Example #1
0
/* Load a basic script */
void LoadScript(void){
	FILE *fp;
	char line[80];
	int i;
	char loadingString[255];
	char one_line[80];
	
	
	/* did GetArguments find a script? */		
	if(script_found)
	{
		printf("Located .bas script path: %s\n\n", script_path); 
	}
	else
	{
		strcpy(script_path, DEFAULT_BAS_SCRIPT);
		printf("No .bas script provided. Loading the default script.\n\n", DEFAULT_BAS_SCRIPT);
	}
	
	
	
	
	fp = fopen(script_path, "r");
	
	if(fp != NULL)
	{
		
		/* Display file loading info onscreen */
		sprintf(one_line, "Load \"%s\"", script_path);
		PrintTextLine(one_line);
		
		/* Clean out the old program */
		for(i=0;i<MAX_SCRIPT_LENGTH-1;i++)
		{
			program[i] = 0;
		}
		
		/* Read in the new program */
		while(fgets(line, sizeof(line), fp)){
			strcat(program, line); 
			/* printf("%s\n", line); */
			/* sprintf(one_line, "%s", line); */
			/* PrintTextLine(one_line); */ /* Display program line onscreen */
		}		
		printf("--------------------------------------------\n");
		printf("Loading Script: \"%s\"\n", script_path); 
		printf("--------------------------------------------\n");
		printf("%s",program);
		printf("--------------------------------------------\n");
	}
	else
	{
		printf("Error: Sorry, I can't open the script.\n");
		PrintTextLine("Sorry, I can't open the script.");
	}
	
	fclose(fp);
}
Example #2
0
int main (int argc, char *argv[])
{
	int inc=0;
	
	start_time = time(NULL);
	
	GetArguments(argc, argv); /* Get the script filename */
	PrintVersion();  /* Print info */
	InitGFX();       /* Setup SDL  */	
	DisplayTitle();  /* Show the irixbasic titles */
	DisplayReady();  /* Display the ready text */
	
	LoadScript(); 
	
	SDL_Flip(screen);
	ubasic_init(program); /* Setup uBasic  */	
	
	
	/* Start the program when the user is ready */
	PrintTextLine("Click to Run.");
	SDL_Delay(200);
	do
	{
		GetInput();   /* Read the inputs */
	}while (!GetMouseButton());
	
	
	do
	{
		GetInput();   /* Read the inputs */
		ubasic_run(); /* Process a line of code*/
	}while (!ubasic_finished() && !done);
	
	PrintTextLine("");
	PrintTextLine("Click or Press ESC to quit.");
	SDL_Flip(screen);
	
	while(!done && !GetMouseButton()){
		GetInput();
	}
	
	TTF_CloseFont( fntc64 );
	
	return 0;
}
Example #3
0
void
PrintTextRaw (void *xtbuf, unsigned char *text, int indent, time_t stamp)
{
	char *last_text = text;
	int len = 0;
	int beep_done = FALSE;

	/* split the text into separate lines */
	while (1)
	{
		switch (*text)
		{
		case 0:
			PrintTextLine (xtbuf, last_text, len, indent, stamp);
			return;
		case '\n':
			PrintTextLine (xtbuf, last_text, len, indent, stamp);
			text++;
			if (*text == 0)
				return;
			last_text = text;
			len = 0;
			break;
		case ATTR_BEEP:
			*text = ' ';
			if (!beep_done) /* beeps may be slow, so only do 1 per line */
			{
				beep_done = TRUE;
				if (!prefs.filterbeep)
					gdk_beep ();
			}
		default:
			text++;
			len++;
		}
	}
}
Example #4
0
void DisplayReady()
{
	PrintTextLine("Ready");
	/* Make sure everything is displayed on screen */
	SDL_Flip(screen);
}