static void rmNetworkClientDisconnect(void * /* dummy */) { GfOut("Disconnecting from server\n"); if (NetGetClient()) NetGetClient()->Disconnect(); GfuiScreenActivate(RmRaceSelectMenuHandle); }
static void ClientIdle(void) { GfuiIdle(); if (NetIsClient()) { if (!NetGetClient()->TimeSynced()) { NetGetClient()->SendServerTimeRequest(); } if (NetGetClient()->GetRefreshDisplay()) { //Update the screen UpdateNetworkPlayers(); GfuiApp().eventLoop().postRedisplay(); } if (NetGetClient()->PrepareToRace()) { NetGetClient()->SetLocalDrivers(); LmRaceEngine().startNewRace(); } if (!NetGetClient()->IsConnected()) { rmNetworkClientDisconnect(NULL); } GfuiApp().eventLoop().postRedisplay(); } /* Let CPU take breath (and fans stay at low and quiet speed) */ GfSleep(0.001); }
int ReNetworkWaitReady() { // No wait if not an online race. if (!NetGetNetwork()) return RM_SYNC | RM_NEXT_STEP; // If network race, wait for other players and start when the server tells to bool bWaitFinished = false; if (NetGetClient()) { NetGetClient()->SendReadyToStartPacket(); ReInfo->s->currentTime = NetGetClient()->WaitForRaceStart(); GfLogInfo("Client beginning race in %lf seconds!\n", - ReInfo->s->currentTime); bWaitFinished = true; } else if (NetGetServer()) { if (NetGetServer()->ClientsReadyToRace()) { ReInfo->s->currentTime = NetGetServer()->WaitForRaceStart(); GfLogInfo("Server beginning race in %lf seconds!\n", - ReInfo->s->currentTime); bWaitFinished = true; } } if (bWaitFinished) { ReSituation::self().setRaceMessage("", -1/*always*/, /*big=*/true); return RM_SYNC | RM_NEXT_STEP; } else { ReSituation::self().setRaceMessage("Waiting for online players", -1/*always*/, /*big=*/true); return RM_ASYNC; } }
void RmNetworkClientMenu(void * /* dummy */) { GfLogTrace("Entering Network Client menu.\n"); ShowWaitingToConnectScreen(); if (!NetGetClient()) { NetSetServer(false); NetSetClient(true); NetDriver driver; GetHumanDriver(driver,1); driver.client = true; driver.active = true; strcpy(driver.name,g_strDriver.c_str()); if (!NetGetClient()->ConnectToServer((char*)g_strHostIP.c_str(),SPEEDDREAMSPORT,&driver)) { //failed so back to connect menu NetworkClientConnectMenu(NULL); return; } //NetGetClient()->SendDriverInfoPacket(&driver); } if (racemanMenuHdle) GfuiScreenRelease(racemanMenuHdle); racemanMenuHdle = GfuiScreenCreate(NULL, NULL, (tfuiCallback)OnActivateNetworkClient, NULL, (tfuiCallback)NULL, 1); void *mparam = GfuiMenuLoad("networkclientmenu.xml"); GfuiMenuCreateStaticControls(racemanMenuHdle, mparam); GfuiMenuDefaultKeysAdd(racemanMenuHdle); RmSetRacemanMenuHandle(racemanMenuHdle); g_trackHd = GfuiMenuCreateLabelControl(racemanMenuHdle,mparam,"trackname"); g_lapsHd = GfuiMenuCreateLabelControl(racemanMenuHdle,mparam,"lapcountname"); g_catHd = GfuiMenuCreateLabelControl(racemanMenuHdle,mparam,"carcatname"); g_OutlineId = GfuiMenuCreateStaticImageControl(racemanMenuHdle,mparam,"outlineimage"); //Show players for (int i = 0; i < MAXNETWORKPLAYERS; i++) { char buf[1024]; sprintf(buf,"ready%i",i); g_readystatus[i] = GfuiMenuCreateStaticImageControl(racemanMenuHdle,mparam,buf); GfuiVisibilitySet(racemanMenuHdle,g_readystatus[i],false); sprintf(buf,"driver%i",i); g_playerNames[i] = GfuiMenuCreateLabelControl(racemanMenuHdle,mparam,buf); GfuiLabelSetText(racemanMenuHdle,g_playerNames[i],""); sprintf(buf,"car%i",i); g_carNames[i] = GfuiMenuCreateLabelControl(racemanMenuHdle,mparam,buf); GfuiLabelSetText(racemanMenuHdle,g_carNames[i],""); } g_ReadyCheckboxId = GfuiMenuCreateCheckboxControl(racemanMenuHdle, mparam, "playerreadycheckbox", NULL, onClientPlayerReady); g_CarSetupButtonId = GfuiMenuCreateButtonControl(racemanMenuHdle, mparam, "garage", racemanMenuHdle, rmCarSettingsMenu); g_DisconnectButtonId = GfuiMenuCreateButtonControl(racemanMenuHdle, mparam, "disconnect", NULL,rmNetworkClientDisconnect); GfParmReleaseHandle(mparam); UpdateNetworkPlayers(); GfuiScreenActivate(racemanMenuHdle); GfuiApp().eventLoop().setRecomputeCB(ClientIdle); }
