Example #1
0
void Jit64::ps_sign(UGeckoInstruction inst)
{
	INSTRUCTION_START
	JITDISABLE(bJITPairedOff);
	FALLBACK_IF(inst.Rc);

	int d = inst.FD;
	int b = inst.FB;

	fpr.Lock(d, b);
	if (d != b)
	{
		fpr.BindToRegister(d, false);
		MOVAPD(fpr.RX(d), fpr.R(b));
	}
	else
	{
		fpr.BindToRegister(d, true);
	}

	switch (inst.SUBOP10)
	{
	case 40: //neg
		PXOR(fpr.RX(d), M((void*)&psSignBits));
		break;
	case 136: //nabs
		POR(fpr.RX(d), M((void*)&psSignBits));
		break;
	case 264: //abs
		PAND(fpr.RX(d), M((void*)&psAbsMask));
		break;
	}

	fpr.UnlockAll();
}
Example #2
0
void Jit64::ps_sel(UGeckoInstruction inst)
{
	// we can't use (V)BLENDVPD here because it just looks at the sign bit
	// but we need -0 = +0

	INSTRUCTION_START
	JITDISABLE(bJITPairedOff);
	FALLBACK_IF(inst.Rc);

	int d = inst.FD;
	int a = inst.FA;
	int b = inst.FB;
	int c = inst.FC;

	fpr.Lock(a, b, c, d);
	MOVAPD(XMM0, fpr.R(a));
	PXOR(XMM1, R(XMM1));
	// XMM0 = XMM0 < 0 ? all 1s : all 0s
	CMPPD(XMM0, R(XMM1), LT);
	MOVAPD(XMM1, R(XMM0));
	PAND(XMM0, fpr.R(b));
	PANDN(XMM1, fpr.R(c));
	POR(XMM0, R(XMM1));
	fpr.BindToRegister(d, false);
	MOVAPD(fpr.RX(d), R(XMM0));
	fpr.UnlockAll();
}
void Jit64::fsign(UGeckoInstruction inst)
{
	INSTRUCTION_START
	JITDISABLE(bJITFloatingPointOff);
	FALLBACK_IF(inst.Rc);

	int d = inst.FD;
	int b = inst.FB;
	fpr.Lock(b, d);
	fpr.BindToRegister(d, true, true);
	MOVSD(XMM0, fpr.R(b));
	switch (inst.SUBOP10) {
	case 40:  // fnegx
		PXOR(XMM0, M((void*)&psSignBits2));
		break;
	case 264: // fabsx
		PAND(XMM0, M((void*)&psAbsMask2));
		break;
	case 136: // fnabs
		POR(XMM0, M((void*)&psSignBits2));
		break;
	default:
		PanicAlert("fsign bleh");
		break;
	}
	MOVSD(fpr.R(d), XMM0);
	fpr.UnlockAll();
}
Example #4
0
bool SamplerJitCache::Jit_Decode4444() {
	MOVD_xmm(fpScratchReg1, R(resultReg));
	PUNPCKLBW(fpScratchReg1, R(fpScratchReg1));
	if (RipAccessible(color4444mask)) {
		PAND(fpScratchReg1, M(color4444mask));  // rip accessible
	} else {
		Crash();
	}
	MOVSS(fpScratchReg2, R(fpScratchReg1));
	MOVSS(fpScratchReg3, R(fpScratchReg1));
	PSRLW(fpScratchReg2, 4);
	PSLLW(fpScratchReg3, 4);
	POR(fpScratchReg1, R(fpScratchReg2));
	POR(fpScratchReg1, R(fpScratchReg3));
	MOVD_xmm(R(resultReg), fpScratchReg1);
	return true;
}
Example #5
0
void Jit::Comp_FPU2op(MIPSOpcode op) {
	CONDITIONAL_DISABLE;
	
	int fs = _FS;
	int fd = _FD;

	switch (op & 0x3f) 
	{
	case 5:	//F(fd)	= fabsf(F(fs)); break; //abs
		fpr.SpillLock(fd, fs);
		fpr.MapReg(fd, fd == fs, true);
		MOVSS(fpr.RX(fd), fpr.R(fs));
		PAND(fpr.RX(fd), M(ssNoSignMask));
		break;

	case 6:	//F(fd)	= F(fs);				break; //mov
		if (fd != fs) {
			fpr.SpillLock(fd, fs);
			fpr.MapReg(fd, fd == fs, true);
			MOVSS(fpr.RX(fd), fpr.R(fs));
		}
		break;

	case 7:	//F(fd)	= -F(fs);			 break; //neg
		fpr.SpillLock(fd, fs);
		fpr.MapReg(fd, fd == fs, true);
		MOVSS(fpr.RX(fd), fpr.R(fs));
		PXOR(fpr.RX(fd), M(ssSignBits2));
		break;


	case 4:	//F(fd)	= sqrtf(F(fs)); break; //sqrt
		fpr.SpillLock(fd, fs); // this probably works, just badly tested
		fpr.MapReg(fd, fd == fs, true);
		SQRTSS(fpr.RX(fd), fpr.R(fs));
		break;

	case 13: //FsI(fd) = F(fs)>=0 ? (int)floorf(F(fs)) : (int)ceilf(F(fs)); break;//trunc.w.s
		{
			fpr.SpillLock(fs, fd);
			fpr.StoreFromRegister(fd);
			CVTTSS2SI(EAX, fpr.R(fs));

