Example #1
0
		Result Tracker::TryResync(Result lastResult,bool excludeFrame) const
		{
			NST_VERIFY( NES_SUCCEEDED(lastResult) );

			if (NES_SUCCEEDED(lastResult) && lastResult != RESULT_NOP)
				Resync( excludeFrame );

			return lastResult;
		}
Example #2
0
		Result Video::SetRenderState(const RenderState& state) throw()
		{
			const Result result = emulator.renderer.SetState( state );

			if (NES_SUCCEEDED(result) && result != RESULT_NOP)
				emulator.UpdateColorMode();

			return result;
		}
Example #3
0
		Result Patcher::Load(std::istream& patchStream,std::istream& srcStream)
		{
			Result result = Load( patchStream );

			if (NES_SUCCEEDED(result))
			{
				result = Test( srcStream );

				if (NES_FAILED(result))
					Destroy();
			}

			return result;
		}
Example #4
0
		Result Machine::SetMode(const Mode mode) throw()
		{
			if (mode == GetMode())
				return RESULT_NOP;

			Result result = Power( false );

			if (NES_SUCCEEDED(result))
			{
				emulator.SwitchMode();

				if (result != RESULT_NOP)
					result = Power( true );
			}

			return result;
		}