Example #1
0
File: menu.c Project: shanfl/Shmup
void Action_BackToHomeAfterGameOver(void* tag)
{
	
	
	NET_Free();
	MENU_Set(MENU_HOME);
	dEngine_RequireSceneId(0);
	
}
Example #2
0
void dEngine_Pause(void)
{
	//Timer_Pause();
	
	
	title_mode = MODE_UNKNOWN;
	
	NET_Free();
	COM_StopRecording();
	engine.playback.play = 0;
	
	
	
	engine.menuVisible = 0;
	MENU_Set(MENU_HOME);
	SND_StopSoundTrack();
	SND_FinalizeRecord();
	//dEngine_RequireSceneId(0);
	engine.sceneId = -1;
}
Example #3
0
File: menu.c Project: shanfl/Shmup
void Action_BackToOptions(void* tag)
{
	NET_Free();
	MENU_Set(MENU_OTHERS);
}
Example #4
0
File: menu.c Project: shanfl/Shmup
void Action_BackToHome(void* tag)
{
	NET_Free();
	MENU_Set(MENU_HOME);
}