void
AnimationAttributes::SetFromNode(DataNode *parentNode)
{
    if(parentNode == 0)
        return;

    DataNode *searchNode = parentNode->GetNode("AnimationAttributes");
    if(searchNode == 0)
        return;

    DataNode *node;
    if((node = searchNode->GetNode("animationMode")) != 0)
    {
        // Allow enums to be int or string in the config file
        if(node->GetNodeType() == INT_NODE)
        {
            int ival = node->AsInt();
            if(ival >= 0 && ival < 3)
                SetAnimationMode(AnimationMode(ival));
        }
        else if(node->GetNodeType() == STRING_NODE)
        {
            AnimationMode value;
            if(AnimationMode_FromString(node->AsString(), value))
                SetAnimationMode(value);
        }
    }
    if((node = searchNode->GetNode("pipelineCachingMode")) != 0)
        SetPipelineCachingMode(node->AsBool());
    if((node = searchNode->GetNode("frameIncrement")) != 0)
        SetFrameIncrement(node->AsInt());
    if((node = searchNode->GetNode("timeout")) != 0)
        SetTimeout(node->AsInt());
    if((node = searchNode->GetNode("playbackMode")) != 0)
    {
        // Allow enums to be int or string in the config file
        if(node->GetNodeType() == INT_NODE)
        {
            int ival = node->AsInt();
            if(ival >= 0 && ival < 3)
                SetPlaybackMode(PlaybackMode(ival));
        }
        else if(node->GetNodeType() == STRING_NODE)
        {
            PlaybackMode value;
            if(PlaybackMode_FromString(node->AsString(), value))
                SetPlaybackMode(value);
        }
    }
}
Example #2
0
int main(int argc, char** argv)
{

    //Initializations
    InitCLK();
    InitGPIO();
    InitDAC();
    InitSPI();
    InitTimer0();
    InitWatchdog();

    //Setup interrupts
    PEIE = 1;
    GIE = 1;

    SPI_CS = CS_IDLE; //must be changed!


    SSPCON1bits.SSPEN=0;  // Disable SPI Port
    //PORTCbits.RC5 = 0;    //Set MOSI low
    //PORTCbits.RC3 = 0;    //Set SCK low
    PORTCbits.PORTC = LATCbits.LATC & 0xD7; //set MOSI and SCK low

    while(1)
    {
        SPI_CS = CS_IDLE; //hands off mode for testing the launcher

        //Check if beacon has been launched
        CheckDisconnect(); //DONE+TESTED

        if(playbackFlag&&!MEM_ACCESS)
        {
            PlaybackMode();
            playbackFlag = 0;
        }

        //Transmit message
        if(transmitFlag) //DONE+TESTED
            TransmitMode(); //DONE+TESTED

        //Go back to sleep, wait for interrupts
        Hibernate();
    }

    return (EXIT_SUCCESS);
}
AnimationAttributes::PlaybackMode
AnimationAttributes::GetPlaybackMode() const
{
    return PlaybackMode(playbackMode);
}