Example #1
0
/****************************************************************************
 * UpdatePadsCB
 *
 * called by postRetraceCallback in InitGCVideo - scans gcpad and wpad
 ***************************************************************************/
static void
UpdatePadsCB ()
{
	#ifdef HW_RVL
	WPAD_ScanPads();
	#endif
	PAD_ScanPads();

	for(int i=3; i >= 0; i--)
	{
		#ifdef HW_RVL
		memcpy(&userInput[i].wpad, WPAD_Data(i), sizeof(WPADData));
		#endif

		userInput[i].chan = i;
		userInput[i].pad.btns_d = PAD_ButtonsDown(i);
		userInput[i].pad.btns_u = PAD_ButtonsUp(i);
		userInput[i].pad.btns_h = PAD_ButtonsHeld(i);
		userInput[i].pad.stickX = PAD_StickX(i);
		userInput[i].pad.stickY = PAD_StickY(i);
		userInput[i].pad.substickX = PAD_SubStickX(i);
		userInput[i].pad.substickY = PAD_SubStickY(i);
		userInput[i].pad.triggerL = PAD_TriggerL(i);
		userInput[i].pad.triggerR = PAD_TriggerR(i);
	}
}
Example #2
0
void
UpdatePads()
{
	#ifdef HW_RVL
	WPAD_ScanPads();
	#endif

	now = gettime();

	if(!padsConnected && diff_sec(prev, now) < 2)
		return;

	prev = now;

	padsConnected = PAD_ScanPads();

	if(!padsConnected)
		return;

	for(int i=3; i >= 0; i--)
	{
		userInput[i].pad.btns_d = PAD_ButtonsDown(i);
		userInput[i].pad.btns_u = PAD_ButtonsUp(i);
		userInput[i].pad.btns_h = PAD_ButtonsHeld(i);
		userInput[i].pad.stickX = PAD_StickX(i);
		userInput[i].pad.stickY = PAD_StickY(i);
		userInput[i].pad.substickX = PAD_SubStickX(i);
		userInput[i].pad.substickY = PAD_SubStickY(i);
		userInput[i].pad.triggerL = PAD_TriggerL(i);
		userInput[i].pad.triggerR = PAD_TriggerR(i);
	}
}
Example #3
0
void
UpdatePads()
{
	#ifdef HW_RVL
	WiiDRC_ScanPads();
	WPAD_ScanPads();
	#endif
	
	PAD_ScanPads();

	for(int i=3; i >= 0; i--)
	{
		userInput[i].pad.btns_d = PAD_ButtonsDown(i);
		userInput[i].pad.btns_u = PAD_ButtonsUp(i);
		userInput[i].pad.btns_h = PAD_ButtonsHeld(i);
		userInput[i].pad.stickX = PAD_StickX(i);
		userInput[i].pad.stickY = PAD_StickY(i);
		userInput[i].pad.substickX = PAD_SubStickX(i);
		userInput[i].pad.substickY = PAD_SubStickY(i);
		userInput[i].pad.triggerL = PAD_TriggerL(i);
		userInput[i].pad.triggerR = PAD_TriggerR(i);
	}
#ifdef HW_RVL
	if(WiiDRC_Inited() && WiiDRC_Connected())
	{
		userInput[0].wiidrcdata.btns_d = WiiDRC_ButtonsDown();
		userInput[0].wiidrcdata.btns_u = WiiDRC_ButtonsUp();
		userInput[0].wiidrcdata.btns_h = WiiDRC_ButtonsHeld();
		userInput[0].wiidrcdata.stickX = WiiDRC_lStickX();
		userInput[0].wiidrcdata.stickY = WiiDRC_lStickY();
		userInput[0].wiidrcdata.substickX = WiiDRC_rStickX();
		userInput[0].wiidrcdata.substickY = WiiDRC_rStickY();
	}
#endif
}
/****************************************************************************
 * UpdatePads
 *
 * Scans pad and wpad
 ***************************************************************************/
void UpdatePads() {
    XenonInputUpdate();

    for (int i = 3; i >= 0; i--) {
        userInput[i].pad.btns_d = PAD_ButtonsDown(i);
        userInput[i].pad.btns_u = PAD_ButtonsUp(i);
        userInput[i].pad.btns_h = PAD_ButtonsHeld(i);
        //        userInput[i].pad.stickX = PAD_StickX(i);
        //        userInput[i].pad.stickY = PAD_StickY(i);
        userInput[i].pad.substickX = PAD_SubStickX(i);
        userInput[i].pad.substickY = PAD_SubStickY(i);
        userInput[i].pad.triggerL = PAD_TriggerL(i);
        userInput[i].pad.triggerR = PAD_TriggerR(i);
    }
}
Example #5
0
// TODO this is just my console test app, clean up this mess!
int main(int argc, char *argv[]) {
	(void) argc;
	(void) argv;

	VIDEO_Init();
	PAD_Init();

	SYS_SetResetCallback(stmcb);
	SYS_SetPowerCallback(stmcb);

	gfx_video_init(NULL);
	gfx_init();
	gfx_con_init(NULL);

	printf("startup\n");

	gfx_tex_t tex;
	memset(&tex, 0, sizeof(gfx_tex_t));
	if (!gfx_tex_init(&tex, GFX_TF_RGB565, 0, 16, 16)) {
		printf("failed to init tex!\n");
		return 1;
	}
	memset(tex.pixels, 0xe070, 16 * 16 * 2);
	gfx_tex_flush_texture(&tex);

	gfx_screen_coords_t coords_bg;
	gfx_coords(&coords_bg, &tex, GFX_COORD_FULLSCREEN);

	srand(gettime());

	u64 frame = 0;
	u16 b;
	bool pf = false;
	u32 retries;
	u8 fg = 7, bg = 0;
	u32 i;
	char buf[32];

	while (!quit) {
		b = 0;
		if (PAD_ScanPads() & 1) {
			b = PAD_ButtonsDown(0);
		
			gfx_con_set_alpha(0xff - PAD_TriggerR(0), 0xff - PAD_TriggerL(0));
		}

		if (b & PAD_BUTTON_A)
			quit = true;

		if (b & PAD_BUTTON_B)
			pf = !pf;

		if (b & PAD_BUTTON_X)
			printf(S_RED("Hello") " " S_BLUE("world") "!\n");

		if (pf) {
			for (i = 0; i < gfx_con_get_columns() * gfx_con_get_rows(); ++i) {
				printf(CON_ESC "%u;1m" CON_ESC "%um%c", 30 + IRAND(8),
						40 + IRAND(8), 0x20 + IRAND(16 * 9));
			}
		}

		if (b & PAD_TRIGGER_Z) {
			gfx_con_reset();
			fg = 7;
			bg = 0;
		}

		if (b & 15) {
			if (b & PAD_BUTTON_LEFT) {
				fg = (fg + 8 - 1) % 8;
				gfx_con_set_foreground_color(fg, true);
			}
			if (b & PAD_BUTTON_RIGHT) {
				fg = (fg + 1) % 8;
				gfx_con_set_foreground_color(fg, true);
			}
			if (b & PAD_BUTTON_UP) {
				bg = (bg + 8 - 1) % 8;
				gfx_con_set_background_color(bg, false);
			}
			if (b & PAD_BUTTON_DOWN) {
				bg = (bg + 1) % 8;
				gfx_con_set_background_color(bg, false);
			}

			printf("new color selected: %u %u\n", fg, bg);
		}

		sprintf(buf, "frame: %llu", frame);
		gfx_con_save_attr();
		gfx_con_set_pos(1, gfx_con_get_columns() - strlen(buf) + 1);
		printf(CON_COLRESET "%s", buf);
		gfx_con_restore_attr();

		retries = 0;
		while (!gfx_frame_start()) {
			retries++;
			if (retries > 1000) {
				printf("gx hates you\n");
				gfx_frame_abort();
				return -1;
			}

			usleep(50);
		}

		gfx_draw_tex(&tex, &coords_bg);
		gfx_con_draw();

		gfx_frame_end();

		frame++;
	}

	printf("shutdown\n");

	gfx_tex_deinit(&tex);
	gfx_con_deinit();
	gfx_deinit();
	gfx_video_deinit();

	return 0;
}
Example #6
0
static void gx_joypad_poll(void)
{
   unsigned i, j, port;
   uint8_t gcpad = 0;
   uint64_t state_p1;
   uint64_t check_menu_toggle;

   pad_state[0] = 0;
   pad_state[1] = 0;
   pad_state[2] = 0;
   pad_state[3] = 0;

   gcpad = PAD_ScanPads();

