static const char * get_virtual_iface_name (NMSetting *setting) { NMSettingTeam *self = NM_SETTING_TEAM (setting); return nm_setting_team_get_interface_name (self); }
static void get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { NMSettingTeam *setting = NM_SETTING_TEAM (object); switch (prop_id) { case PROP_CONFIG: g_value_set_string (value, nm_setting_team_get_config (setting)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } }