//================================================================================
void ATHInputManager::SendMouseEvent()
{
	ATHKeyList m_liButtonsDown = CheckMouseButtons();
	ATHKeyList::iterator itrCurr = m_liButtonsDown.begin();
	ATHKeyList::iterator itrEnd = m_liButtonsDown.end();

	ATHEvent mouseEvent( AET_MOUSE );
	unsigned int unButtonDownIndex = 0;

	while( itrCurr != itrEnd )
	{
		char szButton;
		if( MouseButtonPressed( szButton = (*itrCurr ) ) && unButtonDownIndex < 8 )
		{
			mouseEvent.MSE_szMouseButtonsDown[ unButtonDownIndex ] = szButton;
			unButtonDownIndex++;
		}

		itrCurr++;
	}

	if( unButtonDownIndex > 0 )
	{
		mouseEvent.MSE_unPosX = m_fMouseX;
		mouseEvent.MSE_unPosY = m_fMouseY;
		mouseEvent.m_EventID = AEI_MOUSEDOWN;

		m_pEventManager->SendEvent( mouseEvent, AEP_IMMEDIATE );
	}
}
 // A button on the mouse was pressed.
 void GraphicsWindow::OnMouseButtonPressed( MouseButtonEventArgs& e )
 {
     MouseButtonPressed( e );
 }