
                        "    Expected %d\n"
                        "    Received %d\n",
                        i, MessageQ_getMsgId (msg));
                break;
            }

            status = MessageQ_free (msg);
        }

        printf ("thread: %d: Exchanged %d msgs\n", threadNum, (i+1));
    }

    printf ("thread: %d: pingThreadFxn successfully completed!\n", threadNum);

    MessageQ_close (&queueId);

cleanup:
    /* Clean-up */
    status = MessageQ_delete (&handle);
    if (status < 0) {
        printf ("Error in MessageQ_delete [0x%x]\n", status);
    }

exit:

    return ((void *)status);
}