#ifdef HW_RVL
   if (g_quit)
   {
      runloop_ctl(RUNLOOP_CTL_SET_SHUTDOWN, NULL);
      return;
   }

   WPAD_ReadPending(WPAD_CHAN_ALL, NULL);
#endif

   for (port = 0; port < MAX_PADS; port++)
   {
      uint32_t down = 0, ptype = WPAD_EXP_NOCONTROLLER;
      uint64_t *state_cur = &pad_state[port];

      if (gcpad & (1 << port))
      {
         int16_t ls_x, ls_y, rs_x, rs_y;
         uint64_t menu_combo = 0;

         down = PAD_ButtonsHeld(port);

         *state_cur |= (down & PAD_BUTTON_A) ? (UINT64_C(1) << GX_GC_A) : 0;
         *state_cur |= (down & PAD_BUTTON_B) ? (UINT64_C(1) << GX_GC_B) : 0;
         *state_cur |= (down & PAD_BUTTON_X) ? (UINT64_C(1) << GX_GC_X) : 0;
         *state_cur |= (down & PAD_BUTTON_Y) ? (UINT64_C(1) << GX_GC_Y) : 0;
         *state_cur |= (down & PAD_BUTTON_UP) ? (UINT64_C(1) << GX_GC_UP) : 0;
         *state_cur |= (down & PAD_BUTTON_DOWN) ? (UINT64_C(1) << GX_GC_DOWN) : 0;
         *state_cur |= (down & PAD_BUTTON_LEFT) ? (UINT64_C(1) << GX_GC_LEFT) : 0;
         *state_cur |= (down & PAD_BUTTON_RIGHT) ? (UINT64_C(1) << GX_GC_RIGHT) : 0;
         *state_cur |= (down & PAD_BUTTON_START) ? (UINT64_C(1) << GX_GC_START) : 0;
         *state_cur |= (down & PAD_TRIGGER_Z) ? (UINT64_C(1) << GX_GC_Z_TRIGGER) : 0;
         *state_cur |= ((down & PAD_TRIGGER_L) || PAD_TriggerL(port) > 127) ? (UINT64_C(1) << GX_GC_L_TRIGGER) : 0;
         *state_cur |= ((down & PAD_TRIGGER_R) || PAD_TriggerR(port) > 127) ? (UINT64_C(1) << GX_GC_R_TRIGGER) : 0;

         ls_x = (int16_t)PAD_StickX(port) * 256;
         ls_y = (int16_t)PAD_StickY(port) * -256;
         rs_x = (int16_t)PAD_SubStickX(port) * 256;
         rs_y = (int16_t)PAD_SubStickY(port) * -256;

         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ls_y;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y;

         menu_combo = (UINT64_C(1) << GX_GC_START) | (UINT64_C(1) << GX_GC_Z_TRIGGER) |
                      (UINT64_C(1) << GX_GC_L_TRIGGER) | (UINT64_C(1) << GX_GC_R_TRIGGER);

         if ((*state_cur & menu_combo) == menu_combo)
            *state_cur |= (UINT64_C(1) << GX_GC_HOME);

         ptype = WPAD_EXP_GAMECUBE;
      }
#ifdef HW_RVL
      else if (WPADProbe(port, &ptype) == WPAD_ERR_NONE)
      {
         WPADData *wpaddata = (WPADData*)WPAD_Data(port);

         down = wpaddata->btns_h;

         *state_cur |= (down & WPAD_BUTTON_A) ? (UINT64_C(1) << GX_WIIMOTE_A) : 0;
         *state_cur |= (down & WPAD_BUTTON_B) ? (UINT64_C(1) << GX_WIIMOTE_B) : 0;
         *state_cur |= (down & WPAD_BUTTON_1) ? (UINT64_C(1) << GX_WIIMOTE_1) : 0;
         *state_cur |= (down & WPAD_BUTTON_2) ? (UINT64_C(1) << GX_WIIMOTE_2) : 0;
         *state_cur |= (down & WPAD_BUTTON_PLUS) ? (UINT64_C(1) << GX_WIIMOTE_PLUS) : 0;
         *state_cur |= (down & WPAD_BUTTON_MINUS) ? (UINT64_C(1) << GX_WIIMOTE_MINUS) : 0;
         *state_cur |= (down & WPAD_BUTTON_HOME) ? (UINT64_C(1) << GX_WIIMOTE_HOME) : 0;

         if (ptype != WPAD_EXP_NUNCHUK)
         {
            /* Rotated d-pad on Wiimote. */
            *state_cur |= (down & WPAD_BUTTON_UP) ? (UINT64_C(1) << GX_WIIMOTE_LEFT) : 0;
            *state_cur |= (down & WPAD_BUTTON_DOWN) ? (UINT64_C(1) << GX_WIIMOTE_RIGHT) : 0;
            *state_cur |= (down & WPAD_BUTTON_LEFT) ? (UINT64_C(1) << GX_WIIMOTE_DOWN) : 0;
            *state_cur |= (down & WPAD_BUTTON_RIGHT) ? (UINT64_C(1) << GX_WIIMOTE_UP) : 0;
         }

         if (ptype == WPAD_EXP_CLASSIC)
         {
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_A) ? (UINT64_C(1) << GX_CLASSIC_A) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_B) ? (UINT64_C(1) << GX_CLASSIC_B) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_X) ? (UINT64_C(1) << GX_CLASSIC_X) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_Y) ? (UINT64_C(1) << GX_CLASSIC_Y) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_UP) ? (UINT64_C(1) << GX_CLASSIC_UP) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_DOWN) ? (UINT64_C(1) << GX_CLASSIC_DOWN) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_LEFT) ? (UINT64_C(1) << GX_CLASSIC_LEFT) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_RIGHT) ? (UINT64_C(1) << GX_CLASSIC_RIGHT) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? (UINT64_C(1) << GX_CLASSIC_PLUS) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? (UINT64_C(1) << GX_CLASSIC_MINUS) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_HOME) ? (UINT64_C(1) << GX_CLASSIC_HOME) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? (UINT64_C(1) << GX_CLASSIC_L_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? (UINT64_C(1) << GX_CLASSIC_R_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZL) ? (UINT64_C(1) << GX_CLASSIC_ZL_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZR) ? (UINT64_C(1) << GX_CLASSIC_ZR_TRIGGER) : 0;

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X]  = WPAD_StickX(wpaddata, 0);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y]  = WPAD_StickY(wpaddata, 0);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = WPAD_StickX(wpaddata, 1);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = WPAD_StickY(wpaddata, 1);
         }
         else if (ptype == WPAD_EXP_NUNCHUK)
         {
            /* Wiimote is held upright with nunchuk,
             * do not change d-pad orientation. */
            *state_cur |= (down & WPAD_BUTTON_UP) ? (UINT64_C(1) << GX_WIIMOTE_UP) : 0;
            *state_cur |= (down & WPAD_BUTTON_DOWN) ? (UINT64_C(1) << GX_WIIMOTE_DOWN) : 0;
            *state_cur |= (down & WPAD_BUTTON_LEFT) ? (UINT64_C(1) << GX_WIIMOTE_LEFT) : 0;
            *state_cur |= (down & WPAD_BUTTON_RIGHT) ? (UINT64_C(1) << GX_WIIMOTE_RIGHT) : 0;

            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_Z) ? (UINT64_C(1) << GX_NUNCHUK_Z) : 0;
            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_C) ? (UINT64_C(1) << GX_NUNCHUK_C) : 0;