static void UpdateNetworkPlayers() { GfDriver* newDriver; NetNetwork *pNetwork = NetGetNetwork(); if (pNetwork->GetRefreshDisplay() == false) return; tRmInfo* reInfo = LmRaceEngine().inData(); //Set current driver that camera will look at pNetwork->SetCurrentDriver(); //reload xml file NetGetNetwork()->SetRaceXMLFile("config/raceman/networkrace.xml"); reInfo->params = GfParmReadFileLocal("config/raceman/networkrace.xml",GFPARM_RMODE_REREAD); assert(reInfo->params); reInfo->_reName = GfParmGetStr(reInfo->params, RM_SECT_HEADER, RM_ATTR_NAME, ""); assert(reInfo->_reName); // Scan each of the human drivers to see if they're active in this race if (NetIsServer()) { NetServerMutexData *pSData = NetGetServer()->LockServerData(); assert(pSData); // Ensure that garage menu knows about driver for (unsigned int i=0; i < pSData->m_vecNetworkPlayers.size(); i++) { newDriver = GfDrivers::self()->getDriver(NETWORKROBOT, pSData->m_vecNetworkPlayers[i].idx); if (!newDriver) { GfLogInfo("Driver %s not found, reloading drivers\n", pSData->m_vecNetworkPlayers[i].name); GfDrivers::self()->reload(); LmRaceEngine().race()->load(LmRaceEngine().race()->getManager(), true); break; } } for (unsigned int i=0; i < pSData->m_vecNetworkPlayers.size(); i++) { int k = 1; char path2[256]; pSData->m_vecNetworkPlayers[i].active = false; newDriver = GfDrivers::self()->getDriver(NETWORKROBOT, pSData->m_vecNetworkPlayers[i].idx); // Scan through drivers listed in 'networkrace.xml' while (pSData->m_vecNetworkPlayers[i].active == false) { sprintf(path2, "%s/%d", RM_SECT_DRIVERS, k++); if (GfParmExistsSection(reInfo->params, path2) == 0) { GfLogInfo("UpdateNetworkPlayers: Removing driver %s\n", pSData->m_vecNetworkPlayers[i].name); if (pSData->m_vecNetworkPlayers[i].client) { //need to tell/force client to disconnect } break; } if ((tdble)pSData->m_vecNetworkPlayers[i].idx == GfParmGetNum(reInfo->params, path2, RM_ATTR_IDX, NULL, 1.0) && strcmp(NETWORKROBOT, GfParmGetStr(reInfo->params, path2, RM_ATTR_MODULE, "")) == 0) { pSData->m_vecNetworkPlayers[i].active = true; } } // add or remove from competitor list (for garage menu) GfDriver* activeDriver = LmRaceEngine().race()->getCompetitor(NETWORKROBOT, pSData->m_vecNetworkPlayers[i].idx); if (pSData->m_vecNetworkPlayers[i].active) { if (!activeDriver) LmRaceEngine().race()->appendCompetitor(newDriver); } else { if (activeDriver) LmRaceEngine().race()->removeCompetitor(newDriver); } } NetGetServer()->UnlockServerData(); } else { #if 1 // Client XML files already written to disk - this works but is not the best solution.... GfDrivers::self()->reload(); LmRaceEngine().race()->load(LmRaceEngine().race()->getManager(), true); #endif } //Update track info std::string strTrackPath = GfParmGetStr(reInfo->params, "Tracks/1", RM_ATTR_NAME, ""); std::string strCategory = GfParmGetStr(reInfo->params, "Tracks/1", RM_ATTR_CATEGORY, ""); std::string strTrackName = GetTrackName(strCategory.c_str(),strTrackPath.c_str()); sprintf(buf, "%s", strTrackName.c_str()); GfuiLabelSetText(racemanMenuHdle,g_trackHd,buf); //Store current track - client needs this GfTrack* PCurTrack = GfTracks::self()->getTrackWithName(buf); LmRaceEngine().race()->getManager()->setEventTrack(0, PCurTrack); int laps = (int)GfParmGetNum(reInfo->params, reInfo->_reName,"laps", "", 1); sprintf(buf, "%i", laps); GfuiLabelSetText(racemanMenuHdle,g_lapsHd,buf); GfuiScreenAddBgImg(racemanMenuHdle, GetTrackPreviewFileName(strCategory.c_str(),strTrackPath.c_str()).c_str()); GfuiStaticImageSet(racemanMenuHdle, g_OutlineId, GetTrackOutlineFileName(strCategory.c_str(),strTrackPath.c_str()).c_str()); // Update category info std::string