Example #1
0
void DLLEXPORT HUD_PlayerMove( struct playermove_s *ppmove, int server )
{
	PM_Move( ppmove, server );
}
Example #2
0
void CL_DLLEXPORT HUD_PlayerMove( struct playermove_s *ppmove, int server )
{
//	RecClClientMove(ppmove, server);

	PM_Move( ppmove, server );
}