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = WPAD_StickX(wpaddata, 0);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = WPAD_StickY(wpaddata, 0);
         }
      }
#endif

      if (ptype != pad_type[port])
         handle_hotplug(port, ptype);

      for (i = 0; i < 2; i++)
         for (j = 0; j < 2; j++)
            if (analog_state[port][i][j] == -0x8000)
               analog_state[port][i][j] = -0x7fff;
   }

   state_p1 = pad_state[0];

   BIT64_CLEAR(lifecycle_state, RARCH_MENU_TOGGLE);
   if (g_menu)
   {
      state_p1 |= (UINT64_C(1) << GX_GC_HOME);
      g_menu = false;
   }

   check_menu_toggle = UINT64_C(1) << GX_GC_HOME;
#ifdef HW_RVL
   check_menu_toggle |= (UINT64_C(1) << GX_WIIMOTE_HOME) | (UINT64_C(1) << GX_CLASSIC_HOME);
#endif

   if (check_menu_toggle & state_p1)
      BIT64_SET(lifecycle_state, RARCH_MENU_TOGGLE);
}
Example #7
0
static void gx_joypad_poll(void)
{
   unsigned i, j, port;
   uint8_t gcpad    = 0;

   pad_state[0] = 0;
   pad_state[1] = 0;
   pad_state[2] = 0;
   pad_state[3] = 0;

   gcpad = PAD_ScanPads();

#ifdef HW_RVL
   WPAD_ReadPending(WPAD_CHAN_ALL, NULL);
#endif

   for (port = 0; port < MAX_PADS; port++)
   {
      uint32_t down = 0, ptype = WPAD_EXP_NOCONTROLLER;
      uint64_t *state_cur = &pad_state[port];

      if (gcpad & (1 << port))
      {
         int16_t ls_x, ls_y, rs_x, rs_y;
         uint64_t menu_combo = 0;

         down = PAD_ButtonsHeld(port);

         *state_cur |= (down & PAD_BUTTON_A) ? (UINT64_C(1) << GX_GC_A) : 0;
         *state_cur |= (down & PAD_BUTTON_B) ? (UINT64_C(1) << GX_GC_B) : 0;
         *state_cur |= (down & PAD_BUTTON_X) ? (UINT64_C(1) << GX_GC_X) : 0;
         *state_cur |= (down & PAD_BUTTON_Y) ? (UINT64_C(1) << GX_GC_Y) : 0;
         *state_cur |= (down & PAD_BUTTON_UP) ? (UINT64_C(1) << GX_GC_UP) : 0;
         *state_cur |= (down & PAD_BUTTON_DOWN) ? (UINT64_C(1) << GX_GC_DOWN) : 0;
         *state_cur |= (down & PAD_BUTTON_LEFT) ? (UINT64_C(1) << GX_GC_LEFT) : 0;
         *state_cur |= (down & PAD_BUTTON_RIGHT) ? (UINT64_C(1) << GX_GC_RIGHT) : 0;
         *state_cur |= (down & PAD_BUTTON_START) ? (UINT64_C(1) << GX_GC_START) : 0;
         *state_cur |= (down & PAD_TRIGGER_Z) ? (UINT64_C(1) << GX_GC_Z_TRIGGER) : 0;
         *state_cur |= ((down & PAD_TRIGGER_L) || PAD_TriggerL(port) > 127) ? (UINT64_C(1) << GX_GC_L_TRIGGER) : 0;
         *state_cur |= ((down & PAD_TRIGGER_R) || PAD_TriggerR(port) > 127) ? (UINT64_C(1) << GX_GC_R_TRIGGER) : 0;

         ls_x = (int16_t)PAD_StickX(port) * 256;
         ls_y = (int16_t)PAD_StickY(port) * -256;
         rs_x = (int16_t)PAD_SubStickX(port) * 256;
         rs_y = (int16_t)PAD_SubStickY(port) * -256;

         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ls_y;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y;

         menu_combo = (UINT64_C(1) << GX_GC_START) | (UINT64_C(1) << GX_GC_Z_TRIGGER) |
                      (UINT64_C(1) << GX_GC_L_TRIGGER) | (UINT64_C(1) << GX_GC_R_TRIGGER);

         if ((*state_cur & menu_combo) == menu_combo)
            *state_cur |= (UINT64_C(1) << GX_GC_HOME);

         ptype = WPAD_EXP_GAMECUBE;
      }
#ifdef HW_RVL
#ifdef HAVE_LIBSICKSAXIS
      else if (port < USB_SLOTS && ss_is_ready(&sixaxis[port]))/* Only defined 1 port for now */
      {
         int16_t ls_x, ls_y, rs_x, rs_y;

         ss_read_pad(&sixaxis[port]);

         *state_cur |= (sixaxis[port].pad.buttons.PS)       ? (UINT64_C(1) << GX_SIXAXIS_PS) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.cross)    ? (UINT64_C(1) << GX_SIXAXIS_CROSS) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.square)   ? (UINT64_C(1) << GX_SIXAXIS_SQUARE) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.select)   ? (UINT64_C(1) << GX_SIXAXIS_SELECT) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.start)    ? (UINT64_C(1) << GX_SIXAXIS_START) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.up)       ? (UINT64_C(1) << GX_SIXAXIS_UP) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.down)     ? (UINT64_C(1) << GX_SIXAXIS_DOWN) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.left)     ? (UINT64_C(1) << GX_SIXAXIS_LEFT) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.right)    ? (UINT64_C(1) << GX_SIXAXIS_RIGHT) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.circle)   ? (UINT64_C(1) << GX_SIXAXIS_CIRCLE) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.triangle) ? (UINT64_C(1) << GX_SIXAXIS_TRIANGLE) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.L1)       ? (UINT64_C(1) << GX_SIXAXIS_L1) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.R1)       ? (UINT64_C(1) << GX_SIXAXIS_R1) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.L2)       ? (UINT64_C(1) << GX_SIXAXIS_L2) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.R2)       ? (UINT64_C(1) << GX_SIXAXIS_R2) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.L3)       ? (UINT64_C(1) << GX_SIXAXIS_L3) : 0;
         *state_cur |= (sixaxis[port].pad.buttons.R3)       ? (UINT64_C(1) << GX_SIXAXIS_R3) : 0;

         ls_x = (int16_t)(sixaxis[port].pad.left_analog.x - 128) << 8;
         ls_y = (int16_t)(sixaxis[port].pad.left_analog.y - 128) << 8;
         rs_x = (int16_t)(sixaxis[port].pad.right_analog.x - 128) << 8;
         rs_y = (int16_t)(sixaxis[port].pad.right_analog.y - 128) << 8;

         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ls_y;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y;

         ptype = WPAD_EXP_SICKSAXIS;
      }
#endif
      else if (WPADProbe(port, &ptype) == WPAD_ERR_NONE)
      {
         WPADData *wpaddata = (WPADData*)WPAD_Data(port);

         down = wpaddata->btns_h;