			// Did we get an indefinite integer value?
			CMP(32, R(EAX), Imm32(0x80000000));
			FixupBranch skip = J_CC(CC_NE);
			MOVSS(XMM0, fpr.R(fs));
			XORPS(XMM1, R(XMM1));
			CMPSS(XMM0, R(XMM1), CMP_LT);

			// At this point, -inf = 0xffffffff, inf/nan = 0x00000000.
			// We want -inf to be 0x80000000 inf/nan to be 0x7fffffff, so we flip those bits.
			MOVD_xmm(R(EAX), XMM0);
			XOR(32, R(EAX), Imm32(0x7fffffff));

			SetJumpTarget(skip);
			MOV(32, fpr.R(fd), R(EAX));
		}
		break;

	case 32: //F(fd)	= (float)FsI(fs);			break; //cvt.s.w
		// Store to memory so we can read it as an integer value.
		fpr.StoreFromRegister(fs);
		CVTSI2SS(XMM0, fpr.R(fs));
		MOVSS(fpr.R(fd), XMM0);
		break;

	case 12: //FsI(fd) = (int)floorf(F(fs)+0.5f); break; //round.w.s
	case 14: //FsI(fd) = (int)ceilf (F(fs)); break; //ceil.w.s
	case 15: //FsI(fd) = (int)floorf(F(fs)); break; //floor.w.s
	case 36: //FsI(fd) = (int)	F(fs);			 break; //cvt.w.s
	default:
		DISABLE;
		return;
	}
	fpr.ReleaseSpillLocks();
}
Example #6
0
void Jit::Comp_FPU2op(u32 op)
{
	CONDITIONAL_DISABLE;
	
	int fs = _FS;
	int fd = _FD;

	switch (op & 0x3f) 
	{
	case 5:	//F(fd)	= fabsf(F(fs)); break; //abs
		fpr.Lock(fd, fs);
		fpr.BindToRegister(fd, fd == fs, true);
		MOVSS(fpr.RX(fd), fpr.R(fs));
		PAND(fpr.RX(fd), M((void *)ssNoSignMask));
		fpr.UnlockAll();
		break;

	case 6:	//F(fd)	= F(fs);				break; //mov
		if (fd != fs) {
			fpr.Lock(fd, fs);
			fpr.BindToRegister(fd, fd == fs, true);
			MOVSS(fpr.RX(fd), fpr.R(fs));
			fpr.UnlockAll();
		}
		break;

	case 7:	//F(fd)	= -F(fs);			 break; //neg
		fpr.Lock(fd, fs);
		fpr.BindToRegister(fd, fd == fs, true);
		MOVSS(fpr.RX(fd), fpr.R(fs));
		PXOR(fpr.RX(fd), M((void *)ssSignBits2));
		fpr.UnlockAll();
		break;

	case 12: //FsI(fd) = (int)floorf(F(fs)+0.5f); break; //round.w.s

	case 4:	//F(fd)	= sqrtf(F(fs)); break; //sqrt
/*		fpr.Lock(fd, fs); // this probably works, just badly tested
		fpr.BindToRegister(fd, fd == fs, true);
		SQRTSS(fpr.RX(fd), fpr.R(fs));
		fpr.UnlockAll();
		break;*/ 
		Comp_Generic(op);
		return;

	case 13: //FsI(fd) = F(fs)>=0 ? (int)floorf(F(fs)) : (int)ceilf(F(fs)); break;//trunc.w.s
		fpr.Lock(fs, fd);
		fpr.StoreFromRegister(fd);
		CVTTSS2SI(EAX, fpr.R(fs));
		MOV(32, fpr.R(fd), R(EAX));
		fpr.UnlockAll();
		break;

	case 14: //FsI(fd) = (int)ceilf (F(fs)); break; //ceil.w.s
	case 15: //FsI(fd) = (int)floorf(F(fs)); break; //floor.w.s
	case 32: //F(fd)	= (float)FsI(fs);			break; //cvt.s.w
	case 36: //FsI(fd) = (int)	F(fs);			 break; //cvt.w.s
	default:
		Comp_Generic(op);
		return;
	}
}
Example #7
0
void Jit::Comp_FPU2op(MIPSOpcode op) {
	CONDITIONAL_DISABLE;
	
	int fs = _FS;
	int fd = _FD;

	auto execRounding = [&](void (XEmitter::*conv)(X64Reg, OpArg), int setMXCSR) {
		fpr.SpillLock(fs);