strCarCat; bool bCollisions; NetGetNetwork()->GetHostSettings(strCarCat,bCollisions); GfuiLabelSetText(racemanMenuHdle,g_catHd,strCarCat.c_str()); //fill in player data int nCars = GfParmGetEltNb(reInfo->params, RM_SECT_DRIVERS); char dname[256]; char robpath[256]; float *pColor = &green[0]; bool bEveryoneReadyToRace = true; for (int i = 1; i < nCars+1; i++) { sprintf(dname, "%s/%d", RM_SECT_DRIVERS, i); const char* robot = GfParmGetStr(reInfo->params, dname, RM_ATTR_MODULE, ""); //lookup playerName and car name sprintf(robpath,"drivers/%s/%s.xml",robot,robot); void *pMod = GfParmReadFileLocal(robpath,GFPARM_RMODE_REREAD); if (pMod == NULL) { //try again in other path sprintf(robpath,"drivers/%s/%s.xml",robot,robot); pMod = GfParmReadFile(robpath,GFPARM_RMODE_REREAD); if (pMod == NULL) continue; } assert(pMod); char ppname[256]; int idx = GfParmGetNum(reInfo->params, dname, RM_ATTR_IDX, "",0); sprintf(ppname,"Robots/index/%d",idx); const char* name = GfParmGetStr(pMod, ppname, RM_ATTR_NAME, ""); const char* car = GfParmGetStr(pMod, ppname, "car name", ""); std::string strRealCar = GfCars::self()->getCar(car)->getName(); // WAIT : pNData->m_vecReadyStatus[i-1] ?! // This can only work when _only_ networkhuman drivers in the race // (that is _no_robot_driver_) ; because m_vecReadyStatus is indexed // by the networkhuman drivers list. // TO fix this, 2 solutions: // 1) make the networking module take care of the robot drivers too // (in m_vecReadyStatus, m_vecNetworkPlayers, ...) // 2) make the networking _menu_ only take care of the networkhuman drivers. bool bReady = bRobotsReady; if(strcmp(NETWORKROBOT, GfParmGetStr(reInfo->params, dname, RM_ATTR_MODULE, "")) == 0) { // Write car model, as it may have changed via garage menu if (NetIsServer()) { NetServerMutexData *pSData = NetGetServer()->LockServerData(); strncpy(pSData->m_vecNetworkPlayers[idx-1].car, car, 64); GfLogInfo("idx %d car set to %s\n", idx, car); // also need to write back for garage menu const GfCar* newCar = GfCars::self()->getCar(car); newDriver = GfDrivers::self()->getDriver(NETWORKROBOT, pSData->m_vecNetworkPlayers[idx-1].idx); newDriver->setCar(newCar); NetGetServer()->UnlockServerData(); } //GfLogInfo("idx %d, m_vecReadyStatus.size() %d\n", idx, pNData->m_vecReadyStatus.size()); NetMutexData *pNData = NetGetNetwork()->LockNetworkData(); bReady = pNData->m_vecReadyStatus[idx-1]; NetGetNetwork()->UnlockNetworkData(); } int readyindex = 0; if (bReady) readyindex = 1; else bEveryoneReadyToRace = false; if (strcmp(NetGetNetwork()->GetDriverName(),name)==0) { pColor = &green[0]; g_strCar = strRealCar; //Make sure checkbox matches ready state GfuiCheckboxSetChecked(racemanMenuHdle, g_ReadyCheckboxId, bReady); if (NetGetClient()) EnableMenuClientButtons(bReady); else EnableMenuHostButtons(bReady); } else pColor = &white[0]; GfuiVisibilitySet(racemanMenuHdle,g_readystatus[i-1],true); GfuiStaticImageSetActive(racemanMenuHdle,g_readystatus[i-1],readyindex); GfuiLabelSetColor(racemanMenuHdle, g_playerNames[i-1], pColor); GfuiLabelSetText(racemanMenuHdle,g_playerNames[i-1],name); GfuiLabelSetColor(racemanMenuHdle, g_carNames[i-1], pColor); GfuiLabelSetText(racemanMenuHdle,g_carNames[i-1],strRealCar.c_str()); GfParmReleaseHandle(pMod); } //Clear out rest of table for (int i=nCars;i<MAXNETWORKPLAYERS;i++) { GfuiVisibilitySet(racemanMenuHdle,g_readystatus[i],false); GfuiLabelSetText(racemanMenuHdle,g_playerNames[i],""); GfuiLabelSetText(racemanMenuHdle,g_carNames[i],""); } pNetwork->SetRefreshDisplay(false); GfuiApp().eventLoop().postRedisplay(); if (NetIsClient()) { NetGetClient()->ConnectToClients(); if (!NetGetClient()->TimeSynced()) { NetGetClient()->SendServerTimeRequest(); } } if (NetIsServer()) { if (bEveryoneReadyToRace && nCars > 1) ServerPrepareStartNetworkRace(NULL); } }