         *state_cur |= (down & WPAD_BUTTON_A) ? (UINT64_C(1) << GX_WIIMOTE_A) : 0;
         *state_cur |= (down & WPAD_BUTTON_B) ? (UINT64_C(1) << GX_WIIMOTE_B) : 0;
         *state_cur |= (down & WPAD_BUTTON_1) ? (UINT64_C(1) << GX_WIIMOTE_1) : 0;
         *state_cur |= (down & WPAD_BUTTON_2) ? (UINT64_C(1) << GX_WIIMOTE_2) : 0;
         *state_cur |= (down & WPAD_BUTTON_PLUS) ? (UINT64_C(1) << GX_WIIMOTE_PLUS) : 0;
         *state_cur |= (down & WPAD_BUTTON_MINUS) ? (UINT64_C(1) << GX_WIIMOTE_MINUS) : 0;
         *state_cur |= (down & WPAD_BUTTON_HOME) ? (UINT64_C(1) << GX_WIIMOTE_HOME) : 0;

         if (ptype != WPAD_EXP_NUNCHUK)
         {
            /* Rotated d-pad on Wiimote. */
            *state_cur |= (down & WPAD_BUTTON_UP) ? (UINT64_C(1) << GX_WIIMOTE_LEFT) : 0;
            *state_cur |= (down & WPAD_BUTTON_DOWN) ? (UINT64_C(1) << GX_WIIMOTE_RIGHT) : 0;
            *state_cur |= (down & WPAD_BUTTON_LEFT) ? (UINT64_C(1) << GX_WIIMOTE_DOWN) : 0;
            *state_cur |= (down & WPAD_BUTTON_RIGHT) ? (UINT64_C(1) << GX_WIIMOTE_UP) : 0;
         }

         if (ptype == WPAD_EXP_CLASSIC)
         {
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_A) ? (UINT64_C(1) << GX_CLASSIC_A) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_B) ? (UINT64_C(1) << GX_CLASSIC_B) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_X) ? (UINT64_C(1) << GX_CLASSIC_X) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_Y) ? (UINT64_C(1) << GX_CLASSIC_Y) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_UP) ? (UINT64_C(1) << GX_CLASSIC_UP) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_DOWN) ? (UINT64_C(1) << GX_CLASSIC_DOWN) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_LEFT) ? (UINT64_C(1) << GX_CLASSIC_LEFT) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_RIGHT) ? (UINT64_C(1) << GX_CLASSIC_RIGHT) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? (UINT64_C(1) << GX_CLASSIC_PLUS) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? (UINT64_C(1) << GX_CLASSIC_MINUS) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_HOME) ? (UINT64_C(1) << GX_CLASSIC_HOME) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? (UINT64_C(1) << GX_CLASSIC_L_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? (UINT64_C(1) << GX_CLASSIC_R_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZL) ? (UINT64_C(1) << GX_CLASSIC_ZL_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZR) ? (UINT64_C(1) << GX_CLASSIC_ZR_TRIGGER) : 0;

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X]  = WPAD_StickX(wpaddata, 0);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y]  = WPAD_StickY(wpaddata, 0);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = WPAD_StickX(wpaddata, 1);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = WPAD_StickY(wpaddata, 1);
         }
         else if (ptype == WPAD_EXP_NUNCHUK)
         {
            /* Wiimote is held upright with nunchuk,
             * do not change d-pad orientation. */
            *state_cur |= (down & WPAD_BUTTON_UP) ? (UINT64_C(1) << GX_WIIMOTE_UP) : 0;
            *state_cur |= (down & WPAD_BUTTON_DOWN) ? (UINT64_C(1) << GX_WIIMOTE_DOWN) : 0;
            *state_cur |= (down & WPAD_BUTTON_LEFT) ? (UINT64_C(1) << GX_WIIMOTE_LEFT) : 0;
            *state_cur |= (down & WPAD_BUTTON_RIGHT) ? (UINT64_C(1) << GX_WIIMOTE_RIGHT) : 0;

            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_Z) ? (UINT64_C(1) << GX_NUNCHUK_Z) : 0;
            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_C) ? (UINT64_C(1) << GX_NUNCHUK_C) : 0;

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = WPAD_StickX(wpaddata, 0);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = WPAD_StickY(wpaddata, 0);
         }
      }
#endif

      if (ptype != pad_type[port])
         handle_hotplug(port, ptype);

      for (i = 0; i < 2; i++)
         for (j = 0; j < 2; j++)
            if (analog_state[port][i][j] == -0x8000)
               analog_state[port][i][j] = -0x7fff;
   }

   uint64_t *state_p1 = &pad_state[0];


   BIT64_CLEAR(lifecycle_state, RARCH_MENU_TOGGLE);
   if (g_menu)
   {
      *state_p1 |= (UINT64_C(1) << GX_GC_HOME);
      g_menu = false;
   }

   if (*state_p1 & ((UINT64_C(1) << GX_GC_HOME)
#ifdef HW_RVL
            | (UINT64_C(1) << GX_WIIMOTE_HOME)
            | (UINT64_C(1) << GX_CLASSIC_HOME)
#ifdef HAVE_LIBSICKSAXIS
            | (UINT64_C(1) << GX_SIXAXIS_PS)
#endif
#endif
            ))
    
   BIT64_SET(lifecycle_state, RARCH_MENU_TOGGLE);
}
Example #8
0
static void gx_input_poll(void *data)
{
   (void)data;

   pad_state[0] = 0;
   pad_state[1] = 0;
   pad_state[2] = 0;
   pad_state[3] = 0;

   PAD_ScanPads();

#ifdef HW_RVL
   WPAD_ReadPending(WPAD_CHAN_ALL, NULL);
#endif

   for (unsigned port = 0; port < MAX_PADS; port++)
   {
      uint32_t down = 0;
      uint64_t *state_cur = &pad_state[port];
      bool dpad_emulation = (g_settings.input.dpad_emulation[port] != ANALOG_DPAD_NONE);

#ifdef HW_RVL
      uint32_t type = 0;
      
      if (WPAD_Probe(port, &type) == WPAD_ERR_NONE)
      {
         WPADData *wpaddata = WPAD_Data(port);

         down = wpaddata->btns_h;

         *state_cur |= (down & WPAD_BUTTON_A) ? GX_WIIMOTE_A : 0;
         *state_cur |= (down & WPAD_BUTTON_B) ? GX_WIIMOTE_B : 0;
         *state_cur |= (down & WPAD_BUTTON_1) ? GX_WIIMOTE_1 : 0;
         *state_cur |= (down & WPAD_BUTTON_2) ? GX_WIIMOTE_2 : 0;
         *state_cur |= (down & WPAD_BUTTON_PLUS) ? GX_WIIMOTE_PLUS : 0;
         *state_cur |= (down & WPAD_BUTTON_MINUS) ? GX_WIIMOTE_MINUS : 0;
         *state_cur |= (down & WPAD_BUTTON_HOME) ? GX_WIIMOTE_HOME : 0;
         // rotated d-pad on Wiimote
         *state_cur |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_LEFT : 0;
         *state_cur |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_RIGHT : 0;
         *state_cur |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_DOWN : 0;
         *state_cur |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_UP : 0;

         expansion_t *exp = &wpaddata->exp;

         if (type == WPAD_EXP_CLASSIC)
         {
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_A) ? GX_CLASSIC_A : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_B) ? GX_CLASSIC_B : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_X) ? GX_CLASSIC_X : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_Y) ? GX_CLASSIC_Y : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_UP) ? GX_CLASSIC_UP : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_DOWN) ? GX_CLASSIC_DOWN : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_LEFT) ? GX_CLASSIC_LEFT : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_RIGHT) ? GX_CLASSIC_RIGHT : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? GX_CLASSIC_PLUS : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? GX_CLASSIC_MINUS : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_HOME) ? GX_CLASSIC_HOME : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? GX_CLASSIC_L_TRIGGER : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? GX_CLASSIC_R_TRIGGER : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZL) ? GX_CLASSIC_ZL_TRIGGER : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZR) ? GX_CLASSIC_ZR_TRIGGER : 0;

            if (dpad_emulation)
            {
               float ljs_mag = exp->classic.ljs.mag;
               float ljs_ang = exp->classic.ljs.ang;

               float rjs_mag = exp->classic.rjs.mag;
               float rjs_ang = exp->classic.rjs.ang;

               if (ljs_mag > 1.0f)
                  ljs_mag = 1.0f;
               else if (ljs_mag < -1.0f)
                  ljs_mag = -1.0f;

               if (rjs_mag > 1.0f)
                  rjs_mag = 1.0f;
               else if (rjs_mag < -1.0f)
                  rjs_mag = -1.0f;

               double ljs_val_x = -ljs_mag * sin(M_PI * ljs_ang / 180.0);
               double ljs_val_y = -ljs_mag * cos(M_PI * ljs_ang / 180.0);

               double rjs_val_x = -rjs_mag * sin(M_PI * rjs_ang / 180.0);
               double rjs_val_y = -rjs_mag * cos(M_PI * rjs_ang / 180.0);

               s8 ls_x = (s8)(ljs_val_x * 127.0f);
               s8 ls_y = (s8)(ljs_val_y * 127.0f);

               s8 rs_x = (s8)(rjs_val_x * 127.0f);
               s8 rs_y = (s8)(rjs_val_y * 127.0f);

