Example #1
0
void RunBSP(const char* name)
{
  // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=503
  // make sure we don't attempt to region compile a map with the camera outside the region
  if (region_active && !Region_cameraValid())
  {
    globalErrorStream() << "The camera must be in the region to start a region compile.\n";
    return;
  }

  SaveMap();

  if(Map_Unnamed(g_map))
  {
    globalOutputStream() << "build cancelled\n";
    return;
  }

  if (g_SnapShots_Enabled && !Map_Unnamed(g_map) && Map_Modified(g_map))
  {
    Map_Snapshot();
  }

  if (region_active)
  {
    const char* mapname = Map_Name(g_map);
    StringOutputStream name(256);
    name << StringRange(mapname, path_get_filename_base_end(mapname)) << ".reg";
    Map_SaveRegion(name.c_str());
  }

  Pointfile_Delete();

  bsp_init();

  if (g_WatchBSP_Enabled)
  {
    ArrayCommandListener listener;
    build_run(name, listener);
    // grab the file name for engine running
    const char* fullname = Map_Name(g_map);
    StringOutputStream bspname(64);
    bspname << StringRange(path_get_filename_start(fullname), path_get_filename_base_end(fullname));
    BuildMonitor_Run( listener.array(), bspname.c_str() );
  }
  else
  {
    char junkpath[PATH_MAX];
    strcpy(junkpath, SettingsPath_get());
    strcat(junkpath, "junk.txt");

    char batpath[PATH_MAX];
#if defined(POSIX)
    strcpy(batpath, SettingsPath_get());
    strcat(batpath, "qe3bsp.sh");
#elif defined(WIN32)
    strcpy(batpath, SettingsPath_get());
    strcat(batpath, "qe3bsp.bat");
#else
#error "unsupported platform"
#endif
    bool written = false;
    {
      TextFileOutputStream batchFile(batpath);
      if(!batchFile.failed())
      {
#if defined (POSIX)
        batchFile << "#!/bin/sh \n\n";
#endif
        BatchCommandListener listener(batchFile, junkpath);
        build_run(name, listener);
        written = true;
      }
    }
    if(written)
    {
#if defined (POSIX)
      chmod (batpath, 0744);
#endif
      globalOutputStream() << "Writing the compile script to '" << batpath << "'\n";
      globalOutputStream() << "The build output will be saved in '" << junkpath << "'\n";
      Q_Exec(batpath, NULL, NULL, true);
    }
  }

  bsp_shutdown();
}
Example #2
0
void RunBsp( char* command )
{
	char    sys[2048];
	char    batpath[2048];
	char    outputpath[2048];
	char    temppath[1024];
	char    name[2048];
	char    cWork[2048];
	FILE*   hFile;
	BOOL    ret;
	PROCESS_INFORMATION ProcessInformation;
	STARTUPINFO startupinfo;
	HWND hwndPClient = NULL;
	
	g_hWnd = g_pParentWnd->GetSafeHwnd();
	SetInspectorMode( W_CONSOLE );
	g_tBegin = CTime::GetCurrentTime();
	
	
	DWORD   dwExitcode;
	ret = GetExitCodeProcess( g_hToolThread, &dwExitcode );
	if ( dwExitcode != STILL_ACTIVE )
		g_hToolThread = NULL;
		
	if ( bsp_process || g_hToolThread )
	{
		Sys_Printf( "BSP is still going...\n" );
		return;
	}
	
	outputpath[0] = '\0';
	GetTempPath( 512, temppath );
	
	CString strOutFile = temppath;
	AddSlash( strOutFile );
	strOutFile += "junk.txt";
	
	sprintf( outputpath, " >>%s\r\n", strOutFile );
	
	strcpy( name, currentmap );
	if ( region_active )
	{
		Map_SaveFile( name, false );
		StripExtension( name );
		strcat( name, ".reg" );
	}
	
	Map_SaveFile( name, region_active );
	
