Example #1
0
static void
setup_hierz_buffer(struct gl_context *ctx)
{
	struct nouveau_pushbuf *push = context_push(ctx);
	struct gl_framebuffer *fb = ctx->DrawBuffer;
	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
	unsigned pitch = align(fb->Width, 128),
		height = align(fb->Height, 2),
		size = pitch * height;

	if (!nfb->hierz.bo || nfb->hierz.bo->size != size) {
		nouveau_bo_ref(NULL, &nfb->hierz.bo);
		nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, size,
			       NULL, &nfb->hierz.bo);
	}

	BEGIN_NV04(push, NV25_3D(HIERZ_PITCH), 1);
	PUSH_DATA (push, pitch);
	BEGIN_NV04(push, NV25_3D(HIERZ_OFFSET), 1);
	PUSH_MTHDl(push, NV25_3D(HIERZ_OFFSET), BUFCTX_FB,
			 nfb->hierz.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
}
static void
nv20_hwctx_init(struct gl_context *ctx)
{
	struct nouveau_pushbuf *push = context_push(ctx);
	struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
	struct nv04_fifo *fifo = hw->chan->data;
	int i;

	BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
	PUSH_DATA (push, hw->eng3d->handle);
	BEGIN_NV04(push, NV20_3D(DMA_NOTIFY), 1);
	PUSH_DATA (push, hw->ntfy->handle);
	BEGIN_NV04(push, NV20_3D(DMA_TEXTURE0), 2);
	PUSH_DATA (push, fifo->vram);
	PUSH_DATA (push, fifo->gart);
	BEGIN_NV04(push, NV20_3D(DMA_COLOR), 2);
	PUSH_DATA (push, fifo->vram);
	PUSH_DATA (push, fifo->vram);
	BEGIN_NV04(push, NV20_3D(DMA_VTXBUF0), 2);
	PUSH_DATA (push, fifo->vram);
	PUSH_DATA (push, fifo->gart);

	BEGIN_NV04(push, NV20_3D(DMA_QUERY), 1);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV20_3D(RT_HORIZ), 2);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_HORIZ(0)), 1);
	PUSH_DATA (push, 0xfff << 16 | 0x0);
	BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_VERT(0)), 1);
	PUSH_DATA (push, 0xfff << 16 | 0x0);

	for (i = 1; i < NV20_3D_VIEWPORT_CLIP_HORIZ__LEN; i++) {
		BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_HORIZ(i)), 1);
		PUSH_DATA (push, 0);
		BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_VERT(i)), 1);
		PUSH_DATA (push, 0);
	}

	BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_MODE), 1);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 1.0);

	if (context_chipset(ctx) >= 0x25) {
		BEGIN_NV04(push, NV20_3D(TEX_RCOMP), 1);
		PUSH_DATA (push, NV20_3D_TEX_RCOMP_LEQUAL | 0xdb0);
	} else {
		BEGIN_NV04(push, SUBC_3D(0x1e68), 1);
		PUSH_DATA (push, 0x4b800000); /* 16777216.000000 */
		BEGIN_NV04(push, NV20_3D(TEX_RCOMP), 1);
		PUSH_DATA (push, NV20_3D_TEX_RCOMP_LEQUAL);
	}

	BEGIN_NV04(push, SUBC_3D(0x290), 1);
	PUSH_DATA (push, 0x10 << 16 | 1);
	BEGIN_NV04(push, SUBC_3D(0x9fc), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
	PUSH_DATA (push, 1);
	BEGIN_NV04(push, SUBC_3D(0x9f8), 1);
	PUSH_DATA (push, 4);
	BEGIN_NV04(push, SUBC_3D(0x17ec), 3);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 1.0);
	PUSH_DATAf(push, 0.0);

	if (context_chipset(ctx) >= 0x25) {
		BEGIN_NV04(push, SUBC_3D(0x1d88), 1);
		PUSH_DATA (push, 3);

		BEGIN_NV04(push, NV25_3D(DMA_HIERZ), 1);
		PUSH_DATA (push, fifo->vram);
		BEGIN_NV04(push, NV25_3D(UNK01AC), 1);
		PUSH_DATA (push, fifo->vram);
	}

	BEGIN_NV04(push, NV20_3D(DMA_FENCE), 1);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV04_GRAPH(3D, NOTIFY), 1);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, SUBC_3D(0x120), 3);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 1);
	PUSH_DATA (push, 2);

	if (context_chipset(ctx) >= 0x25) {
		BEGIN_NV04(push, SUBC_3D(0x1da4), 1);
		PUSH_DATA (push, 0);
	}