               *state_cur |= (ls_x < -WII_JOYSTICK_THRESHOLD) ? GX_CLASSIC_LSTICK_RIGHT : 0;
               *state_cur |= (ls_x > WII_JOYSTICK_THRESHOLD) ? GX_CLASSIC_LSTICK_LEFT : 0;
               *state_cur |= (ls_y < -WII_JOYSTICK_THRESHOLD) ? GX_CLASSIC_LSTICK_UP : 0;
               *state_cur |= (ls_y > WII_JOYSTICK_THRESHOLD) ? GX_CLASSIC_LSTICK_DOWN : 0;

               *state_cur |= (rs_x < -WII_JOYSTICK_THRESHOLD) ? GX_CLASSIC_RSTICK_RIGHT : 0;
               *state_cur |= (rs_x > WII_JOYSTICK_THRESHOLD) ? GX_CLASSIC_RSTICK_LEFT: 0;
               *state_cur |= (rs_y < -WII_JOYSTICK_THRESHOLD) ? GX_CLASSIC_RSTICK_UP : 0;
               *state_cur |= (rs_y > WII_JOYSTICK_THRESHOLD) ? GX_CLASSIC_RSTICK_DOWN : 0;
            }
         }
         else if (type == WPAD_EXP_NUNCHUK)
         {
            // wiimote is held upright with nunchuk, do not change d-pad orientation
            *state_cur |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_UP : 0;
            *state_cur |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_DOWN : 0;
            *state_cur |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_LEFT : 0;
            *state_cur |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_RIGHT : 0;

            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_Z) ? GX_NUNCHUK_Z : 0;
            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_C) ? GX_NUNCHUK_C : 0;

            if (dpad_emulation)
            {
               float js_mag = exp->nunchuk.js.mag;
               float js_ang = exp->nunchuk.js.ang;

               if (js_mag > 1.0f)
                  js_mag = 1.0f;
               else if (js_mag < -1.0f)
                  js_mag = -1.0f;

               double js_val_x = -js_mag * sin(M_PI * js_ang / 180.0);
               double js_val_y = -js_mag * cos(M_PI * js_ang / 180.0);

               s8 x = (s8)(js_val_x * 127.0f);
               s8 y = (s8)(js_val_y * 127.0f);

               *state_cur |= (x < -WII_JOYSTICK_THRESHOLD) ? GX_NUNCHUK_RIGHT : 0;
               *state_cur |= (x > WII_JOYSTICK_THRESHOLD) ? GX_NUNCHUK_LEFT : 0;
               *state_cur |= (y < -WII_JOYSTICK_THRESHOLD) ? GX_NUNCHUK_UP : 0;
               *state_cur |= (y > WII_JOYSTICK_THRESHOLD) ? GX_NUNCHUK_DOWN : 0;
            }
         }
      }

#endif

      if (SI_GetType(port) & SI_TYPE_GC)
      {
         down = PAD_ButtonsHeld(port);

         *state_cur |= (down & PAD_BUTTON_A) ? GX_GC_A : 0;
         *state_cur |= (down & PAD_BUTTON_B) ? GX_GC_B : 0;
         *state_cur |= (down & PAD_BUTTON_X) ? GX_GC_X : 0;
         *state_cur |= (down & PAD_BUTTON_Y) ? GX_GC_Y : 0;
         *state_cur |= (down & PAD_BUTTON_UP) ? GX_GC_UP : 0;
         *state_cur |= (down & PAD_BUTTON_DOWN) ? GX_GC_DOWN : 0;
         *state_cur |= (down & PAD_BUTTON_LEFT) ? GX_GC_LEFT : 0;
         *state_cur |= (down & PAD_BUTTON_RIGHT) ? GX_GC_RIGHT : 0;
         *state_cur |= (down & PAD_BUTTON_START) ? GX_GC_START : 0;
         *state_cur |= (down & PAD_TRIGGER_Z) ? GX_GC_Z_TRIGGER : 0;
         *state_cur |= ((down & PAD_TRIGGER_L) || PAD_TriggerL(port) > 127) ? GX_GC_L_TRIGGER : 0;
         *state_cur |= ((down & PAD_TRIGGER_R) || PAD_TriggerR(port) > 127) ? GX_GC_R_TRIGGER : 0;

         if (dpad_emulation)
         {
            s8 x = PAD_StickX(port);
            s8 y = PAD_StickY(port);

            *state_cur |= (x < -GC_JOYSTICK_THRESHOLD) ? GX_GC_LSTICK_LEFT : 0;
            *state_cur |= (x > GC_JOYSTICK_THRESHOLD) ? GX_GC_LSTICK_RIGHT : 0;
            *state_cur |= (y < -GC_JOYSTICK_THRESHOLD) ? GX_GC_LSTICK_DOWN : 0;
            *state_cur |= (y > GC_JOYSTICK_THRESHOLD) ? GX_GC_LSTICK_UP : 0;

            x = PAD_SubStickX(port);
            y = PAD_SubStickY(port);

            *state_cur |= (x < -GC_JOYSTICK_THRESHOLD) ? GX_GC_RSTICK_LEFT : 0;
            *state_cur |= (x > GC_JOYSTICK_THRESHOLD) ? GX_GC_RSTICK_RIGHT : 0;
            *state_cur |= (y < -GC_JOYSTICK_THRESHOLD) ? GX_GC_RSTICK_DOWN : 0;
            *state_cur |= (y > GC_JOYSTICK_THRESHOLD) ? GX_GC_RSTICK_UP : 0;
         }

         if ((*state_cur & (GX_GC_LSTICK_UP | GX_GC_RSTICK_UP | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) == (GX_GC_LSTICK_UP | GX_GC_RSTICK_UP | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER))
            *state_cur |= GX_WIIMOTE_HOME;
      }
   }

   uint64_t *state_p1 = &pad_state[0];
   uint64_t *lifecycle_state = &g_extern.lifecycle_state;
   bool dpad_emulation = (g_settings.input.dpad_emulation[0] != ANALOG_DPAD_NONE);

   *lifecycle_state &= ~(
         (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | 
         (1ULL << RARCH_LOAD_STATE_KEY) | 
         (1ULL << RARCH_SAVE_STATE_KEY) | 
         (1ULL << RARCH_STATE_SLOT_PLUS) | 
         (1ULL << RARCH_STATE_SLOT_MINUS) | 
         (1ULL << RARCH_REWIND) |
         (1ULL << RARCH_QUIT_KEY) |
         (1ULL << RARCH_MENU_TOGGLE));

   if (dpad_emulation)
   {
      if (
#ifdef HW_RVL
            ((*state_p1 & GX_CLASSIC_RSTICK_DOWN) && !(*state_p1 & GX_CLASSIC_ZR_TRIGGER)) ||
#endif
            ((*state_p1 & GX_GC_RSTICK_DOWN) && !(*state_p1 & GX_GC_Z_TRIGGER))
         )
         *lifecycle_state |= (1ULL << RARCH_FAST_FORWARD_HOLD_KEY);
      if (
#ifdef HW_RVL
            ((*state_p1 & GX_CLASSIC_RSTICK_UP) && (*state_p1 & GX_CLASSIC_ZR_TRIGGER)) ||
#endif
            ((*state_p1 & GX_GC_RSTICK_UP) && (*state_p1 & GX_GC_Z_TRIGGER))
         )
         *lifecycle_state |= (1ULL << RARCH_LOAD_STATE_KEY);
      if (
#ifdef HW_RVL
            ((*state_p1 & GX_CLASSIC_RSTICK_DOWN) && (*state_p1 & GX_CLASSIC_ZR_TRIGGER)) ||
#endif
            ((*state_p1 & GX_GC_RSTICK_DOWN) && (*state_p1 & GX_GC_Z_TRIGGER))
         )
         *lifecycle_state |= (1ULL << RARCH_SAVE_STATE_KEY);
      if (
#ifdef HW_RVL
            ((*state_p1 & GX_CLASSIC_RSTICK_RIGHT) && (*state_p1 & GX_CLASSIC_ZR_TRIGGER)) ||
#endif
            ((*state_p1 & GX_GC_RSTICK_RIGHT) && (*state_p1 & GX_GC_Z_TRIGGER))
         )
         *lifecycle_state |= (1ULL << RARCH_STATE_SLOT_PLUS);
      if (
#ifdef HW_RVL
            ((*state_p1 & GX_CLASSIC_RSTICK_LEFT) && (*state_p1 & GX_CLASSIC_ZR_TRIGGER)) ||
#endif
            ((*state_p1 & GX_GC_RSTICK_LEFT) && (*state_p1 & GX_GC_Z_TRIGGER))
         )
         *lifecycle_state |= (1ULL << RARCH_STATE_SLOT_MINUS);
      if (
#ifdef HW_RVL
            ((*state_p1 & GX_CLASSIC_RSTICK_UP) && !(*state_p1 & GX_CLASSIC_ZR_TRIGGER)) ||
#endif
            ((*state_p1 & GX_GC_RSTICK_UP) && !(*state_p1 & GX_GC_Z_TRIGGER))
         )
         *lifecycle_state |= (1ULL << RARCH_REWIND);
   }

