void C3dCamera::GetRotationMatrix(sgCMatrix& XformMatrix) { // Calculate the cameras' rotation matrix PrepareMatrix(0.0f, 0.0f, 0.0f, // Origin -m_fPitch, m_fRoll, m_fYaw, // Rotation 0.0f, 0.0f, 0.0f, // Translation XformMatrix); }
bool Covariance::ConstructLHS(const std::string& lhs) { bool retval = false; if (lhs != "") { } PrepareMatrix(); return retval; }
void Covariance::SetDimension(Integer size) { dimension = size; PrepareMatrix(); }