void StandardLocationService::locationUpdate(UUID source, void* buffer, uint32 length) {
    Sirikata::Protocol::Loc::Container loc_container;
    bool parse_success = loc_container.ParseFromString( String((char*) buffer, length) );
    if (!parse_success) {
        LOG_INVALID_MESSAGE_BUFFER(standardloc, error, ((char*)buffer), length);
        return;
    }

    if (loc_container.has_update_request()) {
        Sirikata::Protocol::Loc::LocationUpdateRequest request = loc_container.update_request();

        TrackingType obj_type = type(source);
        if (obj_type == Local) {
            LocationMap::iterator loc_it = mLocations.find( source );
            assert(loc_it != mLocations.end());

            if (request.has_location()) {
                TimedMotionVector3f newloc(
                    request.location().t(),
                    MotionVector3f( request.location().position(), request.location().velocity() )
                );
                loc_it->second.location = newloc;
                notifyLocalLocationUpdated( source, loc_it->second.aggregate, newloc );

                CONTEXT_SPACETRACE(serverLoc, mContext->id(), mContext->id(), source, newloc );
            }

            if (request.has_bounds()) {
                BoundingSphere3f newbounds = request.bounds();
                loc_it->second.bounds = newbounds;
                notifyLocalBoundsUpdated( source, loc_it->second.aggregate, newbounds );
            }

            if (request.has_mesh()) {
                String newmesh = request.mesh();
                loc_it->second.mesh = newmesh;
                notifyLocalMeshUpdated( source, loc_it->second.aggregate, newmesh );
            }

            if (request.has_orientation()) {
                TimedMotionQuaternion neworient(
                    request.orientation().t(),
                    MotionQuaternion( request.orientation().position(), request.orientation().velocity() )
                );
                loc_it->second.orientation = neworient;
                notifyLocalOrientationUpdated( source, loc_it->second.aggregate, neworient );
            }

            if (request.has_physics()) {
                String newphy = request.physics();
                loc_it->second.physics = newphy;
                notifyLocalPhysicsUpdated( source, loc_it->second.aggregate, newphy );
            }

        }
        else {
            // Warn about update to non-local object
        }
    }
}
void BulletRigidBodyObject::updateObjectFromBullet(const btTransform& worldTrans) {
    assert(mFixed == false);

    LocationInfo& locinfo = mParent->info(mID);

    btVector3 pos = worldTrans.getOrigin();
    btVector3 vel = mObjRigidBody->getLinearVelocity();
    TimedMotionVector3f newLocation(mParent->context()->simTime(), MotionVector3f(Vector3f(pos.x(), pos.y(), pos.z()), Vector3f(vel.x(), vel.y(), vel.z())));
    mParent->setLocation(mID, newLocation);
    BULLETLOG(insane, "Updating " << mID << " to velocity " << vel.x() << " " << vel.y() << " " << vel.z());
    btQuaternion rot = worldTrans.getRotation();
    btVector3 angvel = mObjRigidBody->getAngularVelocity();
    Vector3f angvel_siri(angvel.x(), angvel.y(), angvel.z());
    float angvel_angle = angvel_siri.normalizeThis();
    TimedMotionQuaternion newOrientation(
        mParent->context()->simTime(),
        MotionQuaternion(
            Quaternion(rot.x(), rot.y(), rot.z(), rot.w()),
            Quaternion(angvel_siri, angvel_angle)
        )
    );
    mParent->setOrientation(mID, newOrientation);

    mParent->addUpdate(mID);
}
void BulletCharacterObject::postTick(const Time& t) {
    LocationInfo& locinfo = mParent->info(mID);

    btTransform worldTrans = mGhostObject->getWorldTransform();
    btVector3 pos = worldTrans.getOrigin();
    TimedMotionVector3f newLocation(t, MotionVector3f(Vector3f(pos.x(), pos.y(), pos.z()), locinfo.props.location().velocity()));

    btQuaternion rot = worldTrans.getRotation();
    TimedMotionQuaternion newOrientation(
        t,
        MotionQuaternion(
            Quaternion(rot.x(), rot.y(), rot.z(), rot.w()),
            locinfo.props.orientation().velocity()
        )
    );