   if (g_menu)
   {
      *state_p1 |= GX_WIIMOTE_HOME;
      g_menu = false;
   }

   if (*state_p1 & (GX_WIIMOTE_HOME
#ifdef HW_RVL
            | GX_CLASSIC_HOME
#endif
            ))
      *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
}
Example #9
0
static void gx_joypad_poll(void)
{
   unsigned i, j, port;
   uint8_t gcpad    = 0;
   global_t *global = global_get_ptr();

   pad_state[0] = 0;
   pad_state[1] = 0;
   pad_state[2] = 0;
   pad_state[3] = 0;

   gcpad = PAD_ScanPads();

#ifdef HW_RVL
   WPAD_ReadPending(WPAD_CHAN_ALL, NULL);
#endif

   for (port = 0; port < MAX_PADS; port++)
   {
      uint32_t down = 0, ptype = WPAD_EXP_NOCONTROLLER;
      uint64_t *state_cur = &pad_state[port];

#ifdef HW_RVL
      if (WPADProbe(port, &ptype) == WPAD_ERR_NONE)
      {
         WPADData *wpaddata = (WPADData*)WPAD_Data(port);
         expansion_t *exp = NULL;

         down = wpaddata->btns_h;

         exp = (expansion_t*)&wpaddata->exp;

         *state_cur |= (down & WPAD_BUTTON_A) ? (1ULL << GX_WIIMOTE_A) : 0;
         *state_cur |= (down & WPAD_BUTTON_B) ? (1ULL << GX_WIIMOTE_B) : 0;
         *state_cur |= (down & WPAD_BUTTON_1) ? (1ULL << GX_WIIMOTE_1) : 0;
         *state_cur |= (down & WPAD_BUTTON_2) ? (1ULL << GX_WIIMOTE_2) : 0;
         *state_cur |= (down & WPAD_BUTTON_PLUS) ? (1ULL << GX_WIIMOTE_PLUS) : 0;
         *state_cur |= (down & WPAD_BUTTON_MINUS) ? (1ULL << GX_WIIMOTE_MINUS) : 0;
         *state_cur |= (down & WPAD_BUTTON_HOME) ? (1ULL << GX_WIIMOTE_HOME) : 0;

         if (ptype != WPAD_EXP_NUNCHUK)
         {
            /* Rotated d-pad on Wiimote. */
            *state_cur |= (down & WPAD_BUTTON_UP) ? (1ULL << GX_WIIMOTE_LEFT) : 0;
            *state_cur |= (down & WPAD_BUTTON_DOWN) ? (1ULL << GX_WIIMOTE_RIGHT) : 0;
            *state_cur |= (down & WPAD_BUTTON_LEFT) ? (1ULL << GX_WIIMOTE_DOWN) : 0;
            *state_cur |= (down & WPAD_BUTTON_RIGHT) ? (1ULL << GX_WIIMOTE_UP) : 0;
         }


         if (ptype == WPAD_EXP_CLASSIC)
         {
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_A) ? (1ULL << GX_CLASSIC_A) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_B) ? (1ULL << GX_CLASSIC_B) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_X) ? (1ULL << GX_CLASSIC_X) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_Y) ? (1ULL << GX_CLASSIC_Y) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_UP) ? (1ULL << GX_CLASSIC_UP) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_DOWN) ? (1ULL << GX_CLASSIC_DOWN) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_LEFT) ? (1ULL << GX_CLASSIC_LEFT) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_RIGHT) ? (1ULL << GX_CLASSIC_RIGHT) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? (1ULL << GX_CLASSIC_PLUS) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? (1ULL << GX_CLASSIC_MINUS) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_HOME) ? (1ULL << GX_CLASSIC_HOME) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? (1ULL << GX_CLASSIC_L_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? (1ULL << GX_CLASSIC_R_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZL) ? (1ULL << GX_CLASSIC_ZL_TRIGGER) : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZR) ? (1ULL << GX_CLASSIC_ZR_TRIGGER) : 0;

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X]  = WPAD_StickX(wpaddata, port, 0);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y]  = WPAD_StickY(wpaddata, port, 0);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = WPAD_StickX(wpaddata, port, 1);
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = WPAD_StickY(wpaddata, port, 1);
         }
         else if (ptype == WPAD_EXP_NUNCHUK)
         {
            /* Wiimote is held upright with nunchuk,
             * do not change d-pad orientation. */
            *state_cur |= (down & WPAD_BUTTON_UP) ? (1ULL << GX_WIIMOTE_UP) : 0;
            *state_cur |= (down & WPAD_BUTTON_DOWN) ? (1ULL << GX_WIIMOTE_DOWN) : 0;
            *state_cur |= (down & WPAD_BUTTON_LEFT) ? (1ULL << GX_WIIMOTE_LEFT) : 0;
            *state_cur |= (down & WPAD_BUTTON_RIGHT) ? (1ULL << GX_WIIMOTE_RIGHT) : 0;

            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_Z) ? (1ULL << GX_NUNCHUK_Z) : 0;
            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_C) ? (1ULL << GX_NUNCHUK_C) : 0;

            float js_mag = exp->nunchuk.js.mag;
            float js_ang = exp->nunchuk.js.ang;

            if (js_mag > 1.0f)
               js_mag = 1.0f;
            else if (js_mag < -1.0f)
               js_mag = -1.0f;

            double js_val_x = js_mag * sin(M_PI * js_ang / 180.0);
            double js_val_y = -js_mag * cos(M_PI * js_ang / 180.0);

            int16_t x = (int16_t)(js_val_x * 32767.0f);
            int16_t y = (int16_t)(js_val_y * 32767.0f);

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = x;
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = y;

         }
      }
      else
#endif
      {
         if (gcpad & (1 << port))
         {
            int16_t ls_x, ls_y, rs_x, rs_y;
            uint64_t menu_combo = 0;

            down = PAD_ButtonsHeld(port);

            *state_cur |= (down & PAD_BUTTON_A) ? (1ULL << GX_GC_A) : 0;
            *state_cur |= (down & PAD_BUTTON_B) ? (1ULL << GX_GC_B) : 0;
            *state_cur |= (down & PAD_BUTTON_X) ? (1ULL << GX_GC_X) : 0;
            *state_cur |= (down & PAD_BUTTON_Y) ? (1ULL << GX_GC_Y) : 0;
            *state_cur |= (down & PAD_BUTTON_UP) ? (1ULL << GX_GC_UP) : 0;
            *state_cur |= (down & PAD_BUTTON_DOWN) ? (1ULL << GX_GC_DOWN) : 0;
            *state_cur |= (down & PAD_BUTTON_LEFT) ? (1ULL << GX_GC_LEFT) : 0;
            *state_cur |= (down & PAD_BUTTON_RIGHT) ? (1ULL << GX_GC_RIGHT) : 0;
            *state_cur |= (down & PAD_BUTTON_START) ? (1ULL << GX_GC_START) : 0;
            *state_cur |= (down & PAD_TRIGGER_Z) ? (1ULL << GX_GC_Z_TRIGGER) : 0;
            *state_cur |= ((down & PAD_TRIGGER_L) || PAD_TriggerL(port) > 127) ? (1ULL << GX_GC_L_TRIGGER) : 0;
            *state_cur |= ((down & PAD_TRIGGER_R) || PAD_TriggerR(port) > 127) ? (1ULL << GX_GC_R_TRIGGER) : 0;

            ls_x = (int16_t)PAD_StickX(port) * 256;
            ls_y = (int16_t)PAD_StickY(port) * -256;
            rs_x = (int16_t)PAD_SubStickX(port) * 256;
            rs_y = (int16_t)PAD_SubStickY(port) * -256;

