//接口查询 VOID * CRichEditMessage::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IStringMessage,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IStringMessage,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CAttemperEngineSink::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IAttemperEngineSink,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IAttemperEngineSink,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CADOError::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IADOError,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IADOError,Guid,dwQueryVer); return NULL; }
//接口查询 VOID * CProcessControl::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IProcessControl,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IProcessControl,Guid,dwQueryVer); return NULL; }
//接口查询 void * CGameFrameControl::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IPurchaseInfo,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IPurchaseInfo,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CAndroidUserItemSink::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IAndroidUserItemSink,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IAndroidUserItemSink,Guid,dwQueryVer); return NULL; }
//接口查询 VOID * CAttemperEngineSink::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IAttemperEngineSink,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IAttemperEngineSink,Guid,dwQueryVer); return NULL; }
//接口查询 VOID * CGameFrameView::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IGameFrameView,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IGameFrameView,Guid,dwQueryVer); return NULL; }
//接口 查询 void * __cdecl CQueueService::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IQueueService, Guid, dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IQueueService, Guid, dwQueryVer); return NULL; }
//接口查询 void * __cdecl CGameClientDlg::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IClientKernelSink,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IClientKernelSink,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CServerUserItem::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IServerUserItem,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IServerUserItem,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CDataBase::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IDataBase, Guid, dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IDataBase, Guid, dwQueryVer); return NULL; }
//接口查询 void * __cdecl CGameParrentView::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IGameFrameView,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IGameFrameView,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CCompanionManager::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(ICompanionManager,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(ICompanionManager,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CClientSocket::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IClientSocket,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IClientSocket,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CAsynchronismEngine::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IAsynchronismEngine, Guid, dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IAsynchronismEngine, Guid, dwQueryVer); return NULL; }
//接口查询 VOID * CDBCorrespondManager::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IDBCorrespondManager,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IDBCorrespondManager,Guid,dwQueryVer); return NULL; }
void* __cdecl IAndroid::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(ITCPSocketSink,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(ITCPSocketSink,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CMessageProxy::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IMessageProxy,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IMessageProxy,Guid,dwQueryVer); return NULL; }
//接口查询 VOID * CServerUserManager::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IServerUserManager,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IServerUserManager,Guid,dwQueryVer); return NULL; }
//基础接口 ////////////////////////////////////////////////////////////////////////// //接口查询 VOID * CTraceServiceControl::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(ITraceService, Guid, dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(ITraceService, Guid, dwQueryVer); return NULL; }
//接口查询 VOID * __cdecl CDataBaseSink::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IDataBaseEngineSink,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IDataBaseEngineSink,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CTableFrameSink::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(ITableFrameSink,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(ITableFrameSink,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CUserFaceRes::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IUserFaceRes,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IUserFaceRes,Guid,dwQueryVer); return NULL; }
//接口查询 VOID * __cdecl CPlatformResource::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IPlatformResource,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IPlatformResource,Guid,dwQueryVer); return NULL; }
//接口查询 VOID * __cdecl CGameRankManager::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IGameRankManager,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IGameRankManager,Guid,dwQueryVer); return NULL; }
//接口查询 void * __cdecl CGameServiceManager::QueryInterface(const IID & Guid, DWORD dwQueryVer) { QUERYINTERFACE(IGameServiceManager,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IGameServiceManager,Guid,dwQueryVer); return NULL; }
//接口查询 VOID * CUserInformation::QueryInterface(REFGUID Guid, DWORD dwQueryVer) { QUERYINTERFACE(IUserInformation,Guid,dwQueryVer); QUERYINTERFACE_IUNKNOWNEX(IUserInformation,Guid,dwQueryVer); return NULL; }