    // Only update and report a change if it's big enough. This allows us to
    // stop sending updates if the object ends up essentially still.
    float32 pos_diff = (mParent->location(mID).position(t)-newLocation.position(t)).lengthSquared();
    // This test is easy, but also conservative...
    float32 angle1, angle2;
    Vector3f axis1, axis2;
    mParent->orientation(mID).position(t).toAngleAxis(angle1, axis1);
    newOrientation.position(t).toAngleAxis(angle2, axis2);
    // FIXME what should this really be? This approach doesn't seem to really
    // work because we sometimes get 0 vectors and the constants seem odd...
    bool orient_changed =
        (axis1.dot(axis2) < 0.9) || (fabs(angle1-angle2) > 3.14159/180);

    if (pos_diff > 0.001 || orient_changed) {
        mParent->setLocation(mID, newLocation);
        mParent->setOrientation(mID, newOrientation);
        mParent->addUpdate(mID);
    }
}
Example #4
0
TimedMotionQuaternion LocProtocolLocUpdate::orientation() const {
    Sirikata::Protocol::TimedMotionQuaternion update_orient = mUpdate.orientation();
    return TimedMotionQuaternion(
        mSync.localTime(update_orient.t()),
        MotionQuaternion(update_orient.position(), update_orient.velocity())
    );
}
Example #5
0
 PresenceProperties()
  : mLoc(Time::null(), MotionVector3f(Vector3f::zero(), Vector3f::zero())),
    mOrientation(Time::null(), MotionQuaternion(Quaternion::identity(), Quaternion::identity())),
    mBounds(Vector3f::zero(), 0),
    mMesh(),
    mPhysics(),
    mIsAggregate(false),
    mParent(ObjectReference::null())
 {}
Example #6
0
void ProxyObject::setOrientation(const TimedMotionQuaternion& reqorient, uint64 seqno, bool predictive) {
    if (seqno < mUpdateSeqno[LOC_ORIENT_PART] && !predictive) return;

    if (!predictive) mUpdateSeqno[LOC_ORIENT_PART] = seqno;


    mOrientation = TimedMotionQuaternion(reqorient.time(), MotionQuaternion(reqorient.position(), reqorient.velocity()));
    PositionProvider::notify(&PositionListener::updateLocation, mLoc, mOrientation, mBounds);
}
void SimpleCameraObjectScript::rotateAction(Vector3f about, float amount)
{
    // Get the updated position
    Time now = context()->simTime();
    Location loc = mSelfProxy->extrapolateLocation(now);
    const Quaternion &orient = loc.getOrientation();

    TimedMotionQuaternion neworient(now, MotionQuaternion(loc.getOrientation(), Quaternion(about, amount)));
    mParent->requestOrientationUpdate(mID.space(), mID.object(), neworient);
}
void SimpleCameraObjectScript::rotateAction(Vector3f about, float amount)
{
    // Get the updated position
    Time now = context()->simTime();
    Location loc = mSelfProxy->extrapolateLocation(now);
    const Quaternion &orient = loc.getOrientation();

    TimedMotionQuaternion neworient(now, MotionQuaternion(loc.getOrientation(), Quaternion(about, amount)));
    mParent->requestOrientationUpdate(mID.space(), mID.object(), neworient);
    // And update our local Proxy's information, assuming the move will be successful
    mSelfProxy->setOrientation(neworient, 0, true);
}
Example #9
0
ProxyObject::ProxyObject(ProxyManager *man, const SpaceObjectReference&id, VWObjectPtr vwobj, const SpaceObjectReference& owner_sor)
    :   SelfWeakPtr<ProxyObject>(),
        ProxyObjectProvider(),
        MeshProvider (),
        mID(id),
        mManager(man),
        mLoc(Time::null(), MotionVector3f(Vector3f::nil(), Vector3f::nil())),
        mOrientation(Time::null(), MotionQuaternion(Quaternion::identity(), Quaternion::identity())),
        mParent(vwobj),
        mMeshURI()
{
    assert(mParent);
    mDefaultPort = mParent->bindODPPort(owner_sor);

    reset();

    validate();
}
void SimpleCameraObjectScript::stableRotateAction(float dir, float amount)
{
    // Get the updated position
    Time now = context()->simTime();
    Location loc = mSelfProxy->extrapolateLocation(now);
    const Quaternion &orient = loc.getOrientation();

    double p, r, y;
    quat2Euler(orient, p, r, y);
    Vector3f raxis;
    raxis.x = 0;
    raxis.y = std::cos(p*DEG2RAD);
    raxis.z = -std::sin(p*DEG2RAD);