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x;
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ls_y;
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x;
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y;

            menu_combo = (1ULL << GX_GC_START) | (1ULL << GX_GC_Z_TRIGGER) |
               (1ULL << GX_GC_L_TRIGGER) | (1ULL << GX_GC_R_TRIGGER);

            if ((*state_cur & menu_combo) == menu_combo)
               *state_cur |= (1ULL << GX_WIIMOTE_HOME);

            ptype = WPAD_EXP_GAMECUBE;
         }
#ifdef HAVE_LIBSICKSAXIS
         else
         {
            USB_DeviceChangeNotifyAsync(USB_CLASS_HID, change_cb, (void*)&lol);

            if (ss_is_connected(&dev[port]))
            {
               ptype = WPAD_EXP_SICKSAXIS;
               *state_cur |= (dev[port].pad.buttons.PS)       ? (1ULL << RARCH_MENU_TOGGLE) : 0;
               *state_cur |= (dev[port].pad.buttons.cross)    ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
               *state_cur |= (dev[port].pad.buttons.square)   ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
               *state_cur |= (dev[port].pad.buttons.select)   ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
               *state_cur |= (dev[port].pad.buttons.start)    ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
               *state_cur |= (dev[port].pad.buttons.up)       ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
               *state_cur |= (dev[port].pad.buttons.down)     ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
               *state_cur |= (dev[port].pad.buttons.left)     ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
               *state_cur |= (dev[port].pad.buttons.right)    ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
               *state_cur |= (dev[port].pad.buttons.circle)   ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
               *state_cur |= (dev[port].pad.buttons.triangle) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
               *state_cur |= (dev[port].pad.buttons.L1)       ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
               *state_cur |= (dev[port].pad.buttons.R1)       ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
               *state_cur |= (dev[port].pad.buttons.L2)       ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
               *state_cur |= (dev[port].pad.buttons.R2)       ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
               *state_cur |= (dev[port].pad.buttons.L3)       ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
               *state_cur |= (dev[port].pad.buttons.R3)       ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
            }
            else
            {
               if (ss_open(&dev[port]) > 0)
               {
                  ptype = WPAD_EXP_SICKSAXIS;
                  ss_start_reading(&dev[port]);
                  ss_set_removal_cb(&dev[port], removal_cb, (void*)1);
               }
            }
         }
#endif
      }

      if (ptype != pad_type[port])
         handle_hotplug(port, ptype);

      for (i = 0; i < 2; i++)
         for (j = 0; j < 2; j++)
            if (analog_state[port][i][j] == -0x8000)
               analog_state[port][i][j] = -0x7fff;
   }

   uint64_t *state_p1        = &pad_state[0];
   uint64_t *lifecycle_state = &global->lifecycle_state;

   *lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));

   if (g_menu)
   {
      *state_p1 |= (1ULL << GX_WIIMOTE_HOME);
      g_menu = false;
   }

   if (*state_p1 & ((1ULL << GX_WIIMOTE_HOME)
#ifdef HW_RVL
            | (1ULL << GX_CLASSIC_HOME)
#endif
            ))
      *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
}
Example #10
0
static void gx_input_poll(void *data)
{
   (void)data;

   pad_state[0] = 0;
   pad_state[1] = 0;
   pad_state[2] = 0;
   pad_state[3] = 0;
   analog_state[0][0][0] = analog_state[0][0][1] = analog_state[0][1][0] = analog_state[0][1][1] = 0;
   analog_state[1][0][0] = analog_state[1][0][1] = analog_state[1][1][0] = analog_state[1][1][1] = 0;
   analog_state[2][0][0] = analog_state[2][0][1] = analog_state[2][1][0] = analog_state[2][1][1] = 0;
   analog_state[3][0][0] = analog_state[3][0][1] = analog_state[3][1][0] = analog_state[3][1][1] = 0;

   PAD_ScanPads();

#ifdef HW_RVL
   WPAD_ReadPending(WPAD_CHAN_ALL, NULL);
#endif

   for (unsigned port = 0; port < MAX_PADS; port++)
   {
      uint32_t down = 0;
      uint64_t *state_cur = &pad_state[port];

#ifdef HW_RVL
      if (pad_detect_pending[port])
      {
         u32 *ptype = &pad_type[port];
         pad_connect[port] = WPAD_Probe(port, ptype);
         pad_detect_pending[port] = 0;
      }

      uint32_t connected = pad_connect[port];
      uint32_t type = pad_type[port];
      
      if (connected == WPAD_ERR_NONE)
      {
         WPADData *wpaddata = WPAD_Data(port);

         down = wpaddata->btns_h;

         *state_cur |= (down & WPAD_BUTTON_A) ? GX_WIIMOTE_A : 0;
         *state_cur |= (down & WPAD_BUTTON_B) ? GX_WIIMOTE_B : 0;
         *state_cur |= (down & WPAD_BUTTON_1) ? GX_WIIMOTE_1 : 0;
         *state_cur |= (down & WPAD_BUTTON_2) ? GX_WIIMOTE_2 : 0;
         *state_cur |= (down & WPAD_BUTTON_PLUS) ? GX_WIIMOTE_PLUS : 0;
         *state_cur |= (down & WPAD_BUTTON_MINUS) ? GX_WIIMOTE_MINUS : 0;
         *state_cur |= (down & WPAD_BUTTON_HOME) ? GX_WIIMOTE_HOME : 0;
         // rotated d-pad on Wiimote
         *state_cur |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_LEFT : 0;
         *state_cur |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_RIGHT : 0;
         *state_cur |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_DOWN : 0;
         *state_cur |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_UP : 0;

         expansion_t *exp = &wpaddata->exp;

         if (type == WPAD_EXP_CLASSIC)
         {
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_A) ? GX_CLASSIC_A : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_B) ? GX_CLASSIC_B : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_X) ? GX_CLASSIC_X : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_Y) ? GX_CLASSIC_Y : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_UP) ? GX_CLASSIC_UP : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_DOWN) ? GX_CLASSIC_DOWN : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_LEFT) ? GX_CLASSIC_LEFT : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_RIGHT) ? GX_CLASSIC_RIGHT : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? GX_CLASSIC_PLUS : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? GX_CLASSIC_MINUS : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_HOME) ? GX_CLASSIC_HOME : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? GX_CLASSIC_L_TRIGGER : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? GX_CLASSIC_R_TRIGGER : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZL) ? GX_CLASSIC_ZL_TRIGGER : 0;
            *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZR) ? GX_CLASSIC_ZR_TRIGGER : 0;

            float ljs_mag = exp->classic.ljs.mag;
            float ljs_ang = exp->classic.ljs.ang;

            float rjs_mag = exp->classic.rjs.mag;
            float rjs_ang = exp->classic.rjs.ang;

            if (ljs_mag > 1.0f)
               ljs_mag = 1.0f;
            else if (ljs_mag < -1.0f)
               ljs_mag = -1.0f;

            if (rjs_mag > 1.0f)
               rjs_mag = 1.0f;
            else if (rjs_mag < -1.0f)
               rjs_mag = -1.0f;

            double ljs_val_x = ljs_mag * sin(M_PI * ljs_ang / 180.0);
            double ljs_val_y = -ljs_mag * cos(M_PI * ljs_ang / 180.0);

            double rjs_val_x = rjs_mag * sin(M_PI * rjs_ang / 180.0);
            double rjs_val_y = -rjs_mag * cos(M_PI * rjs_ang / 180.0);

            int16_t ls_x = (int16_t)(ljs_val_x * 32767.0f);
            int16_t ls_y = (int16_t)(ljs_val_y * 32767.0f);

            int16_t rs_x = (int16_t)(rjs_val_x * 32767.0f);
            int16_t rs_y = (int16_t)(rjs_val_y * 32767.0f);