		// Small optimization: 0 is our default mode anyway.
		if (setMXCSR == 0 && !js.hasSetRounding) {
			setMXCSR = -1;
		}
		if (setMXCSR != -1) {
			STMXCSR(M(&mxcsrTemp));
			MOV(32, R(TEMPREG), M(&mxcsrTemp));
			AND(32, R(TEMPREG), Imm32(~(3 << 13)));
			OR(32, R(TEMPREG), Imm32(setMXCSR << 13));
			MOV(32, M(&mips_->temp), R(TEMPREG));
			LDMXCSR(M(&mips_->temp));
		}

		(this->*conv)(TEMPREG, fpr.R(fs));

		// Did we get an indefinite integer value?
		CMP(32, R(TEMPREG), Imm32(0x80000000));
		FixupBranch skip = J_CC(CC_NE);
		MOVSS(XMM0, fpr.R(fs));
		XORPS(XMM1, R(XMM1));
		CMPSS(XMM0, R(XMM1), CMP_LT);

		// At this point, -inf = 0xffffffff, inf/nan = 0x00000000.
		// We want -inf to be 0x80000000 inf/nan to be 0x7fffffff, so we flip those bits.
		MOVD_xmm(R(TEMPREG), XMM0);
		XOR(32, R(TEMPREG), Imm32(0x7fffffff));

		SetJumpTarget(skip);
		fpr.DiscardR(fd);
		MOV(32, fpr.R(fd), R(TEMPREG));

		if (setMXCSR != -1) {
			LDMXCSR(M(&mxcsrTemp));
		}
	};

	switch (op & 0x3f) {
	case 5:	//F(fd)	= fabsf(F(fs)); break; //abs
		fpr.SpillLock(fd, fs);
		fpr.MapReg(fd, fd == fs, true);
		if (fd != fs) {
			MOVSS(fpr.RX(fd), fpr.R(fs));
		}
		PAND(fpr.RX(fd), M(ssNoSignMask));
		break;

	case 6:	//F(fd)	= F(fs);				break; //mov
		if (fd != fs) {
			fpr.SpillLock(fd, fs);
			fpr.MapReg(fd, fd == fs, true);
			MOVSS(fpr.RX(fd), fpr.R(fs));
		}
		break;

	case 7:	//F(fd)	= -F(fs);			 break; //neg
		fpr.SpillLock(fd, fs);
		fpr.MapReg(fd, fd == fs, true);
		if (fd != fs) {
			MOVSS(fpr.RX(fd), fpr.R(fs));
		}
		XORPS(fpr.RX(fd), M(ssSignBits2));
		break;


	case 4:	//F(fd)	= sqrtf(F(fs)); break; //sqrt
		fpr.SpillLock(fd, fs); // this probably works, just badly tested
		fpr.MapReg(fd, fd == fs, true);
		SQRTSS(fpr.RX(fd), fpr.R(fs));
		break;

	case 13: //FsI(fd) = F(fs)>=0 ? (int)floorf(F(fs)) : (int)ceilf(F(fs)); break;//trunc.w.s
		execRounding(&XEmitter::CVTTSS2SI, -1);
		break;

	case 32: //F(fd)	= (float)FsI(fs);			break; //cvt.s.w
		fpr.SpillLock(fd, fs);
		fpr.MapReg(fd, fs == fd, true);
		if (fpr.R(fs).IsSimpleReg()) {
			CVTDQ2PS(fpr.RX(fd), fpr.R(fs));
		} else {
			// If fs was fd, we'd be in the case above since we mapped fd.
			MOVSS(fpr.RX(fd), fpr.R(fs));
			CVTDQ2PS(fpr.RX(fd), fpr.R(fd));
		}
		break;

	case 36: //FsI(fd) = (int)	F(fs);			 break; //cvt.w.s
		// Uses the current rounding mode.
		execRounding(&XEmitter::CVTSS2SI, -1);
		break;

	case 12: //FsI(fd) = (int)floorf(F(fs)+0.5f); break; //round.w.s
		execRounding(&XEmitter::CVTSS2SI, 0);
		break;
	case 14: //FsI(fd) = (int)ceilf (F(fs)); break; //ceil.w.s
		execRounding(&XEmitter::CVTSS2SI, 2);
		break;
	case 15: //FsI(fd) = (int)floorf(F(fs)); break; //floor.w.s
		execRounding(&XEmitter::CVTSS2SI, 1);
		break;
	default:
		DISABLE;
		return;
	}
	fpr.ReleaseSpillLocks();
}