	// FIXME: this code just gets worse and worse
	CString strPath, strFile;
	
	char* rsh = ValueForKey( g_qeglobals.d_project_entity, "rshcmd" );
	if ( rsh == NULL )
	{
		ExtractPath_and_Filename( name, strPath, strFile );
		AddSlash( strPath );
		BuildShortPathName( strPath, cWork, 1024 );
		strcat( cWork, strFile );
	}
	else
	{
		strcpy( cWork, name );
	}
	
	hwndPClient = FindWindow( NULL, "Q3Map Process Client" );
	if ( hwndPClient == NULL )
	{
		hwndPClient = FindAnyWindow( "Q3Map Process Client" );
	}
	
	Sys_Printf( "Window info for Process Client %i\n", reinterpret_cast<int>( hwndPClient ) );
	
	bool processServer = ( rsh && strlen( rsh ) > 0 && hwndPClient );
	
	QE_ExpandBspString( command, sys, cWork, processServer );
	
	// if we can find the q3map process server running
	// we will submit maps to it instead of via createprocess
	//
	if ( processServer )
	{
		CString str;
		char cBuff[2048];
		char* pStart = sys;
		char* pEnd = strstr( pStart, "&&" );
		while ( pEnd )
		{
			int nLen = pEnd - pStart - 1;
			strncpy( cBuff, pStart, nLen );
			cBuff[nLen] = 0;
			str = cBuff;
			FindReplace( str, rsh, "" );
			str.TrimLeft( ' ' );
			str.TrimRight( ' ' );
			ATOM a = GlobalAddAtom( str );
			PostMessage( hwndPClient, wm_AddCommand, 0, ( LPARAM )a );
			pStart = pEnd + 2;
			pEnd = strstr( pStart, "&&" );
		}
		str = pStart;
		FindReplace( str, rsh, "" );
		str.TrimLeft( ' ' );
		str.TrimRight( ' ' );
		ATOM a = GlobalAddAtom( str );
		PostMessage( hwndPClient, wm_AddCommand, 0, ( LPARAM )a );
		Sys_Printf( "Commands sent to Q3Map Process Client\n" );
		return;
	}
	
	CString strSys = sys;
	
	FindReplace( strSys, "&&", outputpath );
	strcpy( sys, strSys );
	strcat( sys, outputpath );
	
	
	Sys_ClearPrintf();
	Sys_Printf( "==================\nRunning bsp command...\n" );
	Sys_Printf( "\n%s\n", sys );
	
	//++timo removed the old way BSP commands .. dumping to junk.txt doesn't work on my win98 box
	// FIXME : will most likely break Quake2 BSP commands, is fitted to a one-lined sys command
	//
	// write qe3bsp.bat
	//
	//const char *basePath = ValueForKey(g_qeglobals.d_project_entity, "basepath");
	//if(basePath) {
	//const char *mapName =
	//sprintf(batpath,"%s/maps/%s.bat",basePath,mapName);
	strcpy( batpath, currentmap );
	char* dot = strchr( batpath, '.' );
	strcpy( dot, ".bat" );
	//} else {
	//  sprintf (batpath, "%sqe3bsp.bat", temppath);
	//}
	hFile = fopen( batpath, "w" );
	if ( !hFile )
		Error( "Can't write to %s", batpath );
	fprintf( hFile, sys );
	fclose( hFile );
	
	Pointfile_Delete();
	
	// delete junk.txt file
	remove( strOutFile );
	
	GetStartupInfo( &startupinfo );
	
	ret = CreateProcess(
			  batpath,
			  NULL,
			  NULL,
			  NULL,
			  FALSE,
			  0,
			  NULL,
			  NULL,
			  &startupinfo,
			  &ProcessInformation
		  );
		  
	if ( !ret )
		Error( "CreateProcess failed" );
		
	bsp_process = ProcessInformation.hProcess;
	
	Sleep( 100 );   // give the new process a chance to open it's window
	
	BringWindowToTop( g_qeglobals.d_hwndMain ); // pop us back on top
#if 0
	//
	// write qe3bsp.bat
	//
	sprintf( batpath, "%sqe3bsp.bat", temppath );
	hFile = fopen( batpath, "w" );
	if ( !hFile )
		Error( "Can't write to %s", batpath );
	fprintf( hFile, sys );
	fclose( hFile );
	