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x;
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ls_y;
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x;
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y;
         }
         else if (type == WPAD_EXP_NUNCHUK)
         {
            // wiimote is held upright with nunchuk, do not change d-pad orientation
            *state_cur |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_UP : 0;
            *state_cur |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_DOWN : 0;
            *state_cur |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_LEFT : 0;
            *state_cur |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_RIGHT : 0;

            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_Z) ? GX_NUNCHUK_Z : 0;
            *state_cur |= (down & WPAD_NUNCHUK_BUTTON_C) ? GX_NUNCHUK_C : 0;

            float js_mag = exp->nunchuk.js.mag;
            float js_ang = exp->nunchuk.js.ang;

            if (js_mag > 1.0f)
               js_mag = 1.0f;
            else if (js_mag < -1.0f)
               js_mag = -1.0f;

            double js_val_x = js_mag * sin(M_PI * js_ang / 180.0);
            double js_val_y = -js_mag * cos(M_PI * js_ang / 180.0);

            int16_t x = (int16_t)(js_val_x * 32767.0f);
            int16_t y = (int16_t)(js_val_y * 32767.0f);

            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = x;
            analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = y;
         }
      }
#endif

      if (SI_GetType(port) & SI_TYPE_GC)
      {
         down = PAD_ButtonsHeld(port);

         *state_cur |= (down & PAD_BUTTON_A) ? GX_GC_A : 0;
         *state_cur |= (down & PAD_BUTTON_B) ? GX_GC_B : 0;
         *state_cur |= (down & PAD_BUTTON_X) ? GX_GC_X : 0;
         *state_cur |= (down & PAD_BUTTON_Y) ? GX_GC_Y : 0;
         *state_cur |= (down & PAD_BUTTON_UP) ? GX_GC_UP : 0;
         *state_cur |= (down & PAD_BUTTON_DOWN) ? GX_GC_DOWN : 0;
         *state_cur |= (down & PAD_BUTTON_LEFT) ? GX_GC_LEFT : 0;
         *state_cur |= (down & PAD_BUTTON_RIGHT) ? GX_GC_RIGHT : 0;
         *state_cur |= (down & PAD_BUTTON_START) ? GX_GC_START : 0;
         *state_cur |= (down & PAD_TRIGGER_Z) ? GX_GC_Z_TRIGGER : 0;
         *state_cur |= ((down & PAD_TRIGGER_L) || PAD_TriggerL(port) > 127) ? GX_GC_L_TRIGGER : 0;
         *state_cur |= ((down & PAD_TRIGGER_R) || PAD_TriggerR(port) > 127) ? GX_GC_R_TRIGGER : 0;

         int16_t ls_x = (int16_t)PAD_StickX(port) * 256;
         int16_t ls_y = (int16_t)PAD_StickY(port) * -256;
         int16_t rs_x = (int16_t)PAD_SubStickX(port) * 256;
         int16_t rs_y = (int16_t)PAD_SubStickY(port) * -256;

         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ls_y;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x;
         analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y;

         if ((*state_cur & (GX_GC_START | GX_GC_Z_TRIGGER | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) == (GX_GC_START | GX_GC_Z_TRIGGER | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER))
            *state_cur |= GX_WIIMOTE_HOME;
      }
   }

   uint64_t *state_p1 = &pad_state[0];
   uint64_t *lifecycle_state = &g_extern.lifecycle_state;

   *lifecycle_state &= ~(
         (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | 
         (1ULL << RARCH_LOAD_STATE_KEY) | 
         (1ULL << RARCH_SAVE_STATE_KEY) | 
         (1ULL << RARCH_STATE_SLOT_PLUS) | 
         (1ULL << RARCH_STATE_SLOT_MINUS) | 
         (1ULL << RARCH_REWIND) |
         (1ULL << RARCH_QUIT_KEY) |
         (1ULL << RARCH_MENU_TOGGLE));

   if (g_menu)
   {
      *state_p1 |= GX_WIIMOTE_HOME;
      g_menu = false;
   }

   if (*state_p1 & (GX_WIIMOTE_HOME
#ifdef HW_RVL
            | GX_CLASSIC_HOME
#endif
            ))
      *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
}
Example #11
0
/* Function to update the state of a joystick - called as a device poll.
 * This function shouldn't update the joystick structure directly,
 * but instead should call SDL_PrivateJoystick*() to deliver events
 * and update joystick device state.
 */
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
{
	if(!joystick || !joystick->hwdata)
		return;

	u16 buttons, prev_buttons, changed;
	int i, axis;
	joystick_hwdata *prev_state;

	PAD_ScanPads();

	buttons = PAD_ButtonsHeld(joystick->index);
	prev_state = (joystick_hwdata *)joystick->hwdata;
	prev_buttons = prev_state->gamecube.prev_buttons;
	changed = buttons ^ prev_buttons;

	/* D-Pad */
	if(changed & (PAD_BUTTON_LEFT | PAD_BUTTON_RIGHT |
					PAD_BUTTON_DOWN | PAD_BUTTON_UP))
	{
		int hat = SDL_HAT_CENTERED;
		if(buttons & PAD_BUTTON_UP) hat |= SDL_HAT_UP;
		if(buttons & PAD_BUTTON_DOWN) hat |= SDL_HAT_DOWN;
		if(buttons & PAD_BUTTON_LEFT) hat |= SDL_HAT_LEFT;
		if(buttons & PAD_BUTTON_RIGHT) hat |= SDL_HAT_RIGHT;
		SDL_PrivateJoystickHat(joystick, 0, hat);
	}

	/* All Buttons and trigger presses */
	for(i = 0; i < MAX_GC_BUTTONS; i++)
	{
		if (changed & sdl_buttons_gc[i])
			SDL_PrivateJoystickButton(joystick, i,
				(buttons & sdl_buttons_gc[i]) ? SDL_PRESSED : SDL_RELEASED);
	}

	/* Analog stick */
	prev_state->gamecube.prev_buttons = buttons;
	axis = PAD_StickX(joystick->index);
	if(prev_state->gamecube.stickX != axis)
	{
		SDL_PrivateJoystickAxis(joystick, 0, axis << 8);
		prev_state->gamecube.stickX = axis;
	}

	axis = PAD_StickY(joystick->index);
	if(prev_state->gamecube.stickY != axis)
	{
		SDL_PrivateJoystickAxis(joystick, 1, (-axis) << 8);
		prev_state->gamecube.stickY = axis;
	}

	/* C-Stick */
	axis = PAD_SubStickX(joystick->index);
	if(prev_state->gamecube.substickX != axis)
	{
		SDL_PrivateJoystickAxis(joystick, 2, axis << 8);
		prev_state->gamecube.substickX = axis;
	}

	axis = PAD_SubStickY(joystick->index);
	if(prev_state->gamecube.substickY != axis)
	{
		SDL_PrivateJoystickAxis(joystick, 3, (-axis) << 8); //FABIO
		prev_state->gamecube.substickY = axis;
	}

	/* L-Trigger */
	axis = PAD_TriggerL(joystick->index);
	if(prev_state->gamecube.triggerL != axis)
	{
		SDL_PrivateJoystickAxis(joystick, 4, axis << 7); //FABIO
		prev_state->gamecube.triggerL = axis;
	}

	/* R-Trigger */
	axis = PAD_TriggerR(joystick->index);
	if(prev_state->gamecube.triggerR != axis)
	{
		SDL_PrivateJoystickAxis(joystick, 5, axis << 7); //FABIO
		prev_state->gamecube.triggerR = axis;
	}

	/* done */
	return;
}