	BEGIN_NV04(push, NV20_3D(RT_HORIZ), 2);
	PUSH_DATA (push, 0 << 16 | 0);
	PUSH_DATA (push, 0 << 16 | 0);

	BEGIN_NV04(push, NV20_3D(ALPHA_FUNC_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(ALPHA_FUNC_FUNC), 2);
	PUSH_DATA (push, NV20_3D_ALPHA_FUNC_FUNC_ALWAYS);
	PUSH_DATA (push, 0);

	for (i = 0; i < NV20_3D_TEX__LEN; i++) {
		BEGIN_NV04(push, NV20_3D(TEX_ENABLE(i)), 1);
		PUSH_DATA (push, 0);
	}

	BEGIN_NV04(push, NV20_3D(TEX_SHADER_OP), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(TEX_SHADER_CULL_MODE), 1);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV20_3D(RC_IN_ALPHA(0)), 4);
	PUSH_DATA (push, 0x30d410d0);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(RC_OUT_RGB(0)), 4);
	PUSH_DATA (push, 0x00000c00);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(RC_ENABLE), 1);
	PUSH_DATA (push, 0x00011101);
	BEGIN_NV04(push, NV20_3D(RC_FINAL0), 2);
	PUSH_DATA (push, 0x130e0300);
	PUSH_DATA (push, 0x0c091c80);
	BEGIN_NV04(push, NV20_3D(RC_OUT_ALPHA(0)), 4);
	PUSH_DATA (push, 0x00000c00);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(RC_IN_RGB(0)), 4);
	PUSH_DATA (push, 0x20c400c0);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(RC_COLOR0), 2);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(RC_CONSTANT_COLOR0(0)), 4);
	PUSH_DATA (push, 0x035125a0);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0x40002000);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV20_3D(MULTISAMPLE_CONTROL), 1);
	PUSH_DATA (push, 0xffff0000);
	BEGIN_NV04(push, NV20_3D(BLEND_FUNC_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(DITHER_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(STENCIL_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(BLEND_FUNC_SRC), 4);
	PUSH_DATA (push, NV20_3D_BLEND_FUNC_SRC_ONE);
	PUSH_DATA (push, NV20_3D_BLEND_FUNC_DST_ZERO);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, NV20_3D_BLEND_EQUATION_FUNC_ADD);
	BEGIN_NV04(push, NV20_3D(STENCIL_MASK), 7);
	PUSH_DATA (push, 0xff);
	PUSH_DATA (push, NV20_3D_STENCIL_FUNC_FUNC_ALWAYS);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0xff);
	PUSH_DATA (push, NV20_3D_STENCIL_OP_FAIL_KEEP);
	PUSH_DATA (push, NV20_3D_STENCIL_OP_ZFAIL_KEEP);
	PUSH_DATA (push, NV20_3D_STENCIL_OP_ZPASS_KEEP);

	BEGIN_NV04(push, NV20_3D(COLOR_LOGIC_OP_ENABLE), 2);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, NV20_3D_COLOR_LOGIC_OP_OP_COPY);
	BEGIN_NV04(push, SUBC_3D(0x17cc), 1);
	PUSH_DATA (push, 0);
	if (context_chipset(ctx) >= 0x25) {
		BEGIN_NV04(push, SUBC_3D(0x1d84), 1);
		PUSH_DATA (push, 1);
	}
	BEGIN_NV04(push, NV20_3D(LIGHTING_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(LIGHT_MODEL), 1);
	PUSH_DATA (push, NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL);
	BEGIN_NV04(push, NV20_3D(SEPARATE_SPECULAR_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(LIGHT_MODEL_TWO_SIDE_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(ENABLED_LIGHTS), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(NORMALIZE_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(POLYGON_STIPPLE_PATTERN(0)),
		   NV20_3D_POLYGON_STIPPLE_PATTERN__LEN);
	for (i = 0; i < NV20_3D_POLYGON_STIPPLE_PATTERN__LEN; i++) {
		PUSH_DATA (push, 0xffffffff);
	}

	BEGIN_NV04(push, NV20_3D(POLYGON_OFFSET_POINT_ENABLE), 3);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(DEPTH_FUNC), 1);
	PUSH_DATA (push, NV20_3D_DEPTH_FUNC_LESS);
	BEGIN_NV04(push, NV20_3D(DEPTH_WRITE_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(DEPTH_TEST_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(POLYGON_OFFSET_FACTOR), 2);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 0.0);
	BEGIN_NV04(push, NV20_3D(DEPTH_CLAMP), 1);
	PUSH_DATA (push, 1);
	if (context_chipset(ctx) < 0x25) {
		BEGIN_NV04(push, SUBC_3D(0x1d84), 1);
		PUSH_DATA (push, 3);
	}
	BEGIN_NV04(push, NV20_3D(POINT_SIZE), 1);
	if (context_chipset(ctx) >= 0x25)
		PUSH_DATAf(push, 1.0);
	else
		PUSH_DATA (push, 8);