	//
	// write qe3bsp2.bat
	//
	sprintf( batpath, "%sqe3bsp2.bat", temppath );
	hFile = fopen( batpath, "w" );
	if ( !hFile )
		Error( "Can't write to %s", batpath );
	fprintf( hFile, "%sqe3bsp.bat > %s", temppath, outputpath );
	fclose( hFile );
	
	Pointfile_Delete();
	
	GetStartupInfo( &startupinfo );
	
	ret = CreateProcess(
			  batpath,      // pointer to name of executable module
			  NULL,         // pointer to command line string
			  NULL,         // pointer to process security attributes
			  NULL,         // pointer to thread security attributes
			  FALSE,            // handle inheritance flag
			  0 /*DETACHED_PROCESS*/,       // creation flags
			  NULL,         // pointer to new environment block
			  NULL,         // pointer to current directory name
			  &startupinfo, // pointer to STARTUPINFO
			  &ProcessInformation   // pointer to PROCESS_INFORMATION
		  );
		  
	if ( !ret )
		Error( "CreateProcess failed" );
		
	bsp_process = ProcessInformation.hProcess;
	
	Sleep( 100 );   // give the new process a chance to open it's window
	
	//BringWindowToTop( g_qeglobals.d_hwndMain );   // pop us back on top
	//SetFocus (g_qeglobals.d_hwndCamera);
#endif
	
}
Example #3
0
void RunBsp (char *command)
{
	char	sys[1024];
	char	batpath[1024];
	char	outputpath[1024];
	char	temppath[512];
	char	name[1024];
	FILE	*hFile;
	BOOL	ret;
	PROCESS_INFORMATION ProcessInformation;
	STARTUPINFO	startupinfo;

	SetInspectorMode (W_CONSOLE);

	if (bsp_process)
	{
		Sys_Printf ("BSP is still going...\n");
		return;
	}

	GetTempPath(512, temppath);
	sprintf (outputpath, "%sjunk.txt", temppath);

	strcpy (name, currentmap);
	if (region_active)
	{
		Map_SaveFile (name, false);
		StripExtension (name);
		strcat (name, ".reg");
	}

	Map_SaveFile (name, region_active);


	QE_ExpandBspString (command, sys, name);

	Sys_ClearPrintf ();
	Sys_Printf ("======================================\nRunning bsp command...\n");
	Sys_Printf ("\n%s\n", sys);

	//
	// write qe3bsp.bat
	//
	sprintf (batpath, "%sqe3bsp.bat", temppath);
	hFile = fopen(batpath, "w");
	if (!hFile)
		Error ("Can't write to %s", batpath);
	fprintf (hFile, sys);
	fclose (hFile);

	//
	// write qe3bsp2.bat
	//
	sprintf (batpath, "%sqe3bsp2.bat", temppath);
	hFile = fopen(batpath, "w");
	if (!hFile)
		Error ("Can't write to %s", batpath);
	fprintf (hFile, "%sqe3bsp.bat > %s", temppath, outputpath);
	fclose (hFile);

	Pointfile_Delete ();

	GetStartupInfo (&startupinfo);

	ret = CreateProcess(
    batpath,		// pointer to name of executable module 
    NULL,			// pointer to command line string
    NULL,			// pointer to process security attributes 
    NULL,			// pointer to thread security attributes 
    FALSE,			// handle inheritance flag 
    0 /*DETACHED_PROCESS*/,		// creation flags 
    NULL,			// pointer to new environment block 
    NULL,			// pointer to current directory name 
    &startupinfo,	// pointer to STARTUPINFO 
    &ProcessInformation 	// pointer to PROCESS_INFORMATION  
   );

	if (!ret)
		Error ("CreateProcess failed");

	bsp_process = ProcessInformation.hProcess;

	Sleep (100);	// give the new process a chance to open it's window

	BringWindowToTop( g_qeglobals.d_hwndMain );	// pop us back on top
	SetFocus (g_qeglobals.d_hwndCamera);
}