nsEventStatus AsyncPanZoomController::HandleInputEvent(const InputEvent& event) { nsEventStatus rv = nsEventStatus_eIgnore; if (!mIsCompositing) return rv; switch (event.mMessage) { case MULTITOUCH_START_POINTER: case MULTITOUCH_START: rv = OnTouchStart((const MultiTouchEvent&)event); break; case MULTITOUCH_MOVE: rv = OnTouchMove((const MultiTouchEvent&)event); break; case MULTITOUCH_END: rv = OnTouchEnd((const MultiTouchEvent&)event); break; case MULTITOUCH_CANCEL: rv = OnTouchCancel((const MultiTouchEvent&)event); break; case PINCH_START: rv = OnScaleBegin((const PinchEvent&)event); break; case PINCH_SCALE: rv = OnScale((const PinchEvent&)event); break; case PINCH_END: rv = OnScaleEnd((const PinchEvent&)event); break; case TAP_LONG: rv = OnLongPress((const TapEvent&)event); break; case TAP_UP: rv = OnSingleTapUp((const TapEvent&)event); break; case TAP_CONFIRMED: rv = OnSingleTapConfirmed((const TapEvent&)event); break; case TAP_DOUBLE: rv = OnDoubleTap((const TapEvent&)event); break; case TAP_CANCEL: rv = OnCancelTap((const TapEvent&)event); break; default: break; } mLastEventTime = event.mTime; return rv; }
nsEventStatus AsyncPanZoomController::HandleInputEvent(const InputData& aEvent) { nsEventStatus rv = nsEventStatus_eIgnore; if (mGestureEventListener) { nsEventStatus rv = mGestureEventListener->HandleInputEvent(aEvent); if (rv == nsEventStatus_eConsumeNoDefault) return rv; } switch (aEvent.mInputType) { case MULTITOUCH_INPUT: { const MultiTouchInput& multiTouchInput = aEvent.AsMultiTouchInput(); switch (multiTouchInput.mType) { case MultiTouchInput::MULTITOUCH_START: rv = OnTouchStart(multiTouchInput); break; case MultiTouchInput::MULTITOUCH_MOVE: rv = OnTouchMove(multiTouchInput); break; case MultiTouchInput::MULTITOUCH_END: rv = OnTouchEnd(multiTouchInput); break; case MultiTouchInput::MULTITOUCH_CANCEL: rv = OnTouchCancel(multiTouchInput); break; default: NS_WARNING("Unhandled multitouch"); break; } break; } case PINCHGESTURE_INPUT: { const PinchGestureInput& pinchGestureInput = aEvent.AsPinchGestureInput(); switch (pinchGestureInput.mType) { case PinchGestureInput::PINCHGESTURE_START: rv = OnScaleBegin(pinchGestureInput); break; case PinchGestureInput::PINCHGESTURE_SCALE: rv = OnScale(pinchGestureInput); break; case PinchGestureInput::PINCHGESTURE_END: rv = OnScaleEnd(pinchGestureInput); break; default: NS_WARNING("Unhandled pinch gesture"); break; } break; } case TAPGESTURE_INPUT: { const TapGestureInput& tapGestureInput = aEvent.AsTapGestureInput(); switch (tapGestureInput.mType) { case TapGestureInput::TAPGESTURE_LONG: rv = OnLongPress(tapGestureInput); break; case TapGestureInput::TAPGESTURE_UP: rv = OnSingleTapUp(tapGestureInput); break; case TapGestureInput::TAPGESTURE_CONFIRMED: rv = OnSingleTapConfirmed(tapGestureInput); break; case TapGestureInput::TAPGESTURE_DOUBLE: rv = OnDoubleTap(tapGestureInput); break; case TapGestureInput::TAPGESTURE_CANCEL: rv = OnCancelTap(tapGestureInput); break; default: NS_WARNING("Unhandled tap gesture"); break; } break; } default: NS_WARNING("Unhandled input event"); break; } mLastEventTime = aEvent.mTime; return rv; }
void CStar97UILayer::ccOnKeyUp(unsigned int keyCode, unsigned int keyFlag) { #if (CC_TARGET_PLATFORM==CC_PLATFORM_WIN32) #define VK_Q 0x51 #define VK_W 0x57 #define VK_E 0x45 if (keyCode == VK_SPACE) //空格按下 { if (m_pBtnStart->isVisible() && m_pBtnStart->isEnabled()) { OnTouchStart(NULL); } else if (m_pGameLayer->GetGameStatus() == GS_WK_PLAYING) { bool bStop[CELL_NUM] = {0}; memset(bStop, 1, sizeof(bStop)); m_pGameLayer->touchIconStop(bStop); } } else if (keyCode == VK_Q) //Q键按下 { bool bStop[CELL_NUM] = {0}; bStop[0] = true; bStop[3] = true; bStop[6] = true; m_pGameLayer->touchIconStop(bStop); } else if (keyCode == VK_W) //W键按下 { bool bStop[CELL_NUM] = {0}; bStop[1] = true; bStop[4] = true; bStop[7] = true; m_pGameLayer->touchIconStop(bStop); } else if (keyCode == VK_E) //E键按下 { bool bStop[CELL_NUM] = {0}; bStop[2] = true; bStop[5] = true; bStop[8] = true; m_pGameLayer->touchIconStop(bStop); } else if (keyCode == VK_F2) //F2按下 { if (m_pBtnBetScore->isVisible() && m_pBtnBetScore->isEnabled()) { OnTouchBetScore(NULL); } } else if (keyCode == VK_F3) //F3按下 { if (m_pBtnAutoStart->isVisible() && m_pBtnAutoStart->isEnabled()) { OnTouchAutoStart(NULL); } else if (m_pBtnCancelAuto->isVisible() && m_pBtnCancelAuto->isEnabled()) { OnTouchCancelAuto(NULL); } } #endif }