	if (context_chipset(ctx) >= 0x25) {
		BEGIN_NV04(push, NV20_3D(POINT_PARAMETERS_ENABLE), 1);
		PUSH_DATA (push, 0);
		BEGIN_NV04(push, SUBC_3D(0x0a1c), 1);
		PUSH_DATA (push, 0x800);
	} else {
		BEGIN_NV04(push, NV20_3D(POINT_PARAMETERS_ENABLE), 2);
		PUSH_DATA (push, 0);
		PUSH_DATA (push, 0);
	}

	BEGIN_NV04(push, NV20_3D(LINE_WIDTH), 1);
	PUSH_DATA (push, 8);
	BEGIN_NV04(push, NV20_3D(LINE_SMOOTH_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(POLYGON_MODE_FRONT), 2);
	PUSH_DATA (push, NV20_3D_POLYGON_MODE_FRONT_FILL);
	PUSH_DATA (push, NV20_3D_POLYGON_MODE_BACK_FILL);
	BEGIN_NV04(push, NV20_3D(CULL_FACE), 2);
	PUSH_DATA (push, NV20_3D_CULL_FACE_BACK);
	PUSH_DATA (push, NV20_3D_FRONT_FACE_CCW);
	BEGIN_NV04(push, NV20_3D(POLYGON_SMOOTH_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(CULL_FACE_ENABLE), 1);
	PUSH_DATA (push, 0);
	BEGIN_NV04(push, NV20_3D(SHADE_MODEL), 1);
	PUSH_DATA (push, NV20_3D_SHADE_MODEL_SMOOTH);
	BEGIN_NV04(push, NV20_3D(POLYGON_STIPPLE_ENABLE), 1);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV20_3D(TEX_GEN_MODE(0,0)),
		   4 * NV20_3D_TEX_GEN_MODE__ESIZE);
	for (i=0; i < 4 * NV20_3D_TEX_GEN_MODE__LEN; i++)
		PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV20_3D(FOG_COEFF(0)), 3);
	PUSH_DATAf(push, 1.5);
	PUSH_DATAf(push, -0.090168);
	PUSH_DATAf(push, 0.0);
	BEGIN_NV04(push, NV20_3D(FOG_MODE), 2);
	PUSH_DATA (push, NV20_3D_FOG_MODE_EXP_SIGNED);
	PUSH_DATA (push, NV20_3D_FOG_COORD_FOG);
	BEGIN_NV04(push, NV20_3D(FOG_ENABLE), 2);
	PUSH_DATA (push, 0);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV20_3D(ENGINE), 1);
	PUSH_DATA (push, NV20_3D_ENGINE_FIXED);

	for (i = 0; i < NV20_3D_TEX_MATRIX_ENABLE__LEN; i++) {
		BEGIN_NV04(push, NV20_3D(TEX_MATRIX_ENABLE(i)), 1);
		PUSH_DATA (push, 0);
	}

	BEGIN_NV04(push, NV20_3D(VERTEX_ATTR_4F_X(1)), 4 * 15);
	PUSH_DATAf(push, 1.0);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 1.0);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 1.0);
	PUSH_DATAf(push, 1.0);
	PUSH_DATAf(push, 1.0);
	PUSH_DATAf(push, 1.0);
	PUSH_DATAf(push, 1.0);
	PUSH_DATAf(push, 1.0);
	for (i = 0; i < 12; i++) {
		PUSH_DATAf(push, 0.0);
		PUSH_DATAf(push, 0.0);
		PUSH_DATAf(push, 0.0);
		PUSH_DATAf(push, 1.0);
	}

	BEGIN_NV04(push, NV20_3D(EDGEFLAG_ENABLE), 1);
	PUSH_DATA (push, 1);
	BEGIN_NV04(push, NV20_3D(COLOR_MASK), 1);
	PUSH_DATA (push, 0x00010101);
	BEGIN_NV04(push, NV20_3D(CLEAR_VALUE), 1);
	PUSH_DATA (push, 0);

	BEGIN_NV04(push, NV20_3D(DEPTH_RANGE_NEAR), 2);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 16777216.0);

	BEGIN_NV04(push, NV20_3D(VIEWPORT_TRANSLATE_X), 4);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 16777215.0);

	BEGIN_NV04(push, NV20_3D(VIEWPORT_SCALE_X), 4);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 0.0);
	PUSH_DATAf(push, 16777215.0 * 0.5);
	PUSH_DATAf(push, 65535.0);

	PUSH_KICK (push);
}