    // Request updates from spcae
    TimedMotionQuaternion neworient(now, MotionQuaternion(loc.getOrientation(), Quaternion(raxis, dir*amount)));
    mParent->requestOrientationUpdate(mID.space(), mID.object(), neworient);
}
Example #11
0
bool HostedObject::objectHostConnect(const SpaceID spaceID,
        const Location startingLocation,
        const BoundingSphere3f meshBounds,
        const String mesh,
        const String physics,
        const String query,
        const String zernike,
        const ObjectReference orefID,
        PresenceToken token)
{
  ObjectReference oref = (orefID == ObjectReference::null()) ? ObjectReference(UUID::random()) : orefID;

  SpaceObjectReference connectingSporef (spaceID,oref);

  // Note: we always use Time::null() here.  The server will fill in the
  // appropriate value.  When we get the callback, we can fix this up.
  Time approx_server_time = Time::null();
  if (mObjectHost->connect(
                           getSharedPtr(),
                           connectingSporef, spaceID,
                           TimedMotionVector3f(approx_server_time, MotionVector3f( Vector3f(startingLocation.getPosition()), startingLocation.getVelocity()) ),
                           TimedMotionQuaternion(approx_server_time,MotionQuaternion(startingLocation.getOrientation().normal(),Quaternion(startingLocation.getAxisOfRotation(),startingLocation.getAngularSpeed()))),  //normalize orientations
                           meshBounds,
                           mesh,
                           physics,
                           query,
                           zernike,
                           std::tr1::bind(&HostedObject::handleConnected, getWeakPtr(), mObjectHost, _1, _2, _3),
                           std::tr1::bind(&HostedObject::handleMigrated, getWeakPtr(), _1, _2, _3),
                           std::tr1::bind(&HostedObject::handleStreamCreated, getWeakPtr(), _1, _2, token),
                           std::tr1::bind(&HostedObject::handleDisconnected, getWeakPtr(), _1, _2)
                           )) {
    mObjectHost->registerHostedObject(connectingSporef,getSharedPtr());
    return true;
  }else {
    return false;
  }
}
void StandardLocationService::receiveMessage(Message* msg) {
    assert(msg->dest_port() == SERVER_PORT_LOCATION);
    Sirikata::Protocol::Loc::BulkLocationUpdate contents;
    bool parsed = parsePBJMessage(&contents, msg->payload());

    if (parsed) {
        for(int32 idx = 0; idx < contents.update_size(); idx++) {
            Sirikata::Protocol::Loc::LocationUpdate update = contents.update(idx);

            // Its possible we'll get an out of date update. We only use this update
            // if (a) we have this object marked as a replica object and (b) we don't
            // have this object marked as a local object
            if (type(update.object()) != Replica)
                continue;

            LocationMap::iterator loc_it = mLocations.find( update.object() );
            // We can safely make this assertion right now because space server
            // to space server loc and prox are on the same reliable channel. If
            // this goes away then a) we can't make this assertion and b) we
            // need an OrphanLocUpdateManager to save updates where this
            // condition is false so they can be applied once the prox update
            // arrives.
            assert(loc_it != mLocations.end());

            if (update.has_location()) {
                TimedMotionVector3f newloc(
                    update.location().t(),
                    MotionVector3f( update.location().position(), update.location().velocity() )
                );
                loc_it->second.location = newloc;
                notifyReplicaLocationUpdated( update.object(), newloc );

                CONTEXT_SPACETRACE(serverLoc, msg->source_server(), mContext->id(), update.object(), newloc );
            }

            if (update.has_orientation()) {
                TimedMotionQuaternion neworient(
                    update.orientation().t(),
                    MotionQuaternion( update.orientation().position(), update.orientation().velocity() )
                );
                loc_it->second.orientation = neworient;
                notifyReplicaOrientationUpdated( update.object(), neworient );
            }

            if (update.has_bounds()) {
                BoundingSphere3f newbounds = update.bounds();
                loc_it->second.bounds = newbounds;
                notifyReplicaBoundsUpdated( update.object(), newbounds );
            }

            if (update.has_mesh()) {
                String newmesh = update.mesh();
                loc_it->second.mesh = newmesh;
                notifyReplicaMeshUpdated( update.object(), newmesh );
            }

            if (update.has_physics()) {
                String newphy = update.physics();
                loc_it->second.physics = newphy;
                notifyReplicaPhysicsUpdated( update.object(), newphy );
            }
        }
    }

